aloshi93 commited on
Commit
e25a2ff
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verified ·
1 Parent(s): eed3eb5

Reorg: move 'Mixamo_Humanoid_Animations' -> '00_Universal_Shared/Animations_Humanoid' (part 1/1)

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  1. .gitattributes +150 -0
  2. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Action_Idle_To_Fight_Idle.fbx +0 -0
  3. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Action_Idle_To_Standing_Idle.fbx +0 -0
  4. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Backward_Walking_Turn.fbx +0 -0
  5. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Bouncing_Fight_Idle.fbx +0 -0
  6. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Breathing_Idle.fbx +0 -0
  7. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Brutal_To_Happy_Walking.fbx +0 -0
  8. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Catwalk_Walking.fbx +0 -0
  9. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_Stop_Walking.fbx +0 -0
  10. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_To_Standing_Idle.fbx +0 -0
  11. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_To_Standing_Idle_2.fbx +0 -0
  12. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_Walking.fbx +0 -0
  13. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fall_A_Land_To_Standing_Idle_01.fbx +0 -0
  14. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fall_A_Land_To_Standing_Idle_02.fbx +0 -0
  15. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fall_B_Land_To_Standing_Idle.fbx +0 -0
  16. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle.fbx +0 -0
  17. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle_2.fbx +0 -0
  18. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle_To_Action_Idle.fbx +0 -0
  19. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle_To_Standing_Idle.fbx +0 -0
  20. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Mutant_Breathing_Idle.fbx +0 -0
  21. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle.fbx +0 -0
  22. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_01.fbx +0 -0
  23. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_02.fbx +0 -0
  24. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_02_Looking.fbx +0 -0
  25. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_03.fbx +0 -0
  26. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_03_Examine.fbx +0 -0
  27. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_04.fbx +0 -0
  28. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_2.fbx +0 -0
  29. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_3.fbx +0 -0
  30. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_Looking_Ver._1.fbx +0 -0
  31. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_Looking_Ver._2.fbx +0 -0
  32. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_To_Action_Idle.fbx +0 -0
  33. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_To_Crouch.fbx +0 -0
  34. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_To_Fight_Idle.fbx +0 -0
  35. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Land_To_Standing_Idle.fbx +0 -0
  36. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Torch_Jump_Running_To_Standing_Idle.fbx +0 -0
  37. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Body_Jab_Cross.fbx +0 -0
  38. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Body_Jab_Cross_2.fbx +0 -0
  39. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Body_Jab_Cross_3.fbx +0 -0
  40. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Combo_Punch.fbx +0 -0
  41. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Cross_Punch.fbx +0 -0
  42. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Elbow_Punch.fbx +0 -0
  43. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Elbow_Punching.fbx +0 -0
  44. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Flying_Knee_Punch_Combo.fbx +0 -0
  45. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Hook_Punch.fbx +0 -0
  46. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Illegal_Elbow_Punch.fbx +0 -0
  47. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Illegal_Elbow_Punch_2.fbx +0 -0
  48. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Illegal_Elbow_Punch_3.fbx +0 -0
  49. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Jab_Cross.fbx +0 -0
  50. {Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Jab_Cross_2.fbx +0 -0
.gitattributes CHANGED
@@ -9392,3 +9392,153 @@ Game_UI_and_HUD/Game_Icons_1000/Vector/vector_blackIcons.ai filter=lfs diff=lfs
9392
  02_LowPoly_Polygon_Style/04_Modern_and_Urban/Minor[[:space:]]Skilled[[:space:]]-[[:space:]]Good[[:space:]]Dino[[:space:]]Deeds.undefined-glb/Vending[[:space:]]Machine.glb filter=lfs diff=lfs merge=lfs -text
9393
  02_LowPoly_Polygon_Style/04_Modern_and_Urban/Minor[[:space:]]Skilled[[:space:]]-[[:space:]]Good[[:space:]]Dino[[:space:]]Deeds.undefined-glb/Wolf.glb filter=lfs diff=lfs merge=lfs -text
9394
  02_LowPoly_Polygon_Style/04_Modern_and_Urban/Minor[[:space:]]Skilled[[:space:]]-[[:space:]]Good[[:space:]]Dino[[:space:]]Deeds.undefined-glb/Wooden[[:space:]]Pallet.glb filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
9392
