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feat(assets): publish benchmark assets with Git LFS

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  1. .gitattributes +45 -0
  2. AGENTS.md +51 -23
  3. README.md +9 -0
  4. VERSION +1 -1
  5. background/classroom/clean_the_blackboard_01/background.usda +232 -0
  6. background/cloth_empty/background.usda +186 -0
  7. background/cloth_hanger/background.usda +77 -0
  8. background/common/3DGS/0007_home_move_door.usdz +3 -0
  9. background/common/3DGS/0013_office_move_table.usdz +3 -0
  10. background/common/3DGS/0810_point.usdz +3 -0
  11. background/common/3DGS/gs_flattened_simpleremove_remove_shelf.usdz +3 -0
  12. background/common/3DGS/supermarket_04.usdz +3 -0
  13. robot/curobo_robot/assets/robot/G2/configuration/Cam.usd → background/common/3DGS_background/0007_home/background.usd +2 -2
  14. background/common/3DGS_background/0013_office_move_table/background.usd +3 -0
  15. background/common/3DGS_background/bookshelf/background.usd +3 -0
  16. background/common/3DGS_ground_mesh/0007_home/Aligned.usd +3 -0
  17. background/common/3DGS_ground_mesh/0007_home/textures/0007_home_ground.jpg +3 -0
  18. background/common/3DGS_ground_mesh/0013_office/Aligned.usd +3 -0
  19. background/common/3DGS_ground_mesh/0013_office/textures/0013_office_ground.jpg +3 -0
  20. background/common/3DGS_ground_mesh/0013_office/textures/0013_office_ground_01.jpg +3 -0
  21. background/common/Aligned_03/Aligned_03.usd +3 -0
  22. background/common/Aligned_03/SubUSDs/textures/door_Alb.jpg +3 -0
  23. background/common/Aligned_03/SubUSDs/textures/door_Met.jpg +3 -0
  24. background/common/Aligned_03/SubUSDs/textures/door_Rgh.jpg +3 -0
  25. background/common/HDR/{room/HDR_RESTAURANT.hdr → 0006_home.hdr} +2 -2
  26. background/common/HDR/{room/brown_photostudio_02_4k.hdr → 0007_home.hdr} +2 -2
  27. background/common/HDR/{room/christmas_photo_studio_04_4k.hdr → 0010_office.hdr} +2 -2
  28. background/common/HDR/{room/docklands_02_4k.hdr → 0014_office_remove_chair_01.hdr} +2 -2
  29. background/common/HDR/0014_office_remove_chair_02.hdr +3 -0
  30. background/common/HDR/010_office_move_table.hdr +3 -0
  31. background/common/HDR/011_office.hdr +3 -0
  32. background/common/HDR/011_office_move_chair.hdr +3 -0
  33. background/common/HDR/012_office_move_table.hdr +3 -0
  34. background/common/HDR/013_office_move_table.hdr +3 -0
  35. background/common/HDR/015_office.hdr +3 -0
  36. background/common/HDR/14.hdr +3 -0
  37. background/common/HDR/18728285.hdr +3 -0
  38. background/common/HDR/20228809.hdr +3 -0
  39. background/common/HDR/24897581.hdr +3 -0
  40. background/common/HDR/8983160.hdr +3 -0
  41. background/common/HDR/Bright-Roof-Multi.hdr +3 -0
  42. background/common/HDR/HDR.hdr +3 -0
  43. background/common/HDR/Hdr.hdr +2 -2
  44. background/common/HDR/capsule_bed_scene_360_4k.hdr +3 -0
  45. background/common/HDR/room/ferndale_studio_01_4k.hdr +0 -3
  46. background/common/HDR/room/industrial_workshop_foundry_4k.hdr +0 -3
  47. background/common/HDR/room/metro_noord_4k.hdr +0 -3
  48. background/common/HDR/room/newman_locker_room_4k.hdr +0 -3
  49. background/common/HDR/room/suburban_garden_4k.hdr +0 -3
  50. background/common/HDR/shucaichang.hdr +3 -0
.gitattributes CHANGED
@@ -58,9 +58,11 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
58
  *.mp4 filter=lfs diff=lfs merge=lfs -text
59
  *.webm filter=lfs diff=lfs merge=lfs -text
60
  *.usd filter=lfs diff=lfs merge=lfs -text
 
61
  *.fbx filter=lfs diff=lfs merge=lfs -text
62
  *.obj filter=lfs diff=lfs merge=lfs -text
63
  *.stl filter=lfs diff=lfs merge=lfs -text
 
