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  1. b/8b0b5899ed/shaders/pack17.6e3bb314.bin +3 -0
  2. data/common/data/levels/gta5/weather/lake_fog_render_drop.xml +21 -0
  3. data/common/data/levels/gta5/weather/lake_fog_render_ground.xml +21 -0
  4. data/common/data/levels/gta5/weather/pollen_emitter_drop.xml +10 -0
  5. data/common/data/levels/gta5/weather/pollen_render_drop.xml +21 -0
  6. data/common/data/levels/gta5/weather/rainstorm_emitter_drop.xml +10 -0
  7. data/common/data/levels/gta5/weather/rainstorm_emitter_ground.xml +10 -0
  8. data/common/data/levels/gta5/weather/rainstorm_emitter_mist.xml +10 -0
  9. data/common/data/levels/gta5/weather/rainstorm_render_drop.xml +21 -0
  10. data/common/data/levels/gta5/weather/rainstorm_render_ground.xml +22 -0
  11. data/common/data/levels/gta5/weather/snowheavy_emitter_drop.xml +10 -0
  12. data/common/data/levels/gta5/weather/snowheavy_emitter_ground.xml +10 -0
  13. data/common/data/levels/gta5/weather/snowheavy_emitter_mist.xml +10 -0
  14. data/common/data/levels/gta5/weather/snowheavy_render_drop.xml +21 -0
  15. data/common/data/levels/gta5/weather/snowheavy_render_ground.xml +22 -0
  16. data/common/data/levels/gta5/weather/snowheavy_render_mist.xml +21 -0
  17. data/common/data/levels/gta5/weather/snowlight_emitter_drop.xml +10 -0
  18. data/common/data/levels/gta5/weather/snowlight_render_drop.xml +21 -0
  19. data/common/data/levels/gta5/weather/thunder_emitter_drop.xml +10 -0
  20. data/common/data/levels/gta5/weather/thunder_emitter_ground.xml +10 -0
  21. data/common/data/levels/gta5/weather/thunder_emitter_mist.xml +10 -0
  22. data/common/data/levels/gta5/weather/thunder_render_drop.xml +21 -0
  23. data/common/data/levels/gta5/weather/thunder_render_ground.xml +22 -0
  24. data/common/data/levels/gta5/weather/thunder_render_mist.xml +22 -0
  25. data/common/data/levels/gta5/weather/underwater_emitter_drop.xml +10 -0
  26. data/common/data/levels/gta5/weather/underwater_emitter_mist.xml +10 -0
  27. data/common/data/levels/gta5/weather/underwater_render_drop.xml +21 -0
  28. data/common/data/levels/gta5/weather/underwater_render_mist.xml +21 -0
  29. data/common/data/levels/gta5/weather/urban_dust_emitter_drop.xml +9 -0
  30. data/common/data/levels/gta5/weather/urban_dust_render_drop.xml +20 -0
  31. data/common/data/levels/gta5/weather/woodland_mist_emitter_ground.xml +10 -0
  32. data/common/data/levels/gta5/weather/woodland_mist_render_ground.xml +21 -0
  33. data/common/data/levels/ip_testbed/MAPAREA.IPL +3 -0
  34. data/common/data/levels/ip_testbed/NavmeshIndexMapping.dat +2166 -0
  35. data/common/data/levels/ip_testbed/POPZONE.IPL +3 -0
  36. data/common/data/levels/ip_testbed/WORLDBLANKET.DAT +0 -0
  37. data/common/data/levels/ip_testbed/cargrp.dat +39 -0
  38. data/common/data/levels/ip_testbed/handholds.xml +1355 -0
  39. data/common/data/levels/ip_testbed/images.meta +177 -0
  40. data/common/data/levels/ip_testbed/ip_testbed.meta +137 -0
  41. data/common/data/levels/ip_testbed/occlu_ip_testbed.ipl +3 -0
  42. data/common/data/levels/ip_testbed/paths.ipl +201 -0
  43. data/common/data/levels/ip_testbed/pedgrp.dat +44 -0
  44. data/common/data/levels/ip_testbed/popcycle.dat +29 -0
  45. data/common/data/levels/ip_testbed/water.xml +300 -0
  46. data/common/data/levels/ip_testbed/zonebind.dat +2 -0
  47. data/common/data/levels/nettestbed/MAPAREA.IPL +3 -0
  48. data/common/data/levels/nettestbed/NavmeshIndexMapping.dat +16 -0
  49. data/common/data/levels/nettestbed/NetPaths.IPL +70 -0
  50. data/common/data/levels/nettestbed/POPZONE.IPL +3 -0
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data/common/data/levels/ip_testbed/MAPAREA.IPL ADDED
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data/common/data/levels/ip_testbed/POPZONE.IPL ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ zone
2
+ zSouCen, -80.4817, -99.6154, -20.0, 89.3195, 184.486, 150.0, zSouCen
3
+ end
data/common/data/levels/ip_testbed/WORLDBLANKET.DAT ADDED
Binary file (29.3 kB). View file
 
data/common/data/levels/ip_testbed/cargrp.dat ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ //
2
+ // file: cargrp.dat
3
+ // description: For each type of ped (worker, clubber etc) we maintain a list of the cars they might drive.
