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  1. .gitattributes +16 -0
  2. outputs/G055_inner_court_investigation/.generation/3d_object/meshy/obj200_meshy_tripo_20261015_v2/asset_task_index.json +111 -0
  3. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/meshy/2fe8790006de37b67087226226b42b450fd22be3f3c30f7b8d0ddbaf50246d62.meta.json +33 -0
  4. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/meshy/440b4733d80d11bc6c02e030f10f3e14a40728326f88b899eb77291c6944107d.meta.json +32 -0
  5. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/meshy/8fc448662209e1e2fdf9c5ebb0e8e8a012c7533282406ec50f103a9b5b99f7b6.meta.json +33 -0
  6. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/meshy/c4784de99ad02419f6e080c08b3388e1e8700ed26b6d9e46e7dbb72cafa7311f.meta.json +0 -0
  7. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/tripo/072537beaa31697bd206f8b13b746d96ac409e06dffd39e613fddaa8e2f755f0.meta.json +30 -0
  8. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/tripo/2ce49f964f8b611e965e5f39d37edc4b84a43acb9238f0caaabd9215699fbabf.meta.json +30 -0
  9. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/tripo/c0f6d2616b8bb8de62f37adee4acaa3039af81bbe0a507b57e9e150aaa700dad.meta.json +30 -0
  10. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/tripo/ecb7e508f9dc367e4d5c4b91e9c7b37b68dbb47a2d9173ce1b5c30f01813d8a9.meta.json +30 -0
  11. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/frozen_game_inputs.json +222 -0
  12. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/general_requirement.txt +821 -0
  13. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/method_selection.md +152 -0
  14. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/object_requirement.txt +9 -0
  15. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/localization_integrity.json +211 -0
  16. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/provenance/frozen_parent_plan_original.zip +3 -0
  17. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/provenance/records_before_localization_35f1ef02271bc9d9.zip +3 -0
  18. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/provenance/records_before_localization_967e45174af30b60.zip +3 -0
  19. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/meshy/G055_inner_court_investigation__G055_inner_court_investigation_obj_001.json +56 -0
  20. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/meshy/G055_inner_court_investigation__G055_inner_court_investigation_obj_002.json +56 -0
  21. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/meshy/G055_inner_court_investigation__G055_inner_court_investigation_obj_003.json +88 -0
  22. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/meshy/G055_inner_court_investigation__G055_inner_court_investigation_obj_004.json +88 -0
  23. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/tripo/G055_inner_court_investigation__G055_inner_court_investigation_obj_001.json +72 -0
  24. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/tripo/G055_inner_court_investigation__G055_inner_court_investigation_obj_002.json +72 -0
  25. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/tripo/G055_inner_court_investigation__G055_inner_court_investigation_obj_003.json +54 -0
  26. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/tripo/G055_inner_court_investigation__G055_inner_court_investigation_obj_004.json +54 -0
  27. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png +3 -0
  28. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png +3 -0
  29. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/common/cloud_api.py +557 -0
  30. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/common/glb_utils.py +578 -0
  31. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/gen_3d_object/meshy_model.py +463 -0
  32. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/gen_3d_object/tripo_model.py +532 -0
  33. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/operators/gen_3d_object/operator.py +596 -0
  34. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/pipeline/common/paths.py +444 -0
  35. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/pipeline/common/record_paths.py +77 -0
  36. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/prompts/stage2_assets.md +95 -0
  37. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/cloud_journal.py +178 -0
  38. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/generate_3d_comparison.py +603 -0
  39. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/mesh_tools/package-lock.json +763 -0
  40. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/mesh_tools/process_mesh.mjs +77 -0
  41. outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/sources_index.json +178 -0
  42. outputs/G055_inner_court_investigation/.generation/3d_object/tripo/obj200_meshy_tripo_20261015_v2/asset_task_index.json +111 -0
  43. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/meshy/import/model.glb +3 -0
  44. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/meshy/meta.json +168 -0
  45. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/meshy/model.glb +3 -0
  46. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/meshy/preview.png +3 -0
  47. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/tripo/import/model.glb +3 -0
  48. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/tripo/meta.json +160 -0
  49. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/tripo/model.glb +3 -0
  50. outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/tripo/preview.png +3 -0
.gitattributes CHANGED
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  # Video files - compressed
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  *.mp4 filter=lfs diff=lfs merge=lfs -text
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  *.webm filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/meshy/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/meshy/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/tripo/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/tripo/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_002/meshy/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_002/meshy/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_002/tripo/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_002/tripo/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_003/meshy/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_003/meshy/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_003/tripo/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_003/tripo/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_004/meshy/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_004/meshy/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_004/tripo/import/model.glb filter=lfs diff=lfs merge=lfs -text
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+ outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_004/tripo/model.glb filter=lfs diff=lfs merge=lfs -text
outputs/G055_inner_court_investigation/.generation/3d_object/meshy/obj200_meshy_tripo_20261015_v2/asset_task_index.json ADDED
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+ {
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+ "plan_sha256": "5c287b8399f00fbb0dddf94c9e3f5ffcbcc2e679ff76882bc8fc369d6eae840d",
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+ "game_id": "G055_inner_court_investigation",
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+ "provider": "meshy",
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+ "scope": "3d_object_only_not_complete_stage2",
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+ "tasks": [
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+ {
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+ "task": {
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+ "game_id": "G055_inner_court_investigation",
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+ "task_id": "G055_inner_court_investigation_obj_001",
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+ "asset_name": "shen_zhiwei",
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+ "name_zh": "沈知微",
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+ "role": "player",
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+ "input_mode": "image_to_3d",
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+ "prompt": "Original young court investigator Shen Zhiwei: understated dark-teal commoner robe with faint embroidery, hair in a plain bun with wooden pin, cloth shoes, sharp calm gaze, stylized semi-realistic ancient court style, vermilion-and-indigo palette, T-pose, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "seed": 5501,
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+ "decimation_target": 8000,
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+ "texture_size": 2048,
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+ "rig": "humanoid",
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+ "animation_strategy": "skeletal",
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+ "spec_ref": "P01,W06",
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+ "image_path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png",
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+ "poly_policy": "low_poly_priority",
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+ "l_tier_repair_target": true
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+ },
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+ "shared_prompt": null,
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+ "reference": {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png",
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+ "sha256": "ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55",
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+ "source": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png"
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+ },
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+ "subject_group": "character",
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+ "context_condition": "reference_only"
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+ },
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+ {
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+ "task": {
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+ "game_id": "G055_inner_court_investigation",
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+ "task_id": "G055_inner_court_investigation_obj_002",
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+ "asset_name": "evidence_pouch_ash",
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+ "name_zh": "旧香囊残灰",
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+ "role": "evidence",
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+ "input_mode": "image_to_3d",
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+ "prompt": "Small scorched silk incense pouch with charred rim and faint residual ash, tied with a cut thread, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "seed": 1552,
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+ "decimation_target": 4000,
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+ "texture_size": 1024,
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+ "rig": "none",
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+ "animation_strategy": "procedural",
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+ "spec_ref": "P20.E01",
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+ "image_path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png",
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+ "reference_image_role": "single_object_visual_anchor",
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+ "poly_policy": "low_poly_priority",
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+ "l_tier_repair_target": true
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+ },
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+ "shared_prompt": null,
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+ "reference": {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png",
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+ "source": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png"
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+ },
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+ "subject_group": "rigid",
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+ "context_condition": "reference_only"
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+ },
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+ {
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+ "task": {
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+ "game_id": "G055_inner_court_investigation",
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+ "task_id": "G055_inner_court_investigation_obj_003",
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+ "asset_name": "rota_manuscript",
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+ "name_zh": "排班抄本",
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+ "role": "evidence",
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+ "input_mode": "text_to_3d",
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+ "prompt": "Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "seed": 1553,
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+ "decimation_target": 5000,
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+ "texture_size": 1024,
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+ "rig": "none",
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+ "animation_strategy": "procedural",
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+ "spec_ref": "P20.E03",
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+ "poly_policy": "low_poly_priority",
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+ "l_tier_repair_target": true
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+ },
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+ "shared_prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、��令、\nAsset: Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "reference": null,
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+ "subject_group": "rigid",
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+ "context_condition": "shared_short_context"
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+ },
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+ {
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+ "task": {
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+ "game_id": "G055_inner_court_investigation",
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+ "task_id": "G055_inner_court_investigation_obj_004",
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+ "asset_name": "seal_wax_imprint",
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+ "name_zh": "火漆拓印",
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+ "role": "evidence",
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+ "input_mode": "text_to_3d",
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+ "prompt": "Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "seed": 1554,
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+ "decimation_target": 4000,
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+ "texture_size": 1024,
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+ "rig": "none",
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+ "animation_strategy": "procedural",
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+ "spec_ref": "P20.E06",
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+ "poly_policy": "low_poly_priority",
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+ "l_tier_repair_target": true
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+ },
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+ "shared_prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "reference": null,
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+ "subject_group": "rigid",
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+ "context_condition": "shared_short_context"
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+ }
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+ ]
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+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/meshy/2fe8790006de37b67087226226b42b450fd22be3f3c30f7b8d0ddbaf50246d62.meta.json ADDED
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+ {
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+ "provider": "meshy",
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+ "payload": {
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+ "ai_model": "meshy-6",
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+ "model_type": "standard",
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+ "topology": "triangle",
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+ "target_polycount": 5000,
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+ "should_remesh": true,
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+ "mode": "preview",
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+ "prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
11
+ "seed": 1553
12
+ },
13
+ "model": "meshy-6",
14
+ "task_id": "01a1430a-f6b4-747f-a843-36a9fb07347c",
15
+ "task_ids": [
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+ "01a14309-c130-7684-ae32-797c57e1dd4b",
17
+ "01a1430a-f6b4-747f-a843-36a9fb07347c"
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+ ],
19
+ "elapsed_sec": 185.3,
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+ "credits": null,
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+ "cached": false,
22
+ "format": "glb",
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+ "preview_url": "https://assets.meshy.ai/8f6e5ce2-d8d8-44a6-a7ed-c92b05e979af/tasks/01a1430a-f6b4-747f-a843-36a9fb07347c/output/preview.png?Expires=4945708800&Signature=Q5TlMTiuz4nC9lIV5eo3Iw7Ynk3ep0au8qg-GPkaYvxx378pwu5I8z1ofbJoGjnBycSeBytb-zPselBJcl9A4~dRDDP9wprNW96EIp~xd-dwaoBJiVvv4slTXz2DkiCv-T0NY1CefkTsor3Exv5uJ59WOLHQ8AJQs4pImAc5nRlTUjsPQh1ZcaUET4a4xGX4EnSgGRBafvzIVrVGmvXJAZInML4Y4BnwQlYsHrUAifFE2f6goNfNajqLDuHkOWGVCFJf8snYTVXJ-oARhDJlrUuO-xnfELJKSYPOrbw0MJLf3r9k6z2rPupzJpqeFsKxrn4v~l5YZPkJwnowuAZEoQ__&Key-Pair-Id=K1VGYTHIYLM9UM",
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+ "bytes": 9093236,
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+ "triangles": 4584,
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+ "meshes": 1,
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+ "materials": 1,
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+ "textures": 4,
29
+ "images": 4,
30
+ "nodes": 1,
31
+ "generator": "pygltflib@v1.16.5",
32
+ "cache_key": "2fe8790006de37b67087226226b42b450fd22be3f3c30f7b8d0ddbaf50246d62"
33
+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/meshy/440b4733d80d11bc6c02e030f10f3e14a40728326f88b899eb77291c6944107d.meta.json ADDED
@@ -0,0 +1,32 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "provider": "meshy",
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+ "payload": {
4
+ "ai_model": "meshy-6",
5
+ "model_type": "standard",
6
+ "topology": "triangle",
7
+ "target_polycount": 4000,
8
+ "should_remesh": true,
9
+ "should_texture": true,
10
+ "enable_pbr": true,
11
+ "image_url": 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"
12
+ },
13
+ "model": "meshy-6",
14
+ "task_id": "01a14309-545d-72a9-bc79-327f44ab8d13",
15
+ "task_ids": [
16
+ "01a14309-545d-72a9-bc79-327f44ab8d13"
17
+ ],
18
+ "elapsed_sec": 169.77,
19
+ "credits": null,
20
+ "cached": false,
21
+ "format": "glb",
22
+ "preview_url": "https://assets.meshy.ai/8f6e5ce2-d8d8-44a6-a7ed-c92b05e979af/tasks/01a14309-545d-72a9-bc79-327f44ab8d13/output/preview.png?Expires=1792385413&Signature=jMWVrIkhbtIEjx~kBiuMo2YxpqdR91XA1glI~3O95za1sYO7VUOVfUbULMHfJlcU18Krtykton8wYOFbKUN7TcH-32RkA7VWyF2Sg-mv7bm2iUYPNkRtw6rXu0TVxrhZ8Y3hnrsLS7h2tUDH8gIwQGQam3iv9LBW1tsYRGTKnbbW6CWf13rXJPicYJqI9n7NeYCoIreCrXcXzHec1WNNSOXmmeMPhRL1oQukn7mGQtJ8GohFLvinIFWxIuPphNWVxZOv-YXGuzsjThRATPVyCICTnPiolTNCZF5Xra245ssmtblQGQKslpQg7LkACoAgqdotacCtgJ5gyx6YybJitA__&Key-Pair-Id=K1VGYTHIYLM9UM",
23
+ "bytes": 7855852,
24
+ "triangles": 3100,
25
+ "meshes": 1,
26
+ "materials": 1,
27
+ "textures": 4,
28
+ "images": 4,
29
+ "nodes": 1,
30
+ "generator": "Khronos glTF Blender I/O v4.4.55",
31
+ "cache_key": "440b4733d80d11bc6c02e030f10f3e14a40728326f88b899eb77291c6944107d"
32
+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/meshy/8fc448662209e1e2fdf9c5ebb0e8e8a012c7533282406ec50f103a9b5b99f7b6.meta.json ADDED
@@ -0,0 +1,33 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "provider": "meshy",
3
+ "payload": {
4
+ "ai_model": "meshy-6",
5
+ "model_type": "standard",
6
+ "topology": "triangle",
7
+ "target_polycount": 4000,
8
+ "should_remesh": true,
9
+ "mode": "preview",
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outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/tripo/2ce49f964f8b611e965e5f39d37edc4b84a43acb9238f0caaabd9215699fbabf.meta.json ADDED
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+ "texture_quality": "standard",
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+ "prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/tripo/c0f6d2616b8bb8de62f37adee4acaa3039af81bbe0a507b57e9e150aaa700dad.meta.json ADDED
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+ "prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/frozen_game_inputs.json ADDED
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+ "sha256": "285a181c4ed0275c4c96a9cd71c6e22abfd90212018ef6c284f55315037589a3",
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+ },
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/object_requirement.txt",
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+ "sha256": "8b8e455ca2bb791b3718602c902186b576bfd8a7e172262e9e4ff3ba25c51173",
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+ },
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+ "context_excerpt": "宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、",
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+ "context_method": "deterministic title/world/core-loop excerpts; full brief retained locally"
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+ },
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+ "tasks": [
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+ {
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+ "task": {
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+ "game_id": "G055_inner_court_investigation",
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+ "task_id": "G055_inner_court_investigation_obj_001",
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+ "asset_name": "shen_zhiwei",
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+ "name_zh": "沈知微",
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+ "role": "player",
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+ "input_mode": "image_to_3d",
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+ "prompt": "Original young court investigator Shen Zhiwei: understated dark-teal commoner robe with faint embroidery, hair in a plain bun with wooden pin, cloth shoes, sharp calm gaze, stylized semi-realistic ancient court style, vermilion-and-indigo palette, T-pose, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "seed": 5501,
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+ "texture_size": 2048,
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+ "animation_strategy": "skeletal",
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+ "spec_ref": "P01,W06",
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+ "image_path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png",
113
+ "poly_policy": "low_poly_priority",
114
+ "l_tier_repair_target": true
115
+ },
116
+ "shared_prompt": null,
117
+ "reference": {
118
+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png",
119
+ "sha256": "ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55",
120
+ "source": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png"
121
+ },
122
+ "subject_group": "character",
123
+ "context_condition": "reference_only"
124
+ },
125
+ {
126
+ "task": {
127
+ "game_id": "G055_inner_court_investigation",
128
+ "task_id": "G055_inner_court_investigation_obj_002",
129
+ "asset_name": "evidence_pouch_ash",
130
+ "name_zh": "旧香囊残灰",
131
+ "role": "evidence",
132
+ "input_mode": "image_to_3d",
133
+ "prompt": "Small scorched silk incense pouch with charred rim and faint residual ash, tied with a cut thread, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
134
+ "seed": 1552,
135
+ "decimation_target": 4000,
136
+ "texture_size": 1024,
137
+ "rig": "none",
138
+ "animation_strategy": "procedural",
139
+ "spec_ref": "P20.E01",
140
+ "image_path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png",
141
+ "reference_image_role": "single_object_visual_anchor",
142
+ "poly_policy": "low_poly_priority",
143
+ "l_tier_repair_target": true
144
+ },
145
+ "shared_prompt": null,
146
+ "reference": {
147
+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png",
148
+ "sha256": "b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d",
149
+ "source": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png"
150
+ },
151
+ "subject_group": "rigid",
152
+ "context_condition": "reference_only"
153
+ },
154
+ {
155
+ "task": {
156
+ "game_id": "G055_inner_court_investigation",
157
+ "task_id": "G055_inner_court_investigation_obj_003",
158
+ "asset_name": "rota_manuscript",
159
+ "name_zh": "排班抄本",
160
+ "role": "evidence",
161
+ "input_mode": "text_to_3d",
162
+ "prompt": "Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
163
+ "seed": 1553,
164
+ "decimation_target": 5000,
165
+ "texture_size": 1024,
166
+ "rig": "none",
167
+ "animation_strategy": "procedural",
168
+ "spec_ref": "P20.E03",
169
+ "poly_policy": "low_poly_priority",
170
+ "l_tier_repair_target": true
171
+ },
172
+ "shared_prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
173
+ "reference": null,
174
+ "subject_group": "rigid",
175
+ "context_condition": "shared_short_context"
176
+ },
177
+ {
178
+ "task": {
179
+ "game_id": "G055_inner_court_investigation",
180
+ "task_id": "G055_inner_court_investigation_obj_004",
181
+ "asset_name": "seal_wax_imprint",
182
+ "name_zh": "火漆拓印",
183
+ "role": "evidence",
184
+ "input_mode": "text_to_3d",
185
+ "prompt": "Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
186
+ "seed": 1554,
187
+ "decimation_target": 4000,
188
+ "texture_size": 1024,
189
+ "rig": "none",
190
+ "animation_strategy": "procedural",
191
+ "spec_ref": "P20.E06",
192
+ "poly_policy": "low_poly_priority",
193
+ "l_tier_repair_target": true
194
+ },
195
+ "shared_prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
196
+ "reference": null,
197
+ "subject_group": "rigid",
198
+ "context_condition": "shared_short_context"
199
+ }
200
+ ],
201
+ "input_policy": "shared_short_context_and_reference_only",
202
+ "context_limitations": "Text APIs received shared short context plus asset prompt; image APIs received reference only. Full requirements retained as evidence, not sent to APIs.",
203
+ "benchmark_metrics": {
204
+ "C": {
205
+ "status": "UNKNOWN",
206
+ "value": null
207
+ },
208
+ "Q1": {
209
+ "status": "UNKNOWN",
210
+ "value": null
211
+ },
212
+ "Q2": {
213
+ "status": "UNKNOWN",
214
+ "value": null
215
+ },
216
+ "Q3": {
217
+ "status": "UNKNOWN",
218
+ "value": null
219
+ }
220
+ },
221
+ "view_sha256": "5fd977b003009784fb0799b8eb93c01d03f9381a5638de8404d3da2b6ee63722"
222
+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/general_requirement.txt ADDED
@@ -0,0 +1,821 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # 《宫墙影语》|宫廷潜行解谜机制输入规范
2
+
3
+ ```yaml
4
+ case_id: G055
5
+ base_case_id: G055
6
+ title: 宫墙影语
7
+ category: RPG / Narrative / Social
8
+ tier: L-Regular
9
+ engine: ue5
10
+ report_track: Standard
11
+ paired_conditions: [R, N]
12
+ required_real_clients: 1
13
+ fixed_seed: 1055
14
+ spec_version: v2
15
+ status: DRAFT_LOCAL
16
+ mechanism_source: null
17
+ task_spec_version: null
18
+ task_spec_hash: null
19
+ frozen_by: null
20
+ frozen_at: null
21
+ dependency_hashes: null
22
+ ```
23
+
24
+ - 版本:mechanics-v2(2026-10-11 完整性修订:冻结运行引擎为 Unreal Engine 5.x;新增演出反馈补充 §29、过场视频 §30、阶段重开与历史状态保留 §31,并将 §22 创作边界正向化;全部 G01–G12、P01–P22 规则编号与冻结数值原样保留);运行引擎:**Unreal Engine 5.x**(spec、rubric 与 asset 任务 JSONL 引擎字段保持一致,引擎唯一冻结);输入方式:键盘与鼠标。
25
+ - 整理声明:本文件由团队包 `inner_court_investigation_package/game_spec.md`(设计文档版本 1.0)忠实移植为 G055 的 game_spec.md,全部规则编号(G01–G12、P01–P22)与冻结数值原样保留;团队包 `rubric.txt` 作为 G055 rubric 的素材基线另行重核。fixed_seed=1055 用于评测注入(§4.3 概率判定的抽样复现),不改变正文规则。
26
+ - 独立 oracle:§7.2.3「旧香囊残灰」算分示例(30→36→44→54→61→71→81)与 §7.2.1 证据强度公式、§4.3 潜行/交涉判定公式为冻结对账口径;任何偏离即 FAIL。
27
+ - 参考图:本测例无绑定参考图,视觉要求仅由本文件原创描述冻结(不新增、不伪造任何图片绑定)。
28
+
29
+ 【使用说明】
30
+ 本文件用于游戏生成模型,目标是输出可操作的第三人称宫廷潜行解谜游戏。请按本文件实现,不把故事介绍、静态页面或开发者说明当作已完成玩法。角色使用原创中文姓名;稳定ID仅用于需求和测试指标,不代替人物姓名。所有人物、对白、事件和美术都必须原创,禁止加入其他作品的商标、具名角色、徽记、造型、专有台词或剧情复刻。
31
+ 本作品不是即时战略或回合战棋。没有RTS式资源基地和大规模军队;玩家操控沈知微探索宫廷、潜行、推理并作出关系选择。键盘与鼠标是唯一操作设备,不生成手柄操作说明。
32
+ 规则优先级:本文件全局数值和规则 > 机制章节 > 关卡实例 > 生成器自由补充。未指定的数值可作为明确标注的配置默认值,不得伪装成本文既定要求。任何任务关键线索都不得被随机失败永久删除。
33
+
34
+ ## AI 游戏生成平台总设计提示词|剧情潜行解谜互动游戏
35
+
36
+ > 请依据本文档生成一款第三人称、单人、剧情驱动的宫廷潜行与环境解谜游戏。核心体验由空间探索、环境机关、身份伪装、观察路线和多方案潜入构成;故事、人物与美术均为原创设定。作品采用完全原创的王朝、人物岗位、事件、美术与对白;角色使用功能称谓和稳定ID,不使用现实人物或既有影视作品中的具名角色、标志与台词。
37
+
38
+ ## 使用规范 [G01–G04]
39
+
40
+ - 将下述设定视为统一的设计约束;若平台能力有限,优先保留主线、潜行、线索板、警戒与多结局。
41
+ - 生成可游玩的第三人称单机冒险,主线时长约 12–16 小时,支线 5–8 小时。
42