64
  *.hdr filter=lfs diff=lfs merge=lfs -text
65
  *.mtl filter=lfs diff=lfs merge=lfs -text
66
  *.tx filter=lfs diff=lfs merge=lfs -text
@@ -69,3 +71,46 @@ saved_model/**/* filter=lfs diff=lfs merge=lfs -text
69
  *.JPG filter=lfs diff=lfs merge=lfs -text
70
  *.usdc filter=lfs diff=lfs merge=lfs -text
71
  scenes/guanglun/CoffeeStore001/CoffeeStore_01.usda filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
58
  *.mp4 filter=lfs diff=lfs merge=lfs -text
59
  *.webm filter=lfs diff=lfs merge=lfs -text
60
  *.usd filter=lfs diff=lfs merge=lfs -text
61
+ *.usdz filter=lfs diff=lfs merge=lfs -text
62
  *.fbx filter=lfs diff=lfs merge=lfs -text
63
  *.obj filter=lfs diff=lfs merge=lfs -text
64
  *.stl filter=lfs diff=lfs merge=lfs -text
65
+ *.STL filter=lfs diff=lfs merge=lfs -text
66
  *.hdr filter=lfs diff=lfs merge=lfs -text
67
  *.mtl filter=lfs diff=lfs merge=lfs -text
68
  *.tx filter=lfs diff=lfs merge=lfs -text
 
71
  *.JPG filter=lfs diff=lfs merge=lfs -text
72
  *.usdc filter=lfs diff=lfs merge=lfs -text
73
  scenes/guanglun/CoffeeStore001/CoffeeStore_01.usda filter=lfs diff=lfs merge=lfs -text
74
+ background/common/supermarket/supermarket_03/SubUSDs/textures/urban_alley.exr filter=lfs diff=lfs merge=lfs -text
75
+
76
+ # Hugging Face release: binary and oversized assets use Git LFS.
77
+ "/background/common/3DGS/0810_point.usdz" filter=lfs diff=lfs merge=lfs -text
78
+ "/background/common/3DGS/gs_flattened_simpleremove_remove_shelf.usdz" filter=lfs diff=lfs merge=lfs -text
79
+ "/background/common/3DGS/supermarket_04.usdz" filter=lfs diff=lfs merge=lfs -text
80
+ "/background/common/ipc_objects/drawstring_bag/bottle2.usda" filter=lfs diff=lfs merge=lfs -text
81
+ "/background/common/ipc_objects/drawstring_bag/trash_can.usda" filter=lfs diff=lfs merge=lfs -text
82
+ "/background/common/laboratory_3/splat_7/splat_7.nurec" filter=lfs diff=lfs merge=lfs -text
83
+ "/background/common/shelf/benchmark_shelf_001/textures/T_0058.TGA" filter=lfs diff=lfs merge=lfs -text
84
+ "/background/common/supermarket/supermarket_03/SubUSDs/textures/3d66Model-23136354-files-071.tif" filter=lfs diff=lfs merge=lfs -text
85
+ "/robot/G2_crsB_90d/robot_full_body_collision.usda" filter=lfs diff=lfs merge=lfs -text
86
+ "/robot/G2_crsB_wuji/configuration/tex/bc.tga" filter=lfs diff=lfs merge=lfs -text
87
+ "/robot/G2_crsB_wuji/configuration/tex/nor.tga" filter=lfs diff=lfs merge=lfs -text
88
+ "/background/common/shelf/benchmark_shelf_002/textures/T_0058.TGA" filter=lfs diff=lfs merge=lfs -text
89
+ "/background/common/factory_04/SubUSDs/textures/3d66_falloff_26691309_036_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
90
+ "/background/common/home_agent/SubUSDs/textures/3d66_VRayBitmap_21722605_196_VRayBitmap.tga" filter=lfs diff=lfs merge=lfs -text
91
+ "/background/common/home_agent/SubUSDs/textures/3d66_falloff_21722605_206_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
92
+ "/background/common/home_agent/SubUSDs/textures/3d66_falloff_21722605_207_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
93
+ "/background/common/home_agent/SubUSDs/textures/3d66_falloff_21722605_214_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
94
+ "/background/common/home_agent/SubUSDs/textures/3d66_falloff_21722605_228_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
95
+ "/background/common/home_agent/SubUSDs/textures/3d66_falloff_21722605_246_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
96
+ "/background/common/home_agent/SubUSDs/textures/3d66_falloff_24891254_199_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
97
+ "/background/common/home_agent/SubUSDs/textures/3d66_falloff_24891254_213_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
98
+ "/background/common/home_agent/SubUSDs/textures/Map__1_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
99
+ "/background/common/home_agent/SubUSDs/textures/Map__2138274794_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
100
+ "/background/common/home_agent/SubUSDs/textures/Map__2138278491_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
101
+ "/background/common/home_agent/SubUSDs/textures/Map__53_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
102
+ "/background/common/home_agent/SubUSDs/textures/home_t_589.tif" filter=lfs diff=lfs merge=lfs -text
103
+ "/background/common/home_agent/SubUSDs/textures/ms345130189_RGB Tint.tga" filter=lfs diff=lfs merge=lfs -text
104
+ "/background/common/home_agent/SubUSDs/textures/vase_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
105
+ "/background/common/hotle/hotle_000/textures/hotle_T_0045.tif" filter=lfs diff=lfs merge=lfs -text
106
+ "/background/common/sandbox/textures/0e00ec5e056c57edd03983ae.tif" filter=lfs diff=lfs merge=lfs -text
107
+ "/background/common/restaurant _02/textures/Map__1537_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
108
+ "/background/common/restaurant _02/textures/Map__2_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
109
+ "/background/common/supermarket/supermarket_03/SubUSDs/textures/3d66_falloff_23136354_844_Falloff.tga" filter=lfs diff=lfs merge=lfs -text
110
+ "/mujoco/rubik_cube/assets/robogym/roundcube.msh" filter=lfs diff=lfs merge=lfs -text
111
+ "/objects/benchmark/building_blocks/benchmark_building_blocks_073/Aligned" filter=lfs diff=lfs merge=lfs -text
112
+ "/objects/benchmark/building_blocks/benchmark_building_blocks_093/Aligned" filter=lfs diff=lfs merge=lfs -text
113
+ "/objects/benchmark/oven/benchmark_oven_000/textures/color_0C0C0C.exr" filter=lfs diff=lfs merge=lfs -text
114
+ "/objects/benchmark/refrigerator/benchmark_refrigerator_001/textures/color_0C0C0C.exr" filter=lfs diff=lfs merge=lfs -text
115
+ "/robot/G2_crsB_wuji/configuration/tex/met.tga" filter=lfs diff=lfs merge=lfs -text
116
+ "/robot/G2_crsB_wuji/configuration/tex/rgh.tga" filter=lfs diff=lfs merge=lfs -text
AGENTS.md CHANGED
@@ -1,5 +1,50 @@
1
  # AGENTS.md
2
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3
  ## Build, Lint, and Test Commands
4
 
