Upload accepted Scene delivery: G028_scene_001
Browse files- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/ACCEPTANCE.json +31 -0
- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/G028_Godot_Project.zip +3 -0
- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/G028_Portable.zip +3 -0
- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/G028_Windows_Review.zip +3 -0
- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/PACKAGES.json +20 -0
- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/START_HERE.zh.txt +11 -0
- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/native.png +3 -0
- outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/native_detail.png +3 -0
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/ACCEPTANCE.json
ADDED
|
@@ -0,0 +1,31 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
{
|
| 2 |
+
"task_id": "G028_scene_001",
|
| 3 |
+
"status": "scene_asset_gate_passed",
|
| 4 |
+
"geometry_checks": 48,
|
| 5 |
+
"native_checks": 66,
|
| 6 |
+
"triangles": 91656,
|
| 7 |
+
"visual_review": {
|
| 8 |
+
"task_id": "G028_scene_001",
|
| 9 |
+
"passed": true,
|
| 10 |
+
"review_type": "manual inspection of actual Godot full and detail captures",
|
| 11 |
+
"reference": "test_data/test_samples/G028_elemental_greenhouse/3D_scene/ref_images/ref_scene_greenhouse.png",
|
| 12 |
+
"native_sha256": "6f3db54bb205eb33f5deed0fc78d73aa6fd099f53e8000ce3855c23cdb7a69b8",
|
| 13 |
+
"native_detail_sha256": "fd11fdda3b33e8d0d70be695a91da7a942685989f378044c99a5489d867ebe16",
|
| 14 |
+
"criteria": [
|
| 15 |
+
"18-cell S route legible against darker paving",
|
| 16 |
+
"10 empty build sockets remain clear",
|
| 17 |
+
"cool frost beds and warm furnace side visually separated",
|
| 18 |
+
"continuous arched glass and hanging vines",
|
| 19 |
+
"warm terminal seed vault and planted stone beds",
|
| 20 |
+
"no white-clipped frame or shadow acne observed",
|
| 21 |
+
"native clearance, reload, atmosphere pause and keyboard controls passed"
|
| 22 |
+
],
|
| 23 |
+
"scope": "Scene asset acceptance; stylized real-time interpretation of reference, mechanic integration excluded",
|
| 24 |
+
"limitations": [
|
| 25 |
+
"Roof deliberately cut away for tactical visibility",
|
| 26 |
+
"No tower/enemy/UI/audio or full gameplay implementation"
|
| 27 |
+
]
|
| 28 |
+
},
|
| 29 |
+
"new_api_credits": 0,
|
| 30 |
+
"scope": "Scene assets, Godot integration and environmental presentation; mechanic-owned gameplay excluded"
|
| 31 |
+
}
|
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/G028_Godot_Project.zip
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:a2e307f4232eff650dd7bfb289570a820d7b7dd15135cf4e2d241b353fa9b92a
|
| 3 |
+
size 12863329
|
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/G028_Portable.zip
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:20cacc9a012aa60be6d3b2b6b74f505b07c7e1606ea6a399afc06c5a8ed4a387
|
| 3 |
+
size 42031551
|
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/G028_Windows_Review.zip
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
|
| 2 |
+
oid sha256:f601b809feb93c8cdf525038e944bfa6c91d24b979f3c08f243fd989e4f9ef03
|
| 3 |
+
size 91086008
|
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/PACKAGES.json
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
[
|
| 2 |
+
{
|
| 3 |
+
"file": "G028_Portable.zip",
|
| 4 |
+
"bytes": 42031551,
|
| 5 |
+
"sha256": "20cacc9a012aa60be6d3b2b6b74f505b07c7e1606ea6a399afc06c5a8ed4a387",
|
| 6 |
+
"crc_verified": true
|
| 7 |
+
},
|
| 8 |
+
{
|
| 9 |
+
"file": "G028_Godot_Project.zip",
|
| 10 |
+
"bytes": 12863329,
|
| 11 |
+
"sha256": "a2e307f4232eff650dd7bfb289570a820d7b7dd15135cf4e2d241b353fa9b92a",
|
| 12 |
+
"crc_verified": true
|
| 13 |
+
},
|
| 14 |
+
{
|
| 15 |
+
"file": "G028_Windows_Review.zip",
|
| 16 |
+
"bytes": 91086008,
|
| 17 |
+
"sha256": "f601b809feb93c8cdf525038e944bfa6c91d24b979f3c08f243fd989e4f9ef03",
|
| 18 |
+
"crc_verified": true
|
| 19 |
+
}
|
| 20 |
+
]
|
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/START_HERE.zh.txt
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
G028 冰火温室 · 单场景交付
|
| 2 |
+
|
| 3 |
+
G028_Portable.zip:Blender 源文件、内嵌纹理 GLB、布局锚点、来源绑定与验收证据。
|
| 4 |
+
G028_Godot_Project.zip:Godot 4.5.1 项目,打开 project.godot,F6/F5 运行 review.tscn;V 切换全景/近景,P 暂停环境。
|
| 5 |
+
G028_Windows_Review.zip:包含 Godot 4.5.1 引擎与场景项目,解压后双击 Open_G028.cmd。
|
| 6 |
+
|
| 7 |
+
参考图要求落实为蓝绿拱形温室、石质苗床、寒霜植物、湿石路径、暖光种子库、藤蔓与蒸汽管线。
|
| 8 |
+
保留 18 个 S 路线锚点、10 个空建造位与路线终点。雪、蒸汽、热浪和灯光呼吸可独立暂停。
|
| 9 |
+
路线/建造数值沿用已有冻结布局;场景不实现塔、敌波、战斗、UI、音频或导航。碰撞与导航仍由 mechanic 集成。
|
| 10 |
+
穹顶采用可视剖切表现,俯视时保持路线与建造格可见;参考图约束造型色彩,不更改玩法布局。
|
| 11 |
+
本次新增 API 费用 0。
|
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/native.png
ADDED
|
Git LFS Details
|
outputs/G028_elemental_greenhouse/assets/3d_scene/G028_scene_001/native_detail.png
ADDED
|
Git LFS Details
|