| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
|
|
| |
|
|
| #ifndef CONV_H |
| #define CONV_H |
|
|
| #include <climits> |
| #include "image.h" |
| #include "imutil.h" |
| #include "misc.h" |
|
|
| #define RED_WEIGHT 0.299 |
| #define GREEN_WEIGHT 0.587 |
| #define BLUE_WEIGHT 0.114 |
|
|
| static image<uchar> *imageRGBtoGRAY(image<rgb> *input) { |
| int width = input->width(); |
| int height = input->height(); |
| image<uchar> *output = new image<uchar>(width, height, false); |
|
|
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| imRef(output, x, y) = (uchar) |
| (imRef(input, x, y).r * RED_WEIGHT + |
| imRef(input, x, y).g * GREEN_WEIGHT + |
| imRef(input, x, y).b * BLUE_WEIGHT); |
| } |
| } |
| return output; |
| } |
|
|
| static image<rgb> *imageGRAYtoRGB(image<uchar> *input) { |
| int width = input->width(); |
| int height = input->height(); |
| image<rgb> *output = new image<rgb>(width, height, false); |
|
|
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| imRef(output, x, y).r = imRef(input, x, y); |
| imRef(output, x, y).g = imRef(input, x, y); |
| imRef(output, x, y).b = imRef(input, x, y); |
| } |
| } |
| return output; |
| } |
|
|
| static image<float> *imageUCHARtoFLOAT(image<uchar> *input) { |
| int width = input->width(); |
| int height = input->height(); |
| image<float> *output = new image<float>(width, height, false); |
|
|
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| imRef(output, x, y) = imRef(input, x, y); |
| } |
| } |
| return output; |
| } |
|
|
| static image<float> *imageINTtoFLOAT(image<int> *input) { |
| int width = input->width(); |
| int height = input->height(); |
| image<float> *output = new image<float>(width, height, false); |
|
|
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| imRef(output, x, y) = imRef(input, x, y); |
| } |
| } |
| return output; |
| } |
|
|
| static image<uchar> *imageFLOATtoUCHAR(image<float> *input, |
| float min, float max) { |
| int width = input->width(); |
| int height = input->height(); |
| image<uchar> *output = new image<uchar>(width, height, false); |
|
|
| if (max == min) |
| return output; |
|
|
| float scale = UCHAR_MAX / (max - min); |
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| uchar val = (uchar)((imRef(input, x, y) - min) * scale); |
| imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); |
| } |
| } |
| return output; |
| } |
|
|
| static image<uchar> *imageFLOATtoUCHAR(image<float> *input) { |
| float min, max; |
| min_max(input, &min, &max); |
| return imageFLOATtoUCHAR(input, min, max); |
| } |
|
|
| static image<long> *imageUCHARtoLONG(image<uchar> *input) { |
| int width = input->width(); |
| int height = input->height(); |
| image<long> *output = new image<long>(width, height, false); |
|
|
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| imRef(output, x, y) = imRef(input, x, y); |
| } |
| } |
| return output; |
| } |
|
|
| static image<uchar> *imageLONGtoUCHAR(image<long> *input, long min, long max) { |
| int width = input->width(); |
| int height = input->height(); |
| image<uchar> *output = new image<uchar>(width, height, false); |
|
|
| if (max == min) |
| return output; |
|
|
| float scale = UCHAR_MAX / (float)(max - min); |
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| uchar val = (uchar)((imRef(input, x, y) - min) * scale); |
| imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); |
| } |
| } |
| return output; |
| } |
|
|
| static image<uchar> *imageLONGtoUCHAR(image<long> *input) { |
| long min, max; |
| min_max(input, &min, &max); |
| return imageLONGtoUCHAR(input, min, max); |
| } |
|
|
| static image<uchar> *imageSHORTtoUCHAR(image<short> *input, |
| short min, short max) { |
| int width = input->width(); |
| int height = input->height(); |
| image<uchar> *output = new image<uchar>(width, height, false); |
|
|
| if (max == min) |
| return output; |
|
|
| float scale = UCHAR_MAX / (float)(max - min); |
| for (int y = 0; y < height; y++) { |
| for (int x = 0; x < width; x++) { |
| uchar val = (uchar)((imRef(input, x, y) - min) * scale); |
| imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX); |
| } |
| } |
| return output; |
| } |
|
|
| static image<uchar> *imageSHORTtoUCHAR(image<short> *input) { |
| short min, max; |
| min_max(input, &min, &max); |
| return imageSHORTtoUCHAR(input, min, max); |
| } |
|
|
| #endif |
|
|