  02_LowPoly_Polygon_Style/04_Modern_and_Urban/Minor[[:space:]]Skilled[[:space:]]-[[:space:]]Good[[:space:]]Dino[[:space:]]Deeds.undefined-glb/Vending[[:space:]]Machine.glb filter=lfs diff=lfs merge=lfs -text
9393
  02_LowPoly_Polygon_Style/04_Modern_and_Urban/Minor[[:space:]]Skilled[[:space:]]-[[:space:]]Good[[:space:]]Dino[[:space:]]Deeds.undefined-glb/Wolf.glb filter=lfs diff=lfs merge=lfs -text
9394
  02_LowPoly_Polygon_Style/04_Modern_and_Urban/Minor[[:space:]]Skilled[[:space:]]-[[:space:]]Good[[:space:]]Dino[[:space:]]Deeds.undefined-glb/Wooden[[:space:]]Pallet.glb filter=lfs diff=lfs merge=lfs -text
9395
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Action_Idle_To_Fight_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9396
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Action_Idle_To_Standing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9397
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Backward_Walking_Turn.fbx filter=lfs diff=lfs merge=lfs -text
9398
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Bouncing_Fight_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9399
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Breathing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9400
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Brutal_To_Happy_Walking.fbx filter=lfs diff=lfs merge=lfs -text
9401
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Catwalk_Walking.fbx filter=lfs diff=lfs merge=lfs -text
9402
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Crouch_Stop_Walking.fbx filter=lfs diff=lfs merge=lfs -text
9403
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Crouch_To_Standing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9404
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Crouch_To_Standing_Idle_2.fbx filter=lfs diff=lfs merge=lfs -text
9405
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Crouch_Walking.fbx filter=lfs diff=lfs merge=lfs -text
9406
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Fall_A_Land_To_Standing_Idle_01.fbx filter=lfs diff=lfs merge=lfs -text
9407
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Fall_A_Land_To_Standing_Idle_02.fbx filter=lfs diff=lfs merge=lfs -text
9408
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Fall_B_Land_To_Standing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9409
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Fight_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9410
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Fight_Idle_2.fbx filter=lfs diff=lfs merge=lfs -text
9411
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Fight_Idle_To_Action_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9412
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Fight_Idle_To_Standing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9413
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Mutant_Breathing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9414
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9415
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_01.fbx filter=lfs diff=lfs merge=lfs -text
9416
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_02.fbx filter=lfs diff=lfs merge=lfs -text
9417
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_02_Looking.fbx filter=lfs diff=lfs merge=lfs -text
9418
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_03.fbx filter=lfs diff=lfs merge=lfs -text
9419
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_03_Examine.fbx filter=lfs diff=lfs merge=lfs -text
9420
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_04.fbx filter=lfs diff=lfs merge=lfs -text
9421
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_2.fbx filter=lfs diff=lfs merge=lfs -text
9422
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_3.fbx filter=lfs diff=lfs merge=lfs -text
9423
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_Looking_Ver._1.fbx filter=lfs diff=lfs merge=lfs -text
9424
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_Looking_Ver._2.fbx filter=lfs diff=lfs merge=lfs -text
9425
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_To_Action_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9426
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_To_Crouch.fbx filter=lfs diff=lfs merge=lfs -text
9427
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Idle_To_Fight_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9428
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Land_To_Standing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9429
+ 00_Universal_Shared/Animations_Humanoid/01_Locomotion/Standing_Torch_Jump_Running_To_Standing_Idle.fbx filter=lfs diff=lfs merge=lfs -text
9430
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Body_Jab_Cross.fbx filter=lfs diff=lfs merge=lfs -text
9431
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Body_Jab_Cross_2.fbx filter=lfs diff=lfs merge=lfs -text
9432
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Body_Jab_Cross_3.fbx filter=lfs diff=lfs merge=lfs -text
9433
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Combo_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9434
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Cross_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9435
