Download Luar/moonloader/lib/SFlua/label.lua from andy-gg/LUAR_RP_PC: direct link, hf CLI and curl.
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- Download file 2.35 kB
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https://huggingface.co/datasets/andy-gg/LUAR_RP_PC/resolve/main/Luar/moonloader/lib/SFlua/label.lua
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hf download hf://datasets/andy-gg/LUAR_RP_PC/Luar/moonloader/lib/SFlua/label.lua
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curl -L -o label.lua https://huggingface.co/datasets/andy-gg/LUAR_RP_PC/resolve/main/Luar/moonloader/lib/SFlua/label.lua
2.35 kB
| --[[ | |
| Project: SF.lua <https://github.com/imring/SF.lua> | |
| License: MIT License | |
| Author: imring | |
| ]] | |
| local sampapi = require 'sampapi' | |
| local shared = require 'sampapi.shared' | |
| local ffi = shared.ffi | |
| local netgame = sampapi.require('CNetGame', true) | |
| sampapi.require('CLabelPool', true) | |
| ffi.cdef[[ | |
| void *calloc(size_t nmemb, size_t size); | |
| void *realloc(void *ptr, size_t size); | |
| ]] | |
| local function labelpool() | |
| return netgame.RefNetGame().m_pPools.m_pLabel | |
| end | |
| function sampGetTextlabelPoolPtr() | |
| return shared.get_pointer(labelpool()) | |
| end | |
| jit.off(sampGetTextlabelPoolPtr, true) | |
| function sampCreate3dText(text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId) | |
| for i = 0, ffi.C.MAX_TEXT_LABELS - 1 do | |
| if not sampIs3dTextDefined(i) then | |
| sampCreate3dTextEx(i, text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId) | |
| return i | |
| end | |
| end | |
| return -1 | |
| end | |
| function sampIs3dTextDefined(id) | |
| return labelpool().m_bNotEmpty[id] == 1 | |
| end | |
| jit.off(sampIs3dTextDefined, true) | |
| function sampGet3dTextInfoById(id) | |
| if sampIs3dTextDefined(id) then | |
| local obj = labelpool().m_object[id] | |
| return ffi.string(obj.m_pText), obj.m_color, | |
| obj.m_position.x, obj.m_position.y, obj.m_position.z, | |
| obj.m_fDrawDistance, obj.m_bBehindWalls, obj.m_nAttachedToPlayer, obj.m_nAttachedToVehicle | |
| end | |
| end | |
| jit.off(sampGet3dTextInfoById, true) | |
| function sampSet3dTextString(id, text) | |
| if sampIs3dTextDefined(id) then | |
| local obj = labelpool().m_object[id] | |
| if obj.m_pText == nil then | |
| obj.m_pText = ffi.cast('char*', ffi.C.calloc(ffi.sizeof('char'), #text + 1)) | |
| else | |
| obj.m_pText = ffi.cast('char*', ffi.C.realloc(obj.m_pText, #text + 1)) | |
| end | |
| ffi.copy(obj.m_pText, text) | |
| end | |
| end | |
| jit.off(sampSet3dTextString, true) | |
| function sampDestroy3dText(id) | |
| if sampIs3dTextDefined(id) then | |
| labelpool():Delete(id) | |
| end | |
| end | |
| jit.off(sampDestroy3dText, true) | |
| function sampCreate3dTextEx(id, text, color, posX, posY, posZ, distance, ignoreWalls, playerId, vehicleId) | |
| sampDestroy3dText(id) -- if the label exists | |
| labelpool():Create(id, text, color, { x = posX, y = posY, z = posZ }, distance, ignoreWalls, playerId, vehicleId) | |
| end | |
| jit.off(sampCreate3dTextEx, true) |