5
  ### Running Tests
@@ -75,29 +120,12 @@ ITEM = {
75
  - Include WARN and ERROR prefixes for important messages
76
 
77
  ### Asset Tools (Scripts)
78
- The `tools/` directory contains helper scripts for validating and batch-updating asset USD.
79
-
80
- **Detailed tool behavior (especially `compile.py`):** see [`tools/AGENTS.md`](tools/AGENTS.md).
81
-
82
- - `tools/cleanup.py`: remove generated/cache files inside `assets/` subfolders.
83
- - `tools/compile.py`: compile `Aligned.usda` + `item.py` from `object_parameters.json` / `Aligned.usd` (requires `--dir`; see `tools/AGENTS.md`).
84
- - `tools/review_physics.py`: validate and update `PhysicsMaterial` friction parameters in `.usda` files.
85
 
86
- ### Agent Docs (synced from tools/)
87
- - `.agent/MODULE.CLEANUP_PY.md`: documentation for `tools/cleanup.py`
88
- - `.agent/MODULE.REVIEW_PY.md`: documentation for `tools/review.py`
89
 
90
- ### Agent Docs Sync Rules
91
- - Whenever you change `tools/cleanup.py` or `tools/review.py`, update the corresponding module docs under `./.agent/`:
92
- - `./.agent/MODULE.CLEANUP_PY.md` (for `tools/cleanup.py`)
93
- - `./.agent/MODULE.REVIEW_PY.md` (for `tools/review.py`)
94
 
95
- Recommendation for the agent:
96
- - Re-generate/update the doc content based on `python3 tools/cleanup.py --help` and `python3 tools/review.py --help`.
97
-
98
- Examples (run from `assets/` folder):
99
- ```bash
100
- python3 tools/review.py --func check --skip-omni6dpose --limit 100
101
- python3 tools/review.py --func check_update --static-friction 0.5 --dynamic-friction 0.3 --limit 100
102
- python3 tools/review.py --func print --limit 50 > physics_material_friction.txt
103
- ```
 
1
  # AGENTS.md
2
 
3
+ ## HDR background retention
4
+
5
+ HDR environment maps are retained for benchmark runtime generalization even when
6
+ no current task or USD statically references them. Do not prune `.hdr` maps under
7
+ `background/` based only on dependency reachability. Preserve EXR environment maps
8
+ as well. Keep scene-embedded map paths so DomeLight directory sampling still
9
+ works. This exception does not restore excluded robots, external packages, or
10
+ unused scene USDs.
11
+
12
+ ## Data collection example retention
13
+
14
+ Data collection examples and replay presets are release roots alongside
15
+ benchmark tasks. Retain their complete candidate asset catalogs, metadata,
16
+ USD-attached behavior scripts, canonical interaction/grasp data, and configured
17
+ HDR background entry layers. Follow recursive USD, material, texture, and script
18
+ references before pruning. An asset need not occur in a sampled benchmark scene
19
+ to be required by an example task or its other scene instances.
20
+
21
+ ## Engine pipeline retention
22
+
23
+ `genie_sim_engine_*` bringup scenes are release roots alongside benchmark tasks
24
+ and data collection examples. Preserve these configured entry assets and their
25
+ complete recursive USD, material, texture, mesh, and attached-script dependencies:
26
+
27
+ - `scenes/GDK/demo.usda` for pick-and-place and whole-body-control scenes.
28
+ - `scenes/blank/blank_cloth.usda` and `scenes/blank/T_Shirt_fold.usd` for the
29
+ Swiftpicker shirt scene.
30
+ - `background/home/fried_noodles/background.usda` for the Wuji chef scenes.
31
+ - `robot/G2_crsB_wuji/robot.usda` for the chef evaluation visual robot.
32
+
33
+ The cloth scene references the retained local gridroom at
34
+ `background/common/environments/gridroom_black/gridroom_black.usd`, including its
35
+ `Materials/Textures` maps. Keep that relative reference local and portable.
36
+ Do not replace a missing configured world with a generated flat scene or prune
37
+ these dependencies merely because benchmark tasks do not reference them.
38
+
39
+ ## Runtime assembly cache
40
+
41
+ Engine-generated assemblies belong in `scenes/<scene_stem>/`, including
42
+ `manifest.json`, robot USD/URDF, render layers, and payloads. Keep this complete
43
+ cache together; manifest paths and generated USD references must resolve after
44
+ moving it. Generated `scene_*` directories are ignored by `scenes/.gitignore`.
45
+ Retained authored entry assets such as `scenes/GDK/` and `scenes/blank/` remain
46
+ tracked; categorized backgrounds and shared assets stay under `background/`.
47
+
48
  ## Build, Lint, and Test Commands
49
 