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Elbow_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9436
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Elbow_Punching.fbx filter=lfs diff=lfs merge=lfs -text
9437
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Flying_Knee_Punch_Combo.fbx filter=lfs diff=lfs merge=lfs -text
9438
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Hook_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9439
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Illegal_Elbow_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9440
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Illegal_Elbow_Punch_2.fbx filter=lfs diff=lfs merge=lfs -text
9441
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Illegal_Elbow_Punch_3.fbx filter=lfs diff=lfs merge=lfs -text
9442
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Jab_Cross.fbx filter=lfs diff=lfs merge=lfs -text
9443
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Jab_Cross_2.fbx filter=lfs diff=lfs merge=lfs -text
9444
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Jab_Cross_3.fbx filter=lfs diff=lfs merge=lfs -text
9445
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Jab_To_Elbow_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9446
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Knee_Jab.fbx filter=lfs diff=lfs merge=lfs -text
9447
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Knee_Jabs_To_Uppercut.fbx filter=lfs diff=lfs merge=lfs -text
9448
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Lead_Jab.fbx filter=lfs diff=lfs merge=lfs -text
9449
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Lead_Jab_2.fbx filter=lfs diff=lfs merge=lfs -text
9450
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Mutant_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9451
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Punch_Combo.fbx filter=lfs diff=lfs merge=lfs -text
9452
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Punch_To_Elbow_Combo.fbx filter=lfs diff=lfs merge=lfs -text
9453
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Punching.fbx filter=lfs diff=lfs merge=lfs -text
9454
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Punching_2.fbx filter=lfs diff=lfs merge=lfs -text
9455
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Punching_3.fbx filter=lfs diff=lfs merge=lfs -text
9456
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Punching_4.fbx filter=lfs diff=lfs merge=lfs -text
9457
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Punching_Bag.fbx filter=lfs diff=lfs merge=lfs -text
9458
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Quad_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9459
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Receive_Punch_To_The_Face.fbx filter=lfs diff=lfs merge=lfs -text
9460
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Rifle_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9461
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Standing_Melee_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9462
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Taking_Punch.fbx filter=lfs diff=lfs merge=lfs -text
9463
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Zombie_Punching.fbx filter=lfs diff=lfs merge=lfs -text
9464
+ 00_Universal_Shared/Animations_Humanoid/02_Melee_Combat/Zombie_Punching_2.fbx filter=lfs diff=lfs merge=lfs -text
9465
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Aim_Pistol.fbx filter=lfs diff=lfs merge=lfs -text
9466
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Aiming_Gun.fbx filter=lfs diff=lfs merge=lfs -text
9467
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Cover_To_Stand.fbx filter=lfs diff=lfs merge=lfs -text
9468
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Cover_To_Stand_2.fbx filter=lfs diff=lfs merge=lfs -text
9469
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Cover_To_Stand_3.fbx filter=lfs diff=lfs merge=lfs -text
9470
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle.fbx filter=lfs diff=lfs merge=lfs -text
9471
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle_2.fbx filter=lfs diff=lfs merge=lfs -text
9472
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle_3.fbx filter=lfs diff=lfs merge=lfs -text
9473
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle_4.fbx filter=lfs diff=lfs merge=lfs -text
9474
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle_5.fbx filter=lfs diff=lfs merge=lfs -text
9475
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle_6.fbx filter=lfs diff=lfs merge=lfs -text
9476
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle_7.fbx filter=lfs diff=lfs merge=lfs -text
9477
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Firing_Rifle_8.fbx filter=lfs diff=lfs merge=lfs -text
9478
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Grenade_Throw.fbx filter=lfs diff=lfs merge=lfs -text
9479
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Grenade_Throw_2.fbx filter=lfs diff=lfs merge=lfs -text
9480
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Grenade_Throw_3.fbx filter=lfs diff=lfs merge=lfs -text
9481