4
+ // This list is used to pick cars in a very similar way we pick peds.
5
+ //
6
+
7
+ POP_GROUP:
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+ GROUP_A
9
+ empty
10
+ END_POP_GROUP
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+
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+ POP_GROUP:
13
+ VEH_BOATS
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+ empty
15
+ END_POP_GROUP
16
+
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+ POP_GROUP:
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+ VEH_BORING
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+ empty
20
+ END_POP_GROUP
21
+
22
+ // These cars will only appear in the zones that they belong in.
23
+ POP_GROUP:
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+ NATIVE_ZON_ONLY
25
+ empty
26
+ END_POP_GROUP
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+
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+ POP_GROUP:
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+ COPS keepMemberOrder
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+ empty
31
+ END_POP_GROUP
32
+
33
+ POP_GROUP:
34
+ NET_COMMON keepMemberOrder
35
+ END_POP_GROUP
36
+
37
+ POP_GROUP:
38
+ NET_UNCOMMON keepMemberOrder
39
+ END_POP_GROUP
data/common/data/levels/ip_testbed/handholds.xml ADDED
@@ -0,0 +1,1355 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <fileType>RPF_FILE</fileType>
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+ <filename>platform:/models/cdimages/ped_sp_overlay_txds.rpf</filename>
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+ <fileType>RPF_FILE</fileType>
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+ <filename>platform:/models/cdimages/ped_tattoo_txds.rpf</filename>
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+ <fileType>RPF_FILE</fileType>
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+ </Item>
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+ <Item>
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+ <filename>platform:/models/cdimages/ped_mugshot_txds.rpf</filename>
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+ <fileType>RPF_FILE</fileType>
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+ <filename>platform:/levels/gta5/cloudhats/v_clouds.rpf</filename>
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+ <contents>CONTENTS_MAP</contents>
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+ <fileType>RPF_FILE</fileType>
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+ </Item>
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+ </dataFiles>
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+
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+ <disabledFiles/>
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+ <Item>COMMON:/DATA/common_cutscene.meta</Item>
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+ <filename>platform:/levels/gta5/generic/gtxd.ityp</filename>
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+ <filename>platform:/levels/gta5/generic/gtxd.rpf</filename>
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+ <fileType>RPF_FILE</fileType>
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+ <contents>CONTENTS_MAP</contents>
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+ <filename>PLATFORM:/LEVELS/TESTBED/SCRIPT/SCRIPT.RPF</filename>
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+ <fileType>RPF_FILE</fileType>
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+ <filename>PLATFORM:/DATA/EFFECTS/PTFX.RPF</filename>
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+ <filename>common:/DATA/LEVELS/IP_TESTBED/WATER.XML</filename>
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+ <fileType>WATER_FILE</fileType>
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+ </Item>
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+ <filename>platform:/LEVELS/TESTBED/PROPS/TESTBED_PROP02.ityp</filename>
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+ <fileType>PERMANENT_ITYP_FILE</fileType>
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+ </Item>
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+ <filename>platform:/levels/gta5/props/recreational/v_sports.ityp</filename>
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+ <fileType>PERMANENT_ITYP_FILE</fileType>
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+ </Item>
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+ <!--Item>
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+ <filename>COMMON:/DATA/LEVELS/ip_testbed/OCCLU_ip_testbed.IPL</filename>
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+ <fileType>IPL_FILE</fileType>
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+ <filename>common:/DATA/LEVELS/ip_testbed/PATHS.IPL</filename>
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+ <fileType>IPL_FILE</fileType>
