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# encoding: utf-8 import datetime from south.db import db from south.v2 import SchemaMigration from django.db import models class Migration(SchemaMigration): def forwards(self, orm): # Changing field 'SubjectSession.compensation' db.alter_column('experiment_subjectsession', 'compensation'...
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[ "import datetime", "from south.db import db", "from south.v2 import SchemaMigration", "from django.db import models", "class Migration(SchemaMigration):\n\n def forwards(self, orm):\n \n # Changing field 'SubjectSession.compensation'\n db.alter_column('experiment_subjectsession', 'co...
# encoding: utf-8 import datetime from south.db import db from south.v2 import SchemaMigration from django.db import models class Migration(SchemaMigration): def forwards(self, orm): # Adding model 'Experiment' db.create_table('experiment_experiment', ( ('id', self.gf('django....
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[ "import datetime", "from south.db import db", "from south.v2 import SchemaMigration", "from django.db import models", "class Migration(SchemaMigration):\n\n def forwards(self, orm):\n \n # Adding model 'Experiment'\n db.create_table('experiment_experiment', (\n ('id', self...
# encoding: utf-8 import datetime from south.db import db from south.v2 import SchemaMigration from django.db import models class Migration(SchemaMigration): def forwards(self, orm): # Adding unique constraint on 'SubjectCode', fields ['name'] db.create_unique('experiment_subjectcode', ['...
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[ "import datetime", "from south.db import db", "from south.v2 import SchemaMigration", "from django.db import models", "class Migration(SchemaMigration):\n\n def forwards(self, orm):\n \n # Adding unique constraint on 'SubjectCode', fields ['name']\n db.create_unique('experiment_subje...
# encoding: utf-8 import datetime from south.db import db from south.v2 import SchemaMigration from django.db import models class Migration(SchemaMigration): def forwards(self, orm): # Changing field 'Experiment.details' db.alter_column('experiment_experiment', 'details', self.gf('django....
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[ "import datetime", "from south.db import db", "from south.v2 import SchemaMigration", "from django.db import models", "class Migration(SchemaMigration):\n\n def forwards(self, orm):\n \n # Changing field 'Experiment.details'\n db.alter_column('experiment_experiment', 'details', self....
# encoding: utf-8 import datetime from south.db import db from south.v2 import SchemaMigration from django.db import models class Migration(SchemaMigration): def forwards(self, orm): # Adding field 'Experiment.path' db.add_column('experiment_experiment', 'path', self.gf('django.db.models....
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[ "import datetime", "from south.db import db", "from south.v2 import SchemaMigration", "from django.db import models", "class Migration(SchemaMigration):\n\n def forwards(self, orm):\n \n # Adding field 'Experiment.path'\n db.add_column('experiment_experiment', 'path', self.gf('django...
# Create your views here.
[]
[]
from experiment.models import Experiment, Race, SubjectCode, Subject, Phone, Email, Contact, CompensationType, CompensationSource, Location, SubjectSession, SubjectSessionFile from django.contrib import admin from reversion.admin import VersionAdmin class ExperimentAdmin(VersionAdmin): """Add Documentation""" cla...
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[ "from experiment.models import Experiment, Race, SubjectCode, Subject, Phone, Email, Contact, CompensationType, CompensationSource, Location, SubjectSession, SubjectSessionFile", "from django.contrib import admin", "from reversion.admin import VersionAdmin", "class ExperimentAdmin(VersionAdmin):\n \"\"\"Ad...
from django.db import models, IntegrityError from filedb import SimpleFileDb, FILE_DB_ROOT from django.core.exceptions import ObjectDoesNotExist class AccessionModel(models.Model): """ Abstract class used by other accession application models. Handles file-based db stuff here with 'path' and 'path_typ...
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[ "from django.db import models, IntegrityError", "from filedb import SimpleFileDb, FILE_DB_ROOT", "from django.core.exceptions import ObjectDoesNotExist", "class AccessionModel(models.Model):\n \"\"\"\n Abstract class used by other accession application models.\n \n Handles file-based db stuff here...
#from django.forms import ModelForm #class AccessionForm(ModelForm): # def clean(self, value): # data = self.cleaned_data # self.path_type = self.PATH_TYPE_DEFAULT #from django import forms #from lab.models import Lab # #class LabForms(forms.ModelForm): # class Meta: # model = Lab # # ...
