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| // This file is part of Eigen, a lightweight C++ template library | |
| // for linear algebra. | |
| // | |
| // Copyright (C) 2015 Tal Hadad <tal_hd@hotmail.com> | |
| // | |
| // This Source Code Form is subject to the terms of the Mozilla | |
| // Public License v. 2.0. If a copy of the MPL was not distributed | |
| // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
| namespace Eigen | |
| { | |
| // Forward declarations | |
| template <typename _Scalar, class _System> | |
| class EulerAngles; | |
| namespace internal | |
| { | |
| // TODO: Add this trait to the Eigen internal API? | |
| template <int Num, bool IsPositive = (Num > 0)> | |
| struct Abs | |
| { | |
| enum { value = Num }; | |
| }; | |
| template <int Num> | |
| struct Abs<Num, false> | |
| { | |
| enum { value = -Num }; | |
| }; | |
| template <int Axis> | |
| struct IsValidAxis | |
| { | |
| enum { value = Axis != 0 && Abs<Axis>::value <= 3 }; | |
| }; | |
| template<typename System, | |
| typename Other, | |
| int OtherRows=Other::RowsAtCompileTime, | |
| int OtherCols=Other::ColsAtCompileTime> | |
| struct eulerangles_assign_impl; | |
| } | |
| /** \brief Representation of a fixed signed rotation axis for EulerSystem. | |
| * | |
| * \ingroup EulerAngles_Module | |
| * | |
| * Values here represent: | |
| * - The axis of the rotation: X, Y or Z. | |
| * - The sign (i.e. direction of the rotation along the axis): positive(+) or negative(-) | |
| * | |
| * Therefore, this could express all the axes {+X,+Y,+Z,-X,-Y,-Z} | |
| * | |
| * For positive axis, use +EULER_{axis}, and for negative axis use -EULER_{axis}. | |
| */ | |
| enum EulerAxis | |
| { | |
| EULER_X = 1, /*!< the X axis */ | |
| EULER_Y = 2, /*!< the Y axis */ | |
| EULER_Z = 3 /*!< the Z axis */ | |
| }; | |
| /** \class EulerSystem | |
| * | |
| * \ingroup EulerAngles_Module | |
| * | |
| * \brief Represents a fixed Euler rotation system. | |
| * | |
| * This meta-class goal is to represent the Euler system in compilation time, for EulerAngles. | |
| * | |
| * You can use this class to get two things: | |
| * - Build an Euler system, and then pass it as a template parameter to EulerAngles. | |
| * - Query some compile time data about an Euler system. (e.g. Whether it's Tait-Bryan) | |
| * | |
| * Euler rotation is a set of three rotation on fixed axes. (see \ref EulerAngles) | |
| * This meta-class store constantly those signed axes. (see \ref EulerAxis) | |
| * | |
| * ### Types of Euler systems ### | |
| * | |
| * All and only valid 3 dimension Euler rotation over standard | |
| * signed axes{+X,+Y,+Z,-X,-Y,-Z} are supported: | |
| * - all axes X, Y, Z in each valid order (see below what order is valid) | |
| * - rotation over the axis is supported both over the positive and negative directions. | |
| * - both Tait-Bryan and proper/classic Euler angles (i.e. the opposite). | |
| * | |
| * Since EulerSystem support both positive and negative directions, | |
| * you may call this rotation distinction in other names: | |
| * - _right handed_ or _left handed_ | |
| * - _counterclockwise_ or _clockwise_ | |
| * | |
| * Notice all axed combination are valid, and would trigger a static assertion. | |
| * Same unsigned axes can't be neighbors, e.g. {X,X,Y} is invalid. | |
| * This yield two and only two classes: | |
| * - _Tait-Bryan_ - all unsigned axes are distinct, e.g. {X,Y,Z} | |
| * - _proper/classic Euler angles_ - The first and the third unsigned axes is equal, | |
| * and the second is different, e.g. {X,Y,X} | |
| * | |
| * ### Intrinsic vs extrinsic Euler systems ### | |
| * | |
| * Only intrinsic Euler systems are supported for simplicity. | |
| * If you want to use extrinsic Euler systems, | |
| * just use the equal intrinsic opposite order for axes and angles. | |
| * I.e axes (A,B,C) becomes (C,B,A), and angles (a,b,c) becomes (c,b,a). | |