50
  ### Running Tests
 
120
  - Include WARN and ERROR prefixes for important messages
121
 
122
  ### Asset Tools (Scripts)
 
 
 
 
 
 
 
123
 
124
+ The `tools/` directory retains only `.gitignore` and these two standalone scripts:
 
 
125
 
126
+ - `tools/generate_recorder_usda.py`: generate recorder stages and cameras for assets.
127
+ - `tools/generate_object_snapshots_and_video.py`: render snapshots and preview videos
128
+ from recorder stages using an Isaac Sim runtime.
 
129
 
130
+ Run them from a prepared runtime with `geniesim_assets` installed. The rendering
131
+ script starts Isaac Sim; do not import it for a metadata or syntax-only check.
 
 
 
 
 
 
 
README.md CHANGED
@@ -70,6 +70,15 @@ viewer: false
70
  ## Download the Assets
71
  To download the full assets, please refer to the official Hugging Face/Modelscope documentation.
72
 
 
 
 
 
 
 
 
 
 
73
 
74
  ## Assets Structure
75
  ### Folder hierarchy
 
70
  ## Download the Assets
71
  To download the full assets, please refer to the official Hugging Face/Modelscope documentation.
72
 
73
+ ## Python package
74
+ From this repository root:
75
+
76
+ ```bash
77
+ pip install -e .
78
+ ```
79
+
80
+ Then use `import geniesim_assets`. The standalone recorder and preview scripts
81
+ are retained under `tools/` and included in the asset package.
82
 
83
  ## Assets Structure
84
  ### Folder hierarchy
VERSION CHANGED
@@ -1 +1 @@
1
- 3.2.0
 