[]
[]
""" This file demonstrates two different styles of tests (one doctest and one unittest). These will both pass when you run "manage.py test". Replace these with more appropriate tests for your application. """ from django.test import TestCase class SimpleTest(TestCase): def test_basic_addition(self): """ ...
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[ "\"\"\"\nThis file demonstrates two different styles of tests (one doctest and one\nunittest). These will both pass when you run \"manage.py test\".\n\nReplace these with more appropriate tests for your application.\n\"\"\"", "from django.test import TestCase", "class SimpleTest(TestCase):\n def test_basic_a...
import os, shutil from settings import FILE_DB_ROOT from django.template import Context, Template from django.core import serializers from django.core.exceptions import ValidationError class SimpleFileDb(object): ROOT = FILE_DB_ROOT FILE, DIR = range(2) # If the file type is a directory # then a f...
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[ "import os, shutil", "from settings import FILE_DB_ROOT", "from django.template import Context, Template", "from django.core import serializers", "from django.core.exceptions import ValidationError", "class SimpleFileDb(object):\n ROOT = FILE_DB_ROOT\n FILE, DIR = range(2)\n \n # If the file t...
# Create your views here.
[]
[]
#!/usr/bin/env python from django.core.management import execute_manager try: import settings # Assumed to be in the same directory. except ImportError: import sys sys.stderr.write("Error: Can't find the file 'settings.py' in the directory containing %r. It appears you've customized things.\nYou'll have to ...
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[ "from django.core.management import execute_manager", "try:\n import settings # Assumed to be in the same directory.\nexcept ImportError:\n import sys\n sys.stderr.write(\"Error: Can't find the file 'settings.py' in the directory containing %r. It appears you've customized things.\\nYou'll have to run dj...
#!/usr/bin/python # Copyright 2011 Google, Inc. All Rights Reserved. # simple script to walk source tree looking for third-party licenses # dumps resulting html page to stdout import os, re, mimetypes, sys # read source directories to scan from command line SOURCE = sys.argv[1:] # regex to find /* */ style commen...
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[ "import os, re, mimetypes, sys", "SOURCE = sys.argv[1:]", "COMMENT_BLOCK = re.compile(r\"(/\\*.+?\\*/)\", re.MULTILINE | re.DOTALL)", "COMMENT_LICENSE = re.compile(r\"(license)\", re.IGNORECASE)", "COMMENT_COPYRIGHT = re.compile(r\"(copyright)\", re.IGNORECASE)", "EXCLUDE_TYPES = [\n \"application/xml\...
# vim: fileencoding=utf-8 #!-*- coding:utf-8 -*- #日本語 import cgi import re import logging from django.utils import simplejson import os import wsgiref.handlers import datetime from google.appengine.api import users from google.appengine.ext import db,webapp from google.appengine.ext.webapp import template from google.a...
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[ "import cgi", "import re", "import logging", "from django.utils import simplejson", "import os", "import wsgiref.handlers", "import datetime", "from google.appengine.api import users", "from google.appengine.ext import db,webapp", "from google.appengine.ext.webapp import template", "from google....
# vim: fileencoding=utf-8 #!-*- coding:utf-8 -*- #日本語 import cgi import logging from django.utils import simplejson import os import wsgiref.handlers import datetime from google.appengine.api import users from google.appengine.ext import db,webapp from google.appengine.ext.webapp import template from goog...
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[ "import cgi", "import logging", "from django.utils import simplejson", "import os", "import wsgiref.handlers", "import datetime", "from google.appengine.api import users", "from google.appengine.ext import db,webapp", "from google.appengine.ext.webapp import template", "from google.appengine.api i...
# vim: fileencoding=utf-8 #!-*- coding:utf-8 -*- #日本語 import cgi import logging import datetime from django.utils import simplejson from google.appengine.ext import db,webapp from google.appengine.api import memcache def setMemCacheData(user,category,year,month,price): accountData=None cacheName=user...
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[ "import cgi", "import logging", "import datetime", "from django.utils import simplejson", "from google.appengine.ext import db,webapp", "from google.appengine.api import memcache", "def setMemCacheData(user,category,year,month,price):\n accountData=None\n cacheName=user.nickname()+str(year)+str(mo...