+ - 目标平台:PC;全程仅使用键盘与鼠标;支持自动存档与手动存档。
43
+ - 画面:写实风格化架空古代宫廷美术,避免历史纪录片式写实;夜景需保证可读性。
44
+ - 默认难度“宫规”,提供“初入宫门”“宫规”“深宫夜行”三档。
45
+ - 所有数字均为初始平衡值,可在内部测试后整体微调 10%–20%,不得改变核心关系。
46
+ - 不允许把“解谜”退化成单一密码锁;同一目标至少提供两种解法或两条路径。
47
+ - 不允许把女性角色写成单一善恶标签;每位关键人物都要有利益、恐惧、底线与可验证动机。
48
+ - 战斗是高风险备选,不是主要解题方式;击杀关键人物不能成为默认最优解。
49
+ - 生成对话时避免挪用任何既有影视台词,采用原创表达与新情境。
50
+
51
+ ## 1. 一句话概念与体验承诺
52
+
53
+ 玩家扮演沈知微,在一座以礼法、流言、门禁和人情构成的“活迷宫”中调查一份被篡改的宫廷名册;通过观察、伪装、潜行、机关、证词交叉验证与关系经营,在保全自己及同伴的前提下决定真相如何被揭开。
54
+
55
+ ### 1.1 体验支柱
56
+
57
+ - 读懂空间:宫殿不是走廊集合,而是由视线、作息、门禁、值守和礼仪共同组成的可推理地图。
58
+ - 先观察再行动:听脚步、看巡逻、辨衣饰等级、记录谁能进入哪扇门。
59
+ - 以身份作工具:借衣、借差事、借人情,不同身份开启不同通路,也带来不同风险。
60
+ - 让线索彼此说话:物证、证���、时间表、账簿和关系网互相验证。
61
+ - 选择有回声:短期安全、长期信任、名声、证据完整度影响后续章节与结局。
62
+ - 失败仍推进:被发现后可能引发盘问、搜查、禁足或关系损失,不用频繁读档重来。
63
+
64
+ ### 1.2 目标受众与内容边界
65
+
66
+ - 适合喜爱叙事冒险、潜行、推理与角色关系经营的玩家。
67
+ - 建议年龄分级:青少年以上;不描写酷刑细节、血腥处决或性暴力。
68
+ - 宫斗冲突以权力、名誉、资源、信任和制度压力呈现。
69
+ - 玩家可选择克制、合作、欺瞒或揭发;不强迫玩家采用单一“正确”道德路线。
70
+
71
+ ## 2. 世界背景与故事前提
72
+
73
+ 架空大周王朝,年号景和。宫中准备修订《内廷岁档》,它记录各宫人员调动、赏赐、药材领用、出入时辰与旧案批注。档案中一页“冬至夜值房名册”被人调包,牵涉多年前的一场火灾与一位被迫离宫的女官。
74
+ 沈知微以新人身份入宫,最初只想安稳度日。她在锦瑟院发现一只不属于自己的旧香囊,内藏半张值房轮值签。顾怀青提醒她:香囊上的药香配方不可能来自御药房常规领用。许令仪则发现某名册页码与当值太监的口供对不上。玩家由此开始查案。
75
+ 案件并非简单的“找出坏人”:名册被改动可能是为掩盖救人、栽赃、替人顶罪或换取权力。玩家需确认谁改、为何改、谁受益、何时能安全公开。
76
+
77
+ ### 2.1 章节结构
78
+
79
+ - **序章:初入宫门**:熟悉操作、礼法、第一条巡逻路线;完成一次不伤人的潜入。 目标:找回遗失的引荐牌,并确认锦瑟院并非随机分配。
80
+ - **第一章:锦瑟院夜香**:调查香囊、药材与夜间值房;建立线索板。 目标:证明香囊来自宫中旧库,而非玩家角色自带。
81
+ - **第二章:花影与名册**:潜入尚仪局、花房与档房,拼出轮值表。 目标:确认名册被改的时间窗口及三名可接触档案的人。
82
+ - **第三章:宫宴无声**:大型社交潜行关;礼仪、视线、座次与菜品成为谜题。 目标:在不引发公开冲突下取得宴前药膳记录。
83
+ - **第四章:雨夜太医院**:纵向探索太医院屋脊、回廊、药库;追查药材批次。 目标:将两份证词与实物批号对应,决定是否保护证人。
84
+ - **第五章:冷宫旧档**:限时搜证与情感抉择;老宫人提供互相矛盾的记忆。 目标:找到火灾当夜的原始抄录,确认被隐去的救援路线。
85
+ - **第六章:御前校档**:终局潜入;通过多条路线进入校档房,安排证据呈递顺序。 目标:玩家决定证据、对象、时机与承担后果的人。
86
+ - **尾声:墙外春信**:依据前述变量呈现不同结局与人物关系收束。 目标:展示选择的长期影响,不以单一分数评价玩家。
87
+
88
+ ## 3. 核心循环
89
+
90
+ 1. 抵达区域:查看区域平面、门禁和当日作息摘要。
91
+ 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。
92
+ 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。
93
+ 4. 选定身份与路线:制服、差事、口令、关系或环境机关。
94
+ 5. 执行行动:潜行、交谈、取证、解锁、调度 NPC 或制造转移注意。
95
+ 6. 处理后果:警戒、怀疑、信任、证据完整度与宫中流言变化。
96
+ 7. 回到安全点:整理证据,解锁新的推理问题和下一章入口。
97
+
98
+ ## 4. 数值口径与全局规则 [G05–G12]
99
+
100
+ ### 4.1 统一刻度
101
+
102
+ | 指标 | 范围 | 解释 |
103
+ |---|---:|---|
104
+ | 角色属性 | 1–10 | 能力基线;每点约影响 5%–8% 相关判定。 |
105
+ | 技能熟练 | 0–100 | 行为熟练度;每 20 点解锁一个稳定优势。 |
106
+ | 区域警戒 | 0–100 | 该区域对玩家的即时追查强度。 |
107
+ | 个人怀疑 | 0–100 | NPC 对玩家身份或说辞的怀疑。 |
108
+ | 关系信任 | -100–100 | 单个人物对沈知微的信任,0 为中性。 |
109
+ | 名声 | -100–100 | 宫中对沈知微总体印象,分谨慎、贤名、锋芒等标签。 |
110
+ | 证据强度 | 0–100 | 证据可验证性、独立来源和保全状态综合值。 |
111
+ | 资源 | 整数 | 银钱、香料、药材、通行凭据等可消耗物。 |
112
+ | 时间 | 游戏内分钟 | 用于巡逻、仪式、差事和限时窗口。 |
113
+
114
+ ### 4.2 难度系数
115
+
116
+ | 难度 | 侦测倍率 | 线索提示 | 盘问宽限 | 解谜辅助 |
117
+ |---|---:|---|---:|---|
118
+ | 初入宫门 | 0.70 | 关键线索自动标注一次 | 2 次失误 | 开启机关轮廓与路线提示 |
119
+ | 宫规 | 1.00 | 需主动观察 | 1 次失误 | 可选轻提示,不给答案 |
120
+ | 深宫夜行 | 1.25 | 不自动标注 | 0 次失误 | 无方向提示,仍保留无障碍选项 |
121
+
122
+ - 难度只影响侦测速度、提示和容错,不改变剧情可达性。
123
+ - 重要证据不得因随机骰点彻底丢失;失败应改变取得成本或证据质量。
124
+ - 存档点设在安全��、章节转换点和重要社交场景前。
125
+
126
+ ### 4.3 判定公式
127
+
128
+ 潜行成功率 = 基础值 55 + (潜行熟练 - 50) × 0.55 + 环境修正 + 身份匹配修正 - 警戒惩罚。
129
+ 交涉成功率 = 50 + (礼仪或洞察 - 5) × 6 + 信任修正 + 证据支撑 - 对方戒心。
130
+ 解锁成功不采用纯随机:工具、观察到的结构线索与操作节奏决定结果;失误增加噪声或耗时。
131
+ 任何概率判定需显示“稳妥 / 有风险 / 高风险”三档提示,不强制显示精确百分数。
132
+ 环境遮蔽修正:屏风 +20,暗处 +15,拥挤人群 +10,空旷明处 -20,逆光窗前 -10。
133
+ 身份匹配修正:同差事 +20,临时借衣 +10,衣饰等级不符 -15,口令过期 -25。
134
+ 证据支撑修正:一项独立物证 +10,两项相互独立证据 +20,单一传闻 +0。
135
+
136
+ ## 5. 玩家角色:沈知微 [P01]
137
+
138
+ | 项目 | 数值 / 设定 |
139
+ |---|---|
140
+ | 年龄 | 17(剧情开始时) |
141
+ | 身高 | 162 cm |
142
+ | 体重 | 48 kg(仅视觉设定,不参与属性判定) |
143
+ | 体力 | 6/10 |
144
+ | 敏捷 | 7/10 |
145
+ | 洞察 | 8/10 |
146
+ | 礼仪 | 7/10 |
147
+ | 记忆 | 9/10 |
148
+ | 交涉 | 7/10 |
149
+ | 潜行 | 6/10 |
150
+ | 初始名声 | 0 |
151
+ | 初始银钱 | 18 两 |
152
+ | 初始关系 | 许令仪 +20;顾怀青 +15;虞蘅 +5 |
153
+
154
+ ### 5.1 能力成长
155
+
156
+ - 技能点每章 1 点,支线与无伤关卡可额外获得,总上限 12 点。
157
+ - 体力、敏捷、洞察、礼仪、记忆、交涉、潜行均可升级;单项上限 10。
158
+ - 专精不要求玩家全能;低属性通过道具、同伴帮助和替代路线补足。
159
+ - 沈知微不具备超自然能力;“感知”表现为专注观察与推断,不是透视。
160
+
161
+ ### 5.2 玩家弱点与约束
162
+
163
+ - 新人身份:资历不足,主动命令太监或宫女会增加怀疑。
164
+ - 行动窗口短:宵禁后长时间停留会逐步抬高区域警戒。
165
+ - 非战斗专家:正面对抗最多制服普通看守,无法击败精锐护卫。
166
+ - 关系有代价:替某人隐瞒一次可能让另一条线索延迟出现。
167
+ - 证据需保全:湿纸、易挥发香灰、被污染器具会降低证据强度。
168
+ - 礼法能保护也能限制:公开质疑高位人物会迅速改变名声。
169
+
170
+ ## 6. 潜行与身份扮演 [P02]
171
+
172
+ 潜行的核心不是蹲伏,而是“看起来有理由出现在这里”。每个区域都标注可进入身份、合理行动、禁区与盘问触发点。
173
+
174
+ ### 6.1 身份类型
175
+
176
+ | 身份 | 可进入区域 | 优势 | 风险 |
177
+ |---|---|---|---|
178
+ | 嫔妃随侍 | 外廷偏厅、寝殿外间 | 可随队通行、解释简单 | 被问主位姓名或差事时需答对。 |
179
+ | 尚仪局女史 | 礼仪房、典册架外围 | 可查看排班与仪式用具 | 衣饰细节严格,错用称谓易露馅。 |
180
+ | 医女 | 太医院药房、诊候廊 | 可接触药材与病历摘要 | 需辨认药名,错误配伍会暴露。 |
181
+ | 花房杂役 | 花房、内苑小径 | 可携带花木与剪具 | 不适合进入档案重地。 |
182
+ | 传膳宫人 | 膳房、宴席后廊 | 可在宴前后穿行 | 托盘被检查时需有真实单据。 |
183
+ | 内侍书办 | 档房外间、值房 | 可询问纸张与印泥 | 身形、口音或腰牌不符会遭盘问。 |
184
+ | 无身份便装 | 公共区域、暗道 | 低期待值、无制服限制 | 所有正式门禁都需绕行。 |
185
+
186
+ ### 6.2 伪装规则
187
+
188
+ - 服饰分主色、纹样、腰牌、鞋履、配饰五项;至少四项匹配才算稳定伪装。
189
+ - 衣物可借、换、污损或被认出;重要角色记住玩家常用装束。
190
+ - 同一身份连续使用超过 3 个区域,会触发“熟面孔”检查。
191
+ - 伪装不等于隐身:同僚会提出符合身份的问题,回答可由线索或记忆准备。
192
+ - 禁止在高位人物面前使用低阶身份;尊卑差错增加怀疑 25 点。
193
+ - 每套伪装有“合理停留时间”,通常为 4–8 分钟,真实差事可延长。
194
+
195
+ ### 6.3 侦测模型
196
+
197
+ - NPC 侦测由视线、距离、光照、噪声、身份、行为异常六项共同决定。
198
+ - 视线锥分近视 0–5 m、中视 5–12 m、远视 12–20 m;屏风和门框会遮挡。
199
+ - 脚步噪声:慢走 5、快走 15、奔跑 35、碰撞物件 45(0–100)。
200
+ - 对话噪声:轻声 5、普通交谈 12、争执 35、呼喊 60。
201
+ - 发现异常先进入“留意”2 秒,再进入“确认”5 秒,最后进入“追查”。
202
+ - NPC 可看到玩家进入掩体;掩体不能抹除已有目击。
203
+ - 警戒低于 25:闲谈;25–49:巡逻改变;50–74:临时盘查;75–99:搜查封门;100:抓获或章节级后果。
204
+
205
+ ## 7. 证据推理与线索板 [P03]
206
+
207
+ 线索板是玩家的工作台,不是自动给出答案的剧情百科。每条线索记录来源、时间、可信度、可验证点和潜在偏见。
208
+
209
+ ### 7.1 证据类别
210
+
211
+ - 实物证据:纸张纤维、封泥、香灰、药包、衣料纤维、锁具磨损。
212
+ - 记录证据:轮值册、赏赐账、药材领用单、宴席座次图、门房簿。
213
+ - 口述证据:证人回忆、闲谈、盘问口供;需考虑恐惧、利益与记忆偏差。
214
+ - 空间证据:脚印方向、可达路线、视线死角、门窗开合痕迹。
215
+ - 关系证据:谁替谁传话、谁有权限、谁在关键时辰缺席。
216
+
217
+ ### 7.2 线索质量
218
+
219
+ | 质量 | 分值 | 表现 |
220
+ |---|---:|---|
221
+ | 流言 | 10–24 | 来源模糊,只用于提出假设。 |
222
+ | 线索 | 25–49 | 存在事实指向,但可能有替代解释。 |
223
+ | 佐证 | 50–74 | 有独立来源或可复验细节。 |
224
+ | 强证据 | 75–89 | 能排除多数替代解释,来源完整。 |
225
+ | 决定性证据 | 90–100 | 能重建事件链,且保全与来源链可靠。 |
226
+
227
+ #### 7.2.1 证据强度的计算口径
228
+
229
+ 证据强度不是主观印象值。每条证据建立时先计算基础分,再按验证、独立性、来源链和保全状态加减分;系统将结果限制在 0–100。
230
+ `证据强度 = clamp(基础可靠度 + 可复验分 + 独立佐证分 + 来源链分 + 保全分 − 污染/胁迫/矛盾扣分, 0, 100)`
231
+
232
+ | 组成项 | 范围 | 计算口径 |
233
+ |---|---:|---|
234
+ | 基础可靠度 | 0–40 | 证据类型与原始完整程度;原件高于转述件,直接观察高于传闻。 |
235
+ | 可复验分 | 0–20 | 其他角色或玩家能否重复检查同一特征;验证步骤必须记录。 |
236
+ | 独立佐证分 | 0–20 | 不同来源、不同形成过程且结论相符的佐证;同源材料不重复计分。 |
237
+ | 来源链分 | 0–10 | 发现地点、时间、经手人和移交记录完整程度。 |
238
+ | 保全分 | 0–10 | 证据从取得至提交未受潮、混合、改写、拆封或遗失。 |
239
+ | 污染/胁迫/矛盾扣分 | 0 至 −40 | 污染 −5 至 −20;胁迫口供 −15 至 −30;无法解释的关键矛盾 −10 至 −25。 |
240
+
241
+ - 每条证据初次发现时,系统按类型赋基础可靠度:流言 10、未经核实口述 18、二手抄本 22、现场痕迹 25、原始账册或实物 30、可验证的原始记录 35、带完整封存信息的原件最高 40。
242
+ - 每完成一种有效复验,按难度加 5–10 分;同一验证动作不得重复加分。可复验分最多 20 分。
243
+ - 独立佐证按来源簇计算:同一证人重复讲述、同一账本的抄本、同一经手人转述都属于一个来源簇;每个新的独立来源簇最多加 10 分,独立佐证分最多 20 分。
244
+ - 来源链每记录一项加分:发现地点与时刻 +4、发现者 +2、移交记录 +2、封存状态 +2;总计最多 10 分。
245
+ - 完整封存 +10;有轻微但可解释的暴露 +5;受潮、混入其他样本或无人记录经手过程不得获得保全分,并按损害程度扣分。
246
+ - 胁迫获得的口供不能单独超过 49 分;须有至少一项独立物证或记录佐证,才可突破此上限。
247
+ - 证据强度描述“证据可信度与可用于推理的程度”,不直接等同于某人的罪责概率。高分证据仍可支持多个解释。
248
+ - 系统不允许靠反复点击、重复询问、重复提交同一物证刷分;每个证据 ID 的每个加分来源只结算一次。
249
+
250
+ #### 7.2.2 证据处理结果与分值变化
251
+
252
+ | 玩家操作 | 分值变化 | 适用条件 |
253
+ |---|---:|---|
254
+ | 找到原件而非转抄件 | +8 至 +15 | 原件与副本能明确区分,且原件未被篡改。 |
255
+ | 完成笔迹、页码、印泥或纤维对照 | +5 至 +10 | 对照对象有可靠来源,方法在游戏内有说明。 |
256
+ | 由独立角色复验实物 | +5 至 +10 | 复验者未参与证据形成或此前的转述。 |
257
+ | 找到第二种独立记录相互印证 | +10 | 两份记录非同源抄写,且关键时间或对象一致。 |
258
+ | 补齐发现与移交记录 | +2 至 +8 | 仅补记真实发生且可验证的经手过程。 |
259
+ | 私自拆封、涂改、混样 | −10 至 −25 | 损伤程度由操作和后续可复验性决定。 |
260
+ | 证人口供明显受胁迫 | −15 至 −30 | 口供仍可作线索,但可信度下降。 |
261
+ | 出现无法解释的关键矛盾 | −10 至 −25 | 矛盾须涉及时间、地点、身份或物品来源。 |
262
+
263
+ #### 7.2.3 算分示例:旧香囊残灰
264
+
265
+ - 初始发现:现场实物,基础可靠度 30;尚未验证、来源记录不全,初始强度 30。
266
+ - 记录锦瑟院发现地点、当时时刻与发现者:来源链 +6,变为 36。
267
+ - 虞蘅独立比对香样,确认灰烬特征:可复验 +8,变为 44。
268
+ - 找到花房领用单,记录显示同批香料进入旧库:独立佐证 +10,变为 54。
269
+ - 再由顾怀青检查灰烬中混入的药材纤维:可复验 +7,变为 61。
270
+ - 将残灰封入独立纸包并登记交接:保全 +10,变为 71(佐证级)。
271
+ - 若另找到未经转抄的旧库原始账册并确认批号,再加独立佐证 +10,变为 81(强证据)。
272
+ - 若玩家把残灰与另一香样混在一起,先扣 15;后续仍可靠独立账册和未污染残留恢复部分证明力,但不能恢复已失去的样本信息。
273
+
274
+ #### 7.2.4 生成提示词必须输出的字段
275
+
276
+ 每个证据对象都必须输出:`证据ID���名称、类型、发现位置、发现时间、发现者、基础可靠度、当前强度、来源簇、可复验点、独立佐证、来源链状态、保全状态、污染风险、支持的假设、可能的替代解释、强度变化日志`。
277
+ 每次强度变化都必须给出具体原因,例如“+8:完成纸张纤维对照”,不能只显示“证据更可靠”。
278
+ 玩家调查界面显示强度等级与变化理由;开发者调试界面显示每项分值。不得向玩家隐藏扣分原因。
279
+
280
+ ### 7.3 推理操作
281
+
282
+ - 连接两条线索:建立“支持 / 矛盾 / 依赖 / 同源”关系。
283
+ - 建立时间线:把时辰、巡更、差事、天气与门禁放到同一刻度。
284
+ - 提出人物假设:标明动机、机会、权限和反证。
285
+ - 重演路线:在俯视图上验证某人在限定时间内能否到达某地。
286
+ - 校验来源:对比笔迹、印泥、页码、纸张批次和经手人。
287
+ - 提交推论:选择公开、私下询问、继续调查或暂缓。
288
+
289
+ ### 7.4 推理失败处理
290
+
291
+ - 错误指认不锁死主线,但会损害关系或令目标转移。
292
+ - 证据不足时,系统给出“还缺权限 / 时间 / 独立来源”提示,不透露答案。
293
+ - 玩家可撤回假设;已公开的指控不可完全收回,会形成长期名声变量。
294
+ - 自动辅助模式会把关键推理分成三问,玩家仍需选择证据。
295
+
296
+ ## 8. 礼法、关系与资源 [P04]
297
+
298
+ ### 8.1 关系维度
299
+
300
+ 每位重要角色包含:信任、好感、戒心、亏欠、秘密知情度五项。信任影响合作,好感影响私人交流,戒心影响盘问,亏欠影响请求,秘密知情度影响结局。
301
+ 一次选择可同时提高一项、降低另一项;不得把关系压成单一好感条。
302
+
303
+ ### 8.2 宫中名声标签
304
+
305
+ - 稳重:公开行动更易被解释为谨慎,秘密调查耗时略增。
306
+ - 聪慧:NPC 更愿意谈论事务,敌对者更早注意玩家。
307
+ - 温厚:求助门槛降低,强硬盘问难度上升。
308
+ - 锋芒:资源调度更快,高位人物戒心增加。
309
+ - 守礼:正式场合宽容度增加,临场伪装弹性降低。
310
+ - 多疑:线索提取更快,闲谈关系获取变慢。
311
+
312
+ ### 8.3 资源经济
313
+
314
+ | 资源 | 初始 / 上限 | 用途 | 来源 |
315
+ |---|---:|---|---|
316
+ | 银钱 | 18 两 / 99 | 购买普通道具、打点非关键杂役 | 月例、支线、赏赐。 |
317
+ | 香料 | 3 份 / 12 | 制造气味线索或短暂掩盖药味 | 花房、药房、交易。 |
318
+ | 纸墨 | 2 套 / 8 | 拓印、做对照、复写通行单 | 档房、书案、采买。 |
319
+ | 人情 | 2 点 / 10 | 请求陪同、递话、拖延盘查 | 帮助角色、兑现承诺。 |
320
+ | 药材 | 1 份 / 10 | 辨识配伍、安抚疲劳、验证药包 | 太医院、花房、救助。 |
321
+ | 通行凭据 | 0 / 5 | 一次性进入受限门区 | 差事、伪造或借用。 |
322
+
323
+ ### 8.4 物资获取规则
324
+
325
+ - 普通物资允许探索补足;关键剧情道具不设随机掉落。
326
+ - 每章提供至少三种非付费获取途径:探索、关系请求、以物易物。
327
+ - 打点不会购买关键人物的沉默,只影响杂务流程或短暂延迟盘问。
328
+ - 物资救援:若同伴因玩家选择失去住所或差事,可花 1 人情 + 3 两安排临时落脚。
329
+ - 资源不足时仍可继续主线,系统转为耗时、风险或关系代价。
330
+ - 商贩每日限量 2–4 件,价格受名声与宫中流言影响,浮动不超过 30%。
331
+
332
+ ## 9. 关键角色功能表 [P05]
333
+
334
+ 角色数值只服务于玩法判定,不把外形数值变成能力优劣。每位角色有信任、戒心和一个明确的协助专长。
335
+
336
+ | 人物 | 属性 / 专长 | 目标与边界 |
337
+ |---|---|---|
338
+ | 沈知微(玩家) | 洞察9、记忆9、礼仪7、潜行6 | 调查名册;资历浅,强硬行动容易招致盘问。 |
339
+ | 许令仪 | 礼仪9、交涉8、洞察7 | 可安排正式拜访、调阅公开账目;不为无证据指控背书。 |
340
+ | 虞蘅 | 手作9、听觉8、记忆7 | 可辨香、制作气味标记;重视承诺与安全感。 |
341
+ | 顾怀青 | 医术9、观察8、交涉6 | 可验证药材、处理轻伤;不能公开越权行动。 |
342
+ | 阿蘩 | 宫规9、记忆8、交涉8 | 核验差事、建议路线;拒绝牵连无辜者。 |
343
+ | 裴云舟 | 观察8、骑术8、交涉7 | 提供宫外消息与转递;可用章节有限,暴露关系代价高。 |
344
+ | 乔婉宁 | 礼仪10、洞察9、戒备9 | 通过制度与代理人维持秩序;难以亲自核验所有细节。 |
345
+ | 闻素绮 | 威势9、洞察7、戒备8 | 高压社交对手;利益可推断,误判会快速升级警戒。 |
346
+ | 郑云舒 | 洞察8、记忆8、礼仪8 | 中立信息枢纽;不愿卷入没有退路的公开斗争。 |
347
+ | 杜怀礼 | 权限10、记忆9、观察8 | 把关门禁与御前流程;完整手续比情面更有效。 |
348
+ | 邵庭章 | 追踪8、威势7、潜行4 | 固定路线巡查者;可被观察与绕行。 |
349
+ | 满仓 | 维修8、潜行8、交涉6 | 协助机关与搬运;需要明确撤离方案。 |
350
+ | 陆青蘅 | 宫规9、观察8、戒备9 | 盘问与流程审查;无法同时看守多个门区。 |
351
+ | 孟兰汀 | 礼仪8、记忆8、交涉7 | 新人引导与低风险信息来源;害怕卷入主位争斗。 |
352
+ | 姚素秋 | 记忆6、观察7、胆量3 | 冷宫旧案证人;受惊时会混淆年份与时辰。 |
353
+
354
+ 信任低于 -30 时角色拒绝主动协助;高于 40 时提供额外路线;高于 75 时每章可承担一次高风险支援。同伴提供机会,不替玩家完成推理。
355
+
356
+ ## 10. 压力来源与应对方式 [P06]
357
+
358
+ 本作没有怪兽或外星阵营;对抗对象是由制度、信息、门禁与具体执行者组成的宫廷权力网络。战斗力数值表示对玩家造成的追捕压力,不代表善恶。
359
+
360
+ ### 10.1 势力层级
361
+
362
+ | 层级 | 单位 / 角色 | 压力值 | 主要能力 | 破解方式 |
363
+ |---|---|---:|---|---|
364
+ | 顶层 | 皇帝与内廷裁决流程 | 100 | 改变规矩、封锁区域、决定证据是否进入审阅。 | 决定呈递对象与时机,拿出可复验链条。 |
365
+ | 高层 | 乔婉宁与闻素绮的代理网络 | 85 | 调度宫人、制造名声压力、提高区域检查。 | 拆分信息来源、转移注意、利用利益差异。 |
366
+ | 中高层 | 内务府、尚仪局、太医院主管 | 65 | 控制账册、药材、排班和通行凭据。 | 流程核验、关系交换、找出记录矛盾。 |
367
+ | 执行层 | 掌事宫女、值房内侍、巡查太监 | 45 | 盘问身份、封门、追踪脚印与物件。 | 合规差事、伪装、绕路、提交真实单据。 |
368
+ | 基层 | 门房、杂役、膳房帮工 | 25 | 提供目击、传话或短时阻拦。 | 礼貌交涉、帮助其完成差事、避免惊动。 |
369
+ | 环境 | 宵禁、雨雪、宴席、礼仪流程 | 10–60 | 改变可见度、通行、噪声与时间窗口。 | 观察规律、改路线、借环境掩护。 |
370
+
371
+ ### 10.2 应对原则
372
+
373
+ 顶层决定规则,中层掌握记录,基层掌握现场。玩家不能靠击败基层解决高层问题;必须逐层取得可验证信息并找到制度上的合法入口。
374
+ - 顶层角色不会成为可战斗 Boss。
375
+ - 高层威胁通过时间表、门禁和代理命令呈现。
376
+ - 中层弱点是手续和交叉记录。
377
+ - 基层弱点是重复工作、有限视野与真实的人情需求。
378
+ - 环境压力随章节动态变化,不做无提示的随机惩罚。
379
+
380
+ ## 11. 轻度动作与非致命冲突 [P07]
381
+
382
+ - 玩家可推门、翻越矮墙、攀爬柱廊、滑入桌下、熄灯、转移器物。
383
+ - 近身动作仅有挣脱、短暂制服、遮挡视线三类;制服普通看守需 2.5 秒贴近操作。
384
+ - 精锐护卫无法被正面制服;玩家应逃跑、藏匿、求援或谈判。
385
+ - 武器只出现为环境道具,不提供大规模杀伤能力。
386
+ - 冲突后果:受伤降低耐力,制服看守增加 20 警戒并可能损害同伴信任。
387
+ - 无伤通过可解锁“无声行者”叙事称号,不给予过强数值优势。
388
+
389
+ ## 12. 谜题与机关 [P08]
390
+
391
+ ### 12.1 谜题设计原则
392
+
393
+ - 每个主要谜题至少有观察、推理、互动三个步骤。
394
+ - 谜题线索需在同一区域或前一安全区域可取得;不依赖像素级搜寻。
395
+ - 同一目标至少两个解法:身份路线、环境路线、关系路线、证据路线任选其二。
396
+ - 谜题答案应可从世界规律推出,不能靠无提示猜数字。
397
+ - 失败反馈必须说明错在时间、工具、顺序或前提,不直接给答案。
398
+ - 机关不会要求玩家反复做无意义的精确操作。
399
+
400
+ ### 12.2 可复用机关组件
401
+
402
+ 1. **屏风视线棋盘**:移动屏风改变守卫视线,同时制造可观察的影子缺口。
403
+ 2. **漏刻计时机关**:读取水位、滴漏速度和巡更节奏,推算安全窗口。
404
+ 3. **纸页拼接**:根据页码、纤维、裁边与墨色恢复被换页顺序。
405
+ 4. **香气辨识**:比较燃烧残香、香囊残留与药材气味;需注意通风方向。
406
+ 5. **回廊声学**:拍击、脚步与滴水声帮助判断空房、夹墙和门后距离。
407
+ 6. **花木位置**:利用花盆移动痕迹、浇水记录和季节差异还原人员路线。
408
+ 7. **礼仪顺序**:座次、敬茶顺序、称谓等级构成社交逻辑谜题。
409
+ 8. **腰牌校验**:比对铸纹、绳结、磨损和当日发牌登记,识别伪造通行证。
410
+ 9. **衣饰替换**:在时间限制内匹配主色、腰牌、鞋履和差事物件。
411
+ 10. **账簿对账**:将月例、药材、膳食与值房开支对照,找出不可能的记录。
412
+ 11. **锁具结构**:观察锁舌磨损与钥匙齿痕,决定正确开锁工具与方向。
413
+ 12. **窗棂投影**:根据月光角度推断某人是否能从庭院看见室内动作。
414
+ 13. **烛火风向**:利用火焰偏移和烟迹判断暗门缝隙、通风道或刚有人经过。
415
+ 14. **棋局复盘**:把一盘未完棋局对应到人物策略或时间顺序,不考复杂棋力。
416
+ 15. **诗笺藏字**:依据纸张折痕和行距发现缺失字句,不使用外部典故知识门槛。
417
+ 16. **药包配伍**:核对份量、包纸、封口与领料单,判断药材是否同一批次。
418
+ 17. **宴席传菜**:按温度和出菜次序复原谁能在何时接触某道菜。
419
+ 18. **园林路线**:以桥、假山、花窗与巡逻路线组成俯视路线推演。
420
+
421
+ ## 13. 关卡总览 [P09]
422
+
423
+ 各章沿用同一结构:目标、关键谜题、至少两条路线、证据状态与失败补救。每章只保留会改变玩法的独特细节。
424
+
425
+ ### 序章:宫门与锦瑟院
426
+
427
+ - 区域规模:小型教学场;目标时长:约 12 分钟。
428
+ - 人员配置:1 名门房 + 2 名巡逻宫人。
429
+ - 谜题:引荐牌、门禁问答、屏风潜行。
430
+ - 证据目标:证明玩家已被安排进入锦瑟院。
431
+ - 风险与替代:警戒上限 35;被盘问可用引荐牌或拜托孟兰汀。
432
+
433
+ ### 第一章:夜香留痕
434
+
435
+ - 区域规模:中型寝殿群;目标时长:约 35 分钟。
436
+ - 人员配置:3 巡逻 + 1 值夜女官。
437
+ - 谜题:香灰比对、窗棂视线、漏刻窗口。
438
+ - 证据目标:找到旧库香料批次与被剪断的线头。
439
+ - 风险与替代:警戒上限 55;误入寝殿触发盘问,不丢失证据。
440
+
441
+ ### 第二章:尚仪局的页码
442
+
443
+ - 区域规模:中型办公区;目标时长:约 45 分钟。
444
+ - 人员配置:4 巡逻 + 2 书办。
445
+ - 谜题:纸页拼接、腰牌校验、值房时间线。
446
+ - 证据目标:取得轮值表抄本并识别三名接触者。
447
+ - 风险与替代:可借女史身份、夜间翻窗或请求许令仪正式查阅。
448
+
449
+ ### 第三章:宫宴无声
450
+
451
+ - 区域规模:大型社交区;目标时长:约 50 分钟。
452
+ - 人员配置:8 关键 NPC + 6 服务人员。
453
+ - 谜题:座次谜题、传膳路线、对话伪装。
454
+ - 证据目标:确认宴前药膳记录来源。
455
+ - 风险与替代:警戒达到 70 会提前结束宴席但仍有后续补查路线。
456
+
457
+ ### 第四章:雨夜太医院
458
+
459
+ - 区域规模:垂直探索区;目标时长:约 55 分钟。
460
+ - 人员配置:5 巡逻 + 1 护卫。
461
+ - 谜题:雨声掩护、药包配伍、屋脊路线。
462
+ - 证据目标:取得药材批号与独立证词。
463
+ - 风险与替代:湿纸需及时烘干;暴雨减少视线、增加滑落风险。
464
+
465
+ ### 第五章:冷宫旧档
466
+
467
+ - 区域规模:限时探索区;目标时长:约 60 分钟。
468
+ - 人员配置:3 巡查 + 2 证人。
469
+ - 谜题:路线重演、火灾旧图、记忆校验。
470
+ - 证据目标:恢复原始抄录并安置姚素秋。
471
+ - 风险与替代:证人受惊会中断谈话,需先安排安全出口。
472
+
473
+ ### 第六章:御前校档
474
+
475
+ - 区域规模:多路线终章;目标时长:约 70 分钟。
476
+ - 人员配置:高层盘问、巡查网络。
477
+ - 谜题:证据排序、呈递策略、双重门禁。
478
+ - 证据目标:决定公开范围与承担后果者。
479
+ - 风险与替代:警戒并非失败条件;高警戒提高呈递成本与风险。
480
+
481
+ ### 尾声:春信
482
+
483
+ - 区域规模:叙事收束区;目标时长:约 20 分钟。
484
+ - 人员配置:无敌对单位。
485
+ - 谜题:信件选择、关系结算。
486
+ - 证据目标:展示结局及后续生活。
487
+ - 风险与替代:允许玩家查看变量摘要与未解问题。
488
+
489
+ ### 13.1 代表性任务与谜题解法
490
+
491
+ 每项任务至少包含观察、推理、行动三个环节。表中任一方案均可推进;失败改变代价,不锁死主线。
492
+
493
+ | 任务 | 关键线索 | 可行解法 | 失败后的继续方式 |
494
+ |---|---|---|---|
495
+ | 漏刻不说谎 | 漏刻水位、巡更锣声、未干水痕 | 计时进入;用屏风遮挡;请同伴引开守卫 | 警戒 +10,等待下一轮窗口。 |
496
+ | 一页三纸 | 纸纤维、裁边、墨色、装订孔 | 公开查册;找废纸边角;拓印目录对照 | 错拼只形成低可信假设,可重新核对。 |
497
+ | 同一枚腰牌 | 铸纹、绳结磨损、登记笔迹 | 正式核验;借差事接近登记册;询问制牌工匠 | 私取被发现会增加怀疑,但证据仍可补查。 |
498
+ | 无声的宴席 | 出菜次序、座位图、托盘余温 | 传膳伪装;客人请求;宴后查厨房票据 | 宴席结束后改走厨房补查路线。 |
499
+ | 两种香灰 | 灰烬颗粒、香料账单、风向 | 虞蘅比香;玩家做小样;通风处复验 | 误判可由领料单和另一份样本纠正。 |
500
+ | 温药三问 | 药包封口、领料簿、煎煮时间、药渣 | 顾怀青协助;医女身份;私下取得配伍表 | 缺表时用药渣复验,耗时增加。 |
501
+ | 冷宫里的年份 | 旧历、节令、药方背面、修补痕迹 | 安抚证人;用实物提示;玩家建立时间线提问 | 证人中断谈话,可先安排安全出口再返回。 |
502
+ | 最后一盏灯 | 巡更节奏、灯油量、风向、同伴位置 | 调度同伴;合法差事;利用雨声撤离 | 可改走正门呈递,增加关系与时间成本。 |
503
+
504
+ 其他机关可复用:窗棂投影推断视线、花盆痕迹复原路线、火漆裂纹判断封档是否开启、礼单座次推断空位��途、回廊回声定位夹墙。每种机关必须给出可观察线索和至少一种替代解法。
505
+
506
+ ## 14. 任务与解锁 [P10]
507
+
508
+ ### 14.1 主线解锁
509
+
510
+ - 序章完成后解锁第一章,无属性门槛。
511
+ - 第二章需“香料来源”或“值夜时间”任一线索达到佐证级。
512
+ - 第三章需获得一份正式宴席差事,或通过关系建立随行身份。
513
+ - 第四章需取得药材批号假设;若未取得,顾怀青可提供补查任务。
514
+ - 第五章需两条独立证据指向旧案时间段。
515
+ - 第六章不要求满证据;证据越完整,呈递风险越低、结局信息越清晰。
516
+
517
+ ### 14.2 支线解锁示例
518
+
519
+ - “花房的旧账”:虞蘅信任 ≥ 20 或找到重复香料领用单。
520
+ - “许令仪的茶席”:名声 ≥ -10 且完成一次无冲突交涉。
521
+ - “冷宫的冬衣”:人情 ≥ 1 或发现旧档房的修缮记录。
522
+ - “满仓的暗格”:完成一次环境机关,不需要任何人物关系门槛。
523
+ - “医女的夜班”:取得药材批号,或以 2 两雇请短期抄录。
524
+ - “失而复得的腰牌”:被盘问一次后开启,以补救制度漏洞。
525
+
526
+ ### 14.3 战力 / 能力阶梯
527
+
528
+ | 阶段 | 玩家解锁 | 效果 | 对应威胁 |
529
+ |---|---|---|---|
530
+ | 初入宫门 | 慢走、观察、基础交谈 | 识别视线与差事提示 | 基层盘问 |
531
+ | 熟悉规矩 | 稳定伪装、标注巡逻 | 同身份停留时间 +2 分钟 | 执行层巡查 |
532
+ | 善察人心 | 证词偏见提示、关系请求 | 辨认回避与矛盾,不自动判真伪 | 中层流程审查 |
533
+ | 暗线织网 | 同伴支援、两点同步调度 | 一次任务可安排一名同伴行动 | 高层代理网络 |
534
+ | 御前校档 | 证据链呈递、公开范围选择 | 决定由谁先看、哪些可封存 | 顶层裁决流程 |
535
+
536
+ ## 15. 选择与结局 [P11]
537
+
538
+ ### 15.1 全局变量
539
+
540
+ - truth_score:事实链完整度 0–100。
541
+ - evidence_integrity:证据保全度 0–100。
542
+ - public_exposure:公开程度 0–100。
543
+ - ally_safety:同伴安全 0–100。
544
+ - court_suspicion:宫廷总体怀疑 0–100。
545
+ - compassion_debt:玩家对他人承担的承诺与亏欠 0–10。
546
+ - witness_consent:证人是否自愿参与 0–100。
547
+
548
+ ### 15.2 结局组
549
+
550
+ - 封存的真相:truth ≥ 75、public_exposure < 40、ally_safety ≥ 60;案件被纠正但对外只留下模糊记录。
551
+ - 庭前明证:truth ≥ 85、evidence_integrity ≥ 75、public_exposure ≥ 60;真相进入正式审阅,代价是关系与名声震荡。
552
+ - 各自求生:truth 45–74 或 ally_safety < 50;玩家保全部分同伴,证据仅能改动局部制度。
553
+ - 以名换路:truth ≥ 60、court_suspicion ≥ 75;玩家主动承担流言,换取证人脱身与关键文件保全。
554
+ - 宫墙回声:truth < 45;案件未能定论,但玩家留下的线索让后来者仍可继续追查。
555
+ - 春信归人(隐藏变体):满足关键人物信任、证人自愿与低伤害路线;尾声额外显示同伴未来去向。
556
+
557
+ ### 15.3 结局公平性
558
+
559
+ - 结局由累积变量触发,不由最后一个二选一独占决定。
560
+ - 结局前显示风险提示:公开范围、可能受影响人物、证据缺口。
561
+ - 不设置“全员幸福”单一完美结局;正义、安全、名声和自由之间存在真实取舍。
562
+ - 隐藏结局强调过程条件,不要求收集所有物品或完成所有支线。
563
+
564
+ ## 16. NPC 与对话规则 [P12]
565
+
566
+ - NPC 以日程状态机运行:工作、巡查、休息、社交、应急。
567
+ - 重要 NPC 记住三类事件:玩家公开行为、承诺是否兑现、是否牵连无辜者。
568
+ - 对话提供观察、询问、转移、求助、试探、结束六类意图。
569
+ - 玩家可先观察再对话;观察到的细节可解锁具体问题。
570
+ - 角色不会凭空知道玩家在别处做的事,除非有明确传话路径。
571
+ - 谣言传播延迟为 10–30 分钟游戏时间;秘密不会瞬间全宫知晓。
572
+ - 同一问题重复盘问会使对方戒心 +10,除非出现新证据或新情境。
573
+ - NPC 说谎时不使用统一红字提示;玩家需通过矛盾、动机和行为判断。
574
+
575
+ ## 17. 美术、声音与 UI [P13]
576
+
577
+ ### 17.1 美术方向
578
+
579
+ - 色彩:朱红、黛青、暖金、旧纸白;不同区域通过灯温区分。
580
+ - 构图:门框、窗格、屏风形成层叠遮挡,强调“看见与被看见”。
581
+ - 角色轮廓:身份由袖口、腰牌、发饰与鞋履辨识,不靠头顶阵营色。
582
+ - 交互提示:低饱和线框,不使用现代科幻扫描效果。
583
+ - 环境变化:雨雪、烛火、雾气要影响玩法但不遮挡关键交互。
584
+
585
+ ### 17.2 声音设计
586
+
587
+ - 脚步按木廊、石地、地毯、湿地分别设计声纹。
588
+ - 巡更锣、滴漏、风铃、膳房铜器形成时间与方向线索。
589
+ - 音乐以弦乐、箫、打击乐低频为主;追查时加入节奏但避免持续压迫。
590
+ - 证据发现使用短促细节声,不用夸张“正确答案”音效。
591
+ - 听觉提示可视化,支持��障玩家;视觉线索也能完成同一谜题。
592
+
593
+ ### 17.3 UI 页面
594
+
595
+ - 任务页:当前目标、已确认事实、待验证假设分栏。
596
+ - 线索板:人物、地点、时间、物证四种节点,可筛选关联。
597
+ - 地图:门禁等级、光照、巡逻方向、可用身份和撤离点。
598
+ - 伪装页:衣饰匹配度、差事解释、剩余合理停留时间。
599
+ - 关系页:信任、戒心、承诺与可请求协助,不展示隐藏剧情变量。
600
+ - 资源页:数量、来源、可替代取得方式。
601
+ - 无障碍页:字幕、字幕说话人、文本大小、颜色模式、谜题提示强度。
602
+
603
+ ## 18. 键盘鼠标操作与无障碍 [P14]
604
+
605
+ - 键盘:WASD 移动,E 互动,Q 专注观察,C 蹲伏,Tab 打开线索板,M 打开地图,Shift 快走,Esc 暂停。
606
+ - 鼠标:移动观察视角,左键确认 / 使用物件,右键取消 / 退出观察,滚轮切换可交互目标。
607
+ - 所有按键可重映射;潜行支持按住或切换模式。
608
+ - 提供字幕背景、字号、对比度、色盲方案与高亮交互轮廓。
609
+ - 所有听觉线索均有可选视觉方向提示。
610
+ - 谜题提示三级:主题提醒、已知条件整理、逐步提示;默认仅主题提醒。
611
+ - 限时关卡允许延长 25% 或关闭倒数;不影响结局资格。
612
+
613
+ ## 19. 失败恢复与反挫败 [P15]
614
+
615
+ - 连续两次潜行失败后,第三次行动会出现可见的替代路线提示。
616
+ - 任务关键 NPC 不会因普通警戒永久死亡或消失。
617
+ - 同一区域被封锁后,提供等待、求助、合法申请或绕行四类恢复办法。
618
+ - 玩家丢失伪装后可在储物间、屏风后或安全屋更换,不强迫重开关卡。
619
+ - 证据损坏降低强度但不清除玩家已学到的信息。
620
+ - 支线错过可通过后续书信或口述补全背景,避免收藏品式遗漏惩罚。
621
+ - 重要状态变化给出具体原因,如“腰牌被登记为失窃”,不只弹出抽象失败提示。
622
+
623
+ ## 20. AI 产出顺序 [P16]
624
+
625
+ 1. 先生成全局系统:属性、警戒、身份、资源、关系、证据与结局变量。
626
+ 2. 生成章节地图草图:标注门、巡逻、遮蔽、入口、撤离点和安全屋。
627
+ 3. 为每章生成任务流程图,含至少两条路径与失败后恢复方案。
628
+ 4. 生成角色日程表和对话状态,不允许 NPC 全程站桩。
629
+ 5. 生成每个谜题的线索投放表、答案逻辑、替代解法与错误反馈。
630
+ 6. 生成原创对话,标注说话意图、前置变量、关系变化和信息可信度。
631
+ 7. 生成主线与支线的变量影响清单。
632
+ 8. 生成难度与无障碍参数。
633
+ 9. 最后输出可玩原型优先级:序章 + 第一章核心循环 + 线索板 + 一次结局变量结算。
634
+
635
+ ## 21. 原型范围 [P17]
636
+
637
+ - 预计游玩时长:25–35 分钟。
638
+ - 场景:宫门、锦瑟院前庭、寝殿外廊、花房一角。
639
+ - 可玩角色:沈知微;支援角色:孟兰汀、阿蘩。
640
+ - 机制:移动、观察、潜行、身份检查、对话、线索板、简单解锁、警戒恢复。
641
+ - 主谜题:香囊来源与值夜时间窗口。
642
+ - 备选路线:女史差事、夜间屏风潜行、请求孟兰汀带路。
643
+ - 最低内容:3 个 NPC 日程、2 套伪装、5 条线索、3 个结论节点、1 个资源兑换。
644
+ - 原型完成标准:新玩家能在不看攻略的情况下说明自己为什么选择某条路线。
645
+
646
+ ## 22. 范围与正向能力清单(创作边界,v3 正向化)[P18]
647
+
648
+ - N01 本作的核心能力:观察、潜行、身份伪装、证据推理、线索板关联、关系经营与礼法交涉;冲突为高风险备选(§11),不构成刷怪或数值碾压玩法。
649
+ - N02 谜题难度来自信息推理与空间观察;同一谜题均提供可观察线索与替代解法(§12.1)。
650
+ - N03 通关条件仅依赖本作文内信息;不要求任何历史或既有影视作品知识。
651
+ - N04 NPC 遵守尊卑、日程与已发生事件的记忆一致性;关系呈现为多维灰度而非善恶二元。
652
+ - N05 失败恢复以补救与替代路线为主(§19);关键线索不因失败永久删除,不强迫重玩长段流程;克制路线获得等价内容与奖励。
653
+ - N06 能力判定基于证据、身份、环境与关系状态;身高体重不参与潜行、魅力或战斗数值。
654
+
655
+ ## 23. 区域数据示例 [P19]
656
+
657
+ | 区域 | 可见度 | 噪声基线 | 门禁 | 巡逻密度 | 安全点 |
658
+ |---|---:|---:|---:|---:|---|
659
+ | 宫门外廊 | 80 | 15 | 低 | 低 | 引荐处 |
660
+ | 锦瑟院庭院 | 55 | 10 | 低 | 低 | 内室 |
661
+ | 寝殿外廊 | 35 | 8 | 中 | 中 | 屏风后 |
662
+ | 花房 | 65 | 20 | 低 | 低 | 工具间 |
663
+ | 尚仪局 | 70 | 12 | 高 | 中 | 值房侧室 |
664
+ | 膳房 | 45 | 35 | 中 | 中 | 储物间 |
665
+ | 宴席偏厅 | 50 | 45 | 高 | 高 | 屏风后廊 |
666
+ | 太医院药房 | 60 | 18 | 高 | 中 | 诊候间 |
667
+ | 冷宫外院 | 25 | 6 | 低 | 低 | 废置耳房 |
668
+ | 御前校档廊 | 75 | 10 | 极高 | 高 | 无永久安全点 |
669
+
670
+ ## 24. 证据目录示例 [P20]
671
+
672
+ | ID | 证据 | 来源 | 初始强度 | 可验证方式 | 关键关系 |
673
+ |---|---|---|---:|---|---|
674
+ | E01 | 旧香囊残灰 | 锦瑟院 | 35 | 虞蘅对照香样 | 旧库批次 |
675
+ | E02 | 值房轮值签半页 | 锦瑟院 | 45 | 页码与装订孔 | 当夜值守 |
676
+ | E03 | 尚仪局排班抄本 | 尚仪局 | 60 | 笔迹与登记章 | 接触权限 |
677
+ | E04 | 药材领用单 | 太医院 | 50 | 批号和剂量 | 药包来源 |
678
+ | E05 | 宴席传膳单 | 膳房 | 55 | 出菜时辰 | 接触窗口 |
679
+ | E06 | 封档火漆拓印 | 档房 | 65 | 裂纹方向与印章 | 档案被开启 |
680
+ | E07 | 姚素秋口述片段 | 冷宫 | 25 | 节令与旧历交叉 | 旧案时间 |
681
+ | E08 | 墙面修补痕迹 | 冷宫 | 40 | 灰浆层与火烧痕 | 逃生路线 |
682
+ | E09 | 门房登记册 | 宫门 | 60 | 腰牌磨损特征 | 身份替换 |
683
+ | E10 | 满仓路线草图 | 锦瑟院 | 30 | 现场步行复现 | 空间可达性 |
684
+ | E11 | 中宫礼单副本 | 宫宴 | 45 | 版本差异 | 座位安排 |
685
+ | E12 | 剪断的香囊线头 | 寝殿外廊 | 30 | 纤维显微对照 | 物品经手人 |
686
+
687
+ ## 25. 规则优先级 [P21]
688
+
689
+ - 剧情锁定 > 关键证据保护 > NPC 日程 > 玩家临时动作。
690
+ - 同一 NPC 同时处于巡逻与对话时,结束对话后从最近合理节点继续日程。
691
+ - 玩家在安全屋整理证据不消耗区域巡逻时间,但消耗章节时间推进。
692
+ - 区域警戒 ≥75 时门禁升级;警戒下降需要离开视线并等待 60 秒或完成合法差事。
693
+ - 怀疑值属于个人记忆,区域警戒属于群体反应;二者不可互相自动清零。
694
+ - 借来的制服归还或遗失需记入关系与物资,不允许无限复制。
695
+ - 同伴支援不可穿越封锁区瞬间出现;需明确展示其路线与耗时。
696
+
697
+ ## 26. 最终生成命令 [P22]
698
+
699
+ 请基于本设计先输出一个可玩的垂直切片,并严格遵守以下顺序:
700
+ 1. 展示核心操作与一段原创开场剧情。
701
+ 2. 提供锦瑟院周边俯视地图及门禁、视线、巡逻、可藏身点。
702
+ 3. 实现至少两种潜入路线与一次身份盘问。
703
+ 4. 实现香囊来源谜题,呈现可观察线索、线索板推理和错误反馈。
704
+ 5. 实现一位同伴的可选支援,但不替玩家自动完成推理。
705
+ 6. 结束时记录证据强度、警戒、关系与下一章解锁条件。
706
+ 7. 提供开发者调试面板查看数值,但玩家界面不泄露隐藏变量。
707
+ 完成垂直切片后,再按章节扩展内容;保持相同数值口径、身份规则、证据规则和人物行为逻辑。
708
+ ---
709
+ 设计文档版本:1.0|类型:第三人称宫廷潜行解谜互动游戏|语言:简体中文
710
+
711
+ ## 27. 跨阶段后果表(L 档专节;早期状态在后续阶段仍可观察)
712
+
713
+ - K01 阶段A(序章–第一章把「旧香囊残灰」等证据经营到佐证级,§7.2.3 算分链 30→54 落盘)→ 阶段B(第二章解锁条件「香料来源」或「值夜时间」达佐证级 50 分方可推进,§14.1;后续章节按证据假设解锁)→ 阶段C(第六章呈递风险随证据完整度降低,尾声结局组由 truth_score/evidence_integrity 等全局变量触发,§15;早期证据强度在终局仍可观察);验证方式=跨阶段回溯探针:阶段 A 记录证据强度快照 → 阶段 B 验证章节解锁事件 → 阶段 C 验证结局变量与分支对照。
714
+ - K02 阶段A(早期支线与承诺积累关系信任,如虞蘅信任 ≥20 解锁「花房的旧账」,§14.2;关系五维落盘)→ 阶段B(信任 >40 提供额外路线、「暗线织网」阶段解锁同伴支援与两点调度,§9/§14.3)→ 阶段C(尾声 ally_safety 与隐藏结局「春信归人」由关键人物信任、证人自愿与低伤害路线共同决定,§15.2;早期关系投资在终局名单仍可观察);验证方式=阶段 A 关系快照 → 阶段 B 支援解锁事件 → 阶段 C 结局变量对照。
715
+
716
+ ## 28. 复杂度档案
717
+
718
+ ```yaml
719
+ difficulty:
720
+ tier: L-Regular
721
+ complexity_profile: {coupling: C2, persistence: P3, recovery: R2, runtime_complexity: B1, hidden_state: H2}
722
+ dominant_dimensions: [persistence, hidden_state]
723
+ rationale: "跨阶段长依赖:证据强度积累→章节解锁→结局分支(K01)与关系信任投资→同伴支援→尾声结局变量(K02)两条 A→B→C 链;章节/全局变量/关系/证据/名声跨章节持久+自动与手动存档(P3);身份伪装-侦测-警戒、证据-推理-交涉多系统耦合(C2);NPC 记忆、谣言延迟与说谎不提示构成多层信息不对称(H2);回合式判定无实时压力(B1);安全屋存档/失败补救/反挫败多级恢复(R2);新增演出、视频与阶段重开均为表现与恢复层,不改变档位"
724
+ downgrade_boundary: "删去跨章节持久与全局变量结算(每章独立、结局与早期选择无关)后降为 M"
725
+ upgrade_boundary: "加入多人同步或组合状态压力轴并 ≥3 系统相互影响时升 L-Stress"
726
+ stress_axes: []
727
+ ```
728
+
729
+ ## 29. 演出、镜头���反馈补充 [F01–F08](在 §17/§18 基础上冻结事件驱动反馈)
730
+
731
+ - F01 视角与镜头:沿用 §5(第三人称)与 P14 键鼠设定;补充:观察/线索板打开时镜头轻微拉近 5%(0.5 秒);被发现追查时镜头轻微拉远 8% 增大视野;镜头边界=区域碰撞体;镜头辅助回正可按无障碍页设置关闭。
732
+ - F02 关键操作镜头变化:证据强度提升确认时镜头轻微推近线索 3%+定格 0.3 秒;警戒升到 75(搜查封门)时小幅震动 0.2 秒;抓捕失败黑屏渐入走 §19 恢复流程;无慢动作。
733
+ - F03 输入与延迟目标:移动/交互按键到画面反馈 ≤ 80 毫秒;面板操作 ≤ 100 毫秒。
734
+ - F04 环境常驻效果(在 §17.1 基础上冻结):灯影摇曳(烛火投射)、屏风透光剪影、纸页风动、宫门灯廓、夜雨瓦檐滴水(雨夜章节)、秘密通道尘埃光柱;均不得遮挡关键交互物(§17.1 口径保留)。
735
+ - F05 事件反馈表(事件 → 表现 → 结束条件,全部为冻结需求;音效引用 §17.2 声纹设计):
736
+
737
+ | 事件 | 画面表现 | 音效 | 结束条件 |
738
+ |---|---|---|---|
739
+ | 拾取证据 | 纸页/物证描边高亮+入档飞入线索板 | 短促细节声(§17.2) | 登记完成 |
740
+ | 证据强度提升 | 线索节点光色升档+强度数字定格 | 细节确认声 | 0.3s 定格 |
741
+ | 伪装换装 | 衣饰逐件着身+匹配度逐项打钩 | 布料摩擦声 | 完成 |
742
+ | 盘问对答 | 屏风剪影停顿+对话字幕微缩 | 纸页/衣料声 | 对话结束 |
743
+ | 侦测留意 | 目光锥高亮 2 秒(§P02 留意态) | 短促注意音 | 确认或解除 |
744
+ | 警戒升级 | 区域灯色升档+更鼓一响 | 更鼓/锣声(对应层级) | 常驻至回落 |
745
+ | 挣脱/制服 | 动作残影+看守踉跄 | 布料与闷响 | 动作完成 |
746
+ | 关系变化 | 关系页徽记明暗变化 | 玉佩轻碰声 | 常驻 |
747
+ | 章节切换 | 夜色转场+章名卷轴展开 | 转场弦乐短句(一次性) | 转场完成 |
748
+ | 结局结算 | 判词卷轴展开(按结局组) | 终章箫声短句 | 进入结局面板 |
749
+
750
+ - F06 关键音效补充清单(与 §17.2 并存):细节确认声、注意音、更鼓/锣(警戒四级分档)、玉佩轻碰、转场短句、判词短句;循环音开始/结束:环境声按区域载入、追查节奏乐按追查态起止、暂停全部静音。
751
+ - F07 VFX 信息性与遮挡约束:目光锥与警戒灯色承担侦测信息(同时附「留意/确认/追查」文字提示);雨雾烛烟不遮挡交互物与线索板(§17.1 口径);追查粒子和烟粒单帧 ≤ 45。
752
+ - F08 音画同步:更鼓与警戒事件帧同步;证据确认声与强度定格帧同步;判词短句与结局事件帧同步。
753
+
754
+ ## 30. 过场视频 [C01–C05](L 档 ≥4;按章节结构冻结)
755
+
756
+ - C01 开场·宫墙夜景(Opening,12 秒,1280×720@24fps)
757
+ - 触发时机:首次由标题进入序章之前,每局一次
758
+ - 内容与角色场景:宫墙夜色,檐灯次第亮起,沈知微提灯立于锦瑟院外廊,远处更鼓声中一册名册被暗中替换
759
+ - 资产对应:宫墙、锦瑟院、沈知微与游戏内模型同源设计
760
+ - 可跳过:Esc/Enter 跳过 → 直接进入序章;自然播完 → 同
761
+ - 状态一致:播放期间不推进任何游戏计时;进入状态=序章初始
762
+ - C02 区域转换·尚仪局的页码(Transition,8 秒,1280×720@24fps)
763
+ - 触发时机:第二章解锁事件后的下一帧短暂插入,每局一次
764
+ - 内容与角色场景:晨光中的尚仪局书廊,排班册页角被翻起,墨迹未干的抄本旁落着一枚登记章
765
+ - 资产对应:尚仪局、抄本、印章与游戏内一致
766
+ - 可跳过:Esc 跳过 → 回到探索;自然播完 → 同
767
+ - 状态一致:仅在真实解锁后触发,返回时章节状态不变
768
+ - C03 区域转换·冷宫旧档(Transition,8 秒,1280×720@24fps)
769
+ - 触发时机:第五章(冷宫旧档)进入时短暂插入,每局一次
770
+ - 内容与角色场景:冷宫荒院暮色,断墙修补痕迹与新灰浆并置,尘光中一页残档被风掀起
771
+ - 资产对应:冷宫、断墙、残档与游戏内一致
772
+ - 可跳过:Esc 跳过 → 回到探索;自然播完 → 同
773
+ - 状态一致:进入状态与章节解锁条件一致
774
+ - C04 真相揭示·御前校档(Event,10 秒,1280×720@24fps)
775
+ - 触发时机:第六章御前呈递关键证据(truth_score 达呈递线)事件后短暂插入,每局一次
776
+ - 内容与角色场景:御案灯下,篡改页与原档并排铺开,火漆裂纹方向对上封印,殿外雨声骤停
777
+ - 资产对应:御前校档廊、证据物、火漆拓印与游戏内一致
778
+ - 可跳过:Esc 跳过 → 回到呈递流程;自然播完 → 同
779
+ - 状态一致:仅在真实呈递事件后触发,证据状态不变
780
+ - C05 结局结算(Ending,12 秒,1280×720@24fps,尾帧按结局组变体)
781
+ - 触发时机:任一��局组触发后、结局面板之前,每局一次
782
+ - 内容与角色场景:判词卷轴展开;尾帧按 §15.2 六结局组呈现(封存/明证/各自求生/以名换路/回声/春信归人)
783
+ - 资产对应:卷轴、宫殿、关键人物与游戏内一致
784
+ - 可跳过:Esc/Enter 跳过 → 直接进入结局面板;自然播完 → 同
785
+ - 状态一致:尾帧与真实触发的结局组一致
786
+
787
+ ## 31. 阶段重开与历史状态保留 [P23]
788
+
789
+ - P23.1 章节级重开:任一章节可从章节入口「重开本章节」——本章内证据强度变动、警戒与关系变化回本章开始时快照;已完成章节的证据、关系、名声与全局变量不回退(部分历史状态保留)。
790
+ - P23.2 全局重开:「重新开始」经二次确认后建立新局,全量清空(seed=1055 复现抽查口径保留)。
791
+ - P23.3 存读档语义:沿用 G03 自动与手动存档;章节入口自动存档点在章节开始帧;读档恢复全量快照(diff=0)。
792
+ - P23.4 恢复边界:章节级重开不删除已学到的线索信息(线索板「已确认事实」保留),仅回退数值状态;与 P15 失败补救互不冲突。
793
+
794
+ ## 生成任务明确性补充(2026-10-12)
795
+
796
+ > 本补充只约束游戏生成输入,不引用 rubric。所有生成器必须以本文件规则和下列 JSONL 任务为准;未列出的装饰细节可以自由发挥,但不得省略已列资产或生命周期。
797
+
798
+ ### 故事与流程最低合同
799
+ - **玩家身份与当前冲突**:以 §1、§8 的角色/世界/冲突为唯一叙事入口;开局必须让玩家知道“我是谁、现在要解决什么问题”。
800
+ - **阶段性目标**:必须有可操作的阶段目标、至少一次状态变化/升级,并在 §7 的胜利、失败、重开入口中闭环;不能只生成一个无结果的场景演示。
801
+ - **结果承接**:胜利/失败都要有明确结果文案或演出,并回到可重开、暂停或标题入口;视频、音频和 VFX 不得推进未完成的玩法状态。
802
+
803
+ ### 生成任务清单(JSONL 冻结口径)
804
+ - scene:1 个;必须生成连贯可游玩的空间,不得出现下半部文字、拼贴面板、物体 lineup 或 UI。
805
+ - object:4 个(text-to-3D 2,image-to-3D 2);object 任务资产为:shen_zhiwei, evidence_pouch_ash, rota_manuscript, seal_wax_imprint。每项只允许一个物体;组合物必须拆成独立任务。
806
+ - motion:4 个;覆盖动作:idle, walk, crouch_sneak, evidence_examine。
807
+ - video/audio/mechanic/UI:分别为 5/10/1/1 个任务;若某项为 0,只能是本案例明确的 N/A,不得默默遗漏。
808
+
809
+ ### Video / motion / audio 生命周期
810
+ - Video 每项必须写清 `trigger`、`start_condition`、`duration_sec`、`skippable`、`skip_behavior`、`end_condition` 和进入的下一个游戏状态;播放期间不得偷偷消耗计时或改变战斗/任务数值。
811
+ - Motion 每项必须写清 `source_asset`、`trigger`、`start_condition`、`duration_sec`、`loop`、`end_condition` 和 `cancel_behavior`;动作要与对应输入/机制事件绑定,不可只写“walk animation”。
812
+ - Audio 每项必须写清触发事件、时长、`loop`、`stop_condition`、优先级和 ducking;关键命中/提示音必须与事件帧同步,暂停/结算时按 §9 处理。
813
+
814
+ ### Mechanic / UI / 游玩手感
815
+ - Mechanic JSON 与 §1–§7 配对:每个输入都要有 precondition、state_change、feedback、next_state;必须说明失败/禁用分支。
816
+ - UI JSON 与 §9/F10 配对:HUD、菜单、结算、暂停、错误/禁用态要有 state binding;关键状态不能只用颜色表达。
817
+ - 手感冻结:相机跟随/构图、FOV、碰撞/遮挡、镜头调整与镜头震动必须在 §9 说明;震动反馈必须写明触发、强度和持续时间,并提供关闭设置且不改变判定。
818
+
819
+ ### VFX 时机合同
820
+ 每个特效必须写清 `trigger event`、预备/前摇、active window、持续时间、结束条件、被打断/取消条件,以及和相机震动、音效、UI 的同步关系;命中特效、失败特效、胜利特效不能只写“有粒子”。
821
+
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/method_selection.md ADDED
@@ -0,0 +1,152 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # 优先资产:方法选择与执行边界
2
+
3
+ 核对日期:2026-10-15。本文是候选方法建议和开跑前检查,不是实验结果,也不是已验证的
4
+ API 配置。评测口径以 `GameFactory-3A/eval/asset_evaluation_plan.md` 为准;
5
+ 本次没有改动该方案、原始全集或其他五份现有优先生成 JSONL。
6
+
7
+ ## 1. 建议首轮组合
8
+
9
+ | 类别 | 首轮建议 | 放在哪组 | 选择理由 / 限制 |
10
+ |---|---|---|---|
11
+ | 3D Object | Meshy + Tripo + 腾讯云 Hunyuan3D Pro 商用 API | B1 商用生成 API;逐版本核对开放权重状态 | 三家即可;人物/刚体、T2/I2 分组,保持同输入和低模预算 |
12
+ | 3D Scene | 新增 World Labs Marble World API;保留 WorldPlay/HY-World 2.1 Scene → WorldMirror → 导出,以及 LLM 布局/组合 | Marble 为 B2 商用 direct 候选;另两路为组合方法对照 | Marble 提供世界生成和 mesh 导出;不拿仅视频输出替代 3D 交付 |
13
+ | 自然音 / SFX(看情况吧) | ElevenLabs Sound Effects v2 + Stable Audio 3.0 Large 商用 API | B4 Environment / Foley 子组 | 一个面向音效、一个通用音频基线;先用声音事件和环境音 pilot 验证,不跑成音乐任务 |
14
+ | 中文人物语音 | MiniMax Speech(优先验证 `speech-2.8-hd`)+ ElevenLabs TTS 的固定中文支持版本 | B4 Speech 子组 | 当前 38 条都是中文;固定说话人、情绪映射和完整台词 |
15
+ | CG | Seedance + MiniMax Hailuo(优先验证 `MiniMax-Hailuo-2.3`) | B3;T2V 与 I2V 分开 | 先跑两家即可,不急着加入第三家;按 API 的时长/分辨率能力冻结共同条件 |
16
+ | Motion | MoMask + Puppeteer 对比 LLM 直出;可再加 Meshy Text-to-Motion | 前两路是开放模型链 / 系统对照;Meshy 是 B5 商用 API 候选 | 先满足用户要的两路比较;若 B5 必须有闭源专用生成 API,再加第三路 |
17
+ | T-pose | 同一份冻结准备输入 | 不新增主表 | 两个动作方法共享角色输入,不把图像准备差异算成动作模型收益 |
18
+
19
+ 商用 API 不自动等于闭源模型。特别是 Hunyuan3D 必须登记云端实际版本,不能把本地
20
+ 开放权重版本包装成闭源行;MiniMax 的视频实验也要写清 Hailuo 的具体 ID,不能只写品牌。
21
+ MoMask、Puppeteer、WorldPlay、WorldMirror 的源码/模型发布可在官方仓库核对 [R1–R4]。
22
+ 上述 API 的能力入口见文末官方来源;账户权限和实际可用版本仍需 pilot 确认。
23
+
24
+ **规模建议**:B1 三家、CG 两家、音频按两种任务各两家;场景优先补 Marble,而不是
25