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+ <filename>common:/data/levels/ip_testbed/NavmeshIndexMapping.dat</filename>
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+ <fileType>NAVMESH_INDEXREMAPPING_FILE</fileType>
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+ </Item>
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+ <Item>
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+ <filename>common:/data/levels/ip_testbed/AudmeshIndexMapping.dat</filename>
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+ <fileType>AUDIOMESH_INDEXREMAPPING_FILE</fileType>
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+ </Item>
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+ <filename>platform:/levels/gta5/cloudhats/v_clouds.ityp</filename>
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+ <fileType>PERMANENT_ITYP_FILE</fileType>
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+ </Item>
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+ <Item>
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+ <filename>platform:/levels/gta5/props/procedural/v_proc1.ityp</filename>
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+ <fileType>PERMANENT_ITYP_FILE</fileType>
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+ </Item>
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+ <filename>platform:/levels/gta5/props/procedural/v_proc2.ityp</filename>
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+ <fileType>PERMANENT_ITYP_FILE</fileType>
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+ </Item>
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+ <Item>
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+ <filename>platform:/levels/gta5/props/procedural/v_proc3.ityp</filename>
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+ <fileType>PERMANENT_ITYP_FILE</fileType>
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+ </Item>
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+ </dataFiles>
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+ </CDataFileMgr__ContentsOfDataFileXml>
data/common/data/levels/ip_testbed/occlu_ip_testbed.ipl ADDED
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+ occl
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+ -11.0, -37.0, 7.0, 10.0, 10.0, 10.0, 0.0, 0.0, 0.0, 0
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+ end
data/common/data/levels/ip_testbed/paths.ipl ADDED
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+ # IPL generated from SceneXml file paths.xml, 3dsmax file testbed_paths.max
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+ vers
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+ end
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+ pnod
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+ end
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+ plnk
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+ end
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+ 2dfx
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+ end
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+ lodm
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+ end
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+ slow
201
+ end
data/common/data/levels/ip_testbed/pedgrp.dat ADDED
@@ -0,0 +1,44 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ //
2
+ // file: pedgrp.dat
3
+ // description: contains the list of peds for each group type. Please dont use 'male01' in any of the popgroups.
4
+ //
5
+ //
6
+ POP_GROUP:
7
+ GROUP_A
8
+ A_M_M_Business01
9
+ A_M_O_GenAsian01
10
+ A_M_O_GenBlack01
11
+ A_M_O_GenLatino01
12
+ A_M_O_GenWhite01
13
+ A_M_Y_GenAsian01
14
+ A_M_Y_GenBlack01
15
+ END_POP_GROUP
16
+
17
+ POP_GROUP:
18
+ VEH_BOATS
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+ empty
20
+ END_POP_GROUP
21
+
22
+ POP_GROUP:
23
+ VEH_BORING
24
+ empty
25
+ END_POP_GROUP
26
+
27
+ // These peds will only appear in the zones that they belong in.
28
+ POP_GROUP:
29
+ NATIVE_ZON_ONLY
30
+ empty
31
+ END_POP_GROUP
32
+
33
+ POP_GROUP:
34
+ COPS keepMemberOrder
35
+ empty
36
+ END_POP_GROUP
37
+
38
+ POP_GROUP:
39
+ NET_COMMON keepMemberOrder
40
+ END_POP_GROUP
41
+
42
+ POP_GROUP:
43
+ NET_UNCOMMON keepMemberOrder
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+ END_POP_GROUP
data/common/data/levels/ip_testbed/popcycle.dat ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ // For each schedule (Northwood, North Holland etc) we have a set of numbers that controls the ped densities.
2
+ // There is a set of values for each time of the day in 2 hour increments (midnight, 2am, 4 am etc)
3
+ // There are 2 sets of values: Weekday & Weekend.
4
+ // #Peds is the maximum number of wandering peds you can ever have.
5
+ // #Scenario is the maximum number of scenario peds you can ever have.