# This is the rectangular size of the hexagon tiles. TILE_WIDTH = 98 TILE_HEIGHT = 116 # This is the distance in height between two rows. ROW_HEIGHT = 116 # This value will be applied to all odd rows x value. ODD_ROW_Y_MOD = 58 # This is the size of the square grid that will help us convert pixel locations to hexago...
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[ "TILE_WIDTH = 98", "TILE_HEIGHT = 116", "ROW_HEIGHT = 116", "ODD_ROW_Y_MOD = 58", "GRID_WIDTH = 98", "GRID_HEIGHT = 116", "a1=(-1,-1)", "b1=(0,0)", "c1=(-1,0)", "gridEvenRows = [\n[a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,a1,b1,b1,b1,b1,b1,b1,b1,b1,b1,b1,b1,...
import os, pygame, math from pygame.locals import * from libs.hexagon import * class HexagonExample: def pixelToHexMap(self,x,y): """ Converts a pixel location to a location on the hexagon map. """ # Get the square location in our help grid. gridX = x/GRI...
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[ "import os, pygame, math", "from pygame.locals import *", "from libs.hexagon import *", "class HexagonExample:\n\n def pixelToHexMap(self,x,y):\n \"\"\"\n Converts a pixel location to a location on the hexagon map.\n \"\"\" \n\n # Get the square location in our help grid....
# Abstract classes. class Event(object): def __init__(self, start_mark=None, end_mark=None): self.start_mark = start_mark self.end_mark = end_mark def __repr__(self): attributes = [key for key in ['anchor', 'tag', 'implicit', 'value'] if hasattr(self, key)] argu...
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[ "class Event(object):\n def __init__(self, start_mark=None, end_mark=None):\n self.start_mark = start_mark\n self.end_mark = end_mark\n def __repr__(self):\n attributes = [key for key in ['anchor', 'tag', 'implicit', 'value']\n if hasattr(self, key)]\n arguments = ',...
__all__ = ['Mark', 'YAMLError', 'MarkedYAMLError'] class Mark(object): def __init__(self, name, index, line, column, buffer, pointer): self.name = name self.index = index self.line = line self.column = column self.buffer = buffer self.pointer = pointer def get...
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[ "__all__ = ['Mark', 'YAMLError', 'MarkedYAMLError']", "class Mark(object):\n\n def __init__(self, name, index, line, column, buffer, pointer):\n self.name = name\n self.index = index\n self.line = line\n self.column = column\n self.buffer = buffer", " def __init__(self, ...
class Node(object): def __init__(self, tag, value, start_mark, end_mark): self.tag = tag self.value = value self.start_mark = start_mark self.end_mark = end_mark def __repr__(self): value = self.value #if isinstance(value, list): # if len(value) == 0: ...
[ [ 3, 0, 0.2551, 0.449, 0, 0.66, 0, 345, 0, 2, 0, 0, 186, 0, 1 ], [ 2, 1, 0.102, 0.102, 1, 0.05, 0, 555, 0, 5, 0, 0, 0, 0, 0 ], [ 14, 2, 0.0816, 0.0204, 2, 0.82, ...
[ "class Node(object):\n def __init__(self, tag, value, start_mark, end_mark):\n self.tag = tag\n self.value = value\n self.start_mark = start_mark\n self.end_mark = end_mark\n def __repr__(self):\n value = self.value", " def __init__(self, tag, value, start_mark, end_mar...
__all__ = ['Serializer', 'SerializerError'] from error import YAMLError from events import * from nodes import * class SerializerError(YAMLError): pass class Serializer(object): ANCHOR_TEMPLATE = u'id%03d' def __init__(self, encoding=None, explicit_start=None, explicit_end=None, version=No...
[ [ 14, 0, 0.018, 0.009, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.036, 0.009, 0, 0.66, 0.2, 771, 0, 1, 0, 0, 771, 0, 0 ], [ 1, 0, 0.045, 0.009, 0, 0.66, ...
[ "__all__ = ['Serializer', 'SerializerError']", "from error import YAMLError", "from events import *", "from nodes import *", "class SerializerError(YAMLError):\n pass", "class Serializer(object):\n\n ANCHOR_TEMPLATE = u'id%03d'\n\n def __init__(self, encoding=None,\n explicit_start=Non...