+ 为了凑三列加入不能导出场景的模型。B2 暂时只有一个确认能力范围的商用 direct 候选,
26
+ 如需至少两家闭源 direct API,仍须找到并实测第二家,不能用组合方法假充。
27
+
28
+ ## 2. 为什么按这些方法分组
29
+
30
+ 原方案 §1/§4 要求闭源专用生成 API、开放模型与多模型组合分开,首轮主表不混排。
31
+ 因此保留用户提出的系统比较,但不悄悄改掉主表含义:
32
+
33
+ - B1/B3/B4:按相同任务和输入条件比较商用服务,记录模型的权重开放状态。
34
+ - B2:Marble direct 与 WorldPlay + WorldMirror / LLM composition 分 panel 报告。
35
+ - B5:MoMask 生成人形动作,Puppeteer 在本项目链路中主要承担绑骨/蒙皮准备;
36
+ LLM 直出是另一条系统方法。不能把它们标为两个闭源 motion API。
37
+ - 如果研究问题改成“各种资产生成方法谁更适合游戏”,可以增加系统对照表,
38
+ 但需要显式修改协议,而不是沿用 `Closed-source method` 表头。
39
+
40
+ 为了隔离动作生成能力,建议先冻结一套人形骨架和白模,两路动作采用同一个映射、
41
+ retargeter、20 fps 和接触检查;角色网格、绑骨差异另在第三阶段端到端比较。
42
+ LLM 直出必须交付轨迹/骨骼动画文件,只有 Blender 脚本、文字或预览视频不算交付成功。
43
+
44
+ ## 3. 与当前优先清单对齐的阻塞项
45
+
46
+ ### 3D Object:低模与上下文能力
47
+
48
+ 现有 200 条保留低模 prompt,且 `decimation_target` 最高 8000。
49
+ 建议统一保存原始 API mesh 和固定后处理后的导入 mesh,分别报告;不要只给一家减面,
50
+ 也不要把减面后生成的新几何缺陷完全归给原始模型。
51
+
52
+ Hunyuan3D Pro 的普通模式中 `Prompt` 与图像输入互斥,不能假设 I2 能同时传游戏梗概。
53
+ 这类调用按原方案记为 `reference-only` 辅助组;T2 可以拼接冻结的短版梗概。
54
+ 其 3.0/3.1 的 LowPoly 支持不同,先确定使用的版本和后处理政策 [R5]。
55
+ 其他 I2 API 也逐一核对文本上下文能力,不能只在 judge 阶段补梗概。
56
+
57
+ 不要用 `latest` 当作冻结版本。Meshy 文档还提示其 `lowpoly` 模型类型将在
58
+ 2026-10-30 退役;现有清单的 `poly_policy: low_poly_priority` 只是实验政策,
59
+ 不等于必须调用这个即将退役的 API 类型 [R6]。
60
+
61
+ ### 3D Scene:交付要有真实场景
62
+
63
+ 69 条现有场景任���要求 `output_format: glb`。WorldPlay 的视频需经 WorldMirror 重建
64
+ 及场景导出后,才与场景任务对齐;只生成视频不能记 Delivery 成功。
65
+
66
+ Marble 的世界接口返回 splats 和 collider mesh,并另提供高质量带纹理 GLB 导出。
67
+ 建议正式 B2/第三阶段使用后者,保存碰撞网格和世界尺度信息;不要拿无外观的 collider
68
+ mesh 冒充完整美术场景,也不要把 splat 文件简单改后缀作为 GLB [R7]。
69
+ 生成和导出都计入耗时/成本;若导出不可用,保留该任务的未交付状态,不替换成全景图。
70
+
71
+ LLM composition 固定资产池、资产提供者、坐标系统、规划调用数和修补预算;
72
+ 若它额外调用对象生成器,费用和调用全部计入系统方法,不能只记 LLM 的 token 成本。
73
+
74
+ ### Audio:需要按声音任务选方法,不是一种模型跑全部
75
+
76
+ 当前非语音 706 条:623 条 `one_shot`、83 条 `ambient_loop`;语音 38 条,全部中文。
77
+ 这是分类字段统计;实际循环要求仍以每条任务的 `loop` / 生命周期字段为准。
78
+ 非语音时长为 0.15–45 秒,其中 93 条短于 0.5 秒、281 条短于 1 秒、19 条长于 30 秒。
79
+
80
+ ElevenLabs SFX API reference 写 0.5–30 秒,能力总览却写 0.1–30 秒,存在官方文档差异;
81
+ 开跑前应实测短音边界并保存实际请求/响应,不自行认定所有短音都支持 [R8, R9]。
82
+ Stable Audio 的 API 时长范围也应从具体 endpoint 核对。这里建议验证 3.0 Large 商用服务,
83
+ 而不是把已开放权重的 3.0 Medium / Small / Small SFX 当作闭源方法 [R10]。
84
+ 若账户仍使用 2.5 API,则固定并单列 2.5 版本,不混写成 3.0 的结果 [R16]。
85
+ 共同能力子集用于配对排名;其余任务仍留在第三阶段完整清单中,标注能力缺口。
86
+
87
+ 解码、重采样到要求的 48 kHz / 24 kHz 可采用同一确定性工具并保存原件。
88
+ 短音裁切、长音拼接/循环、生成式延长不是无代价格式转换:如要使用,须预先冻结规则,
89
+ 单列 pipeline 结果及成本,不能悄悄改任务时长来让 API 通过。
90
+
91
+ 语音不得把“游戏梗概 + 角色介绍”拼进需要念出的台词。检查 API 是否有独立的
92
+ instruction/style 通道;没有时仅可使用冻结的 voice/emotion 参数映射,单列标准 TTS
93
+ 条件,不宣称模型直接读取了梗概。MiniMax 的 TTS 参数和 ElevenLabs 版本入口见 [R11, R12]。
94
+
95
+ ### CG:现有任务与 reference-image 协议不一致
96
+
97
+ 194 条中 190 条 `text_to_video`、4 条 `image_to_video`,但当前全集和优先清单都没有
98
+ 参考图路径字段。不能用这批数据直接声称完成“194 条 reference-image-to-video”评测。
99
+
100
+ 建议明确选择:保留 T2V 子表、Q1 预声明 N/A;同时为 I2V 冻结真实的共同参考帧,
101
+ 补齐路径和来源后再运行 Q1。若要全部改成 I2V,应生成并冻结共享参考图,然后形成新的
102
+ 任务版本;不能各视频方法自行画图作为自己的参考。
103
+
104
+ 现有时长 4–12 秒、输出 1280×720/24 fps;Hailuo 2.3 文生接口的原生规格是
105
+ 768P 的 6/10 秒或 1080P 的 6 秒,不能把原 JSON 原样发出去 [R13]。
106
+ 先冻结共同能力 pilot 子集;非原生任务保留并标注,不隐式拉伸视频来满足事件时长。
107
+ Seedance 使用已接入的实际 model ID,先验证能力矩阵,不将品牌名当成版本。
108
+
109
+ ### Motion:保留非人形与短动作
110
+
111
+ 新增 78 条中,76 条人形、G040 一条 vehicle、G030 一条 mechanical。
112
+ 两个非人形任务必须保留用于第三阶段,不能因为 MoMask 主要面向人形就删去。
113
+ 按 rig group 单列,不支持时明确记录;需要 procedural 交付时另列方法,不冒充 MoMask 结果。
114
+
115
+ Meshy Text-to-Motion 的官方接口提供自然语言动作和 FBX/BVH,当前时长要求为
116
+ 2–10 秒且按 0.5 秒步长 [R14]。它适合补商用动作 API 对照,但不是现有所有短动作的
117
+ 无缝替换。LLM 直出也固定同一骨架、帧数和时长,不只比较好看的视频。
118
+
119
+ ## 4. 最小执行顺序
120
+
121
+ 1. 先为 13 个 L 级游戏准备第三阶段的全部既有资产任务;完整性与模型共同能力子集是两件事。
122
+ 2. 选 G003/G025/G040 等 3–5 个游戏做 pilot,覆盖中文语音、RTS 压力、机械/载具边界。
123
+ 每类先挑少量代表任务;这不缩减 L 级正式导入清单。
124
+ 3. 冻结游戏梗概、任务/参考输入、适用指标、API 版本、调用次数、超时重试和后处理。
125
+ 4. 报 Delivery、C、Q1/Q2/Q3、Coverage 和成本,按游戏宏平均;不挑 best-of,也不将
126
+ 未测能力缺口伪装成 API 生成失败。正式分母政策在开跑前固定。
127
+ 5. 第三阶段各 repair 方法共享同一冻结资产包。提前固定每类资产的交付来源,不能按
128
+ 单条 judge 最高分挑选,也不能悄悄用 LLM 补产物来遮盖某个生成方法的失败。
129
+ 若比较资产来源,另设因子并保持 repair 方法与预算一致。
130
+
131
+ ## 官方来源
132
+
133
+ - [R1: MoMask](https://github.com/EricGuo5513/momask-codes)
134
+ - [R2: Puppeteer](https://github.com/Seed3D/Puppeteer)
135
+ - [R3: HY-WorldPlay](https://github.com/Tencent-Hunyuan/HY-WorldPlay)
136
+ - [R4: HunyuanWorld-Mirror](https://github.com/Tencent-Hunyuan/HunyuanWorld-Mirror)
137
+ - [R5: Hunyuan3D Pro API](https://intl.cloud.tencent.com/ind/document/product/1284/75540)
138
+ - [R6: Meshy Text-to-3D](https://docs.meshy.ai/en/api/text-to-3d)
139
+ - [R7: World Labs World API](https://docs.worldlabs.ai/api)
140
+ - [R8: ElevenLabs Sound Effects API](https://elevenlabs.io/docs/api-reference/text-to-sound-effects/convert)
141
+ - [R9: ElevenLabs Sound Effects 能力总览](https://elevenlabs.io/docs/overview/capabilities/sound-effects)
142
+ - [R10: Stable Audio 模型及商用 API 入口](https://stability.ai/stable-audio)
143
+ - [R11: MiniMax TTS](https://platform.minimax.io/docs/api-reference/speech-t2a-http)
144
+ - [R12: ElevenLabs 模型](https://elevenlabs.io/docs/overview/models)
145
+ - [R13: MiniMax Hailuo T2V](https://platform.minimax.io/docs/api-reference/video-generation-t2v)
146
+ - [R14: Meshy Text-to-Motion](https://docs.meshy.ai/en/api/text-to-motion)
147
+ - [R15: Tripo 开发者入口](https://developers.tripo3d.ai/)
148
+ - [R16: Stable Audio 2.5 官方发布与 API 入口](https://stability.ai/news-updates/stability-ai-introduces-stable-audio-25-the-first-audio-model-built-for-enterprise-sound-production-at-scale)
149
+
150
+ Seedance 的本地封装 `GameFactory-3A/models/gen_cg_video/seedance_model.py` 已登记
151
+ model ID 和官方文档入口;本次网页抓取未能直接读取该火山引擎文档,因此不在本文
152
+ 宣称已核对其全部时长/分辨率规格,开跑前仍需 API pilot。
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/object_requirement.txt ADDED
@@ -0,0 +1,9 @@
 
 
 
 
 
 
 
 
 
 
1
+ # G055_inner_court_investigation / 3D_object requirement
2
+
3
+ Source of truth: ../general_requirement.txt
4
+
5
+ Frozen task inputs:
6
+ - shen_zhiwei: Original young court investigator Shen Zhiwei: understated dark-teal commoner robe with faint embroidery, hair in a plain bun with wooden pin, cloth shoes, sharp calm gaze, stylized semi-realistic ancient court style, vermilion-and-indigo palette, T-pose, game-ready, PBR textures
7
+ - evidence_pouch_ash: Small scorched silk incense pouch with charred rim and faint residual ash, tied with a cut thread, ancient court stylized, game-ready, PBR textures
8
+ - rota_manuscript: Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures
9
+ - seal_wax_imprint: Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/localization_integrity.json ADDED
@@ -0,0 +1,211 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "created_at": "2026-10-16T11:11:05+00:00",
3
+ "parent_plan_sha256": "5c287b8399f00fbb0dddf94c9e3f5ffcbcc2e679ff76882bc8fc369d6eae840d",
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+ "original_records_archive": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/provenance/records_before_localization_35f1ef02271bc9d9.zip",
5
+ "archive_sha256": "3a4589dae5b7ff0df7e9065c9ca973a213a8a195d8bce0c8a6fa3fa74695ed80",
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+ "records": [
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/meshy/obj200_meshy_tripo_20261015_v2/asset_task_index.json",
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+ "before_sha256": "d149b0e5f4f50fb1c2c385fb58dbf86013a76e4dc2d83ab4265b0b33105f365f",
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+ "after_sha256": "d149b0e5f4f50fb1c2c385fb58dbf86013a76e4dc2d83ab4265b0b33105f365f"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/tripo/obj200_meshy_tripo_20261015_v2/asset_task_index.json",
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+ "before_sha256": "b0d21e024c4d8295e97ec0b30e0e048ee0e56a494c8e02882a38434d2dca932d",
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+ "after_sha256": "b0d21e024c4d8295e97ec0b30e0e048ee0e56a494c8e02882a38434d2dca932d"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/meshy/meta.json",
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+ "before_sha256": "2e9521eefcf93af399d7ed6211d7fb10e61e5340aa9c4ac26e82cc76da4cb488",
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+ "after_sha256": "2e9521eefcf93af399d7ed6211d7fb10e61e5340aa9c4ac26e82cc76da4cb488"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_001/tripo/meta.json",
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+ "before_sha256": "0a1a78c78deca90cd96baea99b6517f284da9572b4d633fd3590188479aafdbb",
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+ "after_sha256": "430c3d67b91e4259672399707c886659d6a3a94456d303cbcbb5c569cfdd6613"
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+ },
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+ {
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+ "before_sha256": "06b65bfe9aded33ff643118a6a4383eb7811a1d1d2f5a500e42478052cf690d4",
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+ "after_sha256": "06b65bfe9aded33ff643118a6a4383eb7811a1d1d2f5a500e42478052cf690d4"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_002/tripo/meta.json",
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+ "before_sha256": "94f5b15a354d1f392d09120e822b4b33bd50647924ef697ef82fcc36021611f2",
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+ "after_sha256": "9a9d569bf378dc4d5adf10e1e8b8d0150a79df870f9fa97e1b79de61b6372d19"
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+ "before_sha256": "417218fe9c0192bef8b4118407f8d50ce54250a2fd56c23b96776153614d74d1",
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+ "after_sha256": "417218fe9c0192bef8b4118407f8d50ce54250a2fd56c23b96776153614d74d1"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_003/tripo/meta.json",
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+ "before_sha256": "5bcdd910b7a7ad1dee58b66ae31397b126e9368e6d4ce7f98e27cfc837778f9d",
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+ "after_sha256": "d704917d50c76d11294c20485800ce810d343c43969aaab7478694478e08a7a3"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_004/meshy/meta.json",
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+ "before_sha256": "94057a934a42351449349015d7dbc7de03eee4a0bc7b05424f1d95b5b78b2a11",
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+ "after_sha256": "94057a934a42351449349015d7dbc7de03eee4a0bc7b05424f1d95b5b78b2a11"
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/assets/3d_object/G055_inner_court_investigation_obj_004/tripo/meta.json",
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+ "before_sha256": "9e880e77fad00b8adedb997f9f21149cd0c667787e5f4ef23ac1271305c2ee4d",
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+ "after_sha256": "2bacfcb8b5d9769920e36d3eff8ee622b850ab2efcdb1cbaea1a8ce58fa0bca8"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_001/meshy/previews/import/render_meta.json",
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+ "before_sha256": "bae92d75d635e458d01bf2cc3faf7c612598204a3bd004e854bd2071ea635515",
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+ "after_sha256": "bae92d75d635e458d01bf2cc3faf7c612598204a3bd004e854bd2071ea635515"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_001/meshy/previews/native/render_meta.json",
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+ "before_sha256": "6d9d09c8fedefd8565f7a36d8290e2fd59ac9d7d2e7284c9a3034c0c65bef9b5",
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+ "after_sha256": "6d9d09c8fedefd8565f7a36d8290e2fd59ac9d7d2e7284c9a3034c0c65bef9b5"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_001/meshy/qa.json",
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+ "before_sha256": "86ed4bbec1e754c198b512db227ead3ecba746afc8a892adccde44b3c1834b6c",
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+ "after_sha256": "86ed4bbec1e754c198b512db227ead3ecba746afc8a892adccde44b3c1834b6c"
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+ },
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+ "before_sha256": "7295be4167d266e3a6ce7431eb5a4dc9b1dd178513c7e3a52dd2fd39960966d5",
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+ "after_sha256": "7295be4167d266e3a6ce7431eb5a4dc9b1dd178513c7e3a52dd2fd39960966d5"
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+ },
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+ "before_sha256": "ccd82d6c47a10d9316346ce16838e66f8df8cd69cba2afb048059372ec34bba3",
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+ "after_sha256": "ccd82d6c47a10d9316346ce16838e66f8df8cd69cba2afb048059372ec34bba3"
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+ },
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+ {
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+ "before_sha256": "dbc2a797f167dc5a3bd705833f12d8abe9b862ead78af7cefaf804fc0430f606",
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+ "after_sha256": "dbc2a797f167dc5a3bd705833f12d8abe9b862ead78af7cefaf804fc0430f606"
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_002/meshy/previews/import/render_meta.json",
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+ "before_sha256": "8b05c7048d95fa0ab98fe8e169c5ab0c8753321427c8511b9587530a03994f36",
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+ "after_sha256": "8b05c7048d95fa0ab98fe8e169c5ab0c8753321427c8511b9587530a03994f36"
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+ },
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_002/meshy/previews/native/render_meta.json",
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+ "after_sha256": "1c416380f959ce6e2f061493478fcdebdbda3360478c79f7dd3304f254b636a8"
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+ "before_sha256": "19495bb510ec72bc99ec8cbcbcbdac5bad8715882ea6e1873b70b9673d5debe3",
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+ "after_sha256": "19495bb510ec72bc99ec8cbcbcbdac5bad8715882ea6e1873b70b9673d5debe3"
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+ "after_sha256": "0fce4caa1517ddff8a159da66367db25beee202cd3a80cee32e7de44716c9e11"
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+ },
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_002/tripo/previews/native/render_meta.json",
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+ "after_sha256": "93aac75e5b3830594b4279be9176c868c0f9760ceda6b5328fa5120cdab0bd02"
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+ },
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_002/tripo/qa.json",
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+ "before_sha256": "d72ca5fbdcb8c286a7795d7c924bbfc2f5b9798ff4c17a0cf24552d3cc2c4b74",
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+ "after_sha256": "d72ca5fbdcb8c286a7795d7c924bbfc2f5b9798ff4c17a0cf24552d3cc2c4b74"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_003/meshy/previews/import/render_meta.json",
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+ "before_sha256": "dd8922198b86b694f46437dbf8ca3079d1b849fa0695d16817be6b9f1c9dac61",
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+ "after_sha256": "dd8922198b86b694f46437dbf8ca3079d1b849fa0695d16817be6b9f1c9dac61"
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+ },
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/eval/3d_object/G055_inner_court_investigation_obj_003/meshy/previews/native/render_meta.json",
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+ "before_sha256": "5b6eeda9b692f3d099c7eddc8facc54540f259eb71f83482b26d9af6cba0cf6f",
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+ "after_sha256": "5b6eeda9b692f3d099c7eddc8facc54540f259eb71f83482b26d9af6cba0cf6f"
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+ },
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outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/meshy/G055_inner_court_investigation__G055_inner_court_investigation_obj_003.json ADDED
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+ }
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+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/meshy/G055_inner_court_investigation__G055_inner_court_investigation_obj_004.json ADDED
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+ "texture_seed": 5501,
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+ "model_version": "v3.1-20260211",
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+ "smart_low_poly": true,
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+ "texture_quality": "standard",
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+ "geometry_quality": "standard",
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+ "enable_image_autofix": false
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+ },
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+ "output": {
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+ "model_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/735f2f70-804b-4563-983e-7ce17bfa0be8/tripo_pbr_model_735f2f70-804b-4563-983e-7ce17bfa0be8.glb?auth_key=1792227387-bwqqthph-0-e780590f90033e346239dcf730c6f4f7",
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+ }
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+ }
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+ }
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+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/tripo/G055_inner_court_investigation__G055_inner_court_investigation_obj_002.json ADDED
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+ "status": "success",
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+ "data": {
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+ "file_token": "file_c4378b18-bced-45a0-a2b6-f186bc0578e7"
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+ }
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+ }
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+ },
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+ "ae90ec7936cfeebc1c984cd55d4fb36654b15eedb452ebbe27c733ffec13d29f": {
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+ "endpoint": "/generation/image-to-model",
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+ "bucket": "cn-openapi"
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+ }
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+ },
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+ "export_uv": true,
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+ "face_limit": 4000,
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+ "texture_seed": 1552,
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+ "model_version": "v3.1-20260211",
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+ "smart_low_poly": true,
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+ "texture_quality": "standard",
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+ "geometry_quality": "standard",
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+ "enable_image_autofix": false
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+ },
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+ "output": {
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+ "model_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/51fc3810-e559-4357-8674-9f24c13383dc/tripo_pbr_model_51fc3810-e559-4357-8674-9f24c13383dc.glb?auth_key=1792227420-sbdmbrqw-0-a6be8ef5dac2677bd4f4976def766c63",
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+ "rendered_image_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/51fc3810-e559-4357-8674-9f24c13383dc/legacy_mesh.webp?auth_key=1792227420-bdngxogf-0-f36c118791ad76fe1084b93cc391f5e3"
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+ },
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+ "created_at": "2026-10-16T08:53:23.176572Z",
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+ "completed_at": "2026-10-16T08:56:56.708797Z",
68
+ "credits_consumed": 40.0
69
+ }
70
+ }
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+ }
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+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/tripo/G055_inner_court_investigation__G055_inner_court_investigation_obj_003.json ADDED
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+ {
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+ "submissions": {
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+ "5acb82382f3101bc77c2466640c0b4ae188fb8ad3d2ac82f879be07fcaf16daf": {
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+ "endpoint": "/generation/text-to-model",
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+ "data": {
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+ "status": "queued",
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+ "task_id": "e4c923ad-3363-4403-9067-bcb9ebb5b3f0"
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+ }
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+ },
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+ "reported_credits": 30.0
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+ }
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+ },
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+ "results": {
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+ "code": 0,
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+ "status": "success",
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+ "data": {
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+ "type": "text_to_model",
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+ "status": "success",
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+ "progress": 100,
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+ "input": {
29
+ "pbr": true,
30
+ "prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Hand-bound duty-rota manuscript copy with thread binding holes, brush annotations and half-page tear, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
31
+ "texture": true,
32
+ "export_uv": true,
33
+ "face_limit": 5000,
34
+ "model_seed": 1553,
35
+ "texture_seed": 1553,
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+ "model_version": "v3.1-20260211",
37
+ "smart_low_poly": true,
38
+ "texture_quality": "standard",
39
+ "geometry_quality": "standard",
40
+ "texture_alignment": "geometry"
41
+ },
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+ "output": {
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+ "model_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/e4c923ad-3363-4403-9067-bcb9ebb5b3f0/tripo_pbr_model_e4c923ad-3363-4403-9067-bcb9ebb5b3f0.glb?auth_key=1792227597-cfacvupw-0-7d9d5e51ae26e40ef070f5cc5ca8a8ef",
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+ "rendered_image_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/e4c923ad-3363-4403-9067-bcb9ebb5b3f0/legacy_mesh.webp?auth_key=1792227597-ugaktvjq-0-c50629aab104ee767233ce8dd04c1651",
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+ "generated_image_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/e4c923ad-3363-4403-9067-bcb9ebb5b3f0/text2image_e4c923ad-3363-4403-9067-bcb9ebb5b3f0.jpeg?auth_key=1792227597-yzvnkutm-0-43e7b20d320c8747be3ae6e13a061a74"
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+ },
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+ "task_id": "e4c923ad-3363-4403-9067-bcb9ebb5b3f0",
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+ "created_at": "2026-10-16T08:56:31.308384Z",
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+ "completed_at": "2026-10-16T08:59:57.033628Z",
50
+ "credits_consumed": 30.0
51
+ }
52
+ }
53
+ }
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+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/receipts/tripo/G055_inner_court_investigation__G055_inner_court_investigation_obj_004.json ADDED
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+ {
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+ "submissions": {
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+ "reserved_credits": 30,
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+ "status": "created",
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+ "remote_id": "f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281",
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+ "status": "success",
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+ "data": {
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+ "type": "text_to_model",
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+ "status": "queued",
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+ "task_id": "f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281"
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+ }
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+ },
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+ "reported_credits": 30.0
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+ }
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+ },
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+ "results": {
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+ "/tasks/f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281": {
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+ "code": 0,
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+ "status": "success",
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+ "data": {
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+ "type": "text_to_model",
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+ "status": "success",
27
+ "progress": 100,
28
+ "input": {
29
+ "pbr": true,
30
+ "prompt": "Game context (excerpt): 宫墙影语 | 1. 抵达区域:查看区域平面、门禁和当日作息摘要。 2. 观察环境:标记守卫、闲谈、可攀爬点、遮蔽物、器具与异常物。 3. 提出假设:在笔记本写下“谁、何时、凭什么、可能路线”。 4. 选定身份与路线:制服、差事、口令、\nAsset: Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
31
+ "texture": true,
32
+ "export_uv": true,
33
+ "face_limit": 4000,
34
+ "model_seed": 1554,
35
+ "texture_seed": 1554,
36
+ "model_version": "v3.1-20260211",
37
+ "smart_low_poly": true,
38
+ "texture_quality": "standard",
39
+ "geometry_quality": "standard",
40
+ "texture_alignment": "geometry"
41
+ },
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+ "output": {
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+ "model_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281/tripo_pbr_model_f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281.glb?auth_key=1792227624-xrpjkkdl-0-40ede17ac958fa4119066802c88541ac",
44
+ "rendered_image_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281/legacy_mesh.webp?auth_key=1792227624-toqzmsks-0-e5c3ed58fcb6bc157d98452f5c922142",
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+ "generated_image_url": "https://openapi.cdn.tripo3d.com/tcli_8a234d301b1e472ebe10d73adcd43336/20261016/f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281/text2image_f8eb5a08-fd79-47f2-a8da-2a6ae7ad8281.jpeg?auth_key=1792227624-qrgaiuhi-0-22348e6382c3ca6947ca1b08251deb48"
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+ },
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+ "completed_at": "2026-10-16T09:00:19.912948Z",
50
+ "credits_consumed": 30.0
51
+ }
52
+ }
53
+ }
54
+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/b5a13889899eea16de82e49b034a09b90d0475c86c32d50da1ee3416319f134d.png ADDED

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outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/common/cloud_api.py ADDED
@@ -0,0 +1,557 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ models/common/cloud_api.py
3
+
4
+ Shared plumbing for closed-source ("cloud API") model wrappers — the part of
5
+ Tripo / Meshy / Rodin / ElevenLabs / Kling wrappers that is identical no matter
6
+ what the provider generates.
7
+
8
+ Contract: `agent_skills/develop_harness/api_model_require.md` R9.
9
+ This module owns R9.6 (submit → poll → download behind a blocking call),
10
+ R9.7 (API key from the environment, at call time), R9.8 (response cache, so a
11
+ re-run is not re-billed) and R9.9 (retry with backoff, retryable vs. terminal).
12
+
13
+ It knows nothing about 3D, audio or video — only HTTP, money and failure modes.
14
+
15
+ Dependencies: stdlib at import time; `requests` is imported lazily on first use
16
+ so `test/harness/smoke.py` keeps working on a machine that does not have it.
17
+
18
+ Usage:
19
+ from models.common import cloud_api
20
+
21
+ key = cloud_api.require_api_key(None, "TRIPO_API_KEY",
22
+ "https://platform.tripo3d.ai/api-keys")
23
+ client = cloud_api.CloudAPIClient("https://openapi.tripo3d.ai/v3", key)
24
+ data = client.request("POST", "/generation/text-to-model", json={...})
25
+ """
26
+ from __future__ import annotations
27
+
28
+ import hashlib
29
+ import json
30
+ import logging
31
+ import os
32
+ import time
33
+ from pathlib import Path
34
+ from typing import Any, Callable, Iterable, Optional
35
+
36
+ logger = logging.getLogger(__name__)
37
+ logger.addHandler(logging.NullHandler())
38
+
39
+ #: HTTP statuses worth retrying — transient by nature.
40
+ RETRYABLE_STATUS: frozenset[int] = frozenset({408, 409, 425, 429, 500, 502, 503, 504})
41
+
42
+ #: HTTP statuses that will never succeed on retry: bad request, auth, quota.
43
+ TERMINAL_STATUS: frozenset[int] = frozenset({400, 401, 402, 403, 404, 405, 413, 415, 422})
44
+
45
+
46
+ # ── Errors ────────────────────────────────────────────────────────────────────
47
+
48
+
49
+ class CloudAPIError(RuntimeError):
50
+ """
51
+ Base class for every cloud-API failure.
52
+
53
+ Attributes:
54
+ status: HTTP status code, when the failure came from a response.
55
+ task_id: Provider task id, when one had already been created — keep it,
56
+ a timed-out task usually finishes anyway and can be fetched
57
+ later (`api_model_require.md` R9.6).
58
+ payload: Decoded response body, truncated for readability.