| * | |
| * ### Convenient user typedefs ### | |
| * | |
| * Convenient typedefs for EulerSystem exist (only for positive axes Euler systems), | |
| * in a form of EulerSystem{A}{B}{C}, e.g. \ref EulerSystemXYZ. | |
| * | |
| * ### Additional reading ### | |
| * | |
| * More information about Euler angles: https://en.wikipedia.org/wiki/Euler_angles | |
| * | |
| * \tparam _AlphaAxis the first fixed EulerAxis | |
| * | |
| * \tparam _BetaAxis the second fixed EulerAxis | |
| * | |
| * \tparam _GammaAxis the third fixed EulerAxis | |
| */ | |
| template <int _AlphaAxis, int _BetaAxis, int _GammaAxis> | |
| class EulerSystem | |
| { | |
| public: | |
| // It's defined this way and not as enum, because I think | |
| // that enum is not guerantee to support negative numbers | |
| /** The first rotation axis */ | |
| static const int AlphaAxis = _AlphaAxis; | |
| /** The second rotation axis */ | |
| static const int BetaAxis = _BetaAxis; | |
| /** The third rotation axis */ | |
| static const int GammaAxis = _GammaAxis; | |
| enum | |
| { | |
| AlphaAxisAbs = internal::Abs<AlphaAxis>::value, /*!< the first rotation axis unsigned */ | |
| BetaAxisAbs = internal::Abs<BetaAxis>::value, /*!< the second rotation axis unsigned */ | |
| GammaAxisAbs = internal::Abs<GammaAxis>::value, /*!< the third rotation axis unsigned */ | |
| IsAlphaOpposite = (AlphaAxis < 0) ? 1 : 0, /*!< whether alpha axis is negative */ | |
| IsBetaOpposite = (BetaAxis < 0) ? 1 : 0, /*!< whether beta axis is negative */ | |
| IsGammaOpposite = (GammaAxis < 0) ? 1 : 0, /*!< whether gamma axis is negative */ | |
| // Parity is even if alpha axis X is followed by beta axis Y, or Y is followed | |
| // by Z, or Z is followed by X; otherwise it is odd. | |
| IsOdd = ((AlphaAxisAbs)%3 == (BetaAxisAbs - 1)%3) ? 0 : 1, /*!< whether the Euler system is odd */ | |
| IsEven = IsOdd ? 0 : 1, /*!< whether the Euler system is even */ | |
| IsTaitBryan = ((unsigned)AlphaAxisAbs != (unsigned)GammaAxisAbs) ? 1 : 0 /*!< whether the Euler system is Tait-Bryan */ | |
| }; | |
| private: | |
| EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(internal::IsValidAxis<AlphaAxis>::value, | |
| ALPHA_AXIS_IS_INVALID); | |
| EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(internal::IsValidAxis<BetaAxis>::value, | |
| BETA_AXIS_IS_INVALID); | |
| EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(internal::IsValidAxis<GammaAxis>::value, | |
| GAMMA_AXIS_IS_INVALID); | |
| EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT((unsigned)AlphaAxisAbs != (unsigned)BetaAxisAbs, | |
| ALPHA_AXIS_CANT_BE_EQUAL_TO_BETA_AXIS); | |
| EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT((unsigned)BetaAxisAbs != (unsigned)GammaAxisAbs, | |
| BETA_AXIS_CANT_BE_EQUAL_TO_GAMMA_AXIS); | |
| static const int | |
| // I, J, K are the pivot indexes permutation for the rotation matrix, that match this Euler system. | |
| // They are used in this class converters. | |
| // They are always different from each other, and their possible values are: 0, 1, or 2. | |
| I_ = AlphaAxisAbs - 1, | |
| J_ = (AlphaAxisAbs - 1 + 1 + IsOdd)%3, | |
| K_ = (AlphaAxisAbs - 1 + 2 - IsOdd)%3 | |
| ; | |
| // TODO: Get @mat parameter in form that avoids double evaluation. | |
| template <typename Derived> | |
| static void CalcEulerAngles_imp(Matrix<typename MatrixBase<Derived>::Scalar, 3, 1>& res, const MatrixBase<Derived>& mat, internal::true_type /*isTaitBryan*/) | |
| { | |
| using std::atan2; | |
| using std::sqrt; | |
| typedef typename Derived::Scalar Scalar; | |
| const Scalar plusMinus = IsEven? 1 : -1; | |
| const Scalar minusPlus = IsOdd? 1 : -1; | |
| const Scalar Rsum = sqrt((mat(I_,I_) * mat(I_,I_) + mat(I_,J_) * mat(I_,J_) + mat(J_,K_) * mat(J_,K_) + mat(K_,K_) * mat(K_,K_))/2); | |
| res[1] = atan2(plusMinus * mat(I_,K_), Rsum); | |