1
+ 4.0.0
background/classroom/clean_the_blackboard_01/background.usda ADDED
@@ -0,0 +1,232 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #usda 1.0
2
+ (
3
+ customLayerData = {
4
+ dictionary cameraSettings = {
5
+ dictionary Front = {
6
+ double3 position = (5, 0, 0)
7
+ double radius = 5
8
+ }
9
+ dictionary Perspective = {
10
+ double3 position = (2.8540996001032366, 1.530730782258937, 1.6308320207493805)
11
+ double3 target = (0.6096652193293988, -0.08063754205558804, 1.1283292849289586)
12
+ }
13
+ dictionary Right = {
14
+ double3 position = (0, -5, 0)
15
+ double radius = 5
16
+ }
17
+ dictionary Top = {
18
+ double3 position = (0, 0, 5)
19
+ double radius = 5
20
+ }
21
+ string boundCamera = "/OmniverseKit_Persp"
22
+ }
23
+ dictionary omni_layer = {
24
+ string authoring_layer = "./background.usda"
25
+ dictionary locked = {
26
+ }
27
+ dictionary muteness = {
28
+ }
29
+ }
30
+ dictionary renderSettings = {
31
+ token "rtx:rendermode" = "RaytracedLighting"
32
+ }
33
+ }
34
+ defaultPrim = "World"
35
+ endTimeCode = 1000000
36
+ metersPerUnit = 1
37
+ startTimeCode = 0
38
+ timeCodesPerSecond = 60
39
+ upAxis = "Z"
40
+ )
41
+
42
+ def Xform "World"
43
+ {
44
+ def Scope "background"
45
+ {
46
+ def "Aligned" (
47
+ delete payload = @./common/classroom/classroom_00/Aligned.usd@
48
+ prepend payload = @../../common/classroom/classroom_00/Aligned.usd@
49
+ )
50
+ {
51
+ quatf xformOp:orient = (6.123234e-17, 0, 0, -1)
52
+ float3 xformOp:scale = (1, 1, 1)
53
+ double3 xformOp:translate = (0.48571515066050797, 0.1652859943889915, -8.881784197001252e-16)
54
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
55
+
56
+ over "Aligned"
57
+ {
58
+ over "obj_093" (
59
+ active = false
60
+ )
61
+ {
62
+ }
63
+
64
+ over "obj_094" (
65
+ active = false
66
+ )
67
+ {
68
+ }
69
+
70
+ over "obj_095" (
71
+ active = false
72
+ )
73
+ {
74
+ }
75
+
76
+ over "obj_098" (
77
+ active = false
78
+ )
79
+ {
80
+ }
81
+
82
+ over "obj_099" (
83
+ active = false
84
+ )
85
+ {
86
+ }
87
+
88
+ over "obj_100" (
89
+ active = false
90
+ )
91
+ {
92
+ }
93
+
94
+ over "obj_101" (
95
+ active = false
96
+ )
97
+ {
98
+ }
99
+
100
+ over "obj_102" (
101
+ active = false
102
+ )
103
+ {
104
+ }
105
+ }
106
+ }
107
+
108
+ def "benchmark_whiteboard_000" (
109
+ delete payload = @./objects/benchmark/whiteboard/benchmark_whiteboard_000/Aligned.usda@
110
+ prepend payload = @../../../objects/benchmark/whiteboard/benchmark_whiteboard_000/Aligned.usda@
111
+ active = false
112
+ )
113
+ {
114
+ quatf xformOp:orient = (1, 0, 0, 0)
115
+ float3 xformOp:scale = (1, 1, 1)
116
+ double3 xformOp:translate = (-0.9733998073591903, -0.5656605218408381, 0.8720996086974213)
117
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
118
+
119
+ over "entity"
120
+ {
121
+ bool physics:rigidBodyEnabled = 0
122
+
123
+ def Xform "WritingSurface" (
124
+ delete references = @./objects/benchmark/handwriting/benchmark_text_000/Aligned.usd@
125
+ prepend references = @../../../objects/benchmark/handwriting/benchmark_text_000/Aligned.usd@
126
+ )
127
+ {
128
+ matrix4d xformOp:transform:surface = ( (0, 0, -1, 0), (0, 1, 0, 0), (1, 0, 0, 0), (0.0059, 0.46985, -0.00005, 1) )
129
+ uniform token[] xformOpOrder = ["xformOp:transform:surface"]
130
+ }
131
+ }
132
+ }
133
+ }
134
+
135
+ def Scope "objects"
136
+ {
137
+ def "benchmark_blackboard_eraser_000" (
138
+ delete payload = @./objects/benchmark/blackboard_eraser/benchmark_blackboard_eraser_000/Aligned.usda@
139
+ prepend payload = @../../../objects/benchmark/blackboard_eraser/benchmark_blackboard_eraser_000/Aligned.usda@
140
+ active = false
141
+ )
142
+ {
143
+ quatf xformOp:orient = (0.70710677, 0, 0, 0.70710677)
144
+ float3 xformOp:scale = (1, 1, 1)
145
+ double3 xformOp:translate = (0.7165614022593191, 0, 0.7250491638188907)
146
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
147
+
148
+ over "entity" (
149
+ prepend apiSchemas = ["OmniScriptingAPI"]
150
+ )
151
+ {
152
+ custom string eraser:boardRelativePath = "../../../background/benchmark_whiteboard_000/entity/WritingSurface"
153
+ custom matrix4d eraser:contactTransform = ( (6.617444900424222e-24, 0, 0.9999999999999999, 0), (1, 5.048709793414476e-29, 0, 0), (-1.0097419586828951e-28, 1, 0, 0), (3.308724529140074e-24, -0.02058870531618595, 0, 1) )
154
+ custom bool eraser:demoEnabled = 0
155
+ custom double eraser:elapsedTime = 0
156
+ custom double eraser:erasedFraction = 0
157
+ custom double eraser:measuredTiltDegrees = 0
158
+ custom double2 eraser:padHalfSize = (0.054, 0.023)
159
+ custom int eraser:physicsSteps = 0
160
+ custom int eraser:remainingCells = 102945
161
+ custom bool eraser:touching = 0
162
+ custom asset[] omni:scripting:scripts = [@../../../objects/benchmark/blackboard_eraser/benchmark_blackboard_eraser_000/scripts/blackboard_eraser.py@]
163
+ }
164
+ }
165
+ }
166
+ }
167
+
168
+ def "Render" (
169
+ hide_in_stage_window = true
170
+ no_delete = true
171
+ )
172
+ {
173
+ def "OmniverseKit"
174
+ {
175
+ def "HydraTextures" (
176
+ hide_in_stage_window = true
177
+ no_delete = true
178
+ )
179
+ {
180
+ def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
181
+ prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
182
+ hide_in_stage_window = true