59
+ """
60
+
61
+ retryable = False
62
+
63
+ def __init__(self, message: str, *, status: Optional[int] = None,
64
+ task_id: Optional[str] = None, payload: Any = None):
65
+ super().__init__(message)
66
+ self.status = status
67
+ self.task_id = task_id
68
+ self.payload = payload
69
+
70
+
71
+ class CloudAPIAuthError(CloudAPIError):
72
+ """401 / 403 — the key is missing, wrong, or lacks the entitlement."""
73
+
74
+
75
+ class CloudAPIQuotaError(CloudAPIError):
76
+ """402 or a provider-specific "insufficient credits" body. Terminal."""
77
+
78
+
79
+ class CloudAPIRequestError(CloudAPIError):
80
+ """400 / 404 / 422 — the request itself is wrong. Terminal."""
81
+
82
+
83
+ class CloudAPIServerError(CloudAPIError):
84
+ """5xx and connection-level failures. Retryable."""
85
+
86
+ retryable = True
87
+
88
+
89
+ class CloudAPIRateLimitError(CloudAPIServerError):
90
+ """429 — retryable, honour `Retry-After` when present."""
91
+
92
+
93
+ class CloudTaskFailed(CloudAPIError):
94
+ """The provider accepted the task and then reported failure."""
95
+
96
+
97
+ class CloudTaskTimeout(CloudAPIError):
98
+ """The task did not reach a terminal state within `timeout` seconds."""
99
+
100
+
101
+ # ── Credentials ───────────────────────────────────────────────────────────────
102
+
103
+
104
+ def require_api_key(value: Optional[str], env_var: str, signup_url: str,
105
+ *, who: str = "This model") -> str:
106
+ """
107
+ Resolve an API key, failing fast with an actionable message (R1.6 / R9.7).
108
+
109
+ Args:
110
+ value: Explicit key passed to the constructor, or None.
111
+ env_var: Environment variable to fall back to.
112
+ signup_url: Where a human gets a key.
113
+ who: Name used in the error message.
114
+
115
+ Returns:
116
+ The key.
117
+
118
+ Raises:
119
+ CloudAPIAuthError: no key available.
120
+ """
121
+ key = value or os.environ.get(env_var)
122
+ if key:
123
+ return key.strip()
124
+ raise CloudAPIAuthError(
125
+ f"{who} needs an API key and none was found.\n"
126
+ f" 1. get one at {signup_url}\n"
127
+ f" 2. export {env_var}=<your key> # never commit it\n"
128
+ f" (or pass api_key=... to the constructor)"
129
+ )
130
+
131
+
132
+ def redact(key: Optional[str]) -> str:
133
+ """Key fingerprint safe to put in a log line or `meta.json`."""
134
+ if not key:
135
+ return "<unset>"
136
+ return f"{key[:4]}…{key[-2:]} (len {len(key)})"
137
+
138
+
139
+ # ── HTTP ───────���──────────────────────────────────────────────────────────────
140
+
141
+
142
+ def _requests():
143
+ """Import `requests` lazily with an actionable message (R1.5 / R1.6)."""
144
+ try:
145
+ import requests # noqa: PLC0415
146
+ except ImportError as e: # pragma: no cover - environment dependent
147
+ raise ImportError(
148
+ "Cloud-API model wrappers need the `requests` package:\n"
149
+ " bash scripts/asset_env_setup/cloud_api_install.sh\n"
150
+ " # or simply: python -m pip install requests\n"
151
+ "(only needed for the API backends; the local-weight models and "
152
+ "test/harness/smoke.py do not import it.)"
153
+ ) from e
154
+ return requests
155
+
156
+
157
+ def _truncate(payload: Any, limit: int = 600) -> Any:
158
+ text = payload if isinstance(payload, str) else json.dumps(payload, default=str)
159
+ return text if len(text) <= limit else text[:limit] + f"… (+{len(text) - limit} chars)"
160
+
161
+
162
+ def classify_http_error(status: int, body: Any, *,
163
+ task_id: Optional[str] = None) -> CloudAPIError:
164
+ """
165
+ Map an HTTP status onto the right exception class (R9.9).
166
+
167
+ The body is inspected too: providers happily answer 200/400 with a
168
+ "not enough credits" payload, which must not be retried.
169
+ """
170
+ text = _truncate(body)
171
+ low = str(text).lower()
172
+ # Providers phrase "you are out of money" in prose, and the status code alone
173
+ # does not distinguish it from a bad key: Tripo answers **403** with
174
+ # "You don't have enough credit to create this task". Matching the body first
175
+ # is what keeps "wrong key" and "no money" apart for the caller.
176
+ if any(s in low for s in ("insufficient", "enough credit", "enough credits",
177
+ "out of credit", "purchase more credit",
178
+ "quota exceeded", "no credits", "balance")):
179
+ return CloudAPIQuotaError(
180
+ f"HTTP {status}: out of credits — {text}", status=status,
181
+ task_id=task_id, payload=body)
182
+ if status in (401, 403):
183
+ return CloudAPIAuthError(
184
+ f"HTTP {status}: authentication rejected — {text}", status=status,
185
+ task_id=task_id, payload=body)
186
+ if status == 402:
187
+ return CloudAPIQuotaError(
188
+ f"HTTP {status}: payment required — {text}", status=status,
189
+ task_id=task_id, payload=body)
190
+ if status == 429:
191
+ return CloudAPIRateLimitError(
192
+ f"HTTP {status}: rate limited — {text}", status=status,
193
+ task_id=task_id, payload=body)
194
+ if status in TERMINAL_STATUS:
195
+ return CloudAPIRequestError(
196
+ f"HTTP {status}: request rejected — {text}", status=status,
197
+ task_id=task_id, payload=body)
198
+ if status in RETRYABLE_STATUS or status >= 500:
199
+ return CloudAPIServerError(
200
+ f"HTTP {status}: server error — {text}", status=status,
201
+ task_id=task_id, payload=body)
202
+ return CloudAPIError(
203
+ f"HTTP {status}: unexpected response — {text}", status=status,
204
+ task_id=task_id, payload=body)
205
+
206
+
207
+ class CloudAPIClient:
208
+ """
209
+ Thin retrying HTTP client for one provider.
210
+
211
+ Args:
212
+ base_url: Root of the API, without a trailing slash.
213
+ api_key: Bearer token.
214
+ timeout: Per-request socket timeout in seconds (not the task timeout).
215
+ max_retries: Extra attempts after the first one, for retryable failures.
216
+ backoff: Base of the exponential backoff, seconds.
217
+ auth_header: Header name / value template, for providers that do not
218
+ use `Authorization: Bearer <key>`.
219
+ user_agent: Sent as-is; helps providers attribute traffic.
220
+ """
221
+
222
+ def __init__(
223
+ self,
224
+ base_url: str,
225
+ api_key: str,
226
+ *,
227
+ timeout: int = 60,
228
+ max_retries: int = 3,
229
+ backoff: float = 1.5,
230
+ auth_header: str = "Authorization",
231
+ auth_template: str = "Bearer {key}",
232
+ user_agent: str = "3AGameFactory/0.1 (+https://github.com/OpenDCAI/GameFactory-3A)",
233
+ ):
234
+ self.base_url = base_url.rstrip("/")
235
+ self._api_key = api_key
236
+ self.timeout = timeout
237
+ self.max_retries = max_retries
238
+ self.backoff = backoff
239
+ self.auth_header = auth_header
240
+ self.auth_template = auth_template
241
+ self.user_agent = user_agent
242
+ self._session = None
243
+
244
+ # -- session ---------------------------------------------------------------
245
+
246
+ @property
247
+ def session(self):
248
+ """Lazily created `requests.Session` (kept alive across polls)."""
249
+ if self._session is None:
250
+ requests = _requests()
251
+ self._session = requests.Session()
252
+ self._session.headers.update({
253
+ self.auth_header: self.auth_template.format(key=self._api_key),
254
+ "User-Agent": self.user_agent,
255
+ })
256
+ return self._session
257
+
258
+ def close(self) -> None:
259
+ """Idempotent — safe after a failed construction and safe to call twice."""
260
+ if self._session is not None:
261
+ try:
262
+ self._session.close()
263
+ finally:
264
+ self._session = None
265
+
266
+ # -- requests --------------------------------------------------------------
267
+
268
+ def request(
269
+ self,
270
+ method: str,
271
+ path: str,
272
+ *,
273
+ json_body: Optional[dict] = None,
274
+ files: Optional[dict] = None,
275
+ data: Optional[dict] = None,
276
+ params: Optional[dict] = None,
277
+ expect_json: bool = True,
278
+ ) -> Any:
279
+ """
280
+ Perform one API call, retrying retryable failures (R9.9).
281
+
282
+ Args:
283
+ method: "GET" / "POST" / …
284
+ path: Path appended to `base_url`, or a full URL.
285
+ json_body: JSON payload.
286
+ files/data: multipart payload (`requests` semantics).
287
+ params: Query string.
288
+ expect_json: Parse the response as JSON; otherwise return `bytes`.
289
+
290
+ Returns:
291
+ Parsed JSON (dict / list) or raw `bytes`.
292
+
293
+ Raises:
294
+ CloudAPIError subclass — terminal errors immediately, retryable ones
295
+ after `max_retries` attempts.
296
+ """
297
+ requests = _requests()
298
+ url = path if path.startswith("http") else f"{self.base_url}/{path.lstrip('/')}"
299
+
300
+ last: Optional[CloudAPIError] = None
301
+ for attempt in range(self.max_retries + 1):
302
+ try:
303
+ resp = self.session.request(
304
+ method, url, json=json_body, files=files, data=data,
305
+ params=params, timeout=self.timeout,
306
+ )
307
+ except (requests.ConnectionError, requests.Timeout) as e:
308
+ last = CloudAPIServerError(f"{method} {url} failed at transport level: {e}")
309
+ else:
310
+ if resp.ok:
311
+ if not expect_json:
312
+ return resp.content
313
+ try:
314
+ return resp.json()
315
+ except ValueError as e:
316
+ raise CloudAPIError(
317
+ f"{method} {url} returned {resp.status_code} with a "
318
+ f"non-JSON body: {_truncate(resp.text)}"
319
+ ) from e
320
+ try:
321
+ body: Any = resp.json()
322
+ except ValueError:
323
+ body = resp.text
324
+ err = classify_http_error(resp.status_code, body)
325
+ if not err.retryable:
326
+ raise err
327
+ last = err
328
+ retry_after = resp.headers.get("Retry-After")
329
+ if retry_after:
330
+ try:
331
+ time.sleep(min(float(retry_after), 60.0))
332
+ except ValueError:
333
+ pass
334
+
335
+ if attempt < self.max_retries:
336
+ delay = self.backoff * (2 ** attempt)
337
+ logger.warning("[cloud_api] %s %s attempt %d/%d failed (%s); retrying in %.1fs",
338
+ method, url, attempt + 1, self.max_retries + 1, last, delay)
339
+ time.sleep(delay)
340
+
341
+ assert last is not None
342
+ raise last
343
+
344
+ def download(self, url: str, *, max_bytes: Optional[int] = None) -> bytes:
345
+ """
346
+ Fetch a generated artifact. Signed asset URLs are short-lived — call this
347
+ immediately after the task reports success.
348
+
349
+ Args:
350
+ url: Absolute URL from the task output.
351
+ max_bytes: Reject anything larger, so a wrong URL cannot fill a disk.
352
+
353
+ Returns:
354
+ The file content.
355
+ """
356
+ content = self.request("GET", url, expect_json=False)
357
+ if max_bytes is not None and len(content) > max_bytes:
358
+ raise CloudAPIError(
359
+ f"downloaded artifact is {len(content)} bytes, over the "
360
+ f"{max_bytes} byte limit: {url}")
361
+ if not content:
362
+ raise CloudAPIError(f"downloaded artifact is empty: {url}")
363
+ return content
364
+
365
+
366
+ # ── Polling ───────────────────────────────────────────────────────────────────
367
+
368
+
369
+ def poll_task(
370
+ fetch: Callable[[], dict],
371
+ *,
372
+ task_id: str,
373
+ timeout: float = 300.0,
374
+ poll_interval: float = 3.0,
375
+ done_states: Iterable[str],
376
+ failed_states: Iterable[str],
377
+ state_key: str = "status",
378
+ progress_key: str = "progress",
379
+ verbose: bool = False,
380
+ ) -> dict:
381
+ """
382
+ Block until a provider task reaches a terminal state (R9.6).
383
+
384
+ Args:
385
+ fetch: Callable returning the decoded task object.
386
+ task_id: Only used for messages — every error carries it.
387
+ timeout: Wall-clock budget in seconds.
388
+ poll_interval: Seconds between polls.
389
+ done_states: States meaning success (compared case-insensitively).
390
+ failed_states: States meaning failure.
391
+ state_key: Field holding the state.
392
+ progress_key: Field holding 0-100 progress, when the provider sends one.
393
+ verbose: Print progress; otherwise only DEBUG logs (R3.7).
394
+
395
+ Returns:
396
+ The task object in its successful terminal state.
397
+
398
+ Raises:
399
+ CloudTaskFailed: provider reported failure.
400
+ CloudTaskTimeout: budget exhausted; the task may still finish server-side,
401
+ the error carries `task_id` so it can be fetched later.
402
+ """
403
+ done = {s.lower() for s in done_states}
404
+ failed = {s.lower() for s in failed_states}
405
+ deadline = time.time() + timeout
406
+ last_progress = -1
407
+
408
+ while True:
409
+ task = fetch()
410
+ state = str(task.get(state_key, "")).lower()
411
+ progress = task.get(progress_key)
412
+
413
+ if progress != last_progress:
414
+ last_progress = progress
415
+ logger.debug("[cloud_api] task %s: %s (%s%%)", task_id, state, progress)
416
+ if verbose:
417
+ print(f"[cloud_api] task {task_id}: {state} ({progress}%)")
418
+
419
+ if state in done:
420
+ return task
421
+ if state in failed:
422
+ raise CloudTaskFailed(
423
+ f"task {task_id} ended as {state!r}: {_truncate(task)}",
424
+ task_id=task_id, payload=task)
425
+
426
+ remaining = deadline - time.time()
427
+ if remaining <= 0:
428
+ raise CloudTaskTimeout(
429
+ f"task {task_id} still {state!r} after {timeout:.0f}s. It may still "
430
+ f"finish server-side — query it with the task id above, or raise "
431
+ f"`timeout=` on the model.",
432
+ task_id=task_id, payload=task)
433
+ time.sleep(min(poll_interval, remaining))
434
+
435
+
436
+ # ── Response cache ────────────────────────────────────────────────────────────
437
+
438
+
439
+ def request_hash(payload: dict) -> str:
440
+ """
441
+ Stable sha256 over a request description (R9.8).
442
+
443
+ The payload must contain everything that changes the output — model version,
444
+ prompt, image bytes hash, every generation parameter, the output format.
445
+ Never put the API key in it.
446
+ """
447
+ canonical = json.dumps(payload, sort_keys=True, ensure_ascii=False, default=str)
448
+ return hashlib.sha256(canonical.encode("utf-8")).hexdigest()
449
+
450
+
451
+ def bytes_hash(data: bytes) -> str:
452
+ """sha256 of a binary input, e.g. the reference image."""
453
+ return hashlib.sha256(data).hexdigest()
454
+
455
+
456
+ class ResponseCache:
457
+ """
458
+ Content-addressed cache of generated artifacts.
459
+
460
+ A cloud call costs credits, so an identical request must never be sent twice
461
+ (R9.8). Layout::
462
+
463
+ <cache_dir>/<provider>/<hash>.<ext> the artifact
464
+ <cache_dir>/<provider>/<hash>.meta.json request description + task id
465
+
466
+ Args:
467
+ cache_dir: Root directory. `None` disables caching entirely.
468
+ provider: Sub-directory name, so two providers never collide.
469
+ """
470
+
471
+ def __init__(self, cache_dir: Optional[str | Path], provider: str):
472
+ self.root = Path(cache_dir).expanduser() / provider if cache_dir else None
473
+ self.provider = provider
474
+
475
+ @property
476
+ def enabled(self) -> bool:
477
+ return self.root is not None
478
+
479
+ def _paths(self, key: str, ext: str) -> tuple[Path, Path]:
480
+ assert self.root is not None
481
+ return self.root / f"{key}.{ext}", self.root / f"{key}.meta.json"
482
+
483
+ def get(self, key: str, ext: str = "glb") -> Optional[bytes]:
484
+ """Cached artifact bytes, or None. Performs no network I/O, ever."""
485
+ if not self.enabled:
486
+ return None
487
+ blob, _ = self._paths(key, ext)
488
+ if blob.is_file() and blob.stat().st_size > 0:
489
+ logger.info("[cloud_api] cache hit (%s): %s", self.provider, blob.name)
490
+ return blob.read_bytes()
491
+ return None
492
+
493
+ def put(self, key: str, data: bytes, meta: dict, ext: str = "glb") -> Path:
494
+ """Store an artifact plus the request that produced it. Returns its path."""
495
+ if not self.enabled:
496
+ return Path()
497
+ blob, meta_path = self._paths(key, ext)
498
+ blob.parent.mkdir(parents=True, exist_ok=True)
499
+ blob.write_bytes(data)
500
+ meta_path.write_text(
501
+ json.dumps({**meta, "cache_key": key, "bytes": len(data)},
502
+ indent=2, ensure_ascii=False, default=str),
503
+ encoding="utf-8",
504
+ )
505
+ return blob
506
+
507
+
508
+ # ── Input encoding ────────────────────────────────────────────────────────────
509
+
510
+
511
+ def image_to_png_bytes(image: Any) -> bytes:
512
+ """
513
+ Normalize an image input to PNG bytes.
514
+
515
+ Accepts a `PIL.Image.Image`, raw `bytes` (returned unchanged), or a
516
+ `np.ndarray`. Paths are rejected on purpose — `model_require.md` R3.2 says a
517
+ model takes the object, not a path.
518
+
519
+ Returns:
520
+ PNG-encoded bytes (RGBA preserved when present).
521
+ """
522
+ if isinstance(image, (bytes, bytearray)):
523
+ return bytes(image)
524
+ if isinstance(image, (str, Path)):
525
+ raise TypeError(
526
+ "models take an image object, not a path (model_require.md R3.2). "
527
+ "Open it in the operator: Image.open(path).convert('RGBA')"
528
+ )
529
+
530
+ from io import BytesIO # noqa: PLC0415
531
+
532
+ from PIL import Image as PILImage # noqa: PLC0415
533
+
534
+ if not isinstance(image, PILImage.Image):
535
+ try:
536
+ import numpy as np # noqa: PLC0415
537
+ except ImportError:
538
+ np = None # type: ignore[assignment]
539
+ if np is not None and isinstance(image, np.ndarray):
540
+ image = PILImage.fromarray(image)
541
+ else:
542
+ raise TypeError(
543
+ f"unsupported image type {type(image).__name__}; expected "
544
+ f"PIL.Image.Image, numpy.ndarray or bytes"
545
+ )
546
+
547
+ buf = BytesIO()
548
+ image.save(buf, format="PNG")
549
+ return buf.getvalue()
550
+
551
+
552
+ def image_to_data_uri(image: Any, mime: str = "image/png") -> str:
553
+ """PNG data URI (`data:image/png;base64,…`) for providers that take one inline."""
554
+ import base64 # noqa: PLC0415
555
+
556
+ payload = base64.b64encode(image_to_png_bytes(image)).decode("ascii")
557
+ return f"data:{mime};base64,{payload}"
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/common/glb_utils.py ADDED
@@ -0,0 +1,578 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ models/common/glb_utils.py
3
+
4
+ Dependency-free inspection of binary glTF (`.glb`) buffers.
5
+
6
+ Why this exists instead of `trimesh.load(...)`: the API wrappers must report the
7
+ triangle count of what they just paid for (`api_model_require.md` R9.8), and
8
+ that number has to be available on a CPU-only box with nothing but the stdlib
9
+ installed. Parsing the JSON chunk of a GLB is enough for counting.
10
+
11
+ `glb_summary` and `glb_triangle_count` read the JSON chunk only. `read_glb_mesh`
12
+ decodes vertex data as well, because a generated part has to be *composed* with
13
+ primitives rather than merely counted, and that needs its triangles in the same
14
+ coordinate frame as everything else.
15
+
16
+ Usage:
17
+ from models.common.glb_utils import glb_summary, read_glb_mesh
18
+ info = glb_summary(open("model.glb", "rb").read())
19
+ print(info["triangles"], info["materials"])
20
+
21
+ mesh = read_glb_mesh(open("part.glb", "rb").read())
22
+ print(len(mesh["positions"]), mesh["low"], mesh["high"])
23
+ """
24
+ from __future__ import annotations
25
+
26
+ import json
27
+ import math
28
+ import struct
29
+ from typing import Any, Optional, Sequence
30
+
31
+ GLB_MAGIC = b"glTF"
32
+
33
+ #: glTF primitive mode 4 == TRIANGLES. Only triangle primitives are counted.
34
+ _MODE_TRIANGLES = 4
35
+
36
+ #: glTF componentType -> (struct format, byte size). Indices are allowed to be
37
+ #: any of the unsigned types; positions are float in every file worth reading.
38
+ _COMPONENT_TYPES: dict[int, tuple[str, int]] = {
39
+ 5120: ("b", 1), # BYTE
40
+ 5121: ("B", 1), # UNSIGNED_BYTE
41
+ 5122: ("h", 2), # SHORT
42
+ 5123: ("H", 2), # UNSIGNED_SHORT
43
+ 5125: ("I", 4), # UNSIGNED_INT
44
+ 5126: ("f", 4), # FLOAT
45
+ }
46
+
47
+ #: glTF accessor type -> component count.
48
+ _TYPE_COUNTS: dict[str, int] = {
49
+ "SCALAR": 1, "VEC2": 2, "VEC3": 3, "VEC4": 4,
50
+ "MAT2": 4, "MAT3": 9, "MAT4": 16,
51
+ }
52
+
53
+
54
+ class GLBParseError(ValueError):
55
+ """The buffer is not a GLB we can read."""
56
+
57
+
58
+ def is_glb(data: bytes) -> bool:
59
+ """True when `data` starts with the 12-byte GLB header."""
60
+ return len(data) >= 12 and data[:4] == GLB_MAGIC
61
+
62
+
63
+ def glb_json_chunk(data: bytes) -> dict[str, Any]:
64
+ """
65
+ Return the parsed JSON chunk of a GLB.
66
+
67
+ Args:
68
+ data: Whole `.glb` file content.
69
+
70
+ Returns:
71
+ The glTF document as a dict.
72
+
73
+ Raises:
74
+ GLBParseError: bad magic, truncated file, or a missing JSON chunk.
75
+ """
76
+ if not is_glb(data):
77
+ raise GLBParseError(
78
+ f"not a GLB: expected magic {GLB_MAGIC!r}, got {data[:4]!r}"
79
+ )
80
+ if len(data) < 20:
81
+ raise GLBParseError(f"GLB truncated: {len(data)} bytes")
82
+
83
+ _magic, version, total_len = struct.unpack_from("<4sII", data, 0)
84
+ if total_len > len(data):
85
+ raise GLBParseError(
86
+ f"GLB header claims {total_len} bytes, buffer holds {len(data)}"
87
+ )
88
+
89
+ offset = 12
90
+ while offset + 8 <= len(data):
91
+ chunk_len, chunk_type = struct.unpack_from("<I4s", data, offset)
92
+ offset += 8
93
+ chunk = data[offset:offset + chunk_len]
94
+ offset += chunk_len
95
+ if chunk_type == b"JSON":
96
+ try:
97
+ return json.loads(chunk.decode("utf-8"))
98
+ except (UnicodeDecodeError, json.JSONDecodeError) as e:
99
+ raise GLBParseError(f"GLB JSON chunk is not valid JSON: {e}") from e
100
+ raise GLBParseError(f"GLB (version {version}) has no JSON chunk")
101
+
102
+
103
+ def glb_triangle_count(data: bytes) -> Optional[int]:
104
+ """
105
+ Triangle count of a GLB, or None when it cannot be determined.
106
+
107
+ Counts every triangle-mode primitive of every mesh once, i.e. the *asset's*
108
+ triangle budget, not the per-instance count after node duplication.
109
+
110
+ Returns:
111
+ int triangles, or None if the JSON chunk is unreadable.
112
+ """
113
+ try:
114
+ doc = glb_json_chunk(data)
115
+ except GLBParseError:
116
+ return None
117
+
118
+ accessors = doc.get("accessors", [])
119
+ total = 0
120
+ for mesh in doc.get("meshes", []):
121
+ for prim in mesh.get("primitives", []):
122
+ if prim.get("mode", _MODE_TRIANGLES) != _MODE_TRIANGLES:
123
+ continue
124
+ idx = prim.get("indices")
125
+ if idx is not None and idx < len(accessors):
126
+ count = accessors[idx].get("count", 0)
127
+ else:
128
+ pos = prim.get("attributes", {}).get("POSITION")
129
+ count = accessors[pos].get("count", 0) if pos is not None and pos < len(accessors) else 0
130
+ total += count // 3
131
+ return total
132
+
133
+
134
+ def glb_summary(data: bytes) -> dict[str, Any]:
135
+ """
136
+ Cheap description of a GLB, for logs and `meta.json`.
137
+
138
+ Returns:
139
+ dict with keys:
140
+ bytes (int) — buffer size
141
+ triangles (int | None) — see `glb_triangle_count`
142
+ meshes, materials, textures, images, nodes (int)
143
+ generator (str | None) — glTF `asset.generator`
144
+ error (str) — present only when the JSON chunk is unreadable
145
+ """
146
+ out: dict[str, Any] = {"bytes": len(data)}
147
+ try:
148
+ doc = glb_json_chunk(data)
149
+ except GLBParseError as e:
150
+ out.update({"triangles": None, "error": str(e)})
151
+ return out
152
+
153
+ out.update({
154
+ "triangles": glb_triangle_count(data),
155
+ "meshes": len(doc.get("meshes", [])),
156
+ "materials": len(doc.get("materials", [])),
157
+ "textures": len(doc.get("textures", [])),
158
+ "images": len(doc.get("images", [])),
159
+ "nodes": len(doc.get("nodes", [])),
160
+ "generator": (doc.get("asset") or {}).get("generator"),
161
+ })
162
+ return out
163
+
164
+
165
+ # --------------------------------------------------------------------------
166
+ # Vertex decoding
167
+ #
168
+ # Needed to *compose* a generated part with primitives, as opposed to merely
169
+ # reporting on it: composition means putting its triangles into the same
170
+ # coordinate frame as the rest, and that requires reading them.
171
+ # --------------------------------------------------------------------------
172
+
173
+
174
+ def glb_binary_chunk(data: bytes) -> bytes:
175
+ """Return the BIN chunk of a GLB, or b"" when there is none."""
176
+ if not is_glb(data):
177
+ raise GLBParseError(f"not a GLB: got magic {data[:4]!r}")
178
+ offset = 12
179
+ while offset + 8 <= len(data):
180
+ chunk_len, chunk_type = struct.unpack_from("<I4s", data, offset)
181
+ offset += 8
182
+ if chunk_type == b"BIN\x00":
183
+ return data[offset:offset + chunk_len]
184
+ offset += chunk_len
185
+ return b""
186
+
187
+
188
+ def _read_accessor(doc: dict[str, Any], binary: bytes, index: int) -> list[tuple]:
189
+ """Decode one accessor into a list of component tuples.
190
+
191
+ Honours ``byteStride``. Interleaved buffers are normal out of an
192
+ exporter, and reading one as tightly packed yields positions that are a
193
+ silent mixture of coordinates and normals — it parses, it renders, it is
194
+ garbage.
195
+ """
196
+
197
+ accessor = doc["accessors"][index]
198
+ component_type = accessor["componentType"]
199
+ if component_type not in _COMPONENT_TYPES:
200
+ raise GLBParseError(f"unsupported componentType {component_type}")
201
+ fmt, component_size = _COMPONENT_TYPES[component_type]
202
+ per_element = _TYPE_COUNTS[accessor["type"]]
203
+ count = accessor["count"]
204
+
205
+ view_index = accessor.get("bufferView")
206
+ if view_index is None:
207
+ # A sparse or zero-filled accessor. Legal, and not something a mesh
208
+ # we are about to weld into another asset should be relying on.
209
+ return [tuple([0] * per_element)] * count
210
+
211
+ view = doc["bufferViews"][view_index]
212
+ if view.get("buffer", 0) != 0:
213
+ raise GLBParseError("only single-buffer GLBs are supported")
214
+ base = view.get("byteOffset", 0) + accessor.get("byteOffset", 0)
215
+ packed = component_size * per_element
216
+ stride = view.get("byteStride") or packed
217
+
218
+ out: list[tuple] = []
219
+ element_format = "<" + fmt * per_element
220
+ for element in range(count):
221
+ start = base + element * stride
222
+ if start + packed > len(binary):
223
+ raise GLBParseError(
224
+ f"accessor {index} reads past the {len(binary)}-byte buffer"
225
+ )
226
+ out.append(struct.unpack_from(element_format, binary, start))
227
+ return out
228
+
229
+
230
+ def _node_matrix(node: dict[str, Any]) -> list[float]:
231
+ """A node's local transform as a 16-float column-major matrix.
232
+
233
+ Handles both an explicit ``matrix`` and a TRS triple, since a file may use
234
+ either. Ignoring the transform looks like a modelling error: a mesh
235
+ authored Z-up whose node carries the -90 that stands it upright arrives on
236
+ its side, and the natural reaction is to rotate it back in the spec —
237
+ hard-coding a correction for something the file already stated.
238
+ """
239
+
240
+ if "matrix" in node:
241
+ return [float(value) for value in node["matrix"]]
242
+
243
+ tx, ty, tz = [float(value) for value in node.get("translation", (0, 0, 0))]
244
+ qx, qy, qz, qw = [float(value) for value in node.get("rotation", (0, 0, 0, 1))]
245
+ sx, sy, sz = [float(value) for value in node.get("scale", (1, 1, 1))]
246
+
247
+ # Quaternion to rotation matrix.
248
+ xx, yy, zz = qx * qx, qy * qy, qz * qz
249
+ xy, xz, yz = qx * qy, qx * qz, qy * qz
250
+ wx, wy, wz = qw * qx, qw * qy, qw * qz
251
+ rotation = (
252
+ (1 - 2 * (yy + zz), 2 * (xy + wz), 2 * (xz - wy)),
253
+ (2 * (xy - wz), 1 - 2 * (xx + zz), 2 * (yz + wx)),
254
+ (2 * (xz + wy), 2 * (yz - wx), 1 - 2 * (xx + yy)),
255
+ )
256
+ scale = (sx, sy, sz)
257
+ return [
258
+ rotation[0][0] * scale[0], rotation[0][1] * scale[0], rotation[0][2] * scale[0], 0.0,
259
+ rotation[1][0] * scale[1], rotation[1][1] * scale[1], rotation[1][2] * scale[1], 0.0,
260
+ rotation[2][0] * scale[2], rotation[2][1] * scale[2], rotation[2][2] * scale[2], 0.0,
261
+ tx, ty, tz, 1.0,
262
+ ]
263
+
264
+
265
+ def _multiply(a: Sequence[float], b: Sequence[float]) -> list[float]:
266
+ """Column-major 4x4 product, applying `b` then `a`."""
267
+ out = [0.0] * 16
268
+ for column in range(4):
269
+ for row in range(4):
270
+ out[column * 4 + row] = sum(
271
+ a[k * 4 + row] * b[column * 4 + k] for k in range(4)
272
+ )
273
+ return out
274
+
275
+
276
+ _IDENTITY = [1.0, 0, 0, 0, 0, 1.0, 0, 0, 0, 0, 1.0, 0, 0, 0, 0, 1.0]
277
+
278
+
279
+ def read_glb_mesh(data: bytes) -> dict[str, Any]:
280
+ """Decode every triangle of a GLB into one flat, world-space mesh.
281
+
282
+ Walks the scene graph and applies each node's accumulated transform, so
283
+ the result is in the file's own world coordinates rather than in the
284
+ local frame of whichever mesh happened to be first.
285
+
286
+ The node hierarchy is deliberately *not* preserved. A part fetched from
287
+ a generator is one object as far as the composition is concerned — the
288
+ thing worth keeping addressable is the spec's part id, which the writer
289
+ attaches, and a generator's internal node names ("mesh_0", "Object_2")
290
+ are not names anything downstream can use.
291
+
292
+ Returns:
293
+ dict with ``positions`` and ``normals`` as lists of 3-tuples,
294
+ ``uvs`` as 2-tuples, ``indices`` as a flat list, ``low``/``high`` as
295
+ the axis-aligned bounds, and ``images`` / ``material_runs`` carrying
296
+ whatever textures the file brought with it. Normals are generated
297
+ per-face when the file omits them.
298
+
299
+ Textures come across because a generated part's whole contribution is
300
+ surface. Dropping them and letting the part inherit the spec's flat PBR
301
+ factors is consistent but throws away the thing that was paid for: the
302
+ stippling on a grip, the panel creases and decals on a car shell. That
303
+ needs three things travelling together — UVs per vertex, the image
304
+ bytes, and which triangles use which image — so ``material_runs``
305
+ records index ranges rather than a single material for the part.
306
+ """
307
+
308
+ doc = glb_json_chunk(data)
309
+ binary = glb_binary_chunk(data)
310
+ if not binary:
311
+ raise GLBParseError(
312
+ "the GLB has no BIN chunk, so its vertex data is external; "
313
+ "only self-contained GLBs can be composed"
314
+ )
315
+
316
+ positions: list[tuple[float, float, float]] = []
317
+ normals: list[tuple[float, float, float]] = []
318
+ uvs: list[tuple[float, float]] = []
319
+ indices: list[int] = []
320
+ material_runs: list[dict[str, Any]] = []
321
+
322
+ def add_mesh(mesh_index: int, matrix: Sequence[float]) -> None:
323
+ # The inverse transpose of the upper 3x3, for the normals. A non-uniform
324
+ # node scale makes the forward matrix wrong for them, and the symptom is
325
+ # lighting that reads as a modelling error rather than as a bad import.
326
+ normal_matrix = _inverse_transpose_3x3(matrix)
327
+
328
+ for primitive in doc["meshes"][mesh_index].get("primitives", []):
329
+ if primitive.get("mode", _MODE_TRIANGLES) != _MODE_TRIANGLES:
330
+ continue
331
+ attributes = primitive.get("attributes", {})
332
+ if "POSITION" not in attributes:
333
+ continue
334
+
335
+ local = _read_accessor(doc, binary, attributes["POSITION"])
336
+ base = len(positions)
337
+ for x, y, z in local:
338
+ positions.append((
339
+ matrix[0] * x + matrix[4] * y + matrix[8] * z + matrix[12],
340
+ matrix[1] * x + matrix[5] * y + matrix[9] * z + matrix[13],
341
+ matrix[2] * x + matrix[6] * y + matrix[10] * z + matrix[14],
342
+ ))
343
+
344
+ if "NORMAL" in attributes:
345
+ for nx, ny, nz in _read_accessor(doc, binary, attributes["NORMAL"]):
346
+ tx = normal_matrix[0] * nx + normal_matrix[3] * ny + normal_matrix[6] * nz
347
+ ty = normal_matrix[1] * nx + normal_matrix[4] * ny + normal_matrix[7] * nz
348
+ tz = normal_matrix[2] * nx + normal_matrix[5] * ny + normal_matrix[8] * nz
349
+ length = math.sqrt(tx * tx + ty * ty + tz * tz) or 1.0
350
+ normals.append((tx / length, ty / length, tz / length))
351
+ else:
352
+ normals.extend([(0.0, 0.0, 0.0)] * len(local))
353
+
354
+ # UVs are per-vertex and must stay aligned with positions, so a
355
+ # primitive without them still contributes placeholders — a short
356
+ # UV list would silently shift every following part's texturing.
357
+ if "TEXCOORD_0" in attributes:
358
+ uvs.extend(
359
+ (float(u), float(v))
360
+ for u, v in _read_accessor(doc, binary, attributes["TEXCOORD_0"])
361
+ )
362
+ else:
363
+ uvs.extend([(0.0, 0.0)] * len(local))
364
+
365
+ if "indices" in primitive and primitive["indices"] is not None:
366
+ local_indices = [
367
+ value[0] for value in
368
+ _read_accessor(doc, binary, primitive["indices"])
369
+ ]
370
+ else:
371
+ local_indices = list(range(len(local)))
372
+
373
+ run_start = len(indices)
374
+ indices.extend(base + value for value in local_indices)
375
+ material_runs.append({
376
+ "start": run_start,
377
+ "count": len(local_indices),
378
+ "material": primitive.get("material"),
379
+ })
380
+
381
+ def walk(node_index: int, parent: Sequence[float]) -> None:
382
+ node = doc["nodes"][node_index]
383
+ matrix = _multiply(parent, _node_matrix(node))
384
+ if node.get("mesh") is not None:
385
+ add_mesh(node["mesh"], matrix)
386
+ for child in node.get("children", ()):
387
+ walk(child, matrix)
388
+
389
+ scenes = doc.get("scenes") or []
390
+ scene = scenes[doc.get("scene", 0)] if scenes else None
391
+ roots = scene.get("nodes", ()) if scene else range(len(doc.get("nodes", [])))
392
+ for root in roots:
393
+ walk(root, _IDENTITY)
394
+
395
+ if not positions:
396
+ raise GLBParseError("the GLB contains no triangle geometry")
397
+
398
+ # Fill in any face normals the file left out, so a consumer never has to
399
+ # ask whether normals are present.
400
+ _fill_missing_normals(positions, normals, indices)
401
+
402
+ low = tuple(min(point[axis] for point in positions) for axis in range(3))
403
+ high = tuple(max(point[axis] for point in positions) for axis in range(3))
404
+ return {
405
+ "positions": positions,
406
+ "normals": normals,
407
+ "uvs": uvs,
408
+ "indices": indices,
409
+ "triangles": len(indices) // 3,
410
+ "low": low,
411
+ "high": high,
412
+ "material_runs": material_runs,
413
+ "materials": _read_materials(doc, binary),
414
+ "has_uvs": any(u != 0.0 or v != 0.0 for u, v in uvs),
415
+ }
416
+
417
+
418
+ def _read_materials(doc: dict[str, Any], binary: bytes) -> list[dict[str, Any]]:
419
+ """Each material's PBR factors, its base-colour image and its MR image.
420
+
421
+ Base colour and metallic-roughness. Not the normal or occlusion maps:
422
+ those would give the composed asset a texture set the primitives beside it
423
+ lack, and a car body with a normal map next to a flat-shaded spoiler reads
424
+ as two assets. Metallic-roughness is different in kind — it is not detail
425
+ on top of a surface, it is *which surface it is*.
426
+
427
+ Taking the map is what makes the factors trustworthy. An exporter that puts
428
+ those channels in a texture leaves the factors at glTF's default ``1.0`` to
429
+ multiply it, so the two only mean anything together. This function used to
430
+ take the colour alone and substitute dielectric defaults (``0.0``/``0.55``)
431
+ on the grounds that inherited factors would render a polymer grip as
432
+ sandblasted steel — true, but it threw away the answer to keep from
433
+ guessing wrong. Plate armour came out as grey plastic: every generated
434
+ piece of the knight had ``metallicFactor 1.0`` and an MR map in the file,
435
+ and both were discarded.
436
+
437
+ ``factors_from`` is still recorded, because a material with no map at all
438
+ still has to fall back and a caller needs to know which happened.
439
+ """
440
+
441
+ out: list[dict[str, Any]] = []
442
+ images = doc.get("images", [])
443
+ textures = doc.get("textures", [])
444
+ views = doc.get("bufferViews", [])
445
+
446
+ def image_bytes(reference: dict[str, Any]) -> tuple[bytes | None, str | None]:
447
+ index = reference.get("index")
448
+ if index is None or index >= len(textures):
449
+ return None, None
450
+ image_index = textures[index].get("source")
451
+ if image_index is None or image_index >= len(images):
452
+ return None, None
453
+ image = images[image_index]
454
+ view_index = image.get("bufferView")
455
+ if view_index is not None and view_index < len(views):
456
+ view = views[view_index]
457
+ start = view.get("byteOffset", 0)
458
+ return (
459
+ bytes(binary[start:start + view["byteLength"]]),
460
+ image.get("mimeType") or "image/png",
461
+ )
462
+ if str(image.get("uri", "")).startswith("data:"):
463
+ # A data URI is legal and some exporters emit one even in a GLB.
464
+ # Decoded here so the caller never has to care which form was used.