# Emitter expects events obeying the following grammar: # stream ::= STREAM-START document* STREAM-END # document ::= DOCUMENT-START node DOCUMENT-END # node ::= SCALAR | sequence | mapping # sequence ::= SEQUENCE-START node* SEQUENCE-END # mapping ::= MAPPING-START (node node)* MAPPING-END __all__ = ['Emitter', 'Emi...
[ [ 14, 0, 0.0077, 0.0009, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.0095, 0.0009, 0, 0.66, 0.1667, 771, 0, 1, 0, 0, 771, 0, 0 ], [ 1, 0, 0.0103, 0.0009, 0, 0...
[ "__all__ = ['Emitter', 'EmitterError']", "from error import YAMLError", "from events import *", "import re", "class EmitterError(YAMLError):\n pass", "class ScalarAnalysis(object):\n def __init__(self, scalar, empty, multiline,\n allow_flow_plain, allow_block_plain,\n allow_sin...
__all__ = ['Composer', 'ComposerError'] from error import MarkedYAMLError from events import * from nodes import * class ComposerError(MarkedYAMLError): pass class Composer(object): def __init__(self): self.anchors = {} def check_node(self): # Drop the STREAM-START event. if se...
[ [ 14, 0, 0.0169, 0.0085, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.0339, 0.0085, 0, 0.66, 0.2, 771, 0, 1, 0, 0, 771, 0, 0 ], [ 1, 0, 0.0424, 0.0085, 0, 0.66...
[ "__all__ = ['Composer', 'ComposerError']", "from error import MarkedYAMLError", "from events import *", "from nodes import *", "class ComposerError(MarkedYAMLError):\n pass", "class Composer(object):\n\n def __init__(self):\n self.anchors = {}\n\n def check_node(self):\n # Drop the ...
__all__ = ['CBaseLoader', 'CSafeLoader', 'CLoader', 'CBaseDumper', 'CSafeDumper', 'CDumper'] from _yaml import CParser, CEmitter from constructor import * from serializer import * from representer import * from resolver import * class CBaseLoader(CParser, BaseConstructor, BaseResolver): def __init__(...
[ [ 14, 0, 0.0294, 0.0235, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.0588, 0.0118, 0, 0.66, 0.0909, 851, 0, 2, 0, 0, 851, 0, 0 ], [ 1, 0, 0.0824, 0.0118, 0, 0...
[ "__all__ = ['CBaseLoader', 'CSafeLoader', 'CLoader',\n 'CBaseDumper', 'CSafeDumper', 'CDumper']", "from _yaml import CParser, CEmitter", "from constructor import *", "from serializer import *", "from representer import *", "from resolver import *", "class CBaseLoader(CParser, BaseConstructor, Bas...
__all__ = ['BaseDumper', 'SafeDumper', 'Dumper'] from emitter import * from serializer import * from representer import * from resolver import * class BaseDumper(Emitter, Serializer, BaseRepresenter, BaseResolver): def __init__(self, stream, default_style=None, default_flow_style=None, c...
[ [ 14, 0, 0.0323, 0.0161, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.0645, 0.0161, 0, 0.66, 0.1429, 612, 0, 1, 0, 0, 612, 0, 0 ], [ 1, 0, 0.0806, 0.0161, 0, 0...
[ "__all__ = ['BaseDumper', 'SafeDumper', 'Dumper']", "from emitter import *", "from serializer import *", "from representer import *", "from resolver import *", "class BaseDumper(Emitter, Serializer, BaseRepresenter, BaseResolver):\n\n def __init__(self, stream,\n default_style=None, default_...
class Token(object): def __init__(self, start_mark, end_mark): self.start_mark = start_mark self.end_mark = end_mark def __repr__(self): attributes = [key for key in self.__dict__ if not key.endswith('_mark')] attributes.sort() arguments = ', '.join(['%s=...
[ [ 3, 0, 0.0673, 0.1058, 0, 0.66, 0, 92, 0, 2, 0, 0, 186, 0, 4 ], [ 2, 1, 0.0385, 0.0288, 1, 0.08, 0, 555, 0, 3, 0, 0, 0, 0, 0 ], [ 14, 2, 0.0385, 0.0096, 2, 0, ...
[ "class Token(object):\n def __init__(self, start_mark, end_mark):\n self.start_mark = start_mark\n self.end_mark = end_mark\n def __repr__(self):\n attributes = [key for key in self.__dict__\n if not key.endswith('_mark')]\n attributes.sort()", " def __init__(se...