6
+ // #Cars is the maximum number of cars you can ever have.
7
+ // #prkdcrs is the maximum number of parked cars you can ever have.
8
+ // #PercCopCars is percentage of cars that are cop cars.
9
+ // #PercCopPed is percentage of peds that are cops.
10
+
11
+
12
+ POP_SCHEDULE:
13
+ POP_Group_A
14
+ //Weekday
15
+ //
16
+ // #Peds #Scenario #Cars #prkdcrs PercCopCars PercCopPed _GROUP_A VEH_BOATS VEH_BORING NATIVE_ZON_ONLY COPS NET_COMMON NET_UNCOMMON
17
+ 15 15 4 25 3 0 -100 0 0 0 0 0 0
18
+ 15 15 4 25 3 0 -100 0 0 0 0 0 0
19
+ 15 15 4 25 3 0 -100 0 0 0 0 0 0
20
+ 15 15 6 25 3 0 -100 0 0 0 0 0 0
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+ 20 20 8 20 3 0 -100 0 0 0 0 0 0
22
+ 25 25 8 20 3 0 -100 0 0 0 0 0 0
23
+ 30 25 6 20 3 0 -100 0 0 0 0 0 0
24
+ 30 25 6 20 3 0 -100 0 0 0 0 0 0
25
+ 30 25 6 20 3 0 -100 0 0 0 0 0 0
26
+ 30 20 8 20 3 0 -100 0 0 0 0 0 0
27
+ 25 20 8 20 3 0 -100 0 0 0 0 0 0
28
+ 20 20 8 20 3 0 -100 0 0 0 0 0 0
29
+ END_POP_SCHEDULE
data/common/data/levels/ip_testbed/water.xml ADDED
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data/common/data/levels/ip_testbed/zonebind.dat ADDED
@@ -0,0 +1,2 @@
 
 
 
1
+ //ZoneId, PopGroupName, [SL_SCUM, SL_CRAP, SL_BELOW_AV, SL_ABOVE_AV, SL_NICE, SL_POSH]
2
+ //zSouCen, POP_Group_A, SL_ABOVE_AV
data/common/data/levels/nettestbed/MAPAREA.IPL ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ mzon
2
+ -3000.0, -3000.0, -1000.00, 3000.0, 3000.0, 1000.00, EntireMap
3
+ end
data/common/data/levels/nettestbed/NavmeshIndexMapping.dat ADDED
@@ -0,0 +1,16 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ NUMENTRIES 15
2
+ 3938
3
+ 4038
4
+ 4138
5
+ 3839
6
+ 3939
7
+ 4039
8
+ 4139
9
+ 3840
10
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11
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12
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13
+ 3841
14
+ 3941
15
+ 4041
16
+ 4141
data/common/data/levels/nettestbed/NetPaths.IPL ADDED
@@ -0,0 +1,70 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ # IPL generated from Max file nettestbed.max
2
+ inst
3
+ end
4
+ cull
5
+ end
6
+ path
7
+ end
8
+ grge
9
+ end
10
+ enex
11
+ end
12
+ pick
13
+ end
14
+ cars
15
+ end
16
+ jump
17
+ end
18
+ tcyc
19
+ end
20
+ auzo
21
+ end
22
+ blok
23
+ nettestbed, marissa.warner-wu, 2007:00:00:00:00:00, 128, 0, unknown
24
+ end
25
+ mult
26
+ end
27
+ vnod
28
+ 35.0009613, -37.24710846, 0, 0, 0, 0, 1, 15, 0, 0, 0, 0, 0, 0
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+ 35.0009613, 37.25710297, 0, 0, 0, 0, 1, 15, 0, 0, 0, 0, 0, 0
32
+ 13.546134, 0.004999999888, 0, 0, 0, 0, 1, 15, 0, 0, 0, 0, 0, 0
33
+ end
34
+ link
35
+ end
36
+ pnod
37
+ end
38
+ plnk
39
+ end
40
+ mlo+
41
+ end
42
+ 2dfx
43
+ Scene Root, -11.57228088, 1689.151489, 1341.453857, 0, -0.02436463162, 0.03232617304, 0.7979204059, 0.6014021635, 1, 122, 122, 122, 0, "corona", "null", 100, 30, 0, 0, 0, 0, 0, 0, 64, 0, 0, 4, 1, 1, 0, 10, 0.07776412368, -0.0222815387, -0.9967227578, 0.9581668973, -0.2745409012, 0.08089330792, 0, -1, -1, 1