183
+ no_delete = true
184
+ )
185
+ {
186
+ rel camera = </OmniverseKit_Persp>
187
+ token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
188
+ token omni:rtx:background:source:type = "domeLight"
189
+ bool omni:rtx:dlss:frameGeneration = 0
190
+ bool omni:rtx:material:db:nonVisualMaterialCSV:enabled = 0
191
+ bool omni:rtx:material:db:syncLoads = 1
192
+ token omni:rtx:post:dlss:execMode = "performance"
193
+ bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
194
+ bool omni:rtx:post:registeredCompositing:invertToneMap = 1
195
+ bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1
196
+ int omni:rtx:pt:maxSamplesPerLaunch = 2073600
197
+ int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12
198
+ token omni:rtx:rendermode
199
+ color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1)
200
+ bool omni:rtx:rt:demoire = 0
201
+ bool omni:rtx:rt:ecoMode:enabled
202
+ bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1
203
+ bool omni:rtx:scene:hydra:materialSyncLoads = 1
204
+ bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1
205
+ uint omni:rtx:viewTile:limit = 4294967295
206
+ rel orderedVars = </Render/Vars/LdrColor>
207
+ custom bool overrideClipRange = 0
208
+ uniform int2 resolution = (2297, 905)
209
+ }
210
+ }
211
+ }
212
+
213
+ def RenderSettings "OmniverseGlobalRenderSettings" (
214
+ prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
215
+ no_delete = true
216
+ )
217
+ {
218
+ rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
219
+ }
220
+
221
+ def "Vars"
222
+ {
223
+ def RenderVar "LdrColor" (
224
+ hide_in_stage_window = true
225
+ no_delete = true
226
+ )
227
+ {
228
+ uniform string sourceName = "LdrColor"
229
+ }
230
+ }
231
+ }
232
+
background/cloth_empty/background.usda ADDED
@@ -0,0 +1,186 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #usda 1.0
2
+ (
3
+ customLayerData = {
4
+ dictionary cameraSettings = {
5
+ dictionary Front = {
6
+ double3 position = (5, 0, 0)
7
+ double radius = 5
8
+ }
9
+ dictionary Perspective = {
10
+ double3 position = (4.956397862606363, 7.121549613775624, 6.246926630690298)
11
+ double3 target = (3.1498032404224547, -0.24989610658783068, 2.0758351832593647)
12
+ }
13
+ dictionary Right = {
14
+ double3 position = (0, -5, 0)
15
+ double radius = 5
16
+ }
17
+ dictionary Top = {
18
+ double3 position = (0, 0, 5)
19
+ double radius = 5
20
+ }
21
+ string boundCamera = "/OmniverseKit_Persp"
22
+ }
23
+ dictionary omni_layer = {
24
+ string authoring_layer = "./background.usda"
25
+ }
26
+ dictionary renderSettings = {
27
+ }
28
+ }
29
+ defaultPrim = "World"
30
+ metersPerUnit = 1
31
+ upAxis = "Z"
32
+ )
33
+
34
+ def Xform "World"
35
+ {
36
+ def Scope "light"
37
+ {
38
+ def "Light_00" (
39
+ prepend references = @../common/Light/Light_00.usda@
40
+ )
41
+ {
42
+ token visibility = "inherited"
43
+ double3 xformOp:rotateZYX = (0, 0, 0)
44
+ double3 xformOp:scale = (1, 1, 1)
45
+ double3 xformOp:translate = (0, 0, 2.367)
46
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateZYX", "xformOp:scale"]
47
+
48
+ over "DiskLight" (
49
+ active = false
50
+ )
51
+ {
52
+ }
53
+
54
+ over "DiskLight_01" (
55
+ active = false
56
+ )
57
+ {
58
+ }
59
+
60
+ over "DiskLight_02" (
61
+ active = false
62
+ )
63
+ {
64
+ }
65
+
66
+ over "DistantLight" (
67
+ active = false
68
+ )
69
+ {
70
+ }
71
+
72
+ over "RectLight" (
73
+ active = false
74
+ )
75
+ {
76
+ }
77
+
78
+ over "RectLight_01" (
79
+ active = false
80
+ )
81
+ {
82
+ }
83
+
84
+ over "RectLight_02" (
85
+ active = false
86
+ )
87
+ {
88
+ }
89
+ }
90
+ }
91
+
92
+ def Xform "GroundPlane"
93
+ {
94
+ quatf xformOp:orient = (1, 0, 0, 0)
95
+ float3 xformOp:scale = (1, 1, 1)
96
+ double3 xformOp:translate = (0, 0, 0)
97
+ uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
98
+
99
+ def Mesh "VisualMesh"
100
+ {
101
+ uniform bool doubleSided = 0
102
+ int[] faceVertexCounts = [4]
103
+ int[] faceVertexIndices = [0, 1, 2, 3]
104
+ normal3f[] normals = [(0, 0, 1), (0, 0, 1), (0, 0, 1), (0, 0, 1)]
105
+ point3f[] points = [(-25, -25, 0), (25, -25, 0), (25, 25, 0), (-25, 25, 0)]
106
+ color3f[] primvars:displayColor = [(0.5, 0.5, 0.5)]
107
+ texCoord2f[] primvars:st = [(0, 0), (1, 0), (1, 1), (0, 1)] (
108
+ interpolation = "varying"
109
+ )
110
+ token visibility = "invisible"
111
+ }
112
+
113
+ def Plane "CollisionPlane" (
114
+ prepend apiSchemas = ["PhysicsCollisionAPI"]
115
+ )
116
+ {
117
+ uniform token axis = "Z"
118
+ uniform token purpose = "guide"
119
+ }
120
+ }
121
+ }
122
+
123
+ def "Render" (
124
+ hide_in_stage_window = true
125
+ no_delete = true
126
+ )
127
+ {
128
+ def "OmniverseKit"
129
+ {
130
+ def "HydraTextures" (
131
+ hide_in_stage_window = true
132
+ no_delete = true
133
+ )
134
+ {
135
+ def RenderProduct "omni_kit_widget_viewport_ViewportTexture_0" (
136
+ prepend apiSchemas = ["OmniRtxSettingsCommonAdvancedAPI_1", "OmniRtxSettingsRtAdvancedAPI_1", "OmniRtxSettingsPtAdvancedAPI_1", "OmniRtxPostColorGradingAPI_1", "OmniRtxPostChromaticAberrationAPI_1", "OmniRtxPostBloomPhysicalAPI_1", "OmniRtxPostMatteObjectAPI_1", "OmniRtxPostCompositingAPI_1", "OmniRtxPostDofAPI_1", "OmniRtxPostMotionBlurAPI_1", "OmniRtxPostTvNoiseAPI_1", "OmniRtxPostTonemapIrayReinhardAPI_1", "OmniRtxPostDebugSettingsAPI_1", "OmniRtxDebugSettingsAPI_1"]