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Pistol_Run.fbx filter=lfs diff=lfs merge=lfs -text
9482
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Pistol_Run_2.fbx filter=lfs diff=lfs merge=lfs -text
9483
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Pistol_Run_Arc.fbx filter=lfs diff=lfs merge=lfs -text
9484
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Pistol_Run_Arc_2.fbx filter=lfs diff=lfs merge=lfs -text
9485
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Pistol_Walk.fbx filter=lfs diff=lfs merge=lfs -text
9486
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Pistol_Walk_Arc.fbx filter=lfs diff=lfs merge=lfs -text
9487
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Pistol_Walk_Arc_2.fbx filter=lfs diff=lfs merge=lfs -text
9488
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Prone_Firing_Rifle.fbx filter=lfs diff=lfs merge=lfs -text
9489
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Prone_Firing_Rifle_2.fbx filter=lfs diff=lfs merge=lfs -text
9490
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Rifle_Run.fbx filter=lfs diff=lfs merge=lfs -text
9491
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Rifle_Run_2.fbx filter=lfs diff=lfs merge=lfs -text
9492
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Rifle_Run_To_Stop.fbx filter=lfs diff=lfs merge=lfs -text
9493
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Rifle_Walk.fbx filter=lfs diff=lfs merge=lfs -text
9494
+ 00_Universal_Shared/Animations_Humanoid/03_Shooter_Weapons/Rifle_Walk_To_Stop.fbx filter=lfs diff=lfs merge=lfs -text
9495
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Agony.fbx filter=lfs diff=lfs merge=lfs -text
9496
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Crawl_Forward.fbx filter=lfs diff=lfs merge=lfs -text
9497
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Crawling.fbx filter=lfs diff=lfs merge=lfs -text
9498
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Low_Crawl.fbx filter=lfs diff=lfs merge=lfs -text
9499
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Mutant_Flexing_Muscles.fbx filter=lfs diff=lfs merge=lfs -text
9500
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Mutant_Roaring.fbx filter=lfs diff=lfs merge=lfs -text
9501
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Mutant_Run.fbx filter=lfs diff=lfs merge=lfs -text
9502
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Mutant_Swiping.fbx filter=lfs diff=lfs merge=lfs -text
9503
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Pain_Gesture.fbx filter=lfs diff=lfs merge=lfs -text
9504
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Writhing_In_Pain.fbx filter=lfs diff=lfs merge=lfs -text
9505
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Agonizing.fbx filter=lfs diff=lfs merge=lfs -text
9506
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Biting.fbx filter=lfs diff=lfs merge=lfs -text
9507
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Biting_2.fbx filter=lfs diff=lfs merge=lfs -text
9508
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Crawl.fbx filter=lfs diff=lfs merge=lfs -text
9509
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Headbutt.fbx filter=lfs diff=lfs merge=lfs -text
9510
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Neck_Bite.fbx filter=lfs diff=lfs merge=lfs -text
9511
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Run.fbx filter=lfs diff=lfs merge=lfs -text
9512
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Scream.fbx filter=lfs diff=lfs merge=lfs -text
9513
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Stand_Up.fbx filter=lfs diff=lfs merge=lfs -text
9514
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Stand_Up_2.fbx filter=lfs diff=lfs merge=lfs -text
9515
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Stand_Up_3.fbx filter=lfs diff=lfs merge=lfs -text
9516
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Stumbling.fbx filter=lfs diff=lfs merge=lfs -text
9517
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Transition.fbx filter=lfs diff=lfs merge=lfs -text
9518
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Transition_2.fbx filter=lfs diff=lfs merge=lfs -text
9519
+ 00_Universal_Shared/Animations_Humanoid/04_Horror_Zombie/Zombie_Walk.fbx filter=lfs diff=lfs merge=lfs -text
9520
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Baseball_Catcher.fbx filter=lfs diff=lfs merge=lfs -text
9521
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Button_Pushing.fbx filter=lfs diff=lfs merge=lfs -text
9522
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing.fbx filter=lfs diff=lfs merge=lfs -text
9523
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_2.fbx filter=lfs diff=lfs merge=lfs -text
9524
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_3.fbx filter=lfs diff=lfs merge=lfs -text
9525
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_4.fbx filter=lfs diff=lfs merge=lfs -text
9526
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_5.fbx filter=lfs diff=lfs merge=lfs -text
9527
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_6.fbx filter=lfs diff=lfs merge=lfs -text
9528
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_A_Rope.fbx filter=lfs diff=lfs merge=lfs -text