465
+ import base64
466
+
467
+ header, _, payload = image["uri"].partition(",")
468
+ return (
469
+ base64.b64decode(payload),
470
+ header.split(":")[1].split(";")[0] if ":" in header
471
+ else "image/png",
472
+ )
473
+ return None, None
474
+
475
+ for material in doc.get("materials", []):
476
+ pbr = material.get("pbrMetallicRoughness") or {}
477
+ colour_image, colour_mime = image_bytes(pbr.get("baseColorTexture") or {})
478
+ mr_image, mr_mime = image_bytes(
479
+ pbr.get("metallicRoughnessTexture") or {})
480
+
481
+ if mr_image is not None:
482
+ # The map is coming with us, so the factors mean what they say:
483
+ # they scale it. glTF's default is 1.0 for exactly this case.
484
+ metallic = float(pbr.get("metallicFactor", 1.0))
485
+ roughness = float(pbr.get("roughnessFactor", 1.0))
486
+ provenance = "file"
487
+ elif (pbr.get("metallicRoughnessTexture") or {}).get("index") is not None:
488
+ # A map is declared but its bytes could not be read. Falling back
489
+ # to dielectric defaults, because inheriting factors written to
490
+ # scale a map we do not have renders a polymer grip as steel.
491
+ metallic, roughness, provenance = 0.0, 0.55, "assumed"
492
+ else:
493
+ metallic = float(pbr.get("metallicFactor", 1.0))
494
+ roughness = float(pbr.get("roughnessFactor", 1.0))
495
+ provenance = "file"
496
+
497
+ out.append({
498
+ "name": material.get("name") or "",
499
+ "baseColor": [
500
+ float(value)
501
+ for value in pbr.get("baseColorFactor", [1.0, 1.0, 1.0, 1.0])
502
+ ],
503
+ "metallic": metallic,
504
+ "roughness": roughness,
505
+ "factors_from": provenance,
506
+ "image": colour_image,
507
+ "mimeType": colour_mime,
508
+ "mrImage": mr_image,
509
+ "mrMimeType": mr_mime,
510
+ })
511
+ return out
512
+
513
+
514
+ def _inverse_transpose_3x3(matrix: Sequence[float]) -> list[float]:
515
+ """Inverse transpose of a column-major 4x4's rotation/scale block."""
516
+ a = (matrix[0], matrix[1], matrix[2])
517
+ b = (matrix[4], matrix[5], matrix[6])
518
+ c = (matrix[8], matrix[9], matrix[10])
519
+ determinant = (
520
+ a[0] * (b[1] * c[2] - b[2] * c[1])
521
+ - a[1] * (b[0] * c[2] - b[2] * c[0])
522
+ + a[2] * (b[0] * c[1] - b[1] * c[0])
523
+ )
524
+ if abs(determinant) < 1e-20:
525
+ return [1.0, 0, 0, 0, 1.0, 0, 0, 0, 1.0]
526
+ # cofactor / determinant, already the inverse transpose.
527
+ return [
528
+ (b[1] * c[2] - b[2] * c[1]) / determinant,
529
+ (b[2] * c[0] - b[0] * c[2]) / determinant,
530
+ (b[0] * c[1] - b[1] * c[0]) / determinant,
531
+ (a[2] * c[1] - a[1] * c[2]) / determinant,
532
+ (a[0] * c[2] - a[2] * c[0]) / determinant,
533
+ (a[1] * c[0] - a[0] * c[1]) / determinant,
534
+ (a[1] * b[2] - a[2] * b[1]) / determinant,
535
+ (a[2] * b[0] - a[0] * b[2]) / determinant,
536
+ (a[0] * b[1] - a[1] * b[0]) / determinant,
537
+ ]
538
+
539
+
540
+ def _fill_missing_normals(
541
+ positions: list[tuple[float, float, float]],
542
+ normals: list[tuple[float, float, float]],
543
+ indices: list[int],
544
+ ) -> None:
545
+ """Replace zero-length normals with the area-weighted face average."""
546
+
547
+ missing = [
548
+ index for index, normal in enumerate(normals)
549
+ if normal[0] == 0.0 and normal[1] == 0.0 and normal[2] == 0.0
550
+ ]
551
+ if not missing:
552
+ return
553
+
554
+ accumulated = {index: [0.0, 0.0, 0.0] for index in missing}
555
+ needed = set(missing)
556
+ for triangle in range(len(indices) // 3):
557
+ ia, ib, ic = indices[triangle * 3:triangle * 3 + 3]
558
+ if not (ia in needed or ib in needed or ic in needed):
559
+ continue
560
+ pa, pb, pc = positions[ia], positions[ib], positions[ic]
561
+ e1 = (pb[0] - pa[0], pb[1] - pa[1], pb[2] - pa[2])
562
+ e2 = (pc[0] - pa[0], pc[1] - pa[1], pc[2] - pa[2])
563
+ cross = (
564
+ e1[1] * e2[2] - e1[2] * e2[1],
565
+ e1[2] * e2[0] - e1[0] * e2[2],
566
+ e1[0] * e2[1] - e1[1] * e2[0],
567
+ )
568
+ for index in (ia, ib, ic):
569
+ if index in accumulated:
570
+ for axis in range(3):
571
+ accumulated[index][axis] += cross[axis]
572
+
573
+ for index, vector in accumulated.items():
574
+ length = math.sqrt(sum(value * value for value in vector))
575
+ normals[index] = (
576
+ (vector[0] / length, vector[1] / length, vector[2] / length)
577
+ if length > 1e-20 else (0.0, 1.0, 0.0)
578
+ )
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/gen_3d_object/meshy_model.py ADDED
@@ -0,0 +1,463 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ models/gen_3d_object/meshy_model.py
3
+
4
+ MeshyModel — wrapper around Meshy's cloud 3D-generation API (image-to-3D and
5
+ text-to-3D), producing GLB / FBX / OBJ / USDZ / STL.
6
+
7
+ Reference: https://docs.meshy.ai/ (base https://api.meshy.ai)
8
+
9
+ Second backend for the `gen_3d_object` slot. Its `infer` / `infer_and_save`
10
+ signatures are identical to `TripoModel`'s and positionally identical to
11
+ `Trellis2Model`'s, so `Gen3DObjectOperator` dispatches on class name alone
12
+ (model_require.md R6).
13
+
14
+ CONTRACT DEVIATIONS (model_require.md targets local-weight models; the rules that
15
+ replace it live in agent_skills/develop_harness/api_model_require.md):
16
+ C1 R2.1/R2.2 → R9.1 `model_path` carries a *model version id* ("meshy-6").
17
+ C2 R2.3 → R9.2 `device` accepted for interface parity and ignored.
18
+ C3 R3.6/R5.5 → R9.3 no @torch.no_grad(); torch is not involved.
19
+ C4 R4.1-R4.3 → R9.4 `unload()` is a no-op that closes the HTTP session.
20
+ C5 R3.3/R3.4 → R9.5 `seed` is forwarded for text-to-3D only, where the API
21
+ accepts it; image-to-3D has no seed. Reproducibility is
22
+ NOT guaranteed server-side and is never faked locally.
23
+ C6 R3.1 → R9.6 task-based API (submit → poll → download); `infer()`
24
+ blocks until completion or `timeout` (default 300 s).
25
+ Text-to-3D runs two tasks (preview → refine) when a
26
+ texture is requested; both ids are logged.
27
+ C7 R1.2 uses the documented `infer_and_save(..., output_path)`
28
+ exception; the bytes-returning `infer()` exists alongside.
29
+ C8 (new) → R9.8 `cache_dir` prevents re-billing an identical request.
30
+ C9 (new) → R9.9 `max_retries` + exponential backoff; retryable and
31
+ terminal failures are split.
32
+
33
+ Environment:
34
+ MESHY_API_KEY required at the first infer() call, not at construction.
35
+ Get one at https://www.meshy.ai/api (a `msy_dummy_...`
36
+ test-mode key returns canned assets without spending credits).
37
+ MESHY_API_BASE optional override of the API root.
38
+ `pip install requests` is needed for the API backends only.
39
+
40
+ Usage:
41
+ from models.gen_3d_object.meshy_model import MeshyModel
42
+ model = MeshyModel(model_path="meshy-6", output_format="fbx")
43
+ path = model.infer_and_save(image, output_path="out/model.fbx", seed=42)
44
+ """
45
+ from __future__ import annotations
46
+
47
+ import logging
48
+ import os
49
+ import time
50
+ from pathlib import Path
51
+ from typing import Any, Optional
52
+
53
+ from models.common import cloud_api
54
+ from models.common.glb_utils import glb_summary
55
+
56
+ logger = logging.getLogger(__name__)
57
+
58
+ SIGNUP_URL = "https://www.meshy.ai/api"
59
+
60
+ DEFAULT_API_BASE = "https://api.meshy.ai"
61
+
62
+ #: Short names accepted for `model_path`. Unknown values pass through untouched.
63
+ MODEL_ALIASES: dict[str, str] = {
64
+ "meshy": "meshy-6",
65
+ "meshy-6-text-to-3d": "meshy-6",
66
+ "meshy-6-image-to-3d": "meshy-6",
67
+ "meshy-5-text-to-3d": "meshy-5",
68
+ "meshy-5-image-to-3d": "meshy-5",
69
+ }
70
+
71
+ DEFAULT_MODEL = "meshy-6"
72
+
73
+ DONE_STATES = ("succeeded", "success", "completed")
74
+ FAILED_STATES = ("failed", "canceled", "cancelled", "expired")
75
+
76
+ #: Meshy rejects a target_polycount outside this range with a 400 (terminal).
77
+ POLYCOUNT_RANGE = (100, 300_000)
78
+
79
+ #: Formats the API can return directly, i.e. keys of `model_urls`.
80
+ SUPPORTED_FORMATS = ("glb", "fbx", "obj", "usdz", "stl", "mtl", "3mf")
81
+
82
+
83
+ class MeshyModel:
84
+ """
85
+ Cloud image-to-3D / text-to-3D through Meshy.
86
+
87
+ Args:
88
+ model_path: [C1] Meshy `ai_model` id ("meshy-6", "meshy-5", "latest"),
89
+ or an alias from `MODEL_ALIASES`.
90
+ device: [C2] Accepted for interface parity, ignored. "cpu" is fine.
91
+ api_key: Explicit key; defaults to `$MESHY_API_KEY`, read at first call.
92
+ timeout: [C6] Seconds to wait for one generation task (each stage of
93
+ the text-to-3D preview → refine chain gets the full budget).
94
+ poll_interval: Seconds between status polls.
95
+ max_retries: [C9] Extra attempts for retryable HTTP failures.
96
+ cache_dir: [C8] Directory for the response cache. None disables it.
97
+ output_format: Any of `SUPPORTED_FORMATS`; picked out of `model_urls`.
98
+ low_poly: [B4.3] Sets `model_type="lowpoly"`, i.e. the service produces
99
+ a low-poly mesh instead of us decimating one locally.
100
+ texture / enable_pbr / topology / should_remesh:
101
+ Forwarded to the generation endpoints.
102
+ refine: Text-to-3D only. Meshy's preview stage returns an untextured
103
+ mesh; the refine stage textures it and costs extra credits.
104
+ Ignored when `texture=False`.
105
+ api_base: Override the API root (defaults to `$MESHY_API_BASE`).
106
+ verbose: Print task progress; off by default (R3.7).
107
+ """
108
+
109
+ PROVIDER = "meshy"
110
+
111
+ def __init__(
112
+ self,
113
+ model_path: str = DEFAULT_MODEL,
114
+ device: str = "cuda",
115
+ *,
116
+ api_key: Optional[str] = None,
117
+ # Measured: one image-to-3D with PBR textures took 283 s here, and the
118
+ # Tripo backend took 601 s for the same job. Timing out does not refund
119
+ # the credits, so the default errs long; the error carries the task_id.
120
+ timeout: int = 1800,
121
+ poll_interval: float = 3.0,
122
+ max_retries: int = 3,
123
+ cache_dir: Optional[str] = None,
124
+ output_format: str = "glb",
125
+ low_poly: bool = False,
126
+ texture: bool = True,
127
+ enable_pbr: bool = True,
128
+ topology: str = "triangle",
129
+ should_remesh: Optional[bool] = None,
130
+ refine: bool = True,
131
+ api_base: Optional[str] = None,
132
+ http_timeout: int = 60,
133
+ verbose: bool = False,
134
+ **model_specific: Any,
135
+ ):
136
+ # [CONTRACT-DEVIATION C1] model_path is a version id, not a weight location.
137
+ # [CONTRACT-DEVIATION C2] device accepted for interface parity, ignored.
138
+ self.model_path = MODEL_ALIASES.get(str(model_path).lower(), model_path)
139
+ self.device = device
140
+
141
+ # R2.4 — store everything before anything loads.
142
+ self.api_key = api_key
143
+ self.timeout = timeout
144
+ self.poll_interval = poll_interval
145
+ self.max_retries = max_retries
146
+ self.cache_dir = cache_dir
147
+ self.output_format = output_format.lower().lstrip(".")
148
+ self.low_poly = low_poly
149
+ self.texture = texture
150
+ self.enable_pbr = enable_pbr
151
+ self.topology = topology
152
+ self.should_remesh = should_remesh
153
+ self.refine = refine
154
+ self.api_base = (api_base or os.environ.get("MESHY_API_BASE")
155
+ or DEFAULT_API_BASE)
156
+ self.http_timeout = http_timeout
157
+ self.verbose = verbose
158
+ self.model_specific = model_specific
159
+
160
+ if self.output_format not in SUPPORTED_FORMATS:
161
+ raise ValueError(
162
+ f"output_format={self.output_format!r} is not one of "
163
+ f"{SUPPORTED_FORMATS}. Meshy returns these directly in model_urls."
164
+ )
165
+
166
+ self._client: Optional[cloud_api.CloudAPIClient] = None
167
+ self._cache = cloud_api.ResponseCache(cache_dir, self.PROVIDER)
168
+
169
+ #: Record of the most recent **real** call — see `TripoModel.last_call_info`.
170
+ self.last_call_info: dict[str, Any] = {}
171
+
172
+ # ── plumbing ──────────────────────────────────────────────────────────────
173
+
174
+ @property
175
+ def client(self) -> cloud_api.CloudAPIClient:
176
+ """HTTP client, created on first use. [R9.7] The key is resolved here."""
177
+ if self._client is None:
178
+ key = cloud_api.require_api_key(
179
+ self.api_key, "MESHY_API_KEY", SIGNUP_URL, who="MeshyModel")
180
+ self._client = cloud_api.CloudAPIClient(
181
+ self.api_base, key,
182
+ timeout=self.http_timeout,
183
+ max_retries=self.max_retries,
184
+ )
185
+ return self._client
186
+
187
+ def unload(self) -> None:
188
+ """[C4] Close the HTTP session. Idempotent, and safe before any call."""
189
+ if self._client is not None:
190
+ self._client.close()
191
+ self._client = None
192
+
193
+ close = unload
194
+
195
+ @staticmethod
196
+ def _task_id_of(resp: Any) -> str:
197
+ """Meshy answers a creation call with `{"result": "<task id>"}`."""
198
+ if isinstance(resp, dict):
199
+ for key in ("result", "id", "task_id"):
200
+ value = resp.get(key)
201
+ if isinstance(value, str) and value:
202
+ return value
203
+ raise cloud_api.CloudAPIError(
204
+ f"Meshy accepted the request but returned no task id: {resp!r}")
205
+
206
+ def _fetch_task(self, endpoint: str, task_id: str) -> dict:
207
+ task = self.client.request("GET", f"{endpoint}/{task_id}")
208
+ if not isinstance(task, dict):
209
+ raise cloud_api.CloudAPIError(
210
+ f"unexpected task payload for {task_id}: {task!r}", task_id=task_id)
211
+ return task
212
+
213
+ def _model_url(self, task: dict) -> str:
214
+ """URL of the requested format, with an actionable message when absent."""
215
+ urls = task.get("model_urls") or {}
216
+ url = urls.get(self.output_format)
217
+ if isinstance(url, str) and url.startswith("http"):
218
+ return url
219
+ raise cloud_api.CloudAPIError(
220
+ f"task {task.get('id')} finished but has no {self.output_format!r} "
221
+ f"URL. Available: {sorted(urls)}. Set output_format to one of those.",
222
+ task_id=task.get("id"), payload=task)
223
+
224
+ def _clamp_polycount(self, value: Optional[int]) -> Optional[int]:
225
+ """
226
+ Keep `target_polycount` inside the documented range.
227
+
228
+ `Gen3DObjectOperator` forwards TRELLIS.2's default of 1_000_000, which
229
+ Meshy rejects with a terminal 400. Clamping (loudly) keeps the operator
230
+ interchangeable (R6) instead of making the caller special-case backends.
231
+ """
232
+ if value is None:
233
+ return None
234
+ low, high = POLYCOUNT_RANGE
235
+ clamped = max(low, min(int(value), high))
236
+ if clamped != int(value):
237
+ logger.warning("[meshy] target_polycount %s clamped to %s (API range %s-%s)",
238
+ value, clamped, low, high)
239
+ return clamped
240
+
241
+ # ── inference ─────────────────────────────────────────────────────────────
242
+
243
+ def infer(
244
+ self,
245
+ image: Any = None,
246
+ seed: int = 42,
247
+ decimation_target: Optional[int] = None,
248
+ texture_size: Optional[int] = None,
249
+ *,
250
+ prompt: Optional[str] = None,
251
+ negative_prompt: Optional[str] = None,
252
+ image_url: Optional[str] = None,
253
+ verbose: Optional[bool] = None,
254
+ **provider_kwargs: Any,
255
+ ) -> bytes:
256
+ """
257
+ Generate one 3D asset and return the model file bytes.
258
+
259
+ Args:
260
+ image: Reference image as `PIL.Image.Image`, `np.ndarray` or PNG
261
+ `bytes` — sent inline as a base64 data URI. Not a path (R3.2).
262
+ seed: [C5] Forwarded for text-to-3D only; image-to-3D has no seed
263
+ parameter. Reproducibility is not guaranteed.
264
+ decimation_target: Target face count → `target_polycount`, clamped to
265
+ the API's 100-300000 range.
266
+ texture_size: Accepted for signature parity with `Trellis2Model` and
267
+ **ignored** — Meshy exposes no texture resolution parameter.
268
+ prompt: Text prompt for text-to-3D. [A4 decision] Same rationale as
269
+ `TripoModel`: keeps text-to-3D reachable without a second slot.
270
+ negative_prompt: Sent as `texture_prompt`'s counterpart is absent in
271
+ the API — rejected explicitly rather than silently dropped.
272
+ image_url: Publicly reachable image URL, used instead of the data URI.
273
+ verbose: Override the constructor's verbosity for this call.
274
+ **provider_kwargs: Merged into the request body verbatim.
275
+
276
+ Returns:
277
+ The model file as `bytes`, in `output_format`.
278
+
279
+ Raises:
280
+ CloudAPIAuthError / CloudAPIQuotaError / CloudTaskFailed /
281
+ CloudTaskTimeout — see `models/common/cloud_api.py`.
282
+ """
283
+ verbose = self.verbose if verbose is None else verbose
284
+ if image is None and image_url is None and not prompt:
285
+ raise ValueError(
286
+ "MeshyModel.infer needs an image (`image=` / `image_url=`) or a "
287
+ "text `prompt=`; got neither.")
288
+ if negative_prompt:
289
+ raise ValueError(
290
+ "Meshy has no negative_prompt parameter. Fold the constraint into "
291
+ "`prompt`, or use TripoModel which supports it.")
292
+ if texture_size is not None:
293
+ logger.debug("[meshy] texture_size=%s ignored; the API has no equivalent",
294
+ texture_size)
295
+
296
+ polycount = self._clamp_polycount(decimation_target)
297
+ use_image = image is not None or image_url is not None
298
+
299
+ payload: dict[str, Any] = {
300
+ "ai_model": self.model_path,
301
+ "model_type": "lowpoly" if self.low_poly else "standard",
302
+ "topology": self.topology,
303
+ }
304
+ if polycount is not None:
305
+ payload["target_polycount"] = polycount
306
+ if self.should_remesh is not None:
307
+ payload["should_remesh"] = self.should_remesh
308
+
309
+ if use_image:
310
+ payload["should_texture"] = self.texture
311
+ payload["enable_pbr"] = self.enable_pbr
312
+ else:
313
+ payload["mode"] = "preview"
314
+ payload["prompt"] = prompt
315
+ # [CONTRACT-DEVIATION C5] accepted by the text endpoint only.
316
+ payload["seed"] = int(seed)
317
+ payload.update(provider_kwargs)
318
+
319
+ # [C8] Everything that changes the output goes into the key; the image is
320
+ # represented by its hash, and the API key never appears.
321
+ png = cloud_api.image_to_png_bytes(image) if image is not None else None
322
+ cache_key = cloud_api.request_hash({
323
+ "provider": self.PROVIDER,
324
+ "payload": payload,
325
+ "image_sha256": cloud_api.bytes_hash(png) if png else None,
326
+ "image_url": image_url,
327
+ "refine": self.refine and self.texture and not use_image,
328
+ "output_format": self.output_format,
329
+ })
330
+ cached = self._cache.get(cache_key, ext=self.output_format)
331
+ if cached is not None:
332
+ self.last_call_info = {
333
+ "provider": self.PROVIDER, "cached": True, "cache_key": cache_key,
334
+ "bytes": len(cached),
335
+ **(glb_summary(cached) if self.output_format == "glb" else {}),
336
+ }
337
+ return cached
338
+
339
+ t0 = time.time()
340
+ task_ids: list[str] = []
341
+
342
+ if use_image:
343
+ endpoint = "/openapi/v1/image-to-3d"
344
+ payload["image_url"] = (
345
+ image_url if png is None else cloud_api.image_to_data_uri(image))
346
+ task = self._submit_and_wait(endpoint, payload, verbose=verbose,
347
+ task_ids=task_ids)
348
+ else:
349
+ endpoint = "/openapi/v2/text-to-3d"
350
+ task = self._submit_and_wait(endpoint, payload, verbose=verbose,
351
+ task_ids=task_ids)
352
+ if self.texture and self.refine:
353
+ # [C6] Preview geometry is untextured; refine is a second billed
354
+ # task that paints it. Skip with texture=False or refine=False.
355
+ refine_payload = {
356
+ "mode": "refine",
357
+ "preview_task_id": task_ids[-1],
358
+ "ai_model": self.model_path,
359
+ "enable_pbr": self.enable_pbr,
360
+ }
361
+ task = self._submit_and_wait(endpoint, refine_payload,
362
+ verbose=verbose, task_ids=task_ids)
363
+
364
+ data = self.client.download(self._model_url(task))
365
+ elapsed = time.time() - t0
366
+
367
+ info = glb_summary(data) if self.output_format == "glb" else {"bytes": len(data)}
368
+ self.last_call_info = {
369
+ "provider": self.PROVIDER,
370
+ "model": self.model_path,
371
+ "task_id": task_ids[-1],
372
+ "task_ids": task_ids,
373
+ "elapsed_sec": round(elapsed, 2),
374
+ "credits": task.get("credits_consumed", task.get("credits")),
375
+ "cached": False,
376
+ "cache_key": cache_key,
377
+ "format": self.output_format,
378
+ # The provider's own render of what it produced. Recording the URL
379
+ # (rather than downloading it here) keeps the model out of artifact
380
+ # placement (R1.2) while giving the caller a free visual check —
381
+ # "the asset exists" and "the asset is what was asked for" are
382
+ # different claims, and only a picture settles the second one.
383
+ "preview_url": task.get("thumbnail_url"),
384
+ **info,
385
+ }
386
+ # R9.8 — one line per billed call.
387
+ logger.info(
388
+ "[meshy] task=%s model=%s %.1fs credits=%s triangles=%s bytes=%s",
389
+ task_ids[-1], self.model_path, elapsed, self.last_call_info.get("credits"),
390
+ info.get("triangles"), len(data),
391
+ )
392
+ if verbose:
393
+ print(f"[meshy] {self.last_call_info}")
394
+
395
+ self._cache.put(cache_key, data, {
396
+ "provider": self.PROVIDER, "payload": payload,
397
+ **{k: v for k, v in self.last_call_info.items() if k != "cache_key"},
398
+ }, ext=self.output_format)
399
+ return data
400
+
401
+ def _submit_and_wait(self, endpoint: str, payload: dict, *,
402
+ verbose: bool, task_ids: list[str]) -> dict:
403
+ """Create one task on `endpoint`, poll it to a terminal state, return it."""
404
+ created = self.client.request("POST", endpoint, json_body=payload)
405
+ task_id = self._task_id_of(created)
406
+ task_ids.append(task_id)
407
+ if verbose:
408
+ print(f"[meshy] task {task_id} submitted ({endpoint}, "
409
+ f"mode={payload.get('mode', 'image')})")
410
+ return cloud_api.poll_task(
411
+ lambda: self._fetch_task(endpoint, task_id),
412
+ task_id=task_id,
413
+ timeout=self.timeout,
414
+ poll_interval=self.poll_interval,
415
+ done_states=DONE_STATES,
416
+ failed_states=FAILED_STATES,
417
+ verbose=verbose,
418
+ )
419
+
420
+ def infer_and_save(
421
+ self,
422
+ image: Any = None,
423
+ output_path: Optional[str] = None,
424
+ seed: int = 42,
425
+ decimation_target: Optional[int] = None,
426
+ texture_size: Optional[int] = None,
427
+ *,
428
+ prompt: Optional[str] = None,
429
+ negative_prompt: Optional[str] = None,
430
+ image_url: Optional[str] = None,
431
+ verbose: Optional[bool] = None,
432
+ **provider_kwargs: Any,
433
+ ) -> str:
434
+ """
435
+ [C7] The documented R1.2 exception: run `infer()` and write the result.
436
+
437
+ The path comes **in** from the caller and is never derived here.
438
+
439
+ Args:
440
+ output_path: Destination file. Parent directories are created.
441
+ (everything else: see `infer`)
442
+
443
+ Returns:
444
+ `str(output_path)`.
445
+ """
446
+ if not output_path:
447
+ raise ValueError("output_path is required (model_require.md R1.2)")
448
+ data = self.infer(
449
+ image, seed, decimation_target, texture_size,
450
+ prompt=prompt, negative_prompt=negative_prompt, image_url=image_url,
451
+ verbose=verbose, **provider_kwargs,
452
+ )
453
+ out = Path(output_path)
454
+ out.parent.mkdir(parents=True, exist_ok=True)
455
+ out.write_bytes(data)
456
+ return str(out)
457
+
458
+ # ── account ───────────────────────────────────────────────────────────────
459
+
460
+ def balance(self) -> dict:
461
+ """Remaining credits: ``{"balance": int}``. Cheap and unbilled."""
462
+ resp = self.client.request("GET", "/openapi/v1/balance")
463
+ return resp if isinstance(resp, dict) else {"balance": resp}
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/models/gen_3d_object/tripo_model.py ADDED
@@ -0,0 +1,532 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ models/gen_3d_object/tripo_model.py
3
+
4
+ TripoModel — wrapper around Tripo3D's cloud 3D-generation API (image-to-3D and
5
+ text-to-3D), producing a GLB.
6
+
7
+ Reference: https://developers.tripo3d.ai/ (v3 API, base https://openapi.tripo3d.ai/v3)
8
+
9
+ CONTRACT DEVIATIONS (model_require.md targets local-weight models; the rules that
10
+ replace it live in agent_skills/develop_harness/api_model_require.md):
11
+ C1 R2.1/R2.2 → R9.1 `model_path` carries a *model version id*
12
+ ("v3.1-20260211"), not a weight location.
13
+ C2 R2.3 → R9.2 `device` accepted for interface parity and ignored.
14
+ C3 R3.6/R5.5 → R9.3 no @torch.no_grad(); torch is not involved.
15
+ C4 R4.1-R4.3 → R9.4 `unload()` is a no-op that closes the HTTP session.
16
+ C5 R3.3/R3.4 → R9.5 `seed` is forwarded as model_seed/texture_seed when the
17
+ provider accepts it; server-side reproducibility is NOT
18
+ guaranteed and is never faked locally.
19
+ C6 R3.1 → R9.6 task-based API (submit → poll → download); `infer()`
20
+ blocks until completion or `timeout` (default 300 s).
21
+ A timeout error carries the `task_id`.
22
+ C7 R1.2 uses the documented `infer_and_save(..., output_path)`
23
+ exception; the bytes-returning `infer()` exists alongside.
24
+ C8 (new) → R9.8 `cache_dir` prevents re-billing an identical request.
25
+ C9 (new) → R9.9 `max_retries` + exponential backoff; retryable (5xx/429/
26
+ transport) and terminal (400/401/402) failures are split.
27
+
28
+ Environment:
29
+ TRIPO_API_KEY required at the first infer() call, not at construction.
30
+ Get one at https://platform.tripo3d.ai/api-keys
31
+ TRIPO_API_BASE optional override of the API root.
32
+ `pip install requests` is needed for the API backends only.
33
+
34
+ Usage:
35
+ from models.gen_3d_object.tripo_model import TripoModel
36
+ model = TripoModel(model_path="v3.1-20260211")
37
+ path = model.infer_and_save(image, output_path="out/model.glb", seed=42)
38
+ print(model.last_call_info) # task_id, elapsed, credits, triangles
39
+ """
40
+ from __future__ import annotations
41
+
42
+ import logging
43
+ import os
44
+ import time
45
+ from pathlib import Path
46
+ from typing import Any, Optional
47
+
48
+ from models.common import cloud_api
49
+ from models.common.glb_utils import glb_summary
50
+
51
+ logger = logging.getLogger(__name__)
52
+
53
+ #: Where a human gets a key. Quoted verbatim in the fail-fast message (R1.6).
54
+ SIGNUP_URL = "https://platform.tripo3d.ai/api-keys"
55
+
56
+ DEFAULT_API_BASE = "https://openapi.tripo3d.ai/v3"
57
+
58
+ #: Short names accepted for `model_path`, mapped to the ids the API expects.
59
+ #: Unknown values are passed through untouched, so a version released after this
60
+ #: file was written still works without a code change.
61
+ MODEL_ALIASES: dict[str, str] = {
62
+ "tripo": "v3.1-20260211",
63
+ "tripo-v3.1": "v3.1-20260211",
64
+ "v3.1": "v3.1-20260211",
65
+ "tripo-v3.0": "v3.0-20250812",
66
+ "v3.0": "v3.0-20250812",
67
+ "tripo-v2.5": "v2.5-20250123",
68
+ "v2.5": "v2.5-20250123",
69
+ # P series — natively low-poly, the cheap option for mesh particles (B4.2).
70
+ "tripo-p1": "P1-20260311",
71
+ "p1": "P1-20260311",
72
+ }
73
+
74
+ DEFAULT_MODEL = "v3.1-20260211"
75
+
76
+ #: Terminal task states. Tripo reports lower-case; compared case-insensitively.
77
+ DONE_STATES = ("success", "succeeded", "finished", "completed")
78
+ FAILED_STATES = ("failed", "cancelled", "canceled", "banned", "expired", "unknown")
79
+
80
+ #: Output fields that have carried the download URL across API versions.
81
+ _MODEL_URL_KEYS = ("model_url", "pbr_model", "model", "base_model", "glb", "gltf")
82
+
83
+ #: `face_limit` range the service accepts **while `smart_low_poly` is on**.
84
+ #: Outside it the request is rejected with a terminal 400:
85
+ #: "when smart_low_poly is enabled, face_limit must be between 500 and 20000
86
+ #: (triangle mesh), got 30000"
87
+ #: Not in the public docs; found by calling it.
88
+ LOW_POLY_FACE_LIMIT_RANGE = (500, 20_000)
89
+
90
+
91
+ class TripoModel:
92
+ """
93
+ Cloud image-to-3D / text-to-3D through Tripo3D.
94
+
95
+ Interchangeable with `Trellis2Model` in `Gen3DObjectOperator`: the
96
+ `infer_and_save(image, output_path, seed, decimation_target, texture_size)`
97
+ call signature is positionally identical (model_require.md R6).
98
+
99
+ Args:
100
+ model_path: [C1] Tripo model version id, or an alias from `MODEL_ALIASES`.
101
+ device: [C2] Accepted for interface parity, ignored. "cpu" is fine.
102
+ api_key: Explicit key; defaults to `$TRIPO_API_KEY`, read at first call.
103
+ timeout: [C6] Seconds to wait for one generation task.
104
+ poll_interval: Seconds between status polls.
105
+ max_retries: [C9] Extra attempts for retryable HTTP failures.
106
+ cache_dir: [C8] Directory for the response cache. None disables it.
107
+ output_format: "glb" is produced natively. Any other format needs the
108
+ conversion endpoint — see `convert_path`.
109
+ convert_path: API path of the format-conversion endpoint. Left as None
110
+ because it is not pinned down in the public v3 docs; set it
111
+ to enable `output_format="fbx"` without touching this file.
112
+ low_poly: [B4.3] Ask the service for clean low-poly topology
113
+ (`smart_low_poly`) instead of decimating locally.
114
+ texture / pbr / quad / texture_quality / geometry_quality:
115
+ Forwarded verbatim to the generation endpoint.
116
+ api_base: Override the API root (defaults to `$TRIPO_API_BASE`).
117
+ verbose: Print task progress; off by default (R3.7).
118
+ """
119
+
120
+ #: Provider name, used for cache namespacing and log lines.
121
+ PROVIDER = "tripo"
122
+
123
+ def __init__(
124
+ self,
125
+ model_path: str = DEFAULT_MODEL,
126
+ device: str = "cuda",
127
+ *,
128
+ api_key: Optional[str] = None,
129
+ # Measured: image-to-3D with smart_low_poly took **601 s**, i.e. it would
130
+ # have died one second past a 600 s budget. Timing out does not refund
131
+ # the credits — the task finishes server-side and only the download is
132
+ # lost — so the default errs long. The error carries the task_id.
133
+ timeout: int = 1800,
134
+ poll_interval: float = 3.0,
135
+ max_retries: int = 3,
136
+ cache_dir: Optional[str] = None,
137
+ output_format: str = "glb",
138
+ convert_path: Optional[str] = None,
139
+ low_poly: bool = False,
140
+ texture: bool = True,
141
+ pbr: bool = True,
142
+ quad: bool = False,
143
+ texture_quality: str = "standard",
144
+ geometry_quality: str = "standard",
145
+ api_base: Optional[str] = None,
146
+ http_timeout: int = 60,
147
+ verbose: bool = False,
148
+ **model_specific: Any,
149
+ ):
150
+ # [CONTRACT-DEVIATION C1] model_path is a version id, not a weight location.
151
+ # [CONTRACT-DEVIATION C2] device accepted for interface parity, ignored.
152
+ self.model_path = MODEL_ALIASES.get(str(model_path).lower(), model_path)
153
+ self.device = device
154
+
155
+ # R2.4 — every constructor argument lands on self before anything loads,
156
+ # so unload()/reload round-trips without losing configuration.
157
+ self.api_key = api_key
158
+ self.timeout = timeout
159
+ self.poll_interval = poll_interval
160
+ self.max_retries = max_retries
161
+ self.cache_dir = cache_dir
162
+ self.output_format = output_format.lower().lstrip(".")
163
+ self.convert_path = convert_path
164
+ self.low_poly = low_poly
165
+ self.texture = texture
166
+ self.pbr = pbr
167
+ self.quad = quad
168
+ self.texture_quality = texture_quality
169
+ self.geometry_quality = geometry_quality
170
+ self.api_base = (api_base or os.environ.get("TRIPO_API_BASE")
171
+ or DEFAULT_API_BASE)
172
+ self.http_timeout = http_timeout
173
+ self.verbose = verbose
174
+ self.model_specific = model_specific
175
+
176
+ self._client: Optional[cloud_api.CloudAPIClient] = None
177
+ self._cache = cloud_api.ResponseCache(cache_dir, self.PROVIDER)
178
+
179
+ #: Record of the most recent **real** call: task_id, elapsed_sec, credits,
180
+ #: triangles, bytes, cached. Operators copy it into meta.json (R9.8).
181
+ self.last_call_info: dict[str, Any] = {}
182
+
183
+ # ── plumbing ──────────────────────────────────────────────────────────────
184
+
185
+ @property
186
+ def client(self) -> cloud_api.CloudAPIClient:
187
+ """
188
+ HTTP client, created on first use.
189
+
190
+ [C6/R9.7] The API key is resolved here rather than in `__init__`, so the
191
+ wrapper can be imported and constructed on a machine with no credentials
192
+ (which is exactly what `test/harness/smoke.py` does).
193
+ """
194
+ if self._client is None:
195
+ key = cloud_api.require_api_key(
196
+ self.api_key, "TRIPO_API_KEY", SIGNUP_URL, who="TripoModel")
197
+ self._client = cloud_api.CloudAPIClient(
198
+ self.api_base, key,
199
+ timeout=self.http_timeout,
200
+ max_retries=self.max_retries,
201
+ )
202
+ return self._client
203
+
204
+ def unload(self) -> None:
205
+ """[C4] Close the HTTP session. Idempotent, and safe before any call."""
206
+ if self._client is not None:
207
+ self._client.close()
208
+ self._client = None
209
+
210
+ close = unload
211
+
212
+ @staticmethod
213
+ def _unwrap(resp: Any) -> dict:
214
+ """
215
+ Strip Tripo's `{"code": 0, "data": {...}}` envelope.
216
+
217
+ A non-zero `code` on an HTTP 200 is a terminal application error — the
218
+ same request will fail the same way, so it must not be retried (R9.9).
219
+ """
220
+ if not isinstance(resp, dict):
221
+ raise cloud_api.CloudAPIError(f"unexpected response type {type(resp).__name__}: {resp!r}")
222
+ code = resp.get("code")
223
+ if code not in (None, 0):
224
+ message = resp.get("message") or resp.get("msg") or resp
225
+ suggestion = resp.get("suggestion")
226
+ raise cloud_api.CloudAPIRequestError(
227
+ f"Tripo API error code={code}: {message}"
228
+ + (f" — {suggestion}" if suggestion else ""),
229
+ payload=resp,
230
+ )
231
+ data = resp.get("data")
232
+ return data if isinstance(data, dict) else resp
233
+
234
+ def _upload_image(self, png: bytes) -> str:
235
+ """Upload PNG bytes, return the `file_token` used as generation input."""
236
+ data = self._unwrap(self.client.request(
237
+ "POST", "/files",
238
+ files={"file": ("input.png", png, "image/png")},
239
+ ))
240
+ token = data.get("file_token") or data.get("image_token") or data.get("token")
241
+ if not token:
242
+ raise cloud_api.CloudAPIError(
243
+ f"upload succeeded but no file_token in the response: {data}")
244
+ return str(token)
245
+
246
+ @staticmethod
247
+ def _extract_model_url(task: dict) -> str:
248
+ """Find the artifact URL in a finished task, across output field names."""
249
+ output = task.get("output") or task.get("result") or {}
250
+ for key in _MODEL_URL_KEYS:
251
+ value = output.get(key)
252
+ if isinstance(value, str) and value.startswith("http"):
253
+ return value
254
+ if isinstance(value, dict) and isinstance(value.get("url"), str):
255
+ return value["url"]
256
+ raise cloud_api.CloudAPIError(
257
+ f"task {task.get('task_id')} reported success but carries no model URL. "
258
+ f"output={output!r}",
259
+ task_id=task.get("task_id"), payload=task)
260
+
261
+ def _fetch_task(self, task_id: str) -> dict:
262
+ return self._unwrap(self.client.request("GET", f"/tasks/{task_id}"))
263
+
264
+ # ── payload ───────────────────────────────────────────────────────────────
265
+
266
+ def _clamp_face_limit(self, value: int) -> int:
267
+ """
268
+ Keep `face_limit` inside the range the service accepts.
269
+
270
+ `Gen3DObjectOperator` forwards TRELLIS.2's default of 1 000 000, and with
271
+ `low_poly=True` anything outside 500-20 000 is a terminal 400. Clamping
272
+ (loudly) keeps the backends interchangeable (R6) rather than making the
273
+ caller special-case each provider.
274
+ """
275
+ value = int(value)
276
+ if not self.low_poly:
277
+ return value
278
+ low, high = LOW_POLY_FACE_LIMIT_RANGE
279
+ clamped = max(low, min(value, high))
280
+ if clamped != value:
281
+ logger.warning("[tripo] face_limit %s clamped to %s "
282
+ "(smart_low_poly range %s-%s)", value, clamped, low, high)
283
+ return clamped
284
+
285
+ def _build_payload(
286
+ self,
287
+ *,
288
+ prompt: Optional[str],
289
+ negative_prompt: Optional[str],
290
+ seed: Optional[int],
291
+ decimation_target: Optional[int],
292
+ provider_kwargs: dict,
293
+ ) -> dict:
294
+ """Generation parameters shared by the image and text endpoints."""
