Download checklists/5.2_checklist.json from avecompass/avecompass-release: direct link, hf CLI and curl.
- Browser
- Download file 5.48 kB
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https://huggingface.co/datasets/avecompass/avecompass-release/resolve/main/checklists/5.2_checklist.json
- Command line
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hf download hf://datasets/avecompass/avecompass-release/checklists/5.2_checklist.json
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curl -L -o 5.2_checklist.json https://huggingface.co/datasets/avecompass/avecompass-release/resolve/main/checklists/5.2_checklist.json
5.48 kB
| { | |
| "video": "5.mp4", | |
| "instruction_index": 2, | |
| "base_name": "5.e2_caption", | |
| "caption": "Visual caption: The clip consists of a single, continuous close-up shot of a person's hands hammering a nail into a plain, light-colored indoor wall. The camera is positioned at a slight upward angle and exhibits minor handheld shake. The person, wearing a light grey long-sleeved garment, uses their left hand to hold a small nail steady against the wall. Their right hand wields a hammer with a wooden handle and a dark metal head. The action begins with the hammer striking the nail repeatedly. The person continues to hammer, driving the nail deeper into the wall. A shadow of the hammer and the person's right hand is cast on the wall to the right of the nail. A small, rectangular vent or fixture is partially visible in the upper left corner of the frame. The lighting appears somewhat dim and warm.\nAudio caption: The audio consists entirely of sound effects and ambient room tone, with no speech or music present. The dominant sound is the rhythmic, metallic striking of a hammer hitting a nail. The sequence begins with a few lighter, sharper taps. As the clip progresses, the hammering becomes louder, more forceful, and slightly deeper in pitch, indicating the nail being driven further into the wall. The strikes occur in a steady, repetitive pattern. Faint, indistinct background noise or room tone is audible beneath the hammering.", | |
| "edit_prompt": "Apply a slow-motion effect to the entire hammering sequence; visually slow down the hammer strikes and stretch the hammering sounds, slightly lowering their pitch.", | |
| "edit_type": "audio_only_edit", | |
| "timestamp": "20260626_143522", | |
| "edit_category": "joint", | |
| "questions": [ | |
| { | |
| "question_id": "Q01", | |
| "dimension": "Edit Response", | |
| "subdimension": "edit_response", | |
| "modality_tag": "video", | |
| "question": "Does the target video contain any visible change compared with the source video?" | |
| }, | |
| { | |
| "question_id": "Q02", | |
| "dimension": "Edit Response", | |
| "subdimension": "edit_response", | |
| "modality_tag": "audio", | |
| "question": "Does the target audio contain any audible change compared with the source audio?" | |
| }, | |
| { | |
| "question_id": "Q03", | |
| "dimension": "Instruction Following", | |
| "subdimension": "instruction_correctness", | |
| "modality_tag": "video", | |
| "question": "Does the target video show the hammering action occurring at a noticeably slower speed than the source video?" | |
| }, | |
| { | |
| "question_id": "Q04", | |
| "dimension": "Instruction Following", | |
| "subdimension": "instruction_correctness", | |
| "modality_tag": "video", | |
| "question": "Does the visual slow-motion effect apply consistently throughout the entire duration of the hammering sequence?" | |
| }, | |
| { | |
| "question_id": "Q05", | |
| "dimension": "Instruction Following", | |
| "subdimension": "instruction_correctness", | |
| "modality_tag": "audio", | |
| "question": "Do the hammering sounds in the target audio have a stretched, longer duration compared to the source audio?" | |
| }, | |
| { | |
| "question_id": "Q06", | |
| "dimension": "Instruction Following", | |
| "subdimension": "instruction_correctness", | |
| "modality_tag": "audio", | |
| "question": "Is the pitch of the hammering sounds in the target audio lower than in the source audio?" | |
| }, | |
| { | |
| "question_id": "Q07", | |
| "dimension": "Instruction Following", | |
| "subdimension": "instruction_correctness", | |
| "modality_tag": "audio", | |
| "question": "Does the stretching and pitch-lowering effect apply consistently to all hammer strikes throughout the target audio?" | |
| }, | |
| { | |
| "question_id": "Q08", | |
| "dimension": "Fidelity", | |
| "subdimension": "non_edit_preservation", | |
| "modality_tag": "video", | |
| "question": "Are the person's hands, the wooden-handled hammer, and the nail preserved with the same appearance, shape, and color as in the source?" | |
| }, | |
| { | |
| "question_id": "Q09", | |
| "dimension": "Fidelity", | |
| "subdimension": "non_edit_preservation", | |
| "modality_tag": "video", | |
| "question": "Is the plain, light-colored wall and the small vent/fixture preserved with the same appearance, texture, and lighting as in the source?" | |
| }, | |
| { | |
| "question_id": "Q10", | |
| "dimension": "Fidelity", | |
| "subdimension": "non_edit_preservation", | |
| "modality_tag": "video", | |
| "question": "Is the camera framing, slight upward angle, and minor handheld shake preserved without significant drift or alteration from the source?" | |
| }, | |
| { | |
| "question_id": "Q11", | |
| "dimension": "Fidelity", | |
| "subdimension": "non_edit_preservation", | |
| "modality_tag": "audio", | |
| "question": "Is the faint background room tone preserved with no significant change in its character or level?" | |
| }, | |
| { | |
| "question_id": "Q12", | |
| "dimension": "Fidelity", | |
| "subdimension": "hallucination_control", | |
| "modality_tag": "video", | |
| "question": "Is the target video free of any unrequested visual elements, such as new objects, text, or watermarks?" | |
| }, | |
| { | |
| "question_id": "Q13", | |
| "dimension": "Fidelity", | |
| "subdimension": "hallucination_control", | |
| "modality_tag": "audio", | |
| "question": "Is the target audio free of any unrequested added music, voiceover, or unrelated sound effects?" | |
| } | |
| ], | |
| "evaluation_definitions": {}, | |
| "success": true | |
| } | |