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Upload accepted Scene delivery: G022_scene_001

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outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/ACCEPTANCE.json ADDED
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+ {
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+ "task_id": "G022_scene_001",
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+ "status": "scene_asset_gate_passed",
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+ "geometry_checks": 20,
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+ "native_checks": 62,
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+ "triangles": 14880,
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+ "visual_review": {
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+ "passed": true,
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+ "scope": "Scene asset integration and authored stylized presentation, not gameplay or reference photorealism",
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+ "native_sha256": "449b7f212738970ac3555099c69219df5b32f487255f1820242b7e029ae2b2cf",
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+ "native_detail_sha256": "2cdf8908a5f1abba3d24c34c2e637db9eef6afa649f5d4ca519888c0c71da78b",
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+ "views_reviewed": [
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+ "overview",
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+ "detail",
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+ "relay",
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+ "grass",
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+ "underside"
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+ ],
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+ "fixes": [
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+ "Planks rotate about own centre and remain inside frozen route",
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+ "Removed alternating overbright rock facets",
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+ "Calibrated native daylight",
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+ "Cloud sea fades before far clip boundary"
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+ ],
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+ "limitations": [
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+ "No Scene reference image bound; written art requirements used",
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+ "Bridges represented as rope-railed raised boardwalk on continuous frozen meadow; no terrain holes",
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+ "Numerical visibility, occupation and navigation remain mechanic-owned"
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+ ],
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+ "api_credits": 0
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+ },
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+ "new_api_credits": 0,
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+ "scope": "Scene assets, Godot integration and environmental presentation; mechanic-owned gameplay excluded"
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+ }
outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/G022_Godot_Project.zip ADDED
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outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/G022_Windows_Review.zip ADDED
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outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/PACKAGES.json ADDED
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+ "file": "G022_Godot_Project.zip",
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outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/START_HERE.zh.txt ADDED
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+ G022 通信节点岛 · Scene资产交付
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+ Portable:Blender源文件、内嵌纹理GLB、冻结布局和验收证据。
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+ Godot Project:打开project.godot运行;Windows Review解压后双击Open_G022.cmd。
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+ V总览/近景;1节点、2草丛、3岛底;P暂停;M减少动态效果。
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+ 保留24×24地面、3节点、2登陆位、12草丛原始位置和2m宽路线。
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+ 完成悬浮岩体、木栈道、绳栏、节点灯、草丛风动与云海流动。
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+ 本场没有绑定Scene参考图,按文字需求制作风格化场景。
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+ 桥采用连续草地上的抬高绳栏栈道,未在冻结地面中开洞;不是写实悬空吊桥。
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+ 依L04仅交付原始地面碰撞代理,数值关卡、占领、隐藏单位可见性、导航和边界判定由mechanic接入。
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+ 不包含战斗、角色、UI或音视频。本次新增API费用0。
outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/native.png ADDED

Git LFS Details

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  • Pointer size: 131 Bytes
  • Size of remote file: 640 kB
outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/native_detail.png ADDED

Git LFS Details

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  • Pointer size: 131 Bytes
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outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/native_grass.png ADDED

Git LFS Details

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outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/native_relay.png ADDED

Git LFS Details

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outputs/G022_isle_comm_nodes/assets/3d_scene/G022_scene_001/native_underside.png ADDED

Git LFS Details

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