137
+ hide_in_stage_window = true
138
+ no_delete = true
139
+ )
140
+ {
141
+ rel camera = </OmniverseKit_Persp>
142
+ token omni:rtx:background:source:texture:textureMode = "repeatMirrored"
143
+ token omni:rtx:background:source:type = "domeLight"
144
+ bool omni:rtx:dlss:frameGeneration = 0
145
+ bool omni:rtx:material:db:nonVisualMaterialCSV:enabled = 0
146
+ bool omni:rtx:material:db:syncLoads = 1
147
+ token omni:rtx:post:dlss:execMode = "performance"
148
+ bool omni:rtx:post:registeredCompositing:invertColorCorrection = 1
149
+ bool omni:rtx:post:registeredCompositing:invertToneMap = 1
150
+ bool omni:rtx:pt:lightcache:cached:dontResolveConflicts = 1
151
+ int omni:rtx:pt:maxSamplesPerLaunch = 2073600
152
+ int omni:rtx:pt:mgpu:maxPixelsPerRegionExponent = 12
153
+ token omni:rtx:rendermode = "RealTimePathTracing"
154
+ color3f omni:rtx:rt:ambientLight:color = (0.1, 0.1, 0.1)
155
+ bool omni:rtx:rt:demoire = 0
156
+ bool omni:rtx:rt:lightcache:spatialCache:dontResolveConflicts = 1
157
+ bool omni:rtx:scene:hydra:materialSyncLoads = 1
158
+ bool omni:rtx:scene:hydra:mdlMaterialWarmup = 1
159
+ uint omni:rtx:viewTile:limit = 4294967295
160
+ rel orderedVars = </Render/Vars/LdrColor>
161
+ custom bool overrideClipRange = 0
162
+ uniform int2 resolution = (1920, 1080)
163
+ }
164
+ }
165
+ }
166
+
167
+ def RenderSettings "OmniverseGlobalRenderSettings" (
168
+ prepend apiSchemas = ["OmniRtxSettingsGlobalRtAdvancedAPI_1", "OmniRtxSettingsGlobalPtAdvancedAPI_1"]
169
+ no_delete = true
170
+ )
171
+ {
172
+ rel products = </Render/OmniverseKit/HydraTextures/omni_kit_widget_viewport_ViewportTexture_0>
173
+ }
174
+
175
+ def "Vars"
176
+ {
177
+ def RenderVar "LdrColor" (
178
+ hide_in_stage_window = true
179
+ no_delete = true
180
+ )
181
+ {
182
+ uniform string sourceName = "LdrColor"
183
+ }
184
+ }
185
+ }
186
+
background/cloth_hanger/background.usda ADDED
@@ -0,0 +1,77 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ #usda 1.0
2
+ (
3
+ defaultPrim = "World"
4
+ metersPerUnit = 1
5
+ upAxis = "Z"
6
+ )
7
+
8
+ def Xform "World"
9
+ {
10
+ def DomeLight "DomeLight" (
11
+ prepend references = @../common/ipc_objects/cloth_hanger/hdr_home.usda@</Object>
12
+ )
13
+ {
14
+ quatd xformOp:orient = (0.1650707998190716, 0.16507079981907158, 0.6875693645350205, 0.6875693645350206)
15
+ double3 xformOp:scale = (1, 1, 1)
16
+ double3 xformOp:translate = (0, 0, 0)
17
+ token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
18
+ }
19
+ def Scope "Objects"
20
+ {
21
+ def Xform "hangger" (
22
+ prepend references = @../common/ipc_objects/cloth_hanger/hangger.usda@</Object>
23
+ )
24
+ {
25
+ quatf xformOp:orient = (0.5, -0.5, 0.5, 0.5)
26
+ float3 xformOp:scale = (1, 1, 1)
27
+ double3 xformOp:translate = (0.5340658587082174, -0.1415108922051712, 0.7451859474119271)
28
+ token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
29
+ }
30
+ def Mesh "rack_collider" (
31
+ prepend references = @../common/ipc_objects/cloth_hanger/rack_collider.usda@</Object>
32
+ )
33
+ {
34
+ quatd xformOp:orient = (0.6931359767913817, 0.693135971805957, -0.1398660828544016, -0.13986608285440152)
35
+ double3 xformOp:scale = (0.023095692675908382, 0.023095692675908264, 0.9316254213642174)
36
+ double3 xformOp:translate = (0.977830323653479, -0.3408920060905216, 1.0806273549216496)
37
+ token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
38
+ }
39
+ def Xform "rack_visual" (
40
+ prepend references = @../common/ipc_objects/cloth_hanger/rack_visual.usda@</Object>
41
+ )
42
+ {
43
+ quatf xformOp:orient = (0.693136, 0.693136, -0.13986608, -0.13986608)
44
+ float3 xformOp:scale = (1, 0.7426413, 1)
45
+ double3 xformOp:translate = (1.132790777426067, 0.01436026897434038, 0.5667341057379189)
46
+ token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
47
+ }
48
+ def Xform "table" (
49
+ prepend references = @../common/ipc_objects/cloth_hanger/table.usda@</Object>
50
+ )
51
+ {
52
+ quatf xformOp:orient = (1, 0, 0, 0)
53
+ float3 xformOp:scale = (1.2537422, 1, 1)
54
+ double3 xformOp:translate = (0.6781036167401743, 0.38187681276057794, 0.35655141103745075)
55
+ token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
56
+ }
57
+ def Mesh "table_collider" (
58
+ prepend references = @../common/ipc_objects/cloth_hanger/table_collider.usda@</Object>
59
+ )
60
+ {
61
+ quatd xformOp:orient = (0.7071067811865476, 0, 0, 0.7071067811865475)
62
+ double3 xformOp:scale = (1.2035081224479665, 0.7555203608578233, 0.14513362016125528)
63
+ double3 xformOp:translate = (0.6787220221354411, 0.38165735669716894, 0.6609995527914967)
64
+ token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"]
65
+ }
66
+ def Xform "tshirt" (
67
+ prepend references = @../common/ipc_objects/cloth_hanger/tshirt.usda@</World>
68
+ )
69
+ {
70
+ quatf xformOp:orient = (0.96532136, 0, 0, 0.2610645)
71
+ double xformOp:rotateX:unitsResolve = 90.0
72
+ float3 xformOp:scale = (1, 1, 1)
73
+ double3 xformOp:translate = (0.7051767249887809, 0.5310343998547091, 0.7581590163626698)
74
+ token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale", "xformOp:rotateX:unitsResolve"]
75
+ }
76
+ }
77
+ }
background/common/3DGS/0007_home_move_door.usdz ADDED
@@ -0,0 +1,3 @@
 