| // There is a singularity when cos(beta) == 0 | |
| if(Rsum > 4 * NumTraits<Scalar>::epsilon()) {// cos(beta) != 0 | |
| res[0] = atan2(minusPlus * mat(J_, K_), mat(K_, K_)); | |
| res[2] = atan2(minusPlus * mat(I_, J_), mat(I_, I_)); | |
| } | |
| else if(plusMinus * mat(I_, K_) > 0) {// cos(beta) == 0 and sin(beta) == 1 | |
| Scalar spos = mat(J_, I_) + plusMinus * mat(K_, J_); // 2*sin(alpha + plusMinus * gamma | |
| Scalar cpos = mat(J_, J_) + minusPlus * mat(K_, I_); // 2*cos(alpha + plusMinus * gamma) | |
| Scalar alphaPlusMinusGamma = atan2(spos, cpos); | |
| res[0] = alphaPlusMinusGamma; | |
| res[2] = 0; | |
| } | |
| else {// cos(beta) == 0 and sin(beta) == -1 | |
| Scalar sneg = plusMinus * (mat(K_, J_) + minusPlus * mat(J_, I_)); // 2*sin(alpha + minusPlus*gamma) | |
| Scalar cneg = mat(J_, J_) + plusMinus * mat(K_, I_); // 2*cos(alpha + minusPlus*gamma) | |
| Scalar alphaMinusPlusBeta = atan2(sneg, cneg); | |
| res[0] = alphaMinusPlusBeta; | |
| res[2] = 0; | |
| } | |
| } | |
| template <typename Derived> | |
| static void CalcEulerAngles_imp(Matrix<typename MatrixBase<Derived>::Scalar,3,1>& res, | |
| const MatrixBase<Derived>& mat, internal::false_type /*isTaitBryan*/) | |
| { | |
| using std::atan2; | |
| using std::sqrt; | |
| typedef typename Derived::Scalar Scalar; | |
| const Scalar plusMinus = IsEven? 1 : -1; | |
| const Scalar minusPlus = IsOdd? 1 : -1; | |
| const Scalar Rsum = sqrt((mat(I_, J_) * mat(I_, J_) + mat(I_, K_) * mat(I_, K_) + mat(J_, I_) * mat(J_, I_) + mat(K_, I_) * mat(K_, I_)) / 2); | |
| res[1] = atan2(Rsum, mat(I_, I_)); | |
| // There is a singularity when sin(beta) == 0 | |
| if(Rsum > 4 * NumTraits<Scalar>::epsilon()) {// sin(beta) != 0 | |
| res[0] = atan2(mat(J_, I_), minusPlus * mat(K_, I_)); | |
| res[2] = atan2(mat(I_, J_), plusMinus * mat(I_, K_)); | |
| } | |
| else if(mat(I_, I_) > 0) {// sin(beta) == 0 and cos(beta) == 1 | |
| Scalar spos = plusMinus * mat(K_, J_) + minusPlus * mat(J_, K_); // 2*sin(alpha + gamma) | |
| Scalar cpos = mat(J_, J_) + mat(K_, K_); // 2*cos(alpha + gamma) | |
| res[0] = atan2(spos, cpos); | |
| res[2] = 0; | |
| } | |
| else {// sin(beta) == 0 and cos(beta) == -1 | |
| Scalar sneg = plusMinus * mat(K_, J_) + plusMinus * mat(J_, K_); // 2*sin(alpha - gamma) | |
| Scalar cneg = mat(J_, J_) - mat(K_, K_); // 2*cos(alpha - gamma) | |
| res[0] = atan2(sneg, cneg); | |
| res[2] = 0; | |
| } | |
| } | |
| template<typename Scalar> | |
| static void CalcEulerAngles( | |
| EulerAngles<Scalar, EulerSystem>& res, | |
| const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat) | |
| { | |
| CalcEulerAngles_imp( | |
| res.angles(), mat, | |
| typename internal::conditional<IsTaitBryan, internal::true_type, internal::false_type>::type()); | |
| if (IsAlphaOpposite) | |
| res.alpha() = -res.alpha(); | |
| if (IsBetaOpposite) | |
| res.beta() = -res.beta(); | |
| if (IsGammaOpposite) | |
| res.gamma() = -res.gamma(); | |
| } | |
| template <typename _Scalar, class _System> | |
| friend class Eigen::EulerAngles; | |
| template<typename System, | |
| typename Other, | |
| int OtherRows, | |
| int OtherCols> | |
| friend struct internal::eulerangles_assign_impl; | |
| }; | |
| EIGEN_EULER_SYSTEM_TYPEDEF(X,Y,Z) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(X,Y,X) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(X,Z,Y) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(X,Z,X) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Y,Z,X) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Y,Z,Y) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Y,X,Z) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Y,X,Y) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Z,X,Y) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Z,X,Z) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Z,Y,X) | |
| EIGEN_EULER_SYSTEM_TYPEDEF(Z,Y,Z) | |
| } | |