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+ Scene Root, -45.21099091, 1753.045654, 1203.91394, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 255, 255, 0, "corona", "null", 100, 9, 1, 0, 0, 0, 0, 0, 64, 0, 0, 1, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, -45.21099091, 1745.791138, 1203.91394, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 255, 255, 0, "corona", "null", 100, 5, 1, 0, 0, 0, 0, 0, 64, 0, 0, 4, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, -52.47703552, 1721.180786, 1202.559814, 0, -0.7071067691, -1.580506748e-008, 1.580506925e-008, 0.7071067691, 1, 255, 234, 0, 0, "corona", "null", 100, 18, 0, 0, 0, 0, 0, 0, 64, 0, 0, 8, 1, 1, 0, 7.800000191, 1.954051434e-015, 1, 4.371138829e-008, 4.470348713e-008, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, 38.59487534, 1752.951172, 1203.95105, 0, 0.4999999404, 0.5000000596, 0.5000000596, -0.4999999404, 1, 0, 42, 255, 0, "corona", "null", 100, 9, 1, 0, 0, 0, 0, 0, 64, 0, 0, 1, 1, 1, 0, 15, -1, -2.821299745e-007, 4.371138829e-008, 4.371138829e-008, 1.233229319e-014, 1, 0, -1, -1, 1
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+ Scene Root, 38.59487534, 1745.696777, 1203.95105, 0, 0.4999999404, 0.5000000596, 0.5000000596, -0.4999999404, 1, 0, 42, 255, 0, "corona", "null", 100, 5, 1, 0, 0, 0, 0, 0, 64, 0, 0, 4, 1, 1, 0, 15, -1, -2.821299745e-007, 4.371138829e-008, 4.371138829e-008, 1.233229319e-014, 1, 0, -1, -1, 1
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+ Scene Root, 21.6314888, 1753.060059, 1203.95105, 0, 0.4999999404, 0.5000000596, 0.5000000596, -0.4999999404, 1, 120, 0, 255, 0, "corona", "null", 100, 9, 1, 0, 0, 0, 0, 0, 64, 0, 0, 1, 1, 1, 0, 15, -1, -2.821299745e-007, 4.371138829e-008, 4.371138829e-008, 1.233229319e-014, 1, 0, -1, -1, 1
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+ Scene Root, 21.6314888, 1745.805542, 1203.95105, 0, 0.4999999404, 0.5000000596, 0.5000000596, -0.4999999404, 1, 120, 0, 255, 0, "corona", "null", 100, 5, 1, 0, 0, 0, 0, 0, 64, 0, 0, 4, 1, 1, 0, 15, -1, -2.821299745e-007, 4.371138829e-008, 4.371138829e-008, 1.233229319e-014, 1, 0, -1, -1, 1
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+ Scene Root, 15.70615387, 1719.638794, 1202.937622, 0, 0, 0, 0, 1, 1, 252, 0, 0, 0, "corona", "null", 100, 5, 1, 0, 0, 4, 0, 0, 64, 0, 0, 4, 1, 1, 0, 10, 0, 0, -0.9999998808, 0, 1, 0, 0, -1, -1, 1
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+ Scene Root, -12.96657753, 1753.105469, 1203.95105, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 114, 0, 0, "corona", "null", 100, 9, 1, 0, 0, 0, 0, 0, 64, 0, 0, 1, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, -12.96657753, 1745.850952, 1203.95105, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 114, 0, 0, "corona", "null", 100, 5, 1, 0, 0, 0, 0, 0, 64, 0, 0, 4, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, -29.6316452, 1753.098145, 1203.95105, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 234, 0, 0, "corona", "null", 100, 9, 1, 0, 0, 0, 0, 0, 64, 0, 0, 1, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, -29.6316452, 1745.843628, 1203.95105, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 234, 0, 0, "corona", "null", 100, 5, 1, 0, 0, 0, 0, 0, 64, 0, 0, 4, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, 54.18873596, 1753.063599, 1203.95105, 0, 0.4999999404, 0.5000000596, 0.5000000596, -0.4999999404, 1, 42, 180, 0, 0, "corona", "null", 100, 9, 1, 0, 0, 0, 0, 0, 64, 0, 0, 1, 1, 1, 0, 15, -1, -2.821299745e-007, 4.371138829e-008, 4.371138829e-008, 1.233229319e-014, 1, 0, -1, -1, 1
