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2.74 kB
| /* | |
| Copyright (C) 1996-1997 Id Software, Inc. | |
| This program is free software; you can redistribute it and/or | |
| modify it under the terms of the GNU General Public License | |
| as published by the Free Software Foundation; either version 2 | |
| of the License, or (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
| See the GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program; if not, write to the Free Software | |
| Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
| */ | |
| // mathlib.h | |
| typedef float vec_t; | |
| typedef vec_t vec3_t[3]; | |
| typedef vec_t vec5_t[5]; | |
| typedef int fixed4_t; | |
| typedef int fixed8_t; | |
| typedef int fixed16_t; | |
| struct mplane_s; | |
| extern vec3_t vec3_origin; | |
| extern int nanmask; | |
| void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc); | |
| vec_t _DotProduct (vec3_t v1, vec3_t v2); | |
| void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out); | |
| void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out); | |
| void _VectorCopy (vec3_t in, vec3_t out); | |
| int VectorCompare (vec3_t v1, vec3_t v2); | |
| vec_t Length (vec3_t v); | |
| void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross); | |
| float VectorNormalize (vec3_t v); // returns vector length | |
| void VectorInverse (vec3_t v); | |
| void VectorScale (vec3_t in, vec_t scale, vec3_t out); | |
| int Q_log2(int val); | |
| void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]); | |
| void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]); | |
| void FloorDivMod (double numer, double denom, int *quotient, | |
| int *rem); | |
| fixed16_t Invert24To16(fixed16_t val); | |
| int GreatestCommonDivisor (int i1, int i2); | |
| void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up); | |
| int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane); | |
| float anglemod(float a); | |