Download Luar/moonloader/lib/SFlua/netgame.lua from andy-gg/LUAR_RP_PC: direct link, hf CLI and curl.
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- Download file 3.22 kB
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https://huggingface.co/datasets/andy-gg/LUAR_RP_PC/resolve/main/Luar/moonloader/lib/SFlua/netgame.lua
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hf download hf://datasets/andy-gg/LUAR_RP_PC/Luar/moonloader/lib/SFlua/netgame.lua
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curl -L -o netgame.lua https://huggingface.co/datasets/andy-gg/LUAR_RP_PC/resolve/main/Luar/moonloader/lib/SFlua/netgame.lua
3.22 kB
| --[[ | |
| Project: SF.lua <https://github.com/imring/SF.lua> | |
| License: MIT License | |
| Author: imring | |
| ]] | |
| local sampapi = require 'sampapi' | |
| local shared = require 'sampapi.shared' | |
| local ffi = shared.ffi | |
| local netgame = sampapi.require('CNetGame', true) | |
| local localplayer = sampapi.require('CLocalPlayer', true) | |
| local AnimList_addr = { | |
| [ffi.C.SAMP_VERSION_037R1] = 0xF15B0, | |
| [ffi.C.SAMP_VERSION_037R3_1] = 0x1039D0, | |
| [ffi.C.SAMP_VERSION_037R5_1] = 0x1039E8, | |
| } | |
| local AnimList = ffi.cast('char*', sampapi.GetAddress(AnimList_addr[sampapi.GetSAMPVersion()])) -- char[1812][36] | |
| function sampGetSampInfoPtr() | |
| return shared.get_pointer(netgame.RefNetGame()) | |
| end | |
| jit.off(sampGetSampInfoPtr, true) | |
| function sampGetSampPoolsPtr() | |
| return shared.get_pointer(netgame.RefNetGame().m_pPools) | |
| end | |
| jit.off(sampGetSampPoolsPtr, true) | |
| function sampGetServerSettingsPtr() | |
| return shared.get_pointer(netgame.RefNetGame().m_pSettings) | |
| end | |
| jit.off(sampGetServerSettingsPtr, true) | |
| function sampGetCurrentServerName() | |
| return ffi.string(netgame.RefNetGame().m_szHostname) | |
| end | |
| jit.off(sampGetCurrentServerName, true) | |
| function sampGetCurrentServerAddress() | |
| return ffi.string(netgame.RefNetGame().m_szHostAddress), netgame.RefNetGame().m_nPort | |
| end | |
| jit.off(sampGetCurrentServerAddress, true) | |
| function sampGetGamestate() | |
| local convert = { | |
| [ffi.C.GAME_MODE_WAITCONNECT] = GAMESTATE_WAIT_CONNECT, | |
| [ffi.C.GAME_MODE_CONNECTING] = GAMESTATE_DISCONNECTED, -- TODO: correct? | |
| [ffi.C.GAME_MODE_CONNECTED] = GAMESTATE_CONNECTED, | |
| [ffi.C.GAME_MODE_WAITJOIN] = GAMESTATE_AWAIT_JOIN, | |
| [ffi.C.GAME_MODE_RESTARTING] = GAMESTATE_RESTARTING | |
| } | |
| return convert[netgame.RefNetGame().m_nGameState] or GAMESTATE_NONE | |
| end | |
| jit.off(sampGetGamestate, true) | |
| function sampSetGamestate(gamestate) | |
| local convert = { | |
| [GAMESTATE_WAIT_CONNECT] = ffi.C.GAME_MODE_WAITCONNECT, | |
| [GAMESTATE_DISCONNECTED] = ffi.C.GAME_MODE_CONNECTING, -- TODO: correct? | |
| [GAMESTATE_CONNECTED] = ffi.C.GAME_MODE_CONNECTED, | |
| [GAMESTATE_AWAIT_JOIN] = ffi.C.GAME_MODE_WAITJOIN, | |
| [GAMESTATE_RESTARTING] = ffi.C.GAME_MODE_RESTARTING | |
| } | |
| if convert[gamestate] then | |
| netgame.RefNetGame().m_nGameState = convert[gamestate] | |
| end | |
| end | |
| jit.off(sampSetGamestate, true) | |
| function sampGetAnimationNameAndFile(id) | |
| id = tonumber(id) or 0 | |
| local name, file = ffi.string(AnimList + 36 * id):match('(.*):(.*)') | |
| return name or '', file or '' | |
| end | |
| jit.off(sampGetAnimationNameAndFile, true) | |
| function sampFindAnimationIdByNameAndFile(name, file) | |
| local filename = ('%s:%s'):format(name, file) | |
| for i = 0, 1812 - 1 do | |
| if ffi.string(AnimList + 36 * i) == filename then | |
| return i | |
| end | |
| end | |
| return -1 | |
| end | |
| jit.off(sampFindAnimationIdByNameAndFile, true) | |
| function sampSetSendrate(type, rate) | |
| local ref | |
| if type == ONFOOTSENDRATE then | |
| ref = localplayer.RefOnfootSendrate() | |
| elseif type == INCARSENDRATE then | |
| ref = localplayer.RefIncarSendrate() | |
| elseif type == AIMSENDRATE then | |
| ref = localplayer.RefFiringSendrate() | |
| end | |
| if ref then | |
| ref[0] = rate | |
| end | |
| end | |
| jit.off(sampSetSendrate, true) |