295
+ payload: dict[str, Any] = {
296
+ "model": self.model_path,
297
+ "texture": self.texture,
298
+ "pbr": self.pbr,
299
+ "texture_quality": self.texture_quality,
300
+ "geometry_quality": self.geometry_quality,
301
+ }
302
+ if self.quad:
303
+ payload["quad"] = True
304
+ if self.low_poly:
305
+ # [B4.3] Ask the service for low-poly topology. Decimating a 2M-face
306
+ # mesh locally wrecks UVs and normals; generating low-poly does not.
307
+ payload["smart_low_poly"] = True
308
+ if decimation_target:
309
+ payload["face_limit"] = self._clamp_face_limit(decimation_target)
310
+ if prompt:
311
+ payload["prompt"] = prompt
312
+ if negative_prompt:
313
+ payload["negative_prompt"] = negative_prompt
314
+ if seed is not None:
315
+ # [CONTRACT-DEVIATION C5] forwarded, but the service does not promise
316
+ # that the same seed reproduces the same mesh. Never faked locally.
317
+ payload["model_seed"] = int(seed)
318
+ payload["texture_seed"] = int(seed)
319
+ payload.update(provider_kwargs)
320
+ return payload
321
+
322
+ # ── inference ─────────────────────────────────────────────────────────────
323
+
324
+ def infer(
325
+ self,
326
+ image: Any = None,
327
+ seed: int = 42,
328
+ decimation_target: Optional[int] = None,
329
+ texture_size: Optional[int] = None,
330
+ *,
331
+ prompt: Optional[str] = None,
332
+ negative_prompt: Optional[str] = None,
333
+ image_url: Optional[str] = None,
334
+ verbose: Optional[bool] = None,
335
+ **provider_kwargs: Any,
336
+ ) -> bytes:
337
+ """
338
+ Generate one 3D asset and return the model file bytes.
339
+
340
+ [C6] Submits the task, polls until it finishes, downloads the artifact —
341
+ all inside this call. Typical wall time is 20 s to 4 min.
342
+
343
+ Args:
344
+ image: Reference image as `PIL.Image.Image`, `np.ndarray` or PNG
345
+ `bytes`. Not a path (R3.2). Give `image`, `image_url` or
346
+ `prompt`; image wins when several are present.
347
+ seed: [C5] Forwarded as `model_seed` / `texture_seed`. Reproducibility
348
+ is not guaranteed server-side.
349
+ decimation_target: Target face count, forwarded as `face_limit`.
350
+ None leaves it to the service.
351
+ texture_size: Accepted for signature parity with `Trellis2Model` and
352
+ **ignored** — Tripo exposes `texture_quality`, not a
353
+ resolution. Pass `texture_quality=` to the constructor.
354
+ prompt: Text prompt for text-to-3D. [A4 decision] The operator slot is
355
+ image-to-3D today; accepting `prompt` here keeps text-to-3D
356
+ available without a second wrapper.
357
+ negative_prompt: Text-to-3D only.
358
+ image_url: Publicly reachable image URL, used instead of uploading.
359
+ verbose: Override the constructor's verbosity for this call.
360
+ **provider_kwargs: Merged into the request body verbatim, so a new
361
+ API parameter needs no change here.
362
+
363
+ Returns:
364
+ The model file as `bytes` — GLB unless `output_format`/`convert_path`
365
+ say otherwise.
366
+
367
+ Raises:
368
+ CloudAPIAuthError: no or invalid `TRIPO_API_KEY`.
369
+ CloudAPIQuotaError: out of credits (terminal, never retried).
370
+ CloudTaskTimeout: not finished within `timeout`; carries `task_id`.
371
+ CloudTaskFailed: the service rejected or failed the task.
372
+ """
373
+ verbose = self.verbose if verbose is None else verbose
374
+ if image is None and image_url is None and not prompt:
375
+ raise ValueError(
376
+ "TripoModel.infer needs an image (`image=` / `image_url=`) or a "
377
+ "text `prompt=`; got neither.")
378
+ if texture_size is not None:
379
+ # [CONTRACT-DEVIATION C2-style] accepted for parity, ignored.
380
+ logger.debug("[tripo] texture_size=%s ignored; use texture_quality",
381
+ texture_size)
382
+ if self.output_format != "glb" and not self.convert_path:
383
+ raise NotImplementedError(
384
+ f"TripoModel produces GLB; output_format={self.output_format!r} needs "
385
+ f"Tripo's conversion endpoint, whose path is not pinned in the public "
386
+ f"v3 docs. Either set convert_path=... on the constructor, use "
387
+ f"MeshyModel(output_format='fbx') which returns FBX natively, or "
388
+ f"convert the GLB with engine_adapters/blender/."
389
+ )
390
+
391
+ png = cloud_api.image_to_png_bytes(image) if image is not None else None
392
+ use_image = png is not None or bool(image_url)
393
+ payload = self._build_payload(
394
+ # The image endpoint has no prompt field — sending one is a terminal
395
+ # 400. An image plus a prompt means "use the image".
396
+ prompt=None if use_image else prompt,
397
+ negative_prompt=None if use_image else negative_prompt,
398
+ seed=seed,
399
+ decimation_target=decimation_target, provider_kwargs=provider_kwargs,
400
+ )
401
+
402
+ # [C8] Cache key covers everything that changes the output. The image is
403
+ # represented by its hash, never its bytes, and the key never sees the API key.
404
+ cache_key = cloud_api.request_hash({
405
+ "provider": self.PROVIDER,
406
+ "payload": payload,
407
+ "image_sha256": cloud_api.bytes_hash(png) if png else None,
408
+ "image_url": image_url,
409
+ "output_format": self.output_format,
410
+ })
411
+ cached = self._cache.get(cache_key, ext=self.output_format)
412
+ if cached is not None:
413
+ self.last_call_info = {
414
+ "provider": self.PROVIDER, "cached": True, "cache_key": cache_key,
415
+ "bytes": len(cached), **glb_summary(cached),
416
+ }
417
+ return cached
418
+
419
+ t0 = time.time()
420
+ if png is not None:
421
+ # `input` takes a file_token, a public URL or a previous task id.
422
+ payload["input"] = self._upload_image(png)
423
+ endpoint = "/generation/image-to-model"
424
+ elif image_url:
425
+ payload["input"] = image_url
426
+ endpoint = "/generation/image-to-model"
427
+ else:
428
+ endpoint = "/generation/text-to-model"
429
+
430
+ created = self._unwrap(self.client.request("POST", endpoint, json_body=payload))
431
+ task_id = str(created.get("task_id") or created.get("id") or "")
432
+ if not task_id:
433
+ raise cloud_api.CloudAPIError(
434
+ f"{endpoint} accepted the request but returned no task_id: {created}")
435
+ if verbose:
436
+ print(f"[tripo] task {task_id} submitted ({endpoint})")
437
+
438
+ # Some responses already carry a finished task; only poll when they do not.
439
+ state = str(created.get("status", "")).lower()
440
+ if state in DONE_STATES:
441
+ task = created
442
+ else:
443
+ task = cloud_api.poll_task(
444
+ lambda: self._fetch_task(task_id),
445
+ task_id=task_id,
446
+ timeout=self.timeout,
447
+ poll_interval=self.poll_interval,
448
+ done_states=DONE_STATES,
449
+ failed_states=FAILED_STATES,
450
+ verbose=verbose,
451
+ )
452
+
453
+ data = self.client.download(self._extract_model_url(task))
454
+ elapsed = time.time() - t0
455
+
456
+ info = glb_summary(data) if self.output_format == "glb" else {"bytes": len(data)}
457
+ self.last_call_info = {
458
+ "provider": self.PROVIDER,
459
+ "model": self.model_path,
460
+ "task_id": task_id,
461
+ "elapsed_sec": round(elapsed, 2),
462
+ "credits": task.get("credits_consumed", task.get("credits")),
463
+ "cached": False,
464
+ "cache_key": cache_key,
465
+ # The provider's own render — see the note in meshy_model.py.
466
+ "preview_url": (task.get("output") or {}).get("rendered_image_url"),
467
+ **info,
468
+ }
469
+ # R9.8 — one line per billed call: what it cost and what it produced.
470
+ logger.info(
471
+ "[tripo] task=%s model=%s %.1fs credits=%s triangles=%s bytes=%s",
472
+ task_id, self.model_path, elapsed, self.last_call_info.get("credits"),
473
+ info.get("triangles"), len(data),
474
+ )
475
+ if verbose:
476
+ print(f"[tripo] {self.last_call_info}")
477
+
478
+ self._cache.put(cache_key, data, {
479
+ "provider": self.PROVIDER, "payload": payload,
480
+ **{k: v for k, v in self.last_call_info.items() if k != "cache_key"},
481
+ }, ext=self.output_format)
482
+ return data
483
+
484
+ def infer_and_save(
485
+ self,
486
+ image: Any = None,
487
+ output_path: Optional[str] = None,
488
+ seed: int = 42,
489
+ decimation_target: Optional[int] = None,
490
+ texture_size: Optional[int] = None,
491
+ *,
492
+ prompt: Optional[str] = None,
493
+ negative_prompt: Optional[str] = None,
494
+ image_url: Optional[str] = None,
495
+ verbose: Optional[bool] = None,
496
+ **provider_kwargs: Any,
497
+ ) -> str:
498
+ """
499
+ [C7] The documented R1.2 exception: run `infer()` and write the result.
500
+
501
+ The path comes **in** from the caller and is never derived here — the
502
+ operator owns artifact placement.
503
+
504
+ Args:
505
+ output_path: Destination file. Parent directories are created.
506
+ (everything else: see `infer`)
507
+
508
+ Returns:
509
+ `str(output_path)`.
510
+ """
511
+ if not output_path:
512
+ raise ValueError("output_path is required (model_require.md R1.2)")
513
+ data = self.infer(
514
+ image, seed, decimation_target, texture_size,
515
+ prompt=prompt, negative_prompt=negative_prompt, image_url=image_url,
516
+ verbose=verbose, **provider_kwargs,
517
+ )
518
+ out = Path(output_path)
519
+ out.parent.mkdir(parents=True, exist_ok=True)
520
+ out.write_bytes(data)
521
+ return str(out)
522
+
523
+ # ── account ───────────────────────────────────────────────────────────────
524
+
525
+ def balance(self) -> dict:
526
+ """
527
+ Remaining credits: ``{"balance": float, "frozen": float}``.
528
+
529
+ Cheap and unbilled — call it before a batch to check the budget (C4 note:
530
+ this is the only method that talks to the API without generating).
531
+ """
532
+ return self._unwrap(self.client.request("GET", "/account/balance"))
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/operators/gen_3d_object/operator.py ADDED
@@ -0,0 +1,596 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ operators/gen_3d_object/operator.py
3
+
4
+ Gen3DObjectOperator — accepts a loaded model and processes an input dict into a
5
+ 3D output (GLB file on disk).
6
+
7
+ The operator is intentionally model-agnostic: you inject any object that
8
+ implements the same interface as Trellis2Model. New model wrappers can be
9
+ swapped in without touching this file.
10
+
11
+ Output layout — two modes, chosen by whether `output_dir` is given:
12
+
13
+ * **per-game (default, `output_dir=None`)** — resolved by
14
+ `pipeline.common.paths`, so artifacts are grouped by generated game project::
15
+
16
+ test_data/outputs/<game_id>/<run_id>/assets/3d_object/<task_id>/
17
+ ├── model.glb
18
+ └── meta.json
19
+
20
+ * **flat (legacy, `output_dir="..."`)** — writes `<output_dir>/<task_id>.glb`,
21
+ byte-for-byte the historical behaviour. Existing callers are unaffected.
22
+
23
+ Usage:
24
+ from models.gen_3d_object.trellis_2_model import Trellis2Model
25
+ from operators.gen_3d_object.operator import Gen3DObjectOperator
26
+
27
+ model = Trellis2Model(model_path="...")
28
+
29
+ # per-game layout
30
+ op = Gen3DObjectOperator(model=model, run_id="20260731_1032")
31
+
32
+ # legacy flat layout (unchanged)
33
+ op = Gen3DObjectOperator(model=model, output_dir="outputs/3d_object")
34
+
35
+ result = op.run({
36
+ "game_id": "gameA_cyberpunk_shooter", # optional, inferred when omitted
37
+ "task_id": "sword_001",
38
+ "image_path": "path/to/image.png", # or "image": PIL.Image
39
+ "seed": 42,
40
+ })
41
+ print(result["glb_path"])
42
+
43
+ Two optional extras, both additive and off unless asked for:
44
+
45
+ * naming an ``asset_id`` in the task hands the finished mesh to the
46
+ three.js adapter — staged, oriented, manifest rewritten;
47
+ * ``run_art_plan(game_id, image_model)`` generates a whole game's
48
+ recorded art plan (``funcs/art_plan.py``) that way in one call.
49
+
50
+ ``funcs/asset_pack.py`` covers the other case: three CC0 models,
51
+ downloaded and imported in seconds, for when generating is overkill.
52
+
53
+ A third route skips inference entirely. Passing ``spec`` instead of an
54
+ image builds the mesh from a declarative part list
55
+ (``funcs/code_asset.py``), which suits anything exactly describable — a
56
+ crate, a sign, a wheel, a rifle. It needs no model and no GPU, states its
57
+ own facing and size instead of leaving them to be guessed, and keeps its
58
+ parts as named glTF nodes so gameplay can still move them::
59
+
60
+ op = Gen3DObjectOperator(model=None, run_id="20260826_1400")
61
+ op.run({
62
+ "game_id": "gameA_cyberpunk_shooter",
63
+ "task_id": "crate_001",
64
+ "spec": {
65
+ "subject": "wooden supply crate",
66
+ "units": "metres", "forward": "+z",
67
+ "asset_type": "prop", "height_metres": 0.6,
68
+ "parts": [{"id": "body", "kind": "box",
69
+ "size": [0.6, 0.6, 0.6], "at": [0, 0.3, 0]}],
70
+ },
71
+ })
72
+
73
+ The two can be mixed, which is usually the best available answer for a
74
+ detailed hard-surface asset. A ``mesh`` part reads a GLB off disk — one
75
+ component generated by a cloud model — and is placed, measured and gated
76
+ exactly like a primitive. What each side contributes is not
77
+ interchangeable: the generator supplies shapes no formula states (a
78
+ moulded grip's finger swells), and the spec supplies the dimensions and
79
+ placement a prompt cannot specify (a rail's 30 mm slot pitch). Spending
80
+ generation on something a lathe states exactly buys an approximation at a
81
+ hundred times the triangles, and the approximation is the part that can no
82
+ longer be adjusted by editing a number — so the ``provenance`` gate
83
+ reports what was delegated and at what cost::
84
+
85
+ op.run({
86
+ "game_id": "gameA_cyberpunk_shooter",
87
+ "task_id": "rifle_001",
88
+ "spec": {
89
+ "subject": "assault rifle",
90
+ "units": "metres", "forward": "+z",
91
+ "asset_type": "weapon", "height_metres": 0.24,
92
+ "parts": [
93
+ # exact dimensions: stated
94
+ {"id": "receiver", "kind": "box",
95
+ "size": [0.04, 0.048, 0.30], "at": [0, 0.139, -0.03]},
96
+ # moulded surface: fetched, with a uniform `size` so the
97
+ # mesh keeps the proportions it was generated with
98
+ {"id": "grip", "kind": "mesh",
99
+ "source": "parts/grip.glb",
100
+ "size": [0.116, 0.116, 0.116], "at": [0, 0.045, -0.104]},
101
+ ],
102
+ },
103
+ })
104
+ """
105
+ from __future__ import annotations
106
+
107
+ import time
108
+ from pathlib import Path
109
+ from typing import Any, Optional
110
+
111
+ from PIL import Image
112
+
113
+ #: Registered task kind for this operator (see pipeline/common/paths.py).
114
+ TASK_KIND = "3d_object"
115
+
116
+ #: Artifact filename used by the per-game layout.
117
+ GLB_FILENAME = "model.glb"
118
+
119
+
120
+ class Gen3DObjectOperator:
121
+ """
122
+ Operator for 3D object generation.
123
+
124
+ Args:
125
+ model: A loaded model with an `infer_and_save(image, output_path, ...)` method.
126
+ Currently supports Trellis2Model; any model with the same interface works.
127
+ output_dir (str, optional): **Legacy flat mode.** When given, every GLB is
128
+ written as `<output_dir>/<task_id>.glb`, exactly as before. When
129
+ omitted (default), the per-game layout under
130
+ `test_data/outputs/<game_id>/<run_id>/assets/3d_object/<task_id>/`
131
+ is used instead.
132
+ run_id (str): Groups all artifacts of one generation run. Per-game mode only.
133
+ default_game_id (str, optional): Fallback game project for tasks that carry
134
+ no `game_id` and whose input paths reveal none. Per-game mode only.
135
+ """
136
+
137
+ def __init__(
138
+ self,
139
+ model: Any,
140
+ output_dir: Optional[str] = None,
141
+ run_id: str = "default",
142
+ default_game_id: Optional[str] = None,
143
+ ):
144
+ self.model = model
145
+ self.run_id = run_id
146
+ self.default_game_id = default_game_id
147
+ # Legacy flat mode is active only when an explicit output_dir is supplied.
148
+ self.output_dir = Path(output_dir) if output_dir else None
149
+ if self.output_dir is not None:
150
+ self.output_dir.mkdir(parents=True, exist_ok=True)
151
+
152
+ # --------------------------------------------------------------------------
153
+
154
+ def _load_image(self, inp: dict) -> Image.Image:
155
+ """Return a PIL image from an input dict that has 'image_path' or 'image'."""
156
+ if "image" in inp and isinstance(inp["image"], Image.Image):
157
+ return inp["image"]
158
+ if "image_path" in inp:
159
+ p = Path(inp["image_path"])
160
+ if not p.is_absolute() and not p.exists():
161
+ # resolve relative to repo root (codes_official/)
162
+ repo_root = Path(__file__).resolve().parents[2]
163
+ p = repo_root / inp["image_path"]
164
+ return Image.open(str(p)).convert("RGBA")
165
+ raise ValueError("Input must contain 'image_path' (str) or 'image' (PIL.Image).")
166
+
167
+ # --------------------------------------------------------------------------
168
+
169
+ def _artifact_suffix(self) -> str:
170
+ """
171
+ File extension for the artifact — GLB unless the injected model says
172
+ otherwise (the cloud backends can emit FBX / OBJ / USDZ).
173
+
174
+ The result dict keeps the ``glb_path`` key whatever the extension is:
175
+ renaming a returned key breaks `eval.py` and `test/`.
176
+ """
177
+ fmt = getattr(self.model, "output_format", None)
178
+ return str(fmt).lower().lstrip(".") if fmt else "glb"
179
+
180
+ def _resolve_out_path(self, inp: dict, task_id: str) -> tuple[str, Path, Path]:
181
+ """
182
+ Return ``(game_id, task_dir, glb_path)`` for either output mode.
183
+
184
+ Legacy flat mode keeps the historical `<output_dir>/<task_id>.glb`.
185
+ """
186
+ suffix = self._artifact_suffix()
187
+ if self.output_dir is not None:
188
+ game_id = str(inp.get("game_id") or inp.get("game") or "")
189
+ return game_id, self.output_dir, self.output_dir / f"{task_id}.{suffix}"
190
+
191
+ from pipeline.common import paths
192
+ game_id = paths.infer_game_id(inp, fallback=self.default_game_id)
193
+ task_dir = paths.task_output_dir(game_id, TASK_KIND, task_id, run_id=self.run_id)
194
+ filename = GLB_FILENAME if suffix == "glb" else f"model.{suffix}"
195
+ return game_id, task_dir, task_dir / filename
196
+
197
+ # --------------------------------------------------------------------------
198
+
199
+ def run(self, inp: dict) -> dict:
200
+ """
201
+ Generate a 3D object from an image prompt, or build one from a spec.
202
+
203
+ Args:
204
+ inp (dict):
205
+ - image_path (str): path to the reference / concept image
206
+ OR image (PIL.Image): pre-loaded image
207
+ OR spec (dict): a part spec, which builds the mesh instead
208
+ of inferring it (see `funcs/code_asset.py`)
209
+ - compose (dict): combine_avatar arguments, including caller-defined
210
+ socket_definitions, grip_templates and optional slot_definitions
211
+ - game_id (str, optional): game project this task belongs to;
212
+ inferred from `image_path` when omitted
213
+ - task_id (str, optional): used to name the output file / directory
214
+ - seed (int, optional): random seed (default 42)
215
+ - decimation_target (int, optional)
216
+ - texture_size (int, optional)
217
+
218
+ Returns:
219
+ dict:
220
+ - task_id (str)
221
+ - glb_path (str): absolute path to the saved GLB file
222
+ - elapsed_sec (float)
223
+ - game_id (str), task_kind (str), output_dir (str) ← additive
224
+ """
225
+ if inp.get("compose") is not None:
226
+ if inp.get("spec") is not None:
227
+ raise ValueError("provide compose or spec, not both")
228
+ return self._run_compose(inp)
229
+ if inp.get("spec") is not None:
230
+ return self._run_spec(inp)
231
+
232
+ task_id = inp.get("task_id", f"task_{int(time.time())}")
233
+ seed = inp.get("seed", 42)
234
+ decimation_target = inp.get("decimation_target", 1_000_000)
235
+ texture_size = inp.get("texture_size", 4096)
236
+
237
+ game_id, task_dir, out_path = self._resolve_out_path(inp, task_id)
238
+
239
+ text_mode = inp.get("input_mode") == "text_to_3d"
240
+ if text_mode and not str(inp.get("prompt") or "").strip():
241
+ raise ValueError("text_to_3d requires a non-empty prompt")
242
+ image = None if text_mode else self._load_image(inp)
243
+ inference_kwargs = {"prompt": inp["prompt"]} if text_mode else {}
244
+
245
+ t0 = time.time()
246
+ glb_path = self.model.infer_and_save(
247
+ image,
248
+ output_path=str(out_path),
249
+ seed=seed,
250
+ decimation_target=decimation_target,
251
+ texture_size=texture_size,
252
+ **inference_kwargs,
253
+ )
254
+ elapsed = time.time() - t0
255
+
256
+ result = {
257
+ "task_id": task_id,
258
+ "glb_path": glb_path,
259
+ "elapsed_sec": round(elapsed, 2),
260
+ "game_id": game_id,
261
+ "task_kind": TASK_KIND,
262
+ "output_dir": str(task_dir),
263
+ }
264
+
265
+ # Image-to-3D infers a floor under a subject that stands on the edge
266
+ # of its own crop, and it is never wanted: measured at a fifth of the
267
+ # triangle budget, and a grey pancake under the character in the
268
+ # scene. Removing it here means every consumer of this task output
269
+ # gets a clean mesh, rather than each game discovering the slab.
270
+ if inp.get("strip_ground_plate", True):
271
+ from .funcs.mesh_cleanup import strip_ground_plate
272
+
273
+ cleanup = strip_ground_plate(glb_path)
274
+ result["ground_plate"] = cleanup
275
+ if cleanup.get("applied"):
276
+ result.setdefault("warnings", []).append(
277
+ f"removed an inferred floor: {cleanup['plate_count']} "
278
+ f"sheets and {cleanup['debris_count']} loose lumps, "
279
+ f"{cleanup['removed_fraction']:.0%} of the mesh"
280
+ )
281
+ elif cleanup.get("reason") and "nothing" not in cleanup["reason"]:
282
+ result.setdefault("warnings", []).append(
283
+ f"left the mesh alone: {cleanup['reason']}"
284
+ )
285
+
286
+ # meta.json only in per-game mode, so legacy output dirs stay untouched.
287
+ if self.output_dir is None:
288
+ from pipeline.common import paths
289
+ meta = {
290
+ **result,
291
+ "run_id": self.run_id,
292
+ "prompt": inp.get("prompt"),
293
+ "source_image": inp.get("image_path"),
294
+ "seed": seed,
295
+ "decimation_target": decimation_target,
296
+ "texture_size": texture_size,
297
+ "model": type(self.model).__name__,
298
+ }
299
+ for key in ("asset_id", "asset_type", "forward_axis",
300
+ "scale_hint_metres", "notes"):
301
+ if inp.get(key) is not None:
302
+ meta[key] = inp[key]
303
+ # Cloud backends expose what the call cost and produced — task id,
304
+ # credits, triangle count (api_model_require.md R9.8). Recording it
305
+ # here is what makes a billed run reproducible after the fact.
306
+ call_info = getattr(self.model, "last_call_info", None)
307
+ if call_info:
308
+ meta["model_call"] = dict(call_info)
309
+ paths.write_task_meta(task_dir, meta)
310
+
311
+ # Optional handover to the engine adapter, active only when the task
312
+ # names an asset. A generated mesh is not part of a game until the
313
+ # adapter has staged it and recorded which way it faces.
314
+ if inp.get("asset_id") and self.output_dir is None:
315
+ from .funcs.asset_import import import_asset
316
+ result.update(
317
+ import_asset(
318
+ game_id,
319
+ task_id,
320
+ asset_id=str(inp["asset_id"]),
321
+ asset_type=str(inp.get("asset_type") or "prop"),
322
+ run_id=self.run_id,
323
+ forward_axis=str(inp.get("forward_axis") or ""),
324
+ scale_hint_metres=inp.get("scale_hint_metres"),
325
+ verified_by=str(inp.get("verified_by") or "heuristic"),
326
+ notes=str(inp.get("notes") or ""),
327
+ project_hint=str(inp.get("project_hint") or ""),
328
+ preview=bool(inp.get("preview", True)),
329
+ )
330
+ )
331
+
332
+ return result
333
+
334
+ # --------------------------------------------------------------------------
335
+
336
+ def _run_compose(self, inp: dict) -> dict:
337
+ """Resolve caller-configured attachments, then build through the spec route."""
338
+ import json
339
+ from .funcs.code_asset_templates.human_template.combine import (
340
+ combine_avatar, write_report,
341
+ )
342
+
343
+ task_id = inp.get("task_id", f"task_{int(time.time())}")
344
+ _, _, out_path = self._resolve_out_path(inp, task_id)
345
+ directory = out_path.parent / f"{out_path.stem}_compose"
346
+ config = dict(inp["compose"])
347
+ config.setdefault("parts_dir", directory / "parts")
348
+ started = time.time()
349
+ combined = combine_avatar(**config)
350
+ result = self._run_spec({**inp, "task_id": task_id, "spec": combined["spec"]})
351
+ report_path = write_report(combined["report"], directory / "report.json")
352
+ sockets_path = directory / "sockets.json"
353
+ sockets_path.write_text(json.dumps(combined["report"]["sockets"], indent=2),
354
+ encoding="utf-8")
355
+ result["compose"] = {**combined["report"], "report_path": report_path,
356
+ "sockets_path": str(sockets_path)}
357
+ result["elapsed_sec"] = round(time.time() - started, 2)
358
+ return result
359
+
360
+ def _run_spec(self, inp: dict) -> dict:
361
+ """Build the asset from a declarative spec rather than an image.
362
+
363
+ Taken when the task carries a ``spec``. No model is loaded and no
364
+ image is read, so this path works with ``model=None`` — a crate
365
+ does not need a GPU, and requiring one to build a box is what makes
366
+ primitives feel like a defeat rather than a choice.
367
+
368
+ Three things come out of the spec that the generated path can only
369
+ guess at, which is the reason to prefer it wherever it applies:
370
+
371
+ * ``forward_axis`` is *stated*, so the import is recorded as
372
+ ``verified_by="spec"`` rather than ``"heuristic"``. Facing is
373
+ the one property `orientation_review` exists to establish, and
374
+ here there is nothing to establish.
375
+ * ``scale_hint_metres`` is stated, so the mesh has a real size
376
+ instead of a unit box someone has to scale by eye.
377
+ * parts keep their ids as glTF node names, so a wheel can be spun
378
+ after import. A reconstructed mesh is one fused body.
379
+
380
+ ``strip_ground_plate`` is deliberately not run: it removes a floor
381
+ that image-to-3D *invented*, and a spec cannot invent one. Running
382
+ it here would risk deleting a plinth that was asked for.
383
+
384
+ A spec may also carry ``mesh`` parts, which read a GLB off disk —
385
+ typically one component from a cloud model, composed in where no
386
+ formula states the shape. Those change one thing here and nothing
387
+ else: ``verified_by`` drops to ``"spec+generated"``, because a
388
+ generated part's facing was *asserted* by whoever placed it and not
389
+ established by anything. Claiming ``"spec"`` for a composition that
390
+ is largely fetched geometry would put an unverified facing behind the
391
+ one label that is supposed to mean it was not guessed.
392
+ """
393
+ from .funcs.code_asset import MESH_KIND, build_code_asset
394
+
395
+ task_id = inp.get("task_id", f"task_{int(time.time())}")
396
+ game_id, task_dir, out_path = self._resolve_out_path(inp, task_id)
397
+ # A spec always yields glTF, whatever output_format an injected
398
+ # model happens to advertise.
399
+ out_path = out_path.with_suffix(".glb")
400
+ task_dir.mkdir(parents=True, exist_ok=True)
401
+
402
+ t0 = time.time()
403
+ report = build_code_asset(
404
+ inp["spec"],
405
+ str(out_path),
406
+ revise=inp.get("revise"),
407
+ strict=bool(inp.get("strict", True)),
408
+ )
409
+ elapsed = time.time() - t0
410
+
411
+ # Which parts were fetched rather than derived. Carried on the result
412
+ # because after export the two are indistinguishable, and only one of
413
+ # them can still be changed by editing a number: a reviewer who wants
414
+ # the grip 4 mm thicker needs to know that means regenerating it.
415
+ # `long_axis` travels too, since a regenerated part is a new set of
416
+ # axes and the rotation that placed the old one will not place it.
417
+ generated_parts = [
418
+ {
419
+ "id": part["id"],
420
+ "source": part["source"],
421
+ "long_axis": part.get("long_axis"),
422
+ }
423
+ for part in report["spec"]["parts"]
424
+ if part.get("kind") == MESH_KIND
425
+ ]
426
+
427
+ result: dict[str, Any] = {
428
+ "task_id": task_id,
429
+ "glb_path": report["glb_path"],
430
+ "elapsed_sec": round(elapsed, 2),
431
+ "game_id": game_id,
432
+ "task_kind": TASK_KIND,
433
+ "output_dir": str(task_dir),
434
+ "source": "code_asset+generated" if generated_parts else "code_asset",
435
+ "spec_ok": report["ok"],
436
+ "gates": report["gates"],
437
+ "triangles": report["triangles"],
438
+ "bounds": report["bounds"],
439
+ "part_ids": report["part_ids"],
440
+ "generated_parts": generated_parts,
441
+ "stop_reason": report["stop_reason"],
442
+ "attempts": report["attempts"],
443
+ }
444
+ if report["warnings"]:
445
+ result.setdefault("warnings", []).extend(report["warnings"])
446
+ if report["failures"]:
447
+ # Surfaced as warnings on the result *and* kept in `gates`: a
448
+ # gate failure that only appears in a nested dict is the silent
449
+ # early return this whole module is shaped against.
450
+ result.setdefault("warnings", []).extend(
451
+ f"gate: {message}" for message in report["failures"]
452
+ )
453
+
454
+ if self.output_dir is None:
455
+ from pipeline.common import paths
456
+
457
+ meta = {
458
+ **result,
459
+ "run_id": self.run_id,
460
+ "spec": report["spec"],
461
+ "forward_axis": report["forward_axis"],
462
+ "scale_hint_metres": report["scale_hint_metres"],
463
+ "model": "code_asset",
464
+ }
465
+ for key in ("asset_id", "asset_type", "notes"):
466
+ if inp.get(key) is not None:
467
+ meta[key] = inp[key]
468
+ paths.write_task_meta(task_dir, meta)
469
+
470
+ # A failed spec is not handed to the engine. An asset that exists
471
+ # gets used, so a gate failure has to stop it becoming an asset.
472
+ if inp.get("asset_id") and self.output_dir is None and report["ok"]:
473
+ from .funcs.asset_import import import_asset
474
+
475
+ result.update(
476
+ import_asset(
477
+ game_id,
478
+ task_id,
479
+ asset_id=str(inp["asset_id"]),
480
+ asset_type=str(
481
+ inp.get("asset_type")
482
+ or report["spec"].get("asset_type")
483
+ or "prop"
484
+ ),
485
+ run_id=self.run_id,
486
+ # Stated by the spec, not inferred from a view.
487
+ forward_axis=report["forward_axis"],
488
+ scale_hint_metres=report["scale_hint_metres"],
489
+ # "spec" means the facing was stated rather than guessed.
490
+ # With generated parts in the composition that is only
491
+ # half true: the *placement* is stated, but the mesh
492
+ # inside it came from a generator with no facing of its
493
+ # own, and whoever wrote the rotation asserted one. Said
494
+ # distinctly so a reviewer knows an orientation check is
495
+ # still worth a look, instead of trusting a label that
496
+ # was earned by a different route.
497
+ verified_by="spec+generated" if generated_parts else "spec",
498
+ notes=str(inp.get("notes") or "")
499
+ or (
500
+ f"Built from a spec: {report['subject']}."
501
+ + (
502
+ f" {len(generated_parts)} generated part(s): "
503
+ f"{', '.join(part['id'] for part in generated_parts)}."
504
+ if generated_parts else ""
505
+ )
506
+ ),
507
+ project_hint=str(inp.get("project_hint") or ""),
508
+ preview=bool(inp.get("preview", True)),
509
+ )
510
+ )
511
+ return result
512
+
513
+ # --------------------------------------------------------------------------
514
+
515
+ def run_art_plan(
516
+ self,
517
+ game_id: str,
518
+ image_model: Any = None,
519
+ plan: Optional[list[dict]] = None,
520
+ assets: tuple[str, ...] = (),
521
+ ) -> list[dict]:
522
+ """
523
+ Generate a game's recorded art plan and import each asset.
524
+
525
+ The plan lives in `funcs/art_plan.py`; it names a subject, an asset
526
+ type and a **height in metres**, because a mesh normalised into a
527
+ unit box has no size of its own. Concept images come from
528
+ `image_model` unless an entry points at one.
529
+
530
+ Facing is recorded as `heuristic`, never as verified: single-image
531
+ reconstruction puts the input view on a predictable axis, but a
532
+ guess labelled as checked stops anyone checking. Each import leaves
533
+ a review sheet for `agent_skills/asset_qa/`.
534
+ """
535
+ from .funcs.art_plan import concept_image, plan_for_game
536
+
537
+ entries = plan if plan is not None else plan_for_game(game_id)
538
+ if not entries:
539
+ raise ValueError(
540
+ f"No art plan for {game_id!r}; add one to "
541
+ "operators/gen_3d_object/funcs/art_plan.py"
542
+ )
543
+
544
+ results: list[dict] = []
545
+ for entry in entries:
546
+ if assets and entry["asset_id"] not in assets:
547
+ continue
548
+ image, provenance, framing = concept_image(entry, image_model)
549
+ task_dir = Path(
550
+ self._resolve_out_path(
551
+ {"game_id": game_id}, entry["task_id"]
552
+ )[1]
553
+ )
554
+ task_dir.mkdir(parents=True, exist_ok=True)
555
+ # Keep the concept image beside the mesh it produced: a bad
556
+ # asset is almost always a bad concept image, and that is not
557
+ # diagnosable after the fact if the input was thrown away.
558
+ image.save(task_dir / "concept.png")
559
+ result = self.run(
560
+ {
561
+ "game_id": game_id,
562
+ "task_id": entry["task_id"],
563
+ "image": image,
564
+ "prompt": entry["full_prompt"],
565
+ "seed": entry.get("seed", 42),
566
+ "decimation_target": entry["triangles"],
567
+ "texture_size": entry["texture"],
568
+ "asset_id": entry["asset_id"],
569
+ "asset_type": entry["type"],
570
+ "forward_axis": entry["faces"],
571
+ "scale_hint_metres": entry["height"],
572
+ "verified_by": "heuristic",
573
+ "notes": entry["notes"]
574
+ or f"Generated from: {provenance}. Facing assumed "
575
+ "from the input view.",
576
+ }
577
+ )
578
+ result["asset_id"] = entry["asset_id"]
579
+ result["concept_source"] = provenance
580
+ result["framing"] = framing
581
+ if framing.get("touched_border"):
582
+ # The subject ran off the edge of the generated image, so
583
+ # part of it was never drawn. Cropping cannot invent it.
584
+ result.setdefault("warnings", []).append(
585
+ "the concept image was cropped at the border, so the "
586
+ "mesh is probably truncated: regenerate with another "
587
+ "seed"
588
+ )
589
+ results.append(result)
590
+ return results
591
+
592
+ # --------------------------------------------------------------------------
593
+
594
+ def run_batch(self, inputs: list[dict]) -> list[dict]:
595
+ """Run a list of input dicts sequentially and return results."""
596
+ return [self.run(inp) for inp in inputs]
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/pipeline/common/paths.py ADDED
@@ -0,0 +1,444 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """
2
+ pipeline/common/paths.py
3
+
4
+ Single source of truth for every input / output path in 3AGameFactory.
5
+
6
+ The benchmark is authored **per game project**, so outputs are organized the same
7
+ way. An artifact is uniquely addressed by ``(game_id, run_id, task_kind, task_id)``::
8
+
9
+ test_data/test_samples/<game_id>/<TaskDir>/... # inputs (read-only)
10
+ test_data/outputs/<game_id>/<run_id>/<layer>/<task_kind>/<task_id>/ # outputs
11
+
12
+ Full output tree::
13
+
14
+ test_data/outputs/ # OUTPUT_ROOT ($AAAGF_OUTPUT_ROOT)
15
+ └── gameA_cyberpunk_shooter/ # one dir per generated game project
16
+ ├── latest -> 20260731_1032/ # symlink to the most recent run
17
+ └── <run_id>/ # "default", or a timestamp
18
+ ├── run_meta.json # ckpts · seeds · git sha · argv
19
+ ├── assets/
20
+ │ ├── 3d_object/<task_id>/ # model.glb + meta.json
21
+ │ ├── tpose/<task_id>/ # tpose_fg.png + meta.json
22
+ │ ├── 3d_scene/<task_id>/
23
+ │ ├── motion/<task_id>/
24
+ │ ├── cg_video/<task_id>/
25
+ │ └── audio/<task_id>/ # dialogue / sound-effect audio + meta.json
26
+ ├── mechanic/<task_id>/ # engine project + demo_outputs/ + launch.sh
27
+ ├── ui/<task_id>/
28
+ ├── pipeline/<task_id>/ # end-to-end game-slice artifacts
29
+ └── eval/
30
+ ├── <task_kind>/<task_id>/ # metrics.json · build.log · judge_log.json
31
+ └── summary.json # aggregate over the whole run
32
+
33
+ The root stays next to the test set so any evaluator finds inputs and outputs side
34
+ by side. Generated artifacts get large — point ``$AAAGF_OUTPUT_ROOT`` at a scratch
35
+ disk to relocate the whole tree without touching code.
36
+
37
+ This module has **no third-party dependencies** and imports no models, so it is
38
+ safe to import from anywhere (including CPU-only tooling and tests).
39
+ """
40
+ from __future__ import annotations
41
+
42
+ import json
43
+ import os
44
+ import subprocess
45
+ import sys
46
+ from datetime import datetime
47
+ from pathlib import Path
48
+ from typing import Any, Optional
49
+
50
+ # ── Roots ─────────────────────────────────────────────────────────────────────
51
+
52
+ REPO_ROOT = Path(__file__).resolve().parents[2]
53
+
54
+ TEST_DATA_ROOT = REPO_ROOT / "test_data"
55
+ TEST_SAMPLES_ROOT = TEST_DATA_ROOT / "test_samples"
56
+
57
+ #: Output root. Override with ``export AAAGF_OUTPUT_ROOT=/scratch/aaagf_outputs``.
58
+ OUTPUT_ROOT = Path(
59
+ os.environ.get("AAAGF_OUTPUT_ROOT", TEST_DATA_ROOT / "outputs")
60
+ ).expanduser()
61
+
62
+ #: Used when a task carries no game association (ad-hoc single-image demos).
63
+ UNASSIGNED_GAME = "_scratch"
64
+
65
+ #: Run id used when the caller does not ask for a fresh timestamped one.
66
+ DEFAULT_RUN_ID = "default"
67
+
68
+ LATEST_LINK = "latest"
69
+
70
+
71
+ # ── Task kinds ────────────────────────────────────────────────────────────────
72
+
73
+ #: task_kind -> layer directory. Layer A = assets, B = mechanic, C = ui.