__all__ = ['BaseResolver', 'Resolver'] from error import * from nodes import * import re class ResolverError(YAMLError): pass class BaseResolver(object): DEFAULT_SCALAR_TAG = u'tag:yaml.org,2002:str' DEFAULT_SEQUENCE_TAG = u'tag:yaml.org,2002:seq' DEFAULT_MAPPING_TAG = u'tag:yaml.org,2002:map' ...
[ [ 1, 0, 0.0061, 0.0061, 0, 0.66, 0, 771, 0, 1, 0, 0, 771, 0, 0 ], [ 1, 0, 0.0123, 0.0061, 0, 0.66, 0.2, 696, 0, 1, 0, 0, 696, 0, 0 ], [ 1, 0, 0.0245, 0.0061, 0, 0.6...
[ "from error import *", "from nodes import *", "import re", "class ResolverError(YAMLError):\n pass", "class BaseResolver(object):\n\n DEFAULT_SCALAR_TAG = u'tag:yaml.org,2002:str'\n DEFAULT_SEQUENCE_TAG = u'tag:yaml.org,2002:seq'\n DEFAULT_MAPPING_TAG = u'tag:yaml.org,2002:map'\n\n yaml_impli...
__all__ = ['BaseRepresenter', 'SafeRepresenter', 'Representer', 'RepresenterError'] from error import * from nodes import * import datetime try: set except NameError: from sets import Set as set import sys, copy_reg, types class RepresenterError(YAMLError): pass class BaseRepresenter(object): ...
[ [ 14, 0, 0.0051, 0.0041, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.0102, 0.002, 0, 0.66, 0.0286, 771, 0, 1, 0, 0, 771, 0, 0 ], [ 1, 0, 0.0123, 0.002, 0, 0.6...
[ "__all__ = ['BaseRepresenter', 'SafeRepresenter', 'Representer',\n 'RepresenterError']", "from error import *", "from nodes import *", "import datetime", "try:\n set\nexcept NameError:\n from sets import Set as set", " set", " from sets import Set as set", "import sys, copy_reg, types",...
from error import * from tokens import * from events import * from nodes import * from loader import * from dumper import * try: from cyaml import * except ImportError: pass def scan(stream, Loader=Loader): """ Scan a YAML stream and produce scanning tokens. """ loader = Loader(stream) ...
[ [ 1, 0, 0.0069, 0.0034, 0, 0.66, 0, 771, 0, 1, 0, 0, 771, 0, 0 ], [ 1, 0, 0.0138, 0.0034, 0, 0.66, 0.0345, 700, 0, 1, 0, 0, 700, 0, 0 ], [ 1, 0, 0.0172, 0.0034, 0, ...
[ "from error import *", "from tokens import *", "from events import *", "from nodes import *", "from loader import *", "from dumper import *", "try:\n from cyaml import *\nexcept ImportError:\n pass", " from cyaml import *", "def scan(stream, Loader=Loader):\n \"\"\"\n Scan a YAML stre...
__all__ = ['BaseLoader', 'SafeLoader', 'Loader'] from reader import * from scanner import * from parser import * from composer import * from constructor import * from resolver import * class BaseLoader(Reader, Scanner, Parser, Composer, BaseConstructor, BaseResolver): def __init__(self, stream): Reader....
[ [ 14, 0, 0.05, 0.025, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.1, 0.025, 0, 0.66, 0.1111, 548, 0, 1, 0, 0, 548, 0, 0 ], [ 1, 0, 0.125, 0.025, 0, 0.66, ...
[ "__all__ = ['BaseLoader', 'SafeLoader', 'Loader']", "from reader import *", "from scanner import *", "from parser import *", "from composer import *", "from constructor import *", "from resolver import *", "class BaseLoader(Reader, Scanner, Parser, Composer, BaseConstructor, BaseResolver):\n\n def ...
# The following YAML grammar is LL(1) and is parsed by a recursive descent # parser. # # stream ::= STREAM-START implicit_document? explicit_document* STREAM-END # implicit_document ::= block_node DOCUMENT-END* # explicit_document ::= DIRECTIVE* DOCUMENT-START block_node? DOCUMENT-END* # block_node_or_inden...