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+ Scene Root, 54.18873596, 1745.809082, 1203.95105, 0, 0.4999999404, 0.5000000596, 0.5000000596, -0.4999999404, 1, 42, 180, 0, 0, "corona", "null", 100, 5, 1, 0, 0, 0, 0, 0, 64, 0, 0, 8, 1, 1, 0, 15, -1, -2.821299745e-007, 4.371138829e-008, 4.371138829e-008, 1.233229319e-014, 1, 0, -1, -1, 1
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+ Scene Root, 5.61128521, 1752.903687, 1203.95105, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 0, 0, 0, "corona", "null", 100, 9, 1, 0, 0, 0, 0, 0, 64, 0, 0, 1, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, 5.61128521, 1745.649292, 1203.95105, 0, -0.7071067691, 0, 0, 0.7071067691, 1, 255, 0, 0, 0, "corona", "null", 100, 5, 1, 0, 0, 0, 0, 0, 64, 0, 0, 4, 1, 1, 0, 15, 0, 1, 4.371138829e-008, 0, -4.371138829e-008, 1, 0, -1, -1, 1
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+ Scene Root, 15.70615387, 1709.470093, 1202.735474, 0, 0, 0, 0, 1, 1, 252, 0, 0, 0, "corona", "null", 100, 5, 1, 0, 0, 5, 0, 0, 64, 0, 0, 4, 1, 1, 0, 10, 0, 0, -0.9999998808, 0, 1, 0, 0, -1, -1, 1
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+ Scene Root, 0.4271968603, 1707.964233, 1202.9375, 0, 0, 0, 0, 1, 1, 255, 255, 255, 0, "corona", "null", 100, 10, 1, 0, 0, 0, 0, 0, 64, 0, 0, 7, 1, 1, 0, 10, 0, 0, -0.9999998808, 0, 1, 0, 0, -1, -1, 1
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+ Scene Root, 1.898167968, 1709.561157, 1202.9375, 0, 0, 0, 0, 1, 1, 0, 0, 255, 0, "corona", "null", 100, 10, 1, 0, 0, 0, 0, 0, 64, 0, 0, 7, 1, 1, 0, 10, 0, 0, -0.9999998808, 0, 1, 0, 0, -1, -1, 1
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+ Scene Root, 0.2882760763, 1711.046753, 1202.9375, 0, 0, 0, 0, 1, 1, 255, 174, 0, 0, "corona", "null", 100, 10, 1, 0, 0, 0, 0, 0, 64, 0, 0, 7, 1, 1, 0, 10, 0, 0, -0.9999998808, 0, 1, 0, 0, -1, -1, 1
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+ Scene Root, -1.294922471, 1709.422363, 1202.9375, 0, 0, 0, 0, 1, 1, 252, 0, 0, 0, "corona", "null", 100, 10, 1, 0, 0, 0, 0, 0, 64, 0, 0, 7, 1, 1, 0, 10, 0, 0, -0.9999998808, 0, 1, 0, 0, -1, -1, 1
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+ Scene Root, -52.95018005, 1716.084473, 1202.559814, 0, -0.7071067691, -1.580506748e-008, 1.580506925e-008, 0.7071067691, 1, 255, 255, 255, 0, "corona", "null", 100, 18, 0, 0, 0, 0, 0, 0, 64, 0, 0, 8, 1, 1, 0, 7.800000191, 1.954051434e-015, 1, 4.371138829e-008, 4.470348713e-008, -4.371138829e-008, 1, 0, -1, -1, 1
66
+ end
67
+ lodm
68
+ end
69
+ slow
70
+ end
data/common/data/levels/nettestbed/POPZONE.IPL ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ zone
2
+ #ZoneNameID (less than 7 chars), minx, miny, miz, maxx, maxy, maxz, associatedTextId
3
+ end