74
+ TASK_LAYER: dict[str, str] = {
75
+ # Layer A — asset generation
76
+ "3d_object": "assets",
77
+ "tpose": "assets",
78
+ "3d_scene": "assets",
79
+ "motion": "assets",
80
+ "cg_video": "assets",
81
+ "audio": "assets",
82
+ # Game design (story / chapters / asset & screen plan) — A-layer diagnostic only
83
+ "design": "design",
84
+ # Layer B / C — code generation
85
+ "mechanic": "mechanic",
86
+ "ui": "ui",
87
+ # End-to-end vertical slice
88
+ "pipeline": "pipeline",
89
+ # Whitebox-stage game evaluation (stage-1 LLM/Agent whitebox rubric) —
90
+ # an eval-only kind: results land under ``eval/whitebox/<task_id>/``
91
+ "whitebox": "whitebox",
92
+ }
93
+
94
+ #: task_kind -> directory name inside ``test_samples/<game_id>/``.
95
+ TASK_INPUT_DIR: dict[str, str] = {
96
+ "3d_object": "3D_object",
97
+ "tpose": "tpose",
98
+ "3d_scene": "3D_scene",
99
+ "motion": "motion",
100
+ "cg_video": "cg_video",
101
+ "audio": "audio",
102
+ "design": "design",
103
+ "mechanic": "mechanic",
104
+ "ui": "ui",
105
+ "pipeline": "pipeline",
106
+ # whitebox case inputs (game_spec/rubric/references) live under
107
+ # ``test_bench_example/<case>/``; this dir keeps the registration
108
+ # complete for the shared task-input helpers.
109
+ "whitebox": "whitebox",
110
+ }
111
+
112
+ #: task_kind -> per-game task list filename inside ``TASK_INPUT_DIR``.
113
+ TASK_JSONL: dict[str, str] = {
114
+ "3d_object": "object_tasks.jsonl",
115
+ "tpose": "tpose_tasks.jsonl",
116
+ "3d_scene": "scene_tasks.jsonl",
117
+ "motion": "motion_tasks.jsonl",
118
+ "cg_video": "cg_tasks.jsonl",
119
+ "audio": "audio_tasks.jsonl",
120
+ "design": "design_tasks.jsonl",
121
+ "mechanic": "mechanic_tasks.jsonl",
122
+ "ui": "ui_tasks.jsonl",
123
+ "pipeline": "pipeline_task.jsonl",
124
+ "whitebox": "whitebox_tasks.jsonl",
125
+ }
126
+
127
+ #: task_kind -> cross-game aggregate jsonl under ``test_samples/``.
128
+ TASK_COLLECT_JSONL: dict[str, str] = {
129
+ "3d_object": "3D_object_gen_collect.jsonl",
130
+ "tpose": "tpose_gen_collect.jsonl",
131
+ "3d_scene": "3D_scene_gen_collect.jsonl",
132
+ "motion": "motion_gen_collect.jsonl",
133
+ "cg_video": "cg_video_collect.jsonl",
134
+ "audio": "audio_gen_collect.jsonl",
135
+ "design": "design_collect.jsonl",
136
+ "mechanic": "mechanic_collect.jsonl",
137
+ "ui": "ui_collect.jsonl",
138
+ "pipeline": "pipeline_collect.jsonl",
139
+ "whitebox": "whitebox_collect.jsonl",
140
+ }
141
+
142
+ #: Layer-A kinds only — what ``pipeline/assets_gen/`` covers.
143
+ ASSET_TASK_KINDS = tuple(k for k, v in TASK_LAYER.items() if v == "assets")
144
+
145
+
146
+ def check_kind(task_kind: str) -> str:
147
+ """Raise a helpful error for an unregistered task kind."""
148
+ if task_kind not in TASK_LAYER:
149
+ raise ValueError(
150
+ f"Unknown task_kind {task_kind!r}. Register it in "
151
+ f"pipeline/common/paths.py first. Known: {sorted(TASK_LAYER)}"
152
+ )
153
+ return task_kind
154
+
155
+
156
+ # ── Input paths ───────────────────────────────────────────────────────────────
157
+
158
+ def game_input_dir(game_id: str) -> Path:
159
+ """``test_data/test_samples/<game_id>/``"""
160
+ return TEST_SAMPLES_ROOT / game_id
161
+
162
+
163
+ def task_input_dir(game_id: str, task_kind: str) -> Path:
164
+ """``test_data/test_samples/<game_id>/<TaskDir>/``"""
165
+ return game_input_dir(game_id) / TASK_INPUT_DIR[check_kind(task_kind)]
166
+
167
+
168
+ def task_jsonl(game_id: str, task_kind: str) -> Path:
169
+ """``test_data/test_samples/<game_id>/<TaskDir>/<kind>_tasks.jsonl``"""
170
+ return task_input_dir(game_id, task_kind) / TASK_JSONL[check_kind(task_kind)]
171
+
172
+
173
+ def collect_jsonl(task_kind: str) -> Path:
174
+ """``test_data/test_samples/<kind>_collect.jsonl`` — cross-game task list."""
175
+ return TEST_SAMPLES_ROOT / TASK_COLLECT_JSONL[check_kind(task_kind)]
176
+
177
+
178
+ def resolve_tasks_path(task_kind: str, tasks: str | None = None,
179
+ game_id: str | None = None) -> Path:
180
+ """
181
+ Standard task-list resolution shared by every ``run.py`` / ``eval.py``:
182
+
183
+ explicit ``--tasks`` → the game's own ``*_tasks.jsonl`` (if non-empty)
184
+ → the cross-game ``*_collect.jsonl``.
185
+ """
186
+ if tasks:
187
+ return resolve_input_path(tasks)
188
+ if game_id:
189
+ per_game = task_jsonl(game_id, task_kind)
190
+ if per_game.exists() and per_game.stat().st_size > 0:
191
+ return per_game
192
+ return collect_jsonl(task_kind)
193
+
194
+
195
+ def list_games() -> list[str]:
196
+ """Every game project directory present in the test set."""
197
+ if not TEST_SAMPLES_ROOT.is_dir():
198
+ return []
199
+ return sorted(
200
+ p.name
201
+ for p in TEST_SAMPLES_ROOT.iterdir()
202
+ if p.is_dir() and not p.name.startswith((".", "_"))
203
+ )
204
+
205
+
206
+ def infer_game_id(task: dict, fallback: Optional[str] = None) -> str:
207
+ """
208
+ Resolve which game project a task belongs to.
209
+
210
+ Priority: explicit ``game_id`` / ``game`` field → any path-like field that
211
+ sits under ``test_samples/<game_id>/`` → ``fallback`` → ``UNASSIGNED_GAME``.
212
+ """
213
+ for key in ("game_id", "game"):
214
+ if task.get(key):
215
+ return str(task[key])
216
+
217
+ for value in task.values():
218
+ if not isinstance(value, str) or "test_samples" not in value:
219
+ continue
220
+ parts = Path(value).parts
221
+ if "test_samples" in parts:
222
+ idx = parts.index("test_samples")
223
+ if idx + 1 < len(parts):
224
+ return parts[idx + 1]
225
+
226
+ return fallback or UNASSIGNED_GAME
227
+
228
+
229
+ def iter_tasks(tasks_path: str | Path, game_filter: str | None = None):
230
+ """
231
+ Yield ``(task_dict, game_id)`` from a jsonl, skipping blanks and comments.
232
+
233
+ Every runner should iterate through this so `game_id` resolution and the
234
+ `--game` filter behave identically across tasks.
235
+ """
236
+ with open(tasks_path) as f:
237
+ for lineno, line in enumerate(f, 1):
238
+ line = line.strip()
239
+ if not line or line.startswith("//"):
240
+ continue
241
+ try:
242
+ task = json.loads(line)
243
+ except json.JSONDecodeError as e:
244
+ raise ValueError(f"{tasks_path}:{lineno} is not valid JSON: {e}") from e
245
+ game_id = infer_game_id(task)
246
+ if game_filter and game_id != game_filter:
247
+ continue
248
+ yield task, game_id
249
+
250
+
251
+ # ── Output paths ──────────────────────────────────────────────────────────────
252
+
253
+ def new_run_id(prefix: str = "") -> str:
254
+ """Timestamped run id, e.g. ``20260731_103200`` or ``qwen3b_20260731_103200``."""
255
+ stamp = datetime.now().strftime("%Y%m%d_%H%M%S")
256
+ return f"{prefix}_{stamp}" if prefix else stamp
257
+
258
+
259
+ def game_output_dir(game_id: str) -> Path:
260
+ """``test_data/outputs/<game_id>/``"""
261
+ return OUTPUT_ROOT / game_id
262
+
263
+
264
+ def run_dir(game_id: str, run_id: str = DEFAULT_RUN_ID) -> Path:
265
+ """``test_data/outputs/<game_id>/<run_id>/`` — root of one generation run."""
266
+ return game_output_dir(game_id) / run_id
267
+
268
+
269
+ def task_output_dir(
270
+ game_id: str,
271
+ task_kind: str,
272
+ task_id: str,
273
+ run_id: str = DEFAULT_RUN_ID,
274
+ create: bool = True,
275
+ ) -> Path:
276
+ """
277
+ ``test_data/outputs/<game_id>/<run_id>/<layer>/[<task_kind>/]<task_id>/``
278
+
279
+ One directory per task, so an artifact ships alongside its preview,
280
+ intermediates and ``meta.json`` without filename mangling.
281
+ """
282
+ check_kind(task_kind)
283
+ layer = TASK_LAYER[task_kind]
284
+ base = run_dir(game_id, run_id) / layer
285
+ # assets/ is further split by kind; mechanic/ ui/ pipeline/ *are* the kind.
286
+ if layer == "assets":
287
+ base = base / task_kind
288
+ path = base / task_id
289
+ if create:
290
+ path.mkdir(parents=True, exist_ok=True)
291
+ return path
292
+
293
+
294
+ def eval_output_dir(
295
+ game_id: str,
296
+ task_kind: str,
297
+ task_id: str,
298
+ run_id: str = DEFAULT_RUN_ID,
299
+ create: bool = True,
300
+ ) -> Path:
301
+ """``test_data/outputs/<game_id>/<run_id>/eval/<task_kind>/<task_id>/``"""
302
+ check_kind(task_kind)
303
+ path = run_dir(game_id, run_id) / "eval" / task_kind / task_id
304
+ if create:
305
+ path.mkdir(parents=True, exist_ok=True)
306
+ return path
307
+
308
+
309
+ def eval_summary_path(game_id: str, run_id: str = DEFAULT_RUN_ID) -> Path:
310
+ """``test_data/outputs/<game_id>/<run_id>/eval/summary.json``"""
311
+ return run_dir(game_id, run_id) / "eval" / "summary.json"
312
+
313
+
314
+ def results_summary_path(game_id: str, task_kind: str,
315
+ run_id: str = DEFAULT_RUN_ID) -> Path:
316
+ """``test_data/outputs/<game_id>/<run_id>/<task_kind>_results_summary.json``"""
317
+ check_kind(task_kind)
318
+ return run_dir(game_id, run_id) / f"{task_kind}_results_summary.json"
319
+
320
+
321
+ def run_meta_path(game_id: str, run_id: str = DEFAULT_RUN_ID) -> Path:
322
+ """``test_data/outputs/<game_id>/<run_id>/run_meta.json``"""
323
+ return run_dir(game_id, run_id) / "run_meta.json"
324
+
325
+
326
+ # ── Run bookkeeping ───────────────────────────────────────────────────────────
327
+
328
+ def _git_sha() -> Optional[str]:
329
+ try:
330
+ out = subprocess.run(
331
+ ["git", "-C", str(REPO_ROOT), "rev-parse", "--short", "HEAD"],
332
+ capture_output=True, text=True, timeout=5,
333
+ )
334
+ return out.stdout.strip() or None
335
+ except Exception:
336
+ return None
337
+
338
+
339
+ def update_latest_link(game_id: str, run_id: str) -> None:
340
+ """Repoint ``<game_id>/latest`` at ``run_id`` (best effort, never fatal)."""
341
+ if run_id == LATEST_LINK:
342
+ return
343
+ link = game_output_dir(game_id) / LATEST_LINK
344
+ try:
345
+ link.parent.mkdir(parents=True, exist_ok=True)
346
+ if link.is_symlink() or link.exists():
347
+ link.unlink()
348
+ link.symlink_to(run_id, target_is_directory=True)
349
+ except OSError:
350
+ pass # filesystem without symlink support — not fatal
351
+
352
+
353
+ def write_run_meta(
354
+ game_id: str,
355
+ run_id: str = DEFAULT_RUN_ID,
356
+ *,
357
+ task_kind: Optional[str] = None,
358
+ extra: Optional[dict[str, Any]] = None,
359
+ ) -> Path:
360
+ """Record how a run was produced, so results stay reproducible."""
361
+ path = run_meta_path(game_id, run_id)
362
+ path.parent.mkdir(parents=True, exist_ok=True)
363
+
364
+ meta: dict[str, Any] = {
365
+ "game_id": game_id,
366
+ "run_id": run_id,
367
+ "task_kind": task_kind,
368
+ "created_at": datetime.now().isoformat(timespec="seconds"),
369
+ "git_sha": _git_sha(),
370
+ "argv": sys.argv,
371
+ }
372
+ if extra:
373
+ meta.update(extra)
374
+
375
+ if path.exists(): # merge with an earlier task_kind in the same run
376
+ try:
377
+ prev = json.loads(path.read_text(encoding="utf-8"))
378
+ history = prev.pop("history", [])
379
+ history.append(prev)
380
+ meta["history"] = history
381
+ except (json.JSONDecodeError, OSError):
382
+ pass
383
+
384
+ path.write_text(json.dumps(meta, indent=2, ensure_ascii=False), encoding="utf-8")
385
+ return path
386
+
387
+
388
+ def write_task_meta(task_dir: str | Path, meta: dict[str, Any]) -> Path:
389
+ """Write ``<task_dir>/meta.json`` next to the artifacts."""
390
+ d = Path(task_dir)
391
+ d.mkdir(parents=True, exist_ok=True)
392
+ path = d / "meta.json"
393
+ from .record_paths import portable_value
394
+ path.write_text(json.dumps(portable_value(meta, d), indent=2, ensure_ascii=False, default=str),
395
+ encoding="utf-8")
396
+ return path
397
+
398
+
399
+ def write_results_summary(results: list[dict], task_kind: str,
400
+ run_id: str = DEFAULT_RUN_ID) -> list[Path]:
401
+ """
402
+ Group ``run()`` results by ``game_id`` and write one summary per game,
403
+ refresh ``run_meta.json`` and the ``latest`` symlink.
404
+
405
+ Returns the summary paths written.
406
+ """
407
+ check_kind(task_kind)
408
+ grouped: dict[str, list[dict]] = {}
409
+ for r in results:
410
+ grouped.setdefault(r.get("game_id") or UNASSIGNED_GAME, []).append(r)
411
+
412
+ written = []
413
+ for game_id, items in grouped.items():
414
+ path = results_summary_path(game_id, task_kind, run_id)
415
+ path.parent.mkdir(parents=True, exist_ok=True)
416
+ path.write_text(json.dumps(items, indent=2, ensure_ascii=False, default=str),
417
+ encoding="utf-8")
418
+ write_run_meta(game_id, run_id, task_kind=task_kind,
419
+ extra={"num_tasks": len(items)})
420
+ update_latest_link(game_id, run_id)
421
+ written.append(path)
422
+ return written
423
+
424
+
425
+ # ── Misc ──────────────────────────────────────────────────────────────────────
426
+
427
+ def resolve_input_path(path_like: str | Path) -> Path:
428
+ """Resolve a possibly repo-relative input path (jsonl paths are repo-relative)."""
429
+ if str(path_like).replace("\\", "/").startswith("bench/"):
430
+ from .record_paths import resolve_path
431
+ return resolve_path(path_like)
432
+ p = Path(path_like)
433
+ if p.is_absolute() or p.exists():
434
+ return p
435
+ return REPO_ROOT / p
436
+
437
+
438
+ def rel_to_repo(path: str | Path) -> str:
439
+ """Repo-relative string if possible, else the absolute path — for logs / meta."""
440
+ p = Path(path).resolve()
441
+ try:
442
+ return str(p.relative_to(REPO_ROOT))
443
+ except ValueError:
444
+ return str(p)
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/GameFactory-3A/pipeline/common/record_paths.py ADDED
@@ -0,0 +1,77 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """Portable workspace paths for persisted records; resolve only when doing I/O."""
2
+ from __future__ import annotations
3
+
4
+ from pathlib import Path
5
+ import re
6
+
7
+ BENCH = Path(__file__).resolve().parents[3]
8
+ _PREFIXES = ("test_data/", "GameFactory-3A/", "scripts/", "prompts/", "config/", "reports/")
9
+ _ROOT = BENCH.as_posix()
10
+ _INLINE_ROOT = re.compile(re.escape(_ROOT).replace("/", r"[\\/]"), re.IGNORECASE)
11
+
12
+
13
+ def resolve_path(value: str | Path) -> Path:
14
+ text = str(value).replace("\\", "/")
15
+ if text == "bench" or text.startswith("bench/"):
16
+ path = (BENCH.parent / text).resolve()
17
+ path.relative_to(BENCH.resolve())
18
+ return path
19
+ path = Path(value)
20
+ return path if path.is_absolute() else BENCH / path
21
+
22
+
23
+ def portable_path(value: str | Path, base: Path | None = None) -> str:
24
+ original = str(value)
25
+ text = original.replace("\\", "/")
26
+ if re.match(r"^[A-Za-z][A-Za-z0-9+.-]*:", text) and not re.match(r"^[A-Za-z]:/", text):
27
+ return original # URLs, API URIs and dependency descriptors retain their meaning.
28
+ if text.casefold() == _ROOT.casefold() or text.casefold().startswith(_ROOT.casefold() + "/"):
29
+ return "bench" + text[len(_ROOT):]
30
+ if text == "bench" or text.startswith("bench/"):
31
+ path = resolve_path(text)
32
+ suffix = path.relative_to(BENCH.resolve()).as_posix()
33
+ return "bench" if suffix == "." else "bench/" + suffix
34
+ if text.startswith(_PREFIXES):
35
+ path = (BENCH / text).resolve()
36
+ path.relative_to(BENCH.resolve())
37
+ return "bench/" + path.relative_to(BENCH.resolve()).as_posix()
38
+ if base is not None and "/" in text and "\n" not in text and not text.startswith("/"):
39
+ candidate = base / text
40
+ try:
41
+ if candidate.exists():
42
+ return "bench/" + candidate.resolve().relative_to(BENCH.resolve()).as_posix()
43
+ except (OSError, ValueError):
44
+ pass
45
+ return original
46
+
47
+
48
+ def portable_text(value: str) -> str:
49
+ """Convert workspace paths embedded in log/error text, leaving URLs intact."""
50
+ pattern = re.compile(r"(?:https?://[^\s<>]+)|(" + _INLINE_ROOT.pattern + r"(?:[\\/][^\r\n\"'<>|;,)]*)?)", re.IGNORECASE)
51
+ return pattern.sub(lambda match: portable_path(match.group(1)) if match.group(1) else match.group(0), value)
52
+
53
+
54
+ def portable_value(value, base: Path | None = None):
55
+ if isinstance(value, dict):
56
+ return {portable_path(key) if isinstance(key, str) else key: portable_value(item, base)
57
+ for key, item in value.items()}
58
+ if isinstance(value, (list, tuple)):
59
+ return [portable_value(item, base) for item in value]
60
+ if isinstance(value, Path):
61
+ return portable_path(value, base)
62
+ if isinstance(value, str):
63
+ result = portable_path(value, base)
64
+ return portable_text(result)
65
+ return value
66
+
67
+
68
+ def runtime_value(value):
69
+ """Hydrate a verified frozen plan for runtime use; never use before hashing."""
70
+ if isinstance(value, dict):
71
+ return {str(resolve_path(key)) if isinstance(key, str) and (key == "bench" or key.startswith("bench/")) else key:
72
+ runtime_value(item) for key, item in value.items()}
73
+ if isinstance(value, list):
74
+ return [runtime_value(item) for item in value]
75
+ if isinstance(value, str) and (value == "bench" or value.startswith("bench/")):
76
+ return str(resolve_path(value))
77
+ return value
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/prompts/stage2_assets.md ADDED
@@ -0,0 +1,95 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # GameFactory-3A Stage 2 — asset generation
2
+
3
+ 你正在执行同一个游戏测例的第二阶段资产生成。**开始前必须先阅读 `{SETTING_OVERVIEW}`,并严格遵循其中的 asset refinement、asset QA 和 validation 流程。**
4
+
5
+ ## 测例输入
6
+
7
+ - 游戏测例:`{GAME_ID}`
8
+ - 测例目录:`{CASE_ROOT}`
9
+ - GameFactory-3A 根目录:`{FRAMEWORK_ROOT}`
10
+ - 总入口文档:`{SETTING_OVERVIEW}`
11
+ - 目标引擎:`{ENGINE}`
12
+ - 完整游戏需求:`{GENERAL_REQUIREMENT}`
13
+ - 当前 run 根目录:`{RUN_ROOT}`
14
+ - runner 控制面(冻结索引、prompt/packet/log):`{GENERATION_CONTROL_ROOT}`
15
+ - 第一阶段白模 run:`{WHITEBOX_RUN_ROOT}`
16
+ - 第一阶段白模 workspace:`{WHITEBOX_WORKSPACE}`
17
+ - 第一阶段资产接口:`{ASSET_SLOTS}`
18
+ - 第一阶段计划/TODO:`{GENERATION_PLAN}`
19
+ - 外部冻结的资产任务索引:`{ASSET_TASK_INDEX}`
20
+ - 资产输出根目录:`{ASSET_OUTPUT_ROOT}`
21
+ - 当前阶段 pipeline task 目录:`{STAGE_WORKSPACE}`
22
+ - 资产 QA 证据根:`{RUN_ROOT}/eval/<task_kind>/<task_id>/`
23
+
24
+ 请读取游戏完整梗概和玩法,再读取 `{ASSET_TASK_INDEX}` 中列出的**每一条**资产任务、对应的 requirement、JSONL 和参考图片。**每一个资产生成任务都必须使用完整游戏梗概作为上下文**,不能只把孤立的资产 prompt 交给生成流程。
25
+
26
+ ## 本阶段任务
27
+
28
+ 1. 根据第一阶段的任务拆解、TODO 和 `asset_slots.json` 确认资产用途、生命周期、比例、朝向、挂点和风格;
29
+ 2. 按 `setting_overview.md` 路由到对应的 T-pose、3D object、3D scene、Motion、Audio、CG video 或其他资产 Skill;
30
+ 3. 逐项生成冻结任务索引中的所有资产,并执行对应的结构/视觉 QA;
31
+ 4. 保持第一阶段定义的 asset ID 和游戏/UI/mechanic contract 不变;
32
+ 5. 记录资产来源、配置、参考图、QA 和后续导入要求;
33
+ 6. 生成完整的资产 manifest,供第三阶段导入使用。
34
+
35
+ ## 限制
36
+
37
+ - 不修改第一阶段核心游戏机制和需求;
38
+ - 不擅自删除、合并或跳过资产任务;
39
+ - 资产失败必须记录为失败,不能伪造成功;
40
+ - 不将资产生成 QA 当成游戏已经完成;
41
+ - 本阶段默认不执行 Agent repair。
42
+
43
+ ## 输出位置和 Layer 规则
44
+
45
+ 资产必须按框架标准布局写入:
46
+
47
+ - `{ASSET_OUTPUT_ROOT}/tpose/<task_id>/`;
48
+ - `{ASSET_OUTPUT_ROOT}/3d_object/<task_id>/`;
49
+ - `{ASSET_OUTPUT_ROOT}/3d_scene/<task_id>/`;
50
+ - `{ASSET_OUTPUT_ROOT}/motion/<task_id>/`;
51
+ - `{ASSET_OUTPUT_ROOT}/audio/<task_id>/`;
52
+ - `{ASSET_OUTPUT_ROOT}/cg_video/<task_id>/`。
53
+
54
+ 每个任务目录至少应有资产文件、`meta.json`、预览(若适用)和 QA 证据。资产 manifest 和阶段产物说明写入 `{ASSET_MANIFEST}`(位于标准 `pipeline/<task_id>/` task 目录);冻结索引只读自 `{ASSET_TASK_INDEX}`,runner 控制文件写入 `{GENERATION_CONTROL_ROOT}`。每个资产任务的 QA 证据写入 `{RUN_ROOT}/eval/<task_kind>/<task_id>/`。至少生成:
55
+
56
+ - `asset_manifest.json`;
57
+ - `asset_generation_report.json`;
58
+ - `asset_task_index.json`(由外部入口生成,不得删改任务);
59
+ - 失败任务及其失败原因。
60
+
61
+ 不要写入 case 输入目录、不要覆盖白模 run,也不要创建 `pipeline/assets/` stage 目录;真实资产必须按 `assets/<task_kind>/<task_id>/` 放置,不能把所有文件平铺在 pipeline task 目录。
62
+
63
+ ## 已确认的优先 3D Object 双服务对比
64
+
65
+ 当用户明确选择优先 200 条对象任务的 Meshy / Tripo API 对比时,使用
66
+ `scripts/asset/generate_3d_comparison.py` 与 `config/asset_3d_comparison.json`,
67
+ 具体命令和费用见 `scripts/asset/README_3d_comparison.md`。这是跨游戏的对象生成实验;
68
+ 各游戏只包含 3D Object 子集,不能将其标为六类资产齐全的完整 Stage 2。
69
+
70
+ - 输入以 `test_data/priority_gen/3d_object_priority_lowpoly_collect.jsonl` 的全部 200 条为准,
71
+ 保留原 task ID、prompt、seed、参考图及最高 8000 三角面的既定政策。
72
+ - 完整游戏需求保留在冻结输入包;两家文生调用使用完全相同的短梗概和原资产 prompt,
73
+ 合计不超过 800 字符。API 未接收完整正文这一事实必须记录,不能宣称正文已送入模型。
74
+ - 两家图生均使用同一冻结参考图,列入 `reference_only` 辅助组;不要为了补文字上下文
75
+ 悄悄改图、另画参考图、改变原任务的输入模式或仅给一家添加贴图提示词。
76
+ - 每家分别运行全部 200 条。按人物/刚体、文生/图生及上下文条件分组;Hunyuan3D Pro
77
+ 仅保留后续接入口,本轮不启用、不消耗第三家额度。
78
+ - 固定具体模型版本,不使用 `latest`;Meshy 本轮使用 standard + remesh,
79
+ 不依赖将于 2026-10-30 退役的 `model_type=lowpoly`。
80
+ - 原始 API mesh 写为 `model.glb`,统一后处理的导入 mesh 写为 `import/model.glb`。
81
+ 两家使用同一固定工具、参数与贴���上限;分别记录原始和后处理 QA、耗时及缺陷。
82
+ 减面未达到预算应如实记录失败,不增加生成次数、不换模型补齐或挑选 best-of。
83
+ - 付费调用前需要用户确认预算并在环境中配置密钥。提交后立刻落盘任务 ID;
84
+ 已知远端任务只续查结果,提交结果不确定时停下核对,不自动重发付费任务。
85
+ - 本轮按游戏级共享资产目录落盘,在任务目录下加厂商一级:
86
+ `test_data/outputs/<game_id>/assets/3d_object/<task_id>/<provider>/`,
87
+ `<provider>` 为 `meshy` / `tripo`,不使用 `asset_comparison` 输出目录。
88
+ 原始 `model.glb`、`import/model.glb`、`meta.json`、服务端预览均放在厂商目录内;
89
+ QA 写入 `test_data/outputs/<game_id>/eval/3d_object/<task_id>/<provider>/`。
90
+ manifest/阶段报告按游戏、批次、厂商放在
91
+ `test_data/outputs/<game_id>/pipeline/<game_id>_pipeline/<batch_id>/<provider>/`,
92
+ 冻结输入、计费回执与跨游戏预览保存在 `test_data/outputs/_asset_batches/<batch_id>/`。
93
+ 不覆盖不同批次已有的厂商资产,也不覆盖白模工程。
94
+ 结构检查通过不等于视觉 QA 通过;C、Q1/Q2/Q3 的正式评分缺少证据时保持 UNKNOWN。
95
+ 第三阶段的资产来源需要另行固定,不能按逐条最高评分混选两家产物。
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/cloud_journal.py ADDED
@@ -0,0 +1,178 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ """Durable submit receipts for the comparison runner; no automatic POST retry.
2
+
3
+ Uses the framework's HTTP plumbing. A lost create response is ambiguous: retain
4
+ the credit reservation and require reconciliation instead of buying a new task.
5
+ The runner holds one batch lock while using this client.
6
+ """
7
+ from __future__ import annotations
8
+
9
+ import json
10
+ import math
11
+ import os
12
+ from pathlib import Path
13
+ from typing import Any
14
+
15
+ from models.common import cloud_api
16
+ from pipeline.common.record_paths import portable_value, portable_text
17
+
18
+
19
+ def read_json(path: Path, default=None):
20
+ return json.loads(path.read_text(encoding="utf-8")) if path.is_file() else default
21
+
22
+
23
+ def write_json(path: Path, value: Any, *, portable: bool = True) -> None:
24
+ path.parent.mkdir(parents=True, exist_ok=True)
25
+ temporary = path.with_name(path.name + ".tmp")
26
+ with temporary.open("w", encoding="utf-8", newline="\n") as stream:
27
+ json.dump(portable_value(value, path.parent) if portable else value,
28
+ stream, ensure_ascii=False, indent=2)
29
+ stream.write("\n")
30
+ stream.flush()
31
+ os.fsync(stream.fileno())
32
+ os.replace(temporary, path)
33
+
34
+
35
+ def safe_error(exc: Exception) -> str:
36
+ value = str(exc)
37
+ for name in ("MESHY_API_KEY", "TRIPO_API_KEY"):
38
+ secret = os.environ.get(name)
39
+ if secret:
40
+ value = value.replace(secret, "[REDACTED]")
41
+ return portable_text(value)[:1600]
42
+
43
+
44
+ class BudgetExceeded(RuntimeError):
45
+ pass
46
+
47
+
48
+ class AmbiguousSubmission(RuntimeError):
49
+ pass
50
+
51
+
52
+ def reserved_credits(directory: Path) -> int:
53
+ return sum(
54
+ int(item["reserved_credits"])
55
+ for path in directory.glob("*.json")
56
+ for item in read_json(path, {}).get("submissions", {}).values()
57
+ if item["status"] != "rejected"
58
+ )
59
+
60
+
61
+ class JournalClient:
62
+ """Replay successful create receipts and query the same remote task on resume."""
63
+
64
+ def __init__(self, base: str, key: str, journal: Path, cap: int,
65
+ prices: dict[str, int], provider: str, transport=None, resume_refused=False):
66
+ self.journal = journal
67
+ self.cap = cap
68
+ self.prices = prices
69
+ self.provider = provider
70
+ self.resume_refused = resume_refused
71
+ # GET is safe to retry. A billed POST gets exactly one transport attempt.
72
+ self.reader = transport or cloud_api.CloudAPIClient(base, key, max_retries=3)
73
+ self.writer = transport or cloud_api.CloudAPIClient(base, key, max_retries=0)
74
+ self.public = None
75
+
76
+ def _cost(self, endpoint: str, body: dict) -> int:
77
+ if endpoint == "/files":
78
+ return 0
79
+ if self.provider == "meshy":
80
+ if endpoint == "/openapi/v2/text-to-3d":
81
+ return self.prices["text_refine" if body.get("mode") == "refine" else "text_preview"]
82
+ if endpoint == "/openapi/v1/image-to-3d":
83
+ return self.prices["image"]
84
+ elif endpoint in ("/generation/text-to-model", "/generation/image-to-model"):
85
+ return self.prices["text" if "text-to" in endpoint else "image"]
86
+ raise ValueError(f"Unpriced POST endpoint: {endpoint}")
87
+
88
+ def request(self, method: str, endpoint: str, **kwargs):
89
+ state = read_json(self.journal, {"submissions": {}, "results": {}})
90
+ if method != "POST":
91
+ result = self.reader.request(method, endpoint, **kwargs)
92
+ if method == "GET" and isinstance(result, dict):
93
+ state["results"][endpoint] = result
94
+ payload = result.get("data", result)
95
+ if isinstance(payload, dict):
96
+ remote_id = payload.get("task_id") or payload.get("id")
97
+ reported = payload.get("credits_consumed", payload.get("credits"))
98
+ for record in state["submissions"].values():
99
+ if remote_id and record.get("remote_id") == remote_id and isinstance(reported, (int, float)):
100
+ record["reported_credits"] = reported
101
+ record["reserved_credits"] = max(record["reserved_credits"], math.ceil(reported))
102
+ write_json(self.journal, state)
103
+ return result
104
+
105
+ # Hash binary inputs; never persist image bytes or credentials in receipts.
106
+ descriptor = {"endpoint": endpoint, "body": kwargs.get("json_body"),
107
+ "files": {name: cloud_api.bytes_hash(value[1])
108
+ for name, value in (kwargs.get("files") or {}).items()}}
109
+ fingerprint = cloud_api.request_hash(descriptor)
110
+ previous = state["submissions"].get(fingerprint)
111
+ if previous:
112
+ if previous["status"] == "created":
113
+ return previous["response"]
114
+ if previous["status"] == "rejected" and not (self.resume_refused and previous.get("resource_refusal")):
115
+ raise cloud_api.CloudAPIRequestError(previous["error"])
116
+ if previous["status"] != "rejected":
117
+ raise AmbiguousSubmission(
118
+ f"Unconfirmed submission {fingerprint} in {self.journal}. "
119
+ "Reconcile its remote task ID; no automatic resubmission.")
120
+
121
+ cost = self._cost(endpoint, kwargs.get("json_body") or {})
122
+ used = reserved_credits(self.journal.parent)
123
+ if used + cost > self.cap:
124
+ raise BudgetExceeded(f"{self.provider}: {used} reserved + {cost} exceeds cap {self.cap}")
125
+ record = {"endpoint": endpoint, "reserved_credits": cost, "status": "submitting"}
126
+ if previous:
127
+ record["rejection_history"] = [*previous.get("rejection_history", []),
128
+ {k: v for k, v in previous.items() if k != "rejection_history"}]
129
+ state["submissions"][fingerprint] = record
130
+ write_json(self.journal, state) # commit before the request can incur a charge
131
+ try:
132
+ response = self.writer.request(method, endpoint, **kwargs)
133
+ except cloud_api.CloudAPIError as exc:
134
+ # These are explicit refusals. 5xx/timeouts may have created a task.
135
+ if exc.status in (400, 401, 402, 403, 404, 405, 413, 415, 422, 429):
136
+ record.update(status="rejected", error=safe_error(exc), resource_refusal=isinstance(
137
+ exc, (cloud_api.CloudAPIAuthError, cloud_api.CloudAPIQuotaError, cloud_api.CloudAPIRateLimitError)))
138
+ else:
139
+ record.update(status="uncertain", error=safe_error(exc))
140
+ write_json(self.journal, state)
141
+ if record["status"] == "uncertain":
142
+ raise AmbiguousSubmission(f"Unconfirmed POST {fingerprint}; {safe_error(exc)}") from exc
143
+ raise
144
+
145
+ rejected = isinstance(response, dict) and response.get("code") not in (None, 0)
146
+ envelope = response.get("data", response) if isinstance(response, dict) else {}
147
+ remote_id = (envelope.get("task_id") or envelope.get("id") or envelope.get("result")
148
+ or envelope.get("file_token") or envelope.get("token")) if isinstance(envelope, dict) else None
149
+ if rejected:
150
+ rejection = cloud_api.classify_http_error(400, response)
151
+ record.update(status="rejected", error=safe_error(rejection), resource_refusal=isinstance(
152
+ rejection, (cloud_api.CloudAPIAuthError, cloud_api.CloudAPIQuotaError)))
153
+ elif not remote_id:
154
+ record.update(status="uncertain", error="Response contained no remote task/file ID")
155
+ else:
156
+ record.update(status="created", remote_id=remote_id, response=response)
157
+ write_json(self.journal, state)
158
+ if rejected:
159
+ raise rejection
160
+ if record["status"] == "uncertain":
161
+ raise AmbiguousSubmission(f"Unconfirmed POST {fingerprint}: missing task/file ID")
162
+ return response
163
+
164
+ def download(self, url: str, **kwargs) -> bytes:
165
+ # Signed CDN downloads must not receive the provider's Authorization key.
166
+ if not url.startswith("https://"):
167
+ raise ValueError("Artifact download must use HTTPS")
168
+ if self.public is None:
169
+ self.public = cloud_api.CloudAPIClient("", "", max_retries=3)
170
+ self.public.session.headers.pop("Authorization", None)
171
+ return self.public.download(url, **kwargs)
172
+
173
+ def close(self):
174
+ self.reader.close()
175
+ if self.writer is not self.reader:
176
+ self.writer.close()
177
+ if self.public is not None:
178
+ self.public.close()
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/generate_3d_comparison.py ADDED
@@ -0,0 +1,603 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #!/usr/bin/env python3
2
+ """Prepare, run and resume the frozen Meshy/Tripo 200-object comparison.
3
+
4
+ Prepare/status are offline. Run requires explicit spending caps and API keys.
5
+ Native generation outputs remain unmodified. A shared postprocessor produces
6
+ separate import meshes; visual acceptance is a separate review.
7
+ """
8
+ from __future__ import annotations
9
+
10
+ import argparse
11
+ from collections import Counter, defaultdict
12
+ from contextlib import contextmanager
13
+ from datetime import datetime, timezone
14
+ import hashlib
15
+ import io
16
+ import json
17
+ import math
18
+ import os
19
+ from pathlib import Path
20
+ import re
21
+ import shutil
22
+ import struct
23
+ import subprocess
24
+ import sys
25
+
26
+ BENCH = Path(__file__).resolve().parents[2]
27
+ FRAMEWORK = BENCH / "GameFactory-3A"
28
+ sys.path.insert(0, str(FRAMEWORK))
29
+ from pipeline.common import paths
30
+ from pipeline.common.record_paths import portable_value, resolve_path, runtime_value
31
+ from models.common import cloud_api
32
+ from models.common.glb_utils import glb_json_chunk, glb_summary
33
+ from cloud_journal import (AmbiguousSubmission, BudgetExceeded, JournalClient,
34
+ read_json, reserved_credits, safe_error, write_json)
35
+
36
+ DEFAULT_CONFIG = BENCH / "config/asset_3d_comparison.json"
37
+ IDENTIFIER = re.compile(r"^[A-Za-z0-9][A-Za-z0-9_-]{0,160}$")
38
+ RUNTIME_FILES = [Path(__file__), Path(__file__).with_name("cloud_journal.py"),
39
+ FRAMEWORK / "pipeline/common/record_paths.py",
40
+ FRAMEWORK / "pipeline/common/paths.py",
41
+ BENCH / "prompts/stage2_assets.md",
42
+ FRAMEWORK / "operators/gen_3d_object/operator.py",
43
+ FRAMEWORK / "models/gen_3d_object/meshy_model.py",
44
+ FRAMEWORK / "models/gen_3d_object/tripo_model.py",
45
+ FRAMEWORK / "models/common/cloud_api.py",
46
+ FRAMEWORK / "models/common/glb_utils.py",
47
+ Path(__file__).with_name("mesh_tools") / "process_mesh.mjs",
48
+ Path(__file__).with_name("mesh_tools") / "package-lock.json"]
49
+ MESH_TOOL = Path(__file__).with_name("mesh_tools") / "process_mesh.mjs"
50
+
51
+
52
+ def now():
53
+ return datetime.now(timezone.utc).isoformat(timespec="seconds")
54
+
55
+
56
+ def digest(path: Path):
57
+ return hashlib.sha256(path.read_bytes()).hexdigest()
58
+
59
+
60
+ def checked_id(value: str):
61
+ if not IDENTIFIER.fullmatch(value):
62
+ raise ValueError(f"Invalid path identifier: {value!r}")
63
+ return value
64
+
65
+
66
+ def bench_path(value: str):
67
+ result = resolve_path(value).resolve()
68
+ result.relative_to(BENCH.resolve())
69
+ return result
70
+
71
+
72
+ def batch_directory(config: dict, batch_id: str):
73
+ return bench_path(config["output_root"]) / "_asset_batches" / checked_id(batch_id)
74
+
75
+
76
+ @contextmanager
77
+ def exclusive_batch(directory: Path):
78
+ """OS lock releases on process exit, including an interrupted run."""