[ [ 14, 0, 0.1058, 0.0017, 0, 0.66, 0, 272, 0, 0, 0, 0, 0, 5, 0 ], [ 1, 0, 0.1092, 0.0017, 0, 0.66, 0.1667, 771, 0, 1, 0, 0, 771, 0, 0 ], [ 1, 0, 0.1109, 0.0017, 0, 0...
[ "__all__ = ['Parser', 'ParserError']", "from error import MarkedYAMLError", "from tokens import *", "from events import *", "from scanner import *", "class ParserError(MarkedYAMLError):\n pass", "class Parser(object):\n # Since writing a recursive-descendant parser is a straightforward task, we\n ...
from playerCube import PlayerCube from eventServer import eventServer from gameServer import gameServer from vec2 import Vec2 import random class AICube(PlayerCube): def __init__(self, player): PlayerCube.__init__(self) self.defaultVar("player",player) self.defaultVar("playerType"...
[ [ 1, 0, 0.0102, 0.0102, 0, 0.66, 0, 996, 0, 1, 0, 0, 996, 0, 0 ], [ 1, 0, 0.0204, 0.0102, 0, 0.66, 0.2, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0306, 0.0102, 0, 0.6...
[ "from playerCube import PlayerCube", "from eventServer import eventServer", "from gameServer import gameServer", "from vec2 import Vec2", "import random", "class AICube(PlayerCube):\n def __init__(self, player):\n PlayerCube.__init__(self)\n \n self.defaultVar(\"player\",player)\n ...
from gameServer import gameServer from rCube import RCube from random import Random from soundServer import sound class ItemFactory(RCube): spawnList = [] spawnListDirty = True def __init__(self): RCube.__init__(self) if(ItemFactory.spawnListDirty): self.spawnListR...
[ [ 1, 0, 0.0154, 0.0154, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0308, 0.0154, 0, 0.66, 0.25, 703, 0, 1, 0, 0, 703, 0, 0 ], [ 1, 0, 0.0462, 0.0154, 0, 0....
[ "from gameServer import gameServer", "from rCube import RCube", "from random import Random", "from soundServer import sound", "class ItemFactory(RCube):\n spawnList = []\n spawnListDirty = True\n \n def __init__(self):\n RCube.__init__(self)\n \n if(ItemFactory.spawnListDirt...
from object import Object from eventServer import eventServer from camera import Camera from cube import Cube from vec3 import Vec3 from level import Level from vec2 import Vec2 from inputMap import InputMap from menu import Menu from collisionServer import collisionServer from humanCube import HumanCube from fsm impor...
[ [ 1, 0, 0.0105, 0.0105, 0, 0.66, 0, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0211, 0.0105, 0, 0.66, 0.0588, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0316, 0.0105, 0, ...
[ "from object import Object", "from eventServer import eventServer", "from camera import Camera", "from cube import Cube", "from vec3 import Vec3", "from level import Level", "from vec2 import Vec2", "from inputMap import InputMap", "from menu import Menu", "from collisionServer import collisionSer...
from eventServer import eventServer from collectCube import CollectCube import math from soundServer import sound class Windmill(CollectCube): def __init__(self): CollectCube.__init__(self) self.setVar("texture", "windmill") self.setVar("timedItem", True) self...
[ [ 1, 0, 0.0185, 0.0185, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.037, 0.0185, 0, 0.66, 0.25, 93, 0, 1, 0, 0, 93, 0, 0 ], [ 1, 0, 0.0556, 0.0185, 0, 0.66,...
[ "from eventServer import eventServer", "from collectCube import CollectCube", "import math", "from soundServer import sound", "class Windmill(CollectCube):\n \n def __init__(self):\n CollectCube.__init__(self)\n \n self.setVar(\"texture\", \"windmill\")\n \n self.set...
from collectCube import CollectCube class ExtraFast(CollectCube): def __init__(self): CollectCube.__init__(self) self.boost = 1.50 self.oldWalk = 0 self.oldJump = 0 self.setVar("texture", "extraFast") self.setVar("timedItem", True) ...
[ [ 1, 0, 0.037, 0.037, 0, 0.66, 0, 93, 0, 1, 0, 0, 93, 0, 0 ], [ 3, 0, 0.5556, 0.9259, 0, 0.66, 1, 762, 0, 3, 0, 0, 12, 0, 11 ], [ 2, 1, 0.3889, 0.4444, 1, 0.54, ...