9529
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_A_Rope_2.fbx filter=lfs diff=lfs merge=lfs -text
9530
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_Down.fbx filter=lfs diff=lfs merge=lfs -text
9531
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_Down_2.fbx filter=lfs diff=lfs merge=lfs -text
9532
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_Down_Wall.fbx filter=lfs diff=lfs merge=lfs -text
9533
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_Ladder.fbx filter=lfs diff=lfs merge=lfs -text
9534
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_To_Top.fbx filter=lfs diff=lfs merge=lfs -text
9535
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Climbing_Up_Wall.fbx filter=lfs diff=lfs merge=lfs -text
9536
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Push.fbx filter=lfs diff=lfs merge=lfs -text
9537
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Push_2.fbx filter=lfs diff=lfs merge=lfs -text
9538
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Push_Start.fbx filter=lfs diff=lfs merge=lfs -text
9539
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Push_Stop.fbx filter=lfs diff=lfs merge=lfs -text
9540
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Push_Up.fbx filter=lfs diff=lfs merge=lfs -text
9541
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Pushing.fbx filter=lfs diff=lfs merge=lfs -text
9542
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Start_Climbing_Ladder.fbx filter=lfs diff=lfs merge=lfs -text
9543
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Swimming.fbx filter=lfs diff=lfs merge=lfs -text
9544
+ 00_Universal_Shared/Animations_Humanoid/05_Sports_and_Actions/Swimming_To_Edge.fbx filter=lfs diff=lfs merge=lfs -text
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Action_Idle_To_Fight_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Action_Idle_To_Standing_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Backward_Walking_Turn.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Bouncing_Fight_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Breathing_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Brutal_To_Happy_Walking.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Catwalk_Walking.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_Stop_Walking.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_To_Standing_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_To_Standing_Idle_2.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Crouch_Walking.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fall_A_Land_To_Standing_Idle_01.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fall_A_Land_To_Standing_Idle_02.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fall_B_Land_To_Standing_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle_2.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle_To_Action_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Fight_Idle_To_Standing_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Mutant_Breathing_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_01.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_02.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_02_Looking.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_03.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_03_Examine.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_04.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_2.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_3.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_Looking_Ver._1.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_Looking_Ver._2.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_To_Action_Idle.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_To_Crouch.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Idle_To_Fight_Idle.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Land_To_Standing_Idle.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/01_Locomotion/Standing_Torch_Jump_Running_To_Standing_Idle.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Body_Jab_Cross.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Body_Jab_Cross_2.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Body_Jab_Cross_3.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Combo_Punch.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Cross_Punch.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Elbow_Punch.fbx RENAMED
File without changes
{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Elbow_Punching.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Flying_Knee_Punch_Combo.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Hook_Punch.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Illegal_Elbow_Punch.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Illegal_Elbow_Punch_2.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Illegal_Elbow_Punch_3.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Jab_Cross.fbx RENAMED
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{Mixamo_Humanoid_Animations → 00_Universal_Shared/Animations_Humanoid}/02_Melee_Combat/Jab_Cross_2.fbx RENAMED
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