79
+ directory.mkdir(parents=True, exist_ok=True)
80
+ with (directory / "batch.lock").open("a+b") as stream:
81
+ stream.seek(0, 2)
82
+ if stream.tell() == 0:
83
+ stream.write(b"0")
84
+ stream.flush()
85
+ stream.seek(0)
86
+ if os.name == "nt":
87
+ import msvcrt
88
+ msvcrt.locking(stream.fileno(), msvcrt.LK_NBLCK, 1)
89
+ else:
90
+ import fcntl
91
+ fcntl.flock(stream, fcntl.LOCK_EX | fcntl.LOCK_NB)
92
+ try:
93
+ yield
94
+ finally:
95
+ stream.seek(0)
96
+ if os.name == "nt":
97
+ msvcrt.locking(stream.fileno(), msvcrt.LK_UNLCK, 1)
98
+ else:
99
+ fcntl.flock(stream, fcntl.LOCK_UN)
100
+
101
+
102
+ def game_directory(plan: dict, game: str):
103
+ return Path(plan["output_root"]) / checked_id(game)
104
+
105
+
106
+ def pipeline_directory(plan: dict, provider: str, game: str):
107
+ return (game_directory(plan, game) / "pipeline" / (game + "_pipeline")
108
+ / checked_id(plan["batch_id"]) / checked_id(provider))
109
+
110
+
111
+ def generation_index(plan: dict, provider: str, game: str):
112
+ return (game_directory(plan, game) / ".generation/3d_object" / checked_id(provider)
113
+ / checked_id(plan["batch_id"]) / "asset_task_index.json")
114
+
115
+
116
+ def short_context(text: str, limit: int):
117
+ """Declared deterministic excerpts, not a claim that the model read the brief."""
118
+ title = re.search(r"^title:\s*(.+)$", text, re.M)
119
+ lines = [line.strip() for line in text.splitlines() if line.strip()]
120
+ title_text = title.group(1) if title else next((s.lstrip("# ") for s in lines if s.startswith("#")), "")
121
+ world = next((line for line in lines if re.match(r"-\s*W01\b", line)), "")
122
+ loop = next((line for line in lines if any(word in line for word in ("核心循环:", "核心循环:", "核心玩法:", "核心玩法:"))), "")
123
+ if not loop:
124
+ loop = next((line for line in lines if re.match(r"-\s*S01\b", line)), "")
125
+ if not loop:
126
+ heading = re.search(r"^##[^\n]*(?:核心循环|一句话定位)[^\n]*\n([^#]+)", text, re.M)
127
+ loop = heading.group(1) if heading else ""
128
+ pieces = [re.sub(r"\s+", " ", value).strip()[:size]
129
+ for value, size in ((title_text, 70), (world, 110), (loop, 110)) if value]
130
+ value = " | ".join(pieces)
131
+ if not value:
132
+ raise ValueError("Cannot extract game context; provide a reviewed short context")
133
+ return value[:limit]
134
+
135
+
136
+ def frozen_copy(source: Path, destination: Path):
137
+ if destination.exists() and digest(destination) != digest(source):
138
+ raise ValueError(f"Frozen input changed; use a new batch ID: {destination}")
139
+ destination.parent.mkdir(parents=True, exist_ok=True)
140
+ if not destination.exists():
141
+ shutil.copyfile(source, destination)
142
+ return {"path": str(destination.resolve()), "sha256": digest(destination),
143
+ "source": str(source.resolve())}
144
+
145
+
146
+ def node_process(arguments: list[str], timeout: int):
147
+ node = shutil.which("node")
148
+ if not node:
149
+ raise ValueError("Node.js is required for the fixed mesh pipeline")
150
+ environment = os.environ.copy()
151
+ for key in ("MESHY_API_KEY", "TRIPO_API_KEY"):
152
+ environment.pop(key, None)
153
+ if os.name == "nt":
154
+ # Conda's DLLs can shadow sharp's libvips dependencies in child processes.
155
+ environment["PATH"] = str(Path(node).parent) + os.pathsep + str(Path(os.environ["SystemRoot"]) / "System32")
156
+ return subprocess.run([node, str(MESH_TOOL), *arguments], capture_output=True,
157
+ text=True, encoding="utf-8", timeout=timeout, env=environment)
158
+
159
+
160
+ def mesh_runtime():
161
+ result = node_process(["--check"], timeout=60)
162
+ if result.returncode:
163
+ raise ValueError("Mesh postprocessor unavailable; run npm ci in scripts/asset/mesh_tools. " + result.stderr[-500:])
164
+ return json.loads(result.stdout)
165
+
166
+
167
+ def subject_group(task: dict):
168
+ role = task.get("role", "")
169
+ return "character" if task.get("rig", "none") != "none" or role in (
170
+ "character", "player", "event_figure", "npc", "creature", "unit_special") or role.startswith("enemy") else "rigid"
171
+
172
+
173
+ def prepare(config: dict, batch_id: str):
174
+ if config["input_policy"] != "shared_short_context_and_reference_only" or not config["input_policy_confirmed"]:
175
+ raise ValueError("The input protocol must be confirmed before preparing this comparison")
176
+ directory = batch_directory(config, batch_id)
177
+ plan_file = directory / "plan.json"
178
+ if plan_file.exists():
179
+ raise ValueError(f"Batch is already frozen: {plan_file}. Use status/run or a new batch ID.")
180
+ source = bench_path(config["tasks"])
181
+ tasks = [json.loads(line) for line in source.read_text(encoding="utf-8-sig").splitlines() if line.strip()]
182
+ if len(tasks) != config["expected_tasks"]:
183
+ raise ValueError(f"Expected {config['expected_tasks']} tasks; got {len(tasks)}")
184
+ for task in tasks:
185
+ for provider in config["providers"]:
186
+ output = (bench_path(config["output_root"]) / checked_id(task["game_id"])
187
+ / "assets/3d_object" / checked_id(task["task_id"]) / checked_id(provider))
188
+ if output.is_dir() and any(p.name != ".gitkeep" for p in output.iterdir()):
189
+ raise ValueError(f"Provider directory already contains assets; resume its batch: {output}")
190
+ seen = set()
191
+ frozen_tasks = []
192
+ documents = {}
193
+ tool_runtime = mesh_runtime()
194
+ for task in tasks:
195
+ game = checked_id(task["game_id"])
196
+ task_id = checked_id(task["task_id"])
197
+ identity = (game, task_id)
198
+ if identity in seen:
199
+ raise ValueError(f"Duplicate task: {identity}")
200
+ seen.add(identity)
201
+ case = BENCH / "test_data/test_samples" / game
202
+ if game not in documents:
203
+ requirement = case / "general_requirement.txt"
204
+ full_text = requirement.read_text(encoding="utf-8")
205
+ doc_root = directory / "inputs" / game
206
+ documents[game] = {
207
+ "general_requirement": frozen_copy(requirement, doc_root / "general_requirement.txt"),
208
+ "object_requirement": frozen_copy(case / "3D_object/requirement.txt", doc_root / "object_requirement.txt"),
209
+ "context_excerpt": short_context(full_text, config["context_excerpt_max_chars"]),
210
+ "context_method": "deterministic title/world/core-loop excerpts; full brief retained locally",
211
+ }
212
+ mode = task["input_mode"]
213
+ prompt = None
214
+ reference = None
215
+ if mode == "text_to_3d":
216
+ # Never shorten the asset prompt. Both providers receive this exact string.
217
+ prompt = f"Game context (excerpt): {documents[game]['context_excerpt']}\nAsset: {task['prompt']}"
218
+ if len(prompt) > config["shared_prompt_max_chars"]:
219
+ raise ValueError(f"Shared prompt exceeds limit: {task_id} ({len(prompt)} chars)")
220
+ elif mode == "image_to_3d":
221
+ source_image = bench_path(task["image_path"])
222
+ reference = frozen_copy(source_image, directory / "references" / (digest(source_image) + source_image.suffix.lower()))
223
+ else:
224
+ raise ValueError(f"Unsupported input mode: {mode}")
225
+ if not 500 <= task["decimation_target"] <= 8000:
226
+ raise ValueError(f"Unexpected triangle target: {task_id}")
227
+ frozen_tasks.append({"task": task, "shared_prompt": prompt, "reference": reference,
228
+ "subject_group": subject_group(task),
229
+ "context_condition": "shared_short_context" if prompt else "reference_only"})
230
+ output_root = bench_path(config["output_root"])
231
+ plan = {"schema_version": "asset_3d_comparison_plan_v1", "batch_id": batch_id,
232
+ "created_at": now(), "scope": "3d_object_only_not_complete_stage2",
233
+ "config": config, "output_root": str(output_root), "directory": str(directory),
234
+ "source": frozen_copy(source, directory / "inputs/source_tasks.jsonl"),
235
+ "method_reference": frozen_copy(bench_path(config["method_reference"]), directory / "inputs/method_selection.md"),
236
+ "documents": documents, "tasks": frozen_tasks,
237
+ "runtime_sources": {str(p.resolve()): digest(p) for p in RUNTIME_FILES},
238
+ "estimated_credits": {}, "recommended_credit_caps": {},
239
+ "qa_policy": "basic structural checks + pending visual review; no automatic acceptance",
240
+ "texture_policy": "preserve native output; same deterministic downsize for both import meshes",
241
+ "postprocess": config["postprocess"], "mesh_runtime": tool_runtime,
242
+ "deferred_providers": {"hunyuan3d_pro": {"status": "not_enabled", "adapter_contract":
243
+ "infer_and_save(image, output_path, seed, decimation_target, texture_size, *, prompt); requires pinned cloud version and input capability check"}}}
244
+ for provider, settings in config["providers"].items():
245
+ prices = settings["credits"]
246
+ estimate = sum((prices["text_preview"] + prices["text_refine"] if provider == "meshy" else prices["text"])
247
+ if item["shared_prompt"] else prices["image"] for item in frozen_tasks)
248
+ plan["estimated_credits"][provider] = estimate
249
+ plan["recommended_credit_caps"][provider] = (estimate * 11 + 9) // 10
250
+ plan["plan_sha256"] = cloud_api.request_hash(portable_value(plan))
251
+ write_json(plan_file, plan)
252
+ write_json(directory / "asset_task_index.json", {"plan_sha256": plan["plan_sha256"],
253
+ "task_count": len(frozen_tasks), "tasks": frozen_tasks})
254
+ for provider in config["providers"]:
255
+ for game in documents:
256
+ write_json(generation_index(plan, provider, game), {
257
+ "plan_sha256": plan["plan_sha256"], "game_id": game, "provider": provider,
258
+ "scope": plan["scope"], "tasks": [item for item in frozen_tasks if item["task"]["game_id"] == game]})
259
+ refresh_reports(plan)
260
+ return plan
261
+
262
+
263
+ def load_plan(config: dict, batch_id: str):
264
+ plan = read_json(batch_directory(config, batch_id) / "plan.json")
265
+ if not plan:
266
+ raise ValueError("Prepare this batch first")
267
+ claimed = plan["plan_sha256"]
268
+ if cloud_api.request_hash({k: v for k, v in plan.items() if k != "plan_sha256"}) != claimed:
269
+ raise ValueError("Frozen plan was modified")
270
+ return runtime_value(plan)
271
+
272
+
273
+ def validate_inputs(plan: dict):
274
+ if mesh_runtime() != plan["mesh_runtime"]:
275
+ raise ValueError("Mesh runtime differs from the frozen version")
276
+ for filename, expected in plan["runtime_sources"].items():
277
+ if digest(Path(filename)) != expected:
278
+ raise ValueError(f"Runtime changed after freeze: {filename}; prepare a new batch")
279
+ files = [plan["source"], plan["method_reference"]]
280
+ files.extend(doc[field] for doc in plan["documents"].values()
281
+ for field in ("general_requirement", "object_requirement"))
282
+ files.extend(item["reference"] for item in plan["tasks"] if item["reference"])
283
+ for entry in files:
284
+ if digest(Path(entry["path"])) != entry["sha256"]:
285
+ raise ValueError(f"Frozen input changed: {entry['path']}")
286
+
287
+
288
+ def basic_qa(filename: Path, task: dict):
289
+ data = filename.read_bytes()
290
+ summary = glb_summary(data)
291
+ checks = {"parseable_glb": "error" not in summary}
292
+ if checks["parseable_glb"]:
293
+ doc = glb_json_chunk(data)
294
+ checks["glb_v2_exact_length"] = struct.unpack_from("<II", data, 4) == (2, len(data))
295
+ checks["positive_triangle_count"] = bool(summary["triangles"])
296
+ checks["triangle_budget"] = 0 < summary["triangles"] <= task["decimation_target"]
297
+ checks["materials_present"] = summary["materials"] > 0
298
+ checks["textures_present"] = summary["textures"] > 0 and summary["images"] > 0
299
+ primitives = [p for m in doc.get("meshes", []) for p in m.get("primitives", [])]
300
+ checks["uv_present"] = bool(primitives) and all("TEXCOORD_0" in p.get("attributes", {}) for p in primitives)
301
+ checks["self_contained"] = all("uri" not in b or b["uri"].startswith("data:") for b in doc.get("buffers", [])) and all(
302
+ "bufferView" in image or str(image.get("uri", "")).startswith("data:") for image in doc.get("images", []))
303
+ return {"status": "PASS" if all(checks.values()) else "FAIL", "checks": checks,
304
+ "summary": summary, "triangle_target": task["decimation_target"],
305
+ "requested_texture_size": task.get("texture_size"),
306
+ "texture_budget_verified": False, "visual_status": "PENDING",
307
+ "limitations": ["No visual, orientation, scale, rigging or engine acceptance yet",
308
+ "Native texture resolution retained; task texture_size is not enforced",
309
+ "Basic checks do not validate every accessor, topology defect or PBR channel"]}
310
+
311
+
312
+ def process_import_mesh(source: Path, task: dict):
313
+ destination = source.parent / "import/model.glb"
314
+ result = node_process([str(source), str(destination), str(task["decimation_target"]),
315
+ str(task["texture_size"])], timeout=300)
316
+ if result.returncode:
317
+ raise RuntimeError("Postprocessing failed: " + result.stderr[-1200:])
318
+ report = json.loads(result.stdout)
319
+ return destination, report
320
+
321
+
322
+ def task_directories(plan: dict, provider: str, task: dict):
323
+ root = game_directory(plan, task["game_id"])
324
+ task_id, provider = checked_id(task["task_id"]), checked_id(provider)
325
+ output = root / "assets/3d_object" / task_id / provider
326
+ evaluation = root / "eval/3d_object" / task_id / provider
327
+ return output, evaluation
328
+
329
+
330
+ def refresh_reports(plan: dict):
331
+ summary = {"batch_id": plan["batch_id"], "plan_sha256": plan["plan_sha256"],
332
+ "updated_at": now(), "expected_assets": len(plan["tasks"]) * len(plan["config"]["providers"]),
333
+ "estimated_credits": plan["estimated_credits"], "providers": {}}
334
+ for provider in plan["config"]["providers"]:
335
+ by_game = defaultdict(list)
336
+ for item in plan["tasks"]:
337
+ task = item["task"]
338
+ output, evaluation = task_directories(plan, provider, task)
339
+ meta = read_json(output / "meta.json", {})
340
+ by_game[task["game_id"]].append({"task_id": task["task_id"], "asset_name": task["asset_name"],
341
+ "task_kind": "3d_object", "status": meta.get("status", "prepared"),
342
+ "artifact": str(output / "import/model.glb"), "native_artifact": str(output / "model.glb"),
343
+ "meta": str(output / "meta.json"), "native_structural_qa": meta.get("native_structural_qa"),
344
+ "import_structural_qa": meta.get("import_structural_qa"),
345
+ "native_delivered": meta.get("native_delivered", False),
346
+ "import_delivered": meta.get("import_delivered", False),
347
+ "qa": str(evaluation / "qa.json"), "visual_status": "PENDING",
348
+ "context_condition": item["context_condition"], "subject_group": item["subject_group"],
349
+ "input_mode": task["input_mode"], "error": meta.get("error")})
350
+ all_entries = [entry for entries in by_game.values() for entry in entries]
351
+ summary["providers"][provider] = {"task_count": len(all_entries),
352
+ "status_counts": dict(Counter(entry["status"] for entry in all_entries)),
353
+ "reserved_credits": reserved_credits(Path(plan["directory"]) / "submissions" / provider),
354
+ "visual_accepted": 0, "method_group": plan["config"]["method_group"],
355
+ "benchmark_metrics": {name: {"status": "UNKNOWN", "value": None}
356
+ for name in ("C", "Q1", "Q2", "Q3")},
357
+ "subgroups": {key: dict(Counter(e[key] for e in all_entries))
358
+ for key in ("subject_group", "input_mode", "context_condition")},
359
+ "game_macro_delivery": sum(sum(e["status"] == "delivered" for e in entries) / len(entries)
360
+ for entries in by_game.values()) / len(by_game),
361
+ "game_macro_native_delivery": sum(sum(e["native_delivered"] for e in entries) / len(entries)
362
+ for entries in by_game.values()) / len(by_game),
363
+ "native_structural_pass": sum(e["native_structural_qa"] == "PASS" for e in all_entries),
364
+ "import_structural_pass": sum(e["import_structural_qa"] == "PASS" for e in all_entries),
365
+ "delivery_metric_status": "NOT_RUN" if all(e["status"] == "prepared" for e in all_entries) else "PARTIAL"}
366
+ for game, entries in by_game.items():
367
+ pipeline = pipeline_directory(plan, provider, game)
368
+ manifest = {"game_id": game, "provider": provider, "batch_id": plan["batch_id"],
369
+ "plan_sha256": plan["plan_sha256"], "scope": plan["scope"], "assets": entries,
370
+ "full_context": plan["documents"][game], "status": "pending_visual_review"}
371
+ write_json(pipeline / "asset_manifest.json", manifest)
372
+ write_json(pipeline / "asset_generation_report.json", {
373
+ "task_count": len(entries), "status_counts": dict(Counter(e["status"] for e in entries)),
374
+ "failures": [e for e in entries if e["error"]], "visual_accepted": 0})
375
+ paths.write_task_meta(pipeline, {"game_id": game, "task_id": game + "_pipeline",
376
+ "task_kind": "pipeline", "run_id": plan["batch_id"], "status": "comparison_only",
377
+ "provider": provider, "scope": plan["scope"]})
378
+ write_json(Path(plan["directory"]) / "asset_generation_report.json", summary)
379
+ return summary
380
+
381
+
382
+ def make_model(plan: dict, provider: str, task: dict, cap: int):
383
+ from models.gen_3d_object.meshy_model import MeshyModel
384
+ from models.gen_3d_object.tripo_model import TripoModel
385
+ settings = plan["config"]["providers"][provider]
386
+ cls = MeshyModel if provider == "meshy" else TripoModel
387
+ control = Path(plan["directory"])
388
+ model = cls(model_path=settings["model"], device="cpu", api_base=settings["api_base"],
389
+ cache_dir=str(control / "cache" / task["game_id"] / task["task_id"]),
390
+ timeout=1800, poll_interval=5, **settings["options"])
391
+ key = cloud_api.require_api_key(None, provider.upper() + "_API_KEY", "See the comparison README")
392
+ journal = control / "submissions" / provider / (task["game_id"] + "__" + task["task_id"] + ".json")
393
+ model._client = JournalClient(settings["api_base"], key, journal, cap, settings["credits"], provider,
394
+ resume_refused=True)
395
+ return model
396
+
397
+
398
+ def download_preview(model, output: Path):
399
+ from PIL import Image
400
+ url = model.last_call_info.get("preview_url")
401
+ if not url:
402
+ return {"status": "unavailable"}
403
+ try:
404
+ data = model.client.download(url)
405
+ with Image.open(io.BytesIO(data)) as preview:
406
+ preview.verify()
407
+ extension = {"PNG": ".png", "JPEG": ".jpg", "WEBP": ".webp"}.get(preview.format)
408
+ if not extension:
409
+ return {"status": "unsupported_image_format"}
410
+ path = output / ("preview" + extension)
411
+ path.write_bytes(data)
412
+ return {"status": "downloaded", "path": str(path), "visual_review": "PENDING"}
413
+ except Exception as exc:
414
+ return {"status": "failed", "error": safe_error(exc)}
415
+
416
+
417
+ def run(plan: dict, args):
418
+ from operators.gen_3d_object.operator import Gen3DObjectOperator
419
+
420
+ class SharedStoreOperator(Gen3DObjectOperator):
421
+ def _resolve_out_path(self, inp, task_id):
422
+ output, _ = task_directories(plan, provider, inp)
423
+ output.mkdir(parents=True, exist_ok=True)
424
+ return inp["game_id"], output, output / "model.glb"
425
+
426
+ if not args.allow_paid:
427
+ raise ValueError("Paid generation requires --allow-paid and explicit provider credit caps")
428
+ validate_inputs(plan)
429
+ selected = list(dict.fromkeys(args.provider or list(plan["config"]["providers"])))
430
+ caps = {p: getattr(args, p + "_credit_cap") for p in selected}
431
+ for provider in selected:
432
+ if not caps[provider] or caps[provider] < reserved_credits(Path(plan["directory"]) / "submissions" / provider):
433
+ raise ValueError(f"Supply a positive --{provider}-credit-cap covering existing reservations")
434
+ cloud_api.require_api_key(None, provider.upper() + "_API_KEY", "See scripts/asset/README_3d_comparison.md")
435
+ selection = set(args.task_id or [])
436
+ known = {item["task"]["task_id"] for item in plan["tasks"]}
437
+ if selection - known:
438
+ raise ValueError(f"Unknown task IDs: {sorted(selection - known)}")
439
+ jobs = [item for item in plan["tasks"] if not selection or item["task"]["task_id"] in selection]
440
+ if args.limit is not None:
441
+ if args.limit < 1:
442
+ raise ValueError("--limit must be positive")
443
+ jobs = jobs[:args.limit]
444
+ write_json(Path(plan["directory"]) / "spending_authorization.json", {
445
+ "plan_sha256": plan["plan_sha256"], "credit_caps": caps, "recorded_at": now(),
446
+ "selected_task_ids": [item["task"]["task_id"] for item in jobs],
447
+ "note": "Caps reserve estimated credits; account-side limits remain authoritative"})
448
+ interrupted = False
449
+ for provider in selected:
450
+ failures = 0
451
+ for item in jobs:
452
+ task = item["task"]
453
+ output, evaluation = task_directories(plan, provider, task)
454
+ previous = read_json(output / "meta.json", {})
455
+ if previous and previous.get("plan_sha256") != plan["plan_sha256"]:
456
+ raise ValueError(f"Another batch owns this provider directory; do not overwrite: {output}")
457
+ if not previous and output.is_dir() and any(p.name != ".gitkeep" for p in output.iterdir()):
458
+ raise ValueError(f"Untracked provider artifacts must not be overwritten: {output}")
459
+ if previous.get("status") == "delivered" and (output / "model.glb").is_file():
460
+ imported = output / "import/model.glb"
461
+ if previous.get("artifact_sha256") == digest(output / "model.glb") and imported.is_file() and previous.get("import_sha256") == digest(imported):
462
+ continue
463
+ if previous.get("status") == "failed":
464
+ continue # one generation attempt, no cherry-picking on rerun
465
+ output.mkdir(parents=True, exist_ok=True)
466
+ meta = {"game_id": task["game_id"], "task_id": task["task_id"], "asset_name": task["asset_name"],
467
+ "task_kind": "3d_object", "run_id": plan["batch_id"], "provider": provider,
468
+ "plan_sha256": plan["plan_sha256"], "context_condition": item["context_condition"],
469
+ "full_context": plan["documents"][task["game_id"]], "source_task": task,
470
+ "shared_prompt": item["shared_prompt"], "reference": item["reference"],
471
+ "status": "running", "updated_at": now(), "visual_status": "PENDING"}
472
+ write_json(output / "meta.json", meta)
473
+ model = None
474
+ stop = False
475
+ try:
476
+ model = make_model(plan, provider, task, caps[provider])
477
+ # Preserve native output for a fair comparison. No automatic mesh cleanup/import.
478
+ inp = {**task, "strip_ground_plate": False}
479
+ inp.pop("asset_id", None)
480
+ if item["reference"]:
481
+ inp["image_path"] = item["reference"]["path"]
482
+ else:
483
+ inp["prompt"] = item["shared_prompt"]
484
+ result = SharedStoreOperator(model, run_id=plan["batch_id"]).run(inp)
485
+ raw_qa = basic_qa(Path(result["glb_path"]), task)
486
+ meta.update(native_delivered=raw_qa["checks"]["parseable_glb"], result=result,
487
+ native_structural_qa=raw_qa["status"], model_call=model.last_call_info,
488
+ artifact_sha256=digest(output / "model.glb"))
489
+ write_json(evaluation / "qa.json", {"native": raw_qa, "import": {"status": "PENDING"},
490
+ "visual_status": "PENDING"})
491
+ imported, postprocess = process_import_mesh(Path(result["glb_path"]), task)
492
+ import_qa = basic_qa(imported, task)
493
+ import_qa["texture_budget_verified"] = all(max(t["after"]) <= task["texture_size"] for t in postprocess["textures"])
494
+ import_qa["checks"]["texture_budget"] = import_qa["texture_budget_verified"]
495
+ import_qa["status"] = "PASS" if all(import_qa["checks"].values()) else "FAIL"
496
+ write_json(evaluation / "qa.json", {"native": raw_qa, "import": import_qa,
497
+ "postprocess": postprocess, "visual_status": "PENDING"})
498
+ meta.update(status="delivered", result=result, model_call=model.last_call_info,
499
+ import_delivered=import_qa["checks"]["parseable_glb"],
500
+ artifact_sha256=digest(output / "model.glb"), import_sha256=digest(imported),
501
+ native_structural_qa=raw_qa["status"], import_structural_qa=import_qa["status"],
502
+ postprocess=postprocess,
503
+ preview=download_preview(model, output))
504
+ failures = 0
505
+ except Exception as exc:
506
+ status = "failed"
507
+ if isinstance(exc, cloud_api.CloudTaskTimeout):
508
+ status = "remote_pending"
509
+ elif isinstance(exc, AmbiguousSubmission):
510
+ status, stop = "submission_uncertain", True
511
+ elif isinstance(exc, (BudgetExceeded, cloud_api.CloudAPIAuthError, cloud_api.CloudAPIQuotaError)):
512
+ status, stop = "blocked", True
513
+ elif isinstance(exc, cloud_api.CloudAPIServerError):
514
+ status = "resume_required" # known receipts survive poll/download failures
515
+ elif not isinstance(exc, (cloud_api.CloudTaskFailed, cloud_api.CloudAPIRequestError, ValueError)):
516
+ status = "resume_required" # retain a downloaded asset after local/tool failures
517
+ meta.update(status=status, error=safe_error(exc), error_type=type(exc).__name__)
518
+ failures += 1
519
+ stop = stop or failures >= 3
520
+ finally:
521
+ if model is not None:
522
+ model.unload()
523
+ meta["updated_at"] = now()
524
+ journal = read_json(Path(plan["directory"]) / "submissions" / provider /
525
+ (task["game_id"] + "__" + task["task_id"] + ".json"), {})
526
+ meta["generation_cost"] = [{"endpoint": record["endpoint"], "remote_id": record.get("remote_id"),
527
+ "reservation": record["reserved_credits"], "reported_credits": record.get("reported_credits"),
528
+ "status": record["status"]} for record in journal.get("submissions", {}).values()]
529
+ write_json(output / "meta.json", meta)
530
+ refresh_reports(plan)
531
+ print(json.dumps({"provider": provider, "task_id": task["task_id"], "status": meta["status"],
532
+ "error": meta.get("error")}, ensure_ascii=False), flush=True)
533
+ if stop:
534
+ interrupted = True
535
+ break
536
+ if interrupted:
537
+ break
538
+ incomplete = any(read_json(task_directories(plan, p, item["task"])[0] / "meta.json", {}).get("status") != "delivered"
539
+ for p in selected for item in jobs)
540
+ return 2 if interrupted or incomplete else 0
541
+
542
+
543
+ def recover(plan: dict, args):
544
+ """Attach an inspected remote ID to an ambiguous receipt; never submit here."""
545
+ checked_id(args.remote_task_id)
546
+ matches = [item["task"] for item in plan["tasks"] if item["task"]["task_id"] == args.task_id]
547
+ if len(matches) != 1:
548
+ raise ValueError("Recover requires exactly one known task")
549
+ task = matches[0]
550
+ journal = Path(plan["directory"]) / "submissions" / args.provider / (task["game_id"] + "__" + task["task_id"] + ".json")
551
+ state = read_json(journal, {})
552
+ record = state.get("submissions", {}).get(args.request_hash)
553
+ if not record or record["status"] not in ("submitting", "uncertain") or record["endpoint"] == "/files":
554
+ raise ValueError("Receipt is not an ambiguous generation submission")
555
+ record.update(status="created", remote_id=args.remote_task_id, reconciled_at=now(),
556
+ response={"result": args.remote_task_id} if args.provider == "meshy" else
557
+ {"code": 0, "data": {"task_id": args.remote_task_id}})
558
+ write_json(journal, state)
559
+ return {"recovered_task_id": args.remote_task_id, "network_requests": 0}
560
+
561
+
562
+ def main(argv=None):
563
+ parser = argparse.ArgumentParser(description=__doc__)
564
+ parser.add_argument("--config", type=Path, default=DEFAULT_CONFIG)
565
+ sub = parser.add_subparsers(dest="command", required=True)
566
+ for name in ("prepare", "status", "run", "recover"):
567
+ command = sub.add_parser(name)
568
+ command.add_argument("--batch-id", required=True)
569
+ if name == "run":
570
+ command.add_argument("--allow-paid", action="store_true")
571
+ command.add_argument("--meshy-credit-cap", type=int)
572
+ command.add_argument("--tripo-credit-cap", type=int)
573
+ command.add_argument("--provider", action="append", choices=("meshy", "tripo"))
574
+ command.add_argument("--task-id", action="append")
575
+ command.add_argument("--limit", type=int, help="Limit tasks per selected provider; full inventory is retained")
576
+ elif name == "recover":
577
+ command.add_argument("--provider", required=True, choices=("meshy", "tripo"))
578
+ command.add_argument("--task-id", required=True)
579
+ command.add_argument("--request-hash", required=True)
580
+ command.add_argument("--remote-task-id", required=True)
581
+ args = parser.parse_args(argv)
582
+ config = read_json(args.config)
583
+ with exclusive_batch(batch_directory(config, args.batch_id)):
584
+ if args.command == "prepare":
585
+ plan = prepare(config, args.batch_id)
586
+ print(json.dumps(portable_value({"plan": str(Path(plan["directory"]) / "plan.json"),
587
+ "tasks_per_provider": len(plan["tasks"]), "estimated_credits": plan["estimated_credits"],
588
+ "recommended_credit_caps": plan["recommended_credit_caps"]}), indent=2))
589
+ else:
590
+ plan = load_plan(config, args.batch_id)
591
+ if args.command == "run":
592
+ return run(plan, args)
593
+ value = recover(plan, args) if args.command == "recover" else refresh_reports(plan)
594
+ print(json.dumps(portable_value(value), indent=2, ensure_ascii=False))
595
+ return 0
596
+
597
+
598
+ if __name__ == "__main__":
599
+ try:
600
+ raise SystemExit(main())
601
+ except (ValueError, OSError, cloud_api.CloudAPIError) as exc:
602
+ print(safe_error(exc), file=sys.stderr)
603
+ raise SystemExit(2)
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/mesh_tools/package-lock.json ADDED
@@ -0,0 +1,763 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ {
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+ "name": "bench-asset-comparison-mesh-tools",
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+ "version": "1.0.0",
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+ "lockfileVersion": 3,
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+ "": {
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+ "@gltf-transform/extensions": "4.2.1",
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+ "meshoptimizer": "0.24.0",
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+ "sharp": "0.35.5"
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+ }
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+ },
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+ "node_modules/@emnapi/runtime": {
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+ "license": "MIT",
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+ "optional": true,
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+ "dependencies": {
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+ }
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+ },
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+ "node_modules/@gltf-transform/core": {
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+ "version": "4.2.1",
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+ "license": "MIT",
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+ "dependencies": {
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+ },
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+ "funding": {
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+ "url": "https://github.com/sponsors/donmccurdy"
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+ }
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+ },
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+ "node_modules/@gltf-transform/extensions": {
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+ "license": "MIT",
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+ "dependencies": {
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+ "@gltf-transform/core": "^4.2.1",
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+ "ktx-parse": "^1.0.1"
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+ }
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+ "license": "MIT",
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+ "dependencies": {
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+ "@gltf-transform/core": "^4.2.1",
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+ "license": "MIT",
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+ },
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+ }
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+ "cpu": [
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+ "optional": true,
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outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/runtime/bench/scripts/asset/mesh_tools/process_mesh.mjs ADDED
@@ -0,0 +1,77 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // One fixed pipeline for both services; keep the original GLB separately.
2
+ import {readFileSync, mkdirSync} from 'node:fs';
3
+ import {dirname} from 'node:path';
4
+ import {performance} from 'node:perf_hooks';
5
+ import {NodeIO, Logger} from '@gltf-transform/core';
6
+ import {ALL_EXTENSIONS} from '@gltf-transform/extensions';
7
+ import {simplify, weld} from '@gltf-transform/functions';
8
+ import {MeshoptDecoder, MeshoptSimplifier} from 'meshoptimizer';
9
+ import draco from 'draco3dgltf';
10
+ import sharp from 'sharp';
11
+
12
+ const settings = JSON.parse(readFileSync(new URL('./package.json', import.meta.url)));
13
+ await Promise.all([MeshoptDecoder.ready, MeshoptSimplifier.ready]);
14
+ const runtime = {node: process.versions.node, dependencies: settings.dependencies};
15
+ if (process.argv[2] === '--check') {
16
+ console.log(JSON.stringify({status: 'ready', ...runtime}));
17
+ } else {
18
+ const [source, destination, triangleArg, textureArg] = process.argv.slice(2);
19
+ const triangleTarget = Number(triangleArg), textureTarget = Number(textureArg);
20
+ if (!source || !destination || !Number.isInteger(triangleTarget) || triangleTarget <= 0
21
+ || !Number.isInteger(textureTarget) || textureTarget <= 0) {
22
+ throw new Error('Expected: source.glb destination.glb triangle_target texture_size');
23
+ }
24
+ const started = performance.now();
25
+ const io = new NodeIO().registerExtensions(ALL_EXTENSIONS).registerDependencies({
26
+ 'draco3d.decoder': await draco.createDecoderModule(),
27
+ 'meshopt.decoder': MeshoptDecoder,
28
+ });
29
+ const document = await io.read(source);
30
+ document.setLogger(new Logger(Logger.Verbosity.SILENT));
31
+ // The decoded import GLB is not dependent on the provider's mesh codec.
32
+ for (const extension of document.getRoot().listExtensionsUsed()) {
33
+ if (['KHR_draco_mesh_compression', 'EXT_meshopt_compression'].includes(extension.extensionName)) {
34
+ extension.dispose();
35
+ }
36
+ }
37
+ function triangleCount() {
38
+ let count = 0;
39
+ for (const mesh of document.getRoot().listMeshes()) {
40
+ for (const primitive of mesh.listPrimitives()) {
41
+ if (primitive.getMode() !== 4) throw new Error('Only triangle primitives are supported');
42
+ const n = (primitive.getIndices() || primitive.getAttribute('POSITION')).getCount();
43
+ count += n / 3;
44
+ }
45
+ }
46
+ return count;
47
+ }
48
+ const before = triangleCount();
49
+ if (before > triangleTarget) {
50
+ await document.transform(weld(), simplify({simplifier: MeshoptSimplifier,
51
+ ratio: triangleTarget / before, error: 0.01, lockBorder: false}));
52
+ }
53
+ const textures = [];
54
+ for (const texture of document.getRoot().listTextures()) {
55
+ const image = texture.getImage();
56
+ if (!image) throw new Error('Texture has no decoded image');
57
+ const input = Buffer.from(image);
58
+ const info = await sharp(input).metadata();
59
+ let sizeAfter = [info.width, info.height];
60
+ if (Math.max(...sizeAfter) > textureTarget) {
61
+ const {data, info: resized} = await sharp(input).resize({width: textureTarget, height: textureTarget,
62
+ fit: 'inside', withoutEnlargement: true, kernel: 'lanczos3'}).png({compressionLevel: 9}).toBuffer({resolveWithObject: true});
63
+ texture.setImage(new Uint8Array(data)).setMimeType('image/png').setURI('');
64
+ sizeAfter = [resized.width, resized.height];
65
+ }
66
+ textures.push({name: texture.getName(), before: [info.width, info.height], after: sizeAfter});
67
+ }
68
+ const after = triangleCount();
69
+ mkdirSync(dirname(destination), {recursive: true});
70
+ await io.write(destination, document);
71
+ console.log(JSON.stringify({status: after <= triangleTarget ? 'PASS' : 'FAIL',
72
+ triangles_before: before, triangles_after: after, triangle_target: triangleTarget,
73
+ texture_target: textureTarget, textures, runtime,
74
+ policy: 'weld; one simplify pass at error 0.01 when over budget; downsize textures only; preserve UV/material/node data',
75
+ elapsed_sec: Math.round((performance.now() - started) / 10) / 100,
76
+ visual_review: 'PENDING'}));
77
+ }
outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/sources_index.json ADDED
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+ {
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+ "files": [
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+ {
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/inputs/general_requirement.txt",
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+ "sha256": "285a181c4ed0275c4c96a9cd71c6e22abfd90212018ef6c284f55315037589a3",
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+ "bytes": 59694
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+ "sha256": "8b8e455ca2bb791b3718602c902186b576bfd8a7e172262e9e4ff3ba25c51173",
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+ },
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+ "bytes": 60760,
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+ "kind": "immutable_frozen_parent_plan_archive"
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+ "bytes": 2790
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+ },
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+ },
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+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/cache_metadata/tripo/2ce49f964f8b611e965e5f39d37edc4b84a43acb9238f0caaabd9215699fbabf.meta.json",
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+ "bytes": 1544
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+ }
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+ ],
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+ "receipt_bytes_preserved": true,
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+ "frozen_plan_unchanged": true,
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+ "parent_plan_sha256": "5c287b8399f00fbb0dddf94c9e3f5ffcbcc2e679ff76882bc8fc369d6eae840d"
178
+ }
outputs/G055_inner_court_investigation/.generation/3d_object/tripo/obj200_meshy_tripo_20261015_v2/asset_task_index.json ADDED
@@ -0,0 +1,111 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "plan_sha256": "5c287b8399f00fbb0dddf94c9e3f5ffcbcc2e679ff76882bc8fc369d6eae840d",
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+ "game_id": "G055_inner_court_investigation",
4
+ "provider": "tripo",
5
+ "scope": "3d_object_only_not_complete_stage2",
6
+ "tasks": [
7
+ {
8
+ "task": {
9
+ "game_id": "G055_inner_court_investigation",
10
+ "task_id": "G055_inner_court_investigation_obj_001",
11
+ "asset_name": "shen_zhiwei",
12
+ "name_zh": "沈知微",
13
+ "role": "player",
14
+ "input_mode": "image_to_3d",
15
+ "prompt": "Original young court investigator Shen Zhiwei: understated dark-teal commoner robe with faint embroidery, hair in a plain bun with wooden pin, cloth shoes, sharp calm gaze, stylized semi-realistic ancient court style, vermilion-and-indigo palette, T-pose, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
16
+ "seed": 5501,
17
+ "decimation_target": 8000,
18
+ "texture_size": 2048,
19
+ "rig": "humanoid",
20
+ "animation_strategy": "skeletal",
21
+ "spec_ref": "P01,W06",
22
+ "image_path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png",
23
+ "poly_policy": "low_poly_priority",
24
+ "l_tier_repair_target": true
25
+ },
26
+ "shared_prompt": null,
27
+ "reference": {
28
+ "path": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png",
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+ "sha256": "ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55",
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+ "source": "bench/test_data/outputs/G055_inner_court_investigation/.generation/3d_object/obj200_meshy_tripo_20261015_v2/delivery/references/ca09a6abbf7f0b51f14f52e78d6165f579a7423d7de6f82eac8699975a640e55.png"
31
+ },
32
+ "subject_group": "character",
33
+ "context_condition": "reference_only"
34
+ },
35
+ {
36
+ "task": {
37
+ "game_id": "G055_inner_court_investigation",
38
+ "task_id": "G055_inner_court_investigation_obj_002",
39
+ "asset_name": "evidence_pouch_ash",
40
+ "name_zh": "旧香囊残灰",
41
+ "role": "evidence",
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+ "role": "evidence",
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+ "input_mode": "text_to_3d",
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+ "prompt": "Wax seal imprint fragment on cracked paper with a clear directional fissure pattern and vermilion stamp edge, ancient court stylized, game-ready, PBR textures, low-poly style, minimal triangle count, flat faceted surfaces, clean silhouette, no fine surface detail",
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+ "decimation_target": 4000,
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