[ "from collectCube import CollectCube", "class ExtraFast(CollectCube):\n \n def __init__(self):\n CollectCube.__init__(self)\n \n self.boost = 1.50\n self.oldWalk = 0\n self.oldJump = 0", " def __init__(self):\n CollectCube.__init__(self)\n \n self...
from gameServer import gameServer from eventServer import eventServer from collectCube import CollectCube from shrapnel import Shrapnel from vec2 import Vec2 import math from soundServer import sound class ClusterBomb(CollectCube): def __init__(self): CollectCube.__init__(self) self...
[ [ 1, 0, 0.0263, 0.0263, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0526, 0.0263, 0, 0.66, 0.1429, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0789, 0.0263, 0, ...
[ "from gameServer import gameServer", "from eventServer import eventServer", "from collectCube import CollectCube", "from shrapnel import Shrapnel", "from vec2 import Vec2", "import math", "from soundServer import sound", "class ClusterBomb(CollectCube):\n \n def __init__(self):\n ...
from eventServer import eventServer from itemBase import ItemBase from vec3 import Vec3 class CarryCube(ItemBase): def __init__(self): ItemBase.__init__(self) self.setVar("mass", 2.0) self.setVar("base", "carryCube") self.setVar("scale", Vec3(0.5, 0.5, 0.5)) self.setV...
[ [ 1, 0, 0.0179, 0.0179, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0357, 0.0179, 0, 0.66, 0.3333, 372, 0, 1, 0, 0, 372, 0, 0 ], [ 1, 0, 0.0536, 0.0179, 0, ...
[ "from eventServer import eventServer", "from itemBase import ItemBase", "from vec3 import Vec3", "class CarryCube(ItemBase):\n \n def __init__(self):\n ItemBase.__init__(self)\n \n self.setVar(\"mass\", 2.0)\n self.setVar(\"base\", \"carryCube\")\n self.setVar(\"scale\...
from gameServer import gameServer from eventServer import eventServer from rCube import RCube from vec2 import Vec2 from vec3 import Vec3 from soundServer import sound class Bullet(RCube): def __init__(self, player, pos, direction): RCube.__init__(self) self.setVar("texture", "bullet"...
[ [ 1, 0, 0.0172, 0.0172, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0345, 0.0172, 0, 0.66, 0.1667, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0517, 0.0172, 0, ...
[ "from gameServer import gameServer", "from eventServer import eventServer", "from rCube import RCube", "from vec2 import Vec2", "from vec3 import Vec3", "from soundServer import sound", "class Bullet(RCube):\n \n def __init__(self, player, pos, direction):\n RCube.__init__(self)\n \n...
from gameServer import gameServer from eventServer import eventServer from collectCube import CollectCube from vec3 import Vec3 from soundServer import sound class Invincible(CollectCube): def __init__(self): CollectCube.__init__(self) self.boost = 1.50 self.oldWalk = 0 ...
[ [ 1, 0, 0.0159, 0.0159, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0317, 0.0159, 0, 0.66, 0.2, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0476, 0.0159, 0, 0.6...
[ "from gameServer import gameServer", "from eventServer import eventServer", "from collectCube import CollectCube", "from vec3 import Vec3", "from soundServer import sound", "class Invincible(CollectCube):\n \n def __init__(self):\n CollectCube.__init__(self)\n \n self.boost = 1....
from eventServer import eventServer from gameServer import gameServer from itemBase import ItemBase from vec3 import Vec3 from soundServer import sound class CollectCube(ItemBase): def __init__(self): ItemBase.__init__(self) self.setVar("base", "collectCube") self.setVar("side...
[ [ 1, 0, 0.0143, 0.0143, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0286, 0.0143, 0, 0.66, 0.2, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0429, 0.0143, 0, 0.6...
[ "from eventServer import eventServer", "from gameServer import gameServer", "from itemBase import ItemBase", "from vec3 import Vec3", "from soundServer import sound", "class CollectCube(ItemBase):\n \n def __init__(self):\n ItemBase.__init__(self)\n \n self.setVar(\"base\", \"co...
from gameServer import gameServer from vec2 import Vec2 from collectCube import CollectCube from bullet import Bullet from soundServer import sound class Gun(CollectCube): def __init__(self): CollectCube.__init__(self) self.setVar("texture", "gun") self.setVar("firing...