 
 
 
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:474a9c17762714350218a4217961c99bf9c23f69dafdd063a949e1da5bf70e62
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+ size 375225869
background/common/3DGS/0013_office_move_table.usdz ADDED
@@ -0,0 +1,3 @@
 
 
 
 
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:db7032da0d66266c57c8ff5f77062bda7595e8bb262aace7cf647825b7611f22
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+ size 665536527
background/common/3DGS/0810_point.usdz ADDED
@@ -0,0 +1,3 @@
 
 
 
 
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:625912b1598fdc5e777251cc6cd7bb73b561857c0a471af951730a445c6e79cc
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+ size 151237547
background/common/3DGS/gs_flattened_simpleremove_remove_shelf.usdz ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:799ba6e20578ecc27800132ab1ffd1d5d5bba62eeb1fc5891803cf51cea7681a
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+ size 153255796
background/common/3DGS/supermarket_04.usdz ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ size 901141676
robot/curobo_robot/assets/robot/G2/configuration/Cam.usd → background/common/3DGS_background/0007_home/background.usd RENAMED
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  version https://git-lfs.github.com/spec/v1
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- oid sha256:f58b881307b67f42ea849c93f4e66736c9eacd3c832ff9839f7a1d394327b6d0
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- size 567636
 
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  version https://git-lfs.github.com/spec/v1
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+ size 12290
background/common/3DGS_background/0013_office_move_table/background.usd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:f85a6691ddb2155bc7a54999f93ae4e9fe87f5df2d6a166a5643303ca166e681
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+ size 10112
background/common/3DGS_background/bookshelf/background.usd ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:0fa8ff3313383fc111b54220c620dbd99df059bf8da5e556f6373fba9005e299
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+ size 10050
background/common/3DGS_ground_mesh/0007_home/Aligned.usd ADDED
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+ version https://git-lfs.github.com/spec/v1
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+ size 8339
background/common/3DGS_ground_mesh/0007_home/textures/0007_home_ground.jpg ADDED

Git LFS Details

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  • Pointer size: 132 Bytes
  • Size of remote file: 3.64 MB
background/common/3DGS_ground_mesh/0013_office/Aligned.usd ADDED
@@ -0,0 +1,3 @@
 
 
 
 
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:f762a33e25c42035f5a292d8c9803dd02c891d9f379cabd427f9f5d02dadd5b2
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+ size 10178
background/common/3DGS_ground_mesh/0013_office/textures/0013_office_ground.jpg ADDED

Git LFS Details

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  • Pointer size: 132 Bytes
  • Size of remote file: 6.79 MB
background/common/3DGS_ground_mesh/0013_office/textures/0013_office_ground_01.jpg ADDED

Git LFS Details

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