[ [ 1, 0, 0.0256, 0.0256, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0513, 0.0256, 0, 0.66, 0.2, 644, 0, 1, 0, 0, 644, 0, 0 ], [ 1, 0, 0.0769, 0.0256, 0, 0.6...
[ "from gameServer import gameServer", "from vec2 import Vec2", "from collectCube import CollectCube", "from bullet import Bullet", "from soundServer import sound", "class Gun(CollectCube):\n \n def __init__(self):\n CollectCube.__init__(self)\n \n self.setVar(\"texture\", \"gun\"...
from eventServer import eventServer from gameServer import gameServer from tCube import TCube class ItemBase(TCube): def __init__(self): TCube.__init__(self) self.setVar("itemPlayer", None) self.setVar("base", "item") eventServer.register("stopLevel", self.stopLevel) ...
[ [ 1, 0, 0.0139, 0.0139, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0278, 0.0139, 0, 0.66, 0.3333, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0417, 0.0139, 0, ...
[ "from eventServer import eventServer", "from gameServer import gameServer", "from tCube import TCube", "class ItemBase(TCube):\n \n def __init__(self):\n TCube.__init__(self)\n \n self.setVar(\"itemPlayer\", None)\n self.setVar(\"base\", \"item\")\n eventServer.registe...
from carryCube import CarryCube from vec3 import Vec3 class Shrapnel(CarryCube): def __init__(self, player, bomb, pos, vel): CarryCube.__init__(self) self.setVar("timedCollect", True) self.setVar("collectTime", 1.5) self.setVar("collectBlinkTime", -1) ...
[ [ 1, 0, 0.037, 0.037, 0, 0.66, 0, 410, 0, 1, 0, 0, 410, 0, 0 ], [ 1, 0, 0.0741, 0.037, 0, 0.66, 0.5, 352, 0, 1, 0, 0, 352, 0, 0 ], [ 3, 0, 0.5741, 0.8889, 0, 0.66, ...
[ "from carryCube import CarryCube", "from vec3 import Vec3", "class Shrapnel(CarryCube):\n \n def __init__(self, player, bomb, pos, vel):\n CarryCube.__init__(self)\n \n self.setVar(\"timedCollect\", True)\n self.setVar(\"collectTime\", 1.5)\n self.setVar(\"collectBlinkTi...
from eventServer import eventServer from collectCube import CollectCube from soundServer import sound class SpikeHat(CollectCube): def __init__(self): CollectCube.__init__(self) self.setVar("texture", "spikeHat") self.setVar("timedItem", True) self.setVar("lif...
[ [ 1, 0, 0.0345, 0.0345, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.069, 0.0345, 0, 0.66, 0.3333, 93, 0, 1, 0, 0, 93, 0, 0 ], [ 1, 0, 0.1034, 0.0345, 0, 0.6...
[ "from eventServer import eventServer", "from collectCube import CollectCube", "from soundServer import sound", "class SpikeHat(CollectCube):\n \n def __init__(self):\n CollectCube.__init__(self)\n \n self.setVar(\"texture\", \"spikeHat\")\n \n self.setVar(\"timedItem\"...
from eventServer import eventServer from carryCube import CarryCube from vec3 import Vec3 from soundServer import sound class DeathMace(CarryCube): def __init__(self): CarryCube.__init__(self) self.setVar("texture", "deathMace") self.setVar("scale", Vec3(.8, .8, .8)) s...
[ [ 1, 0, 0.0164, 0.0164, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0328, 0.0164, 0, 0.66, 0.25, 410, 0, 1, 0, 0, 410, 0, 0 ], [ 1, 0, 0.0492, 0.0164, 0, 0....
[ "from eventServer import eventServer", "from carryCube import CarryCube", "from vec3 import Vec3", "from soundServer import sound", "class DeathMace(CarryCube):\n \n def __init__(self):\n CarryCube.__init__(self)\n \n self.setVar(\"texture\", \"deathMace\")\n self.setVar(\"...
from aiCube import AICube from gameServer import gameServer from eventServer import eventServer from vec2 import Vec2 from copy import copy class NearestAttack(AICube): def __init__(self, player): AICube.__init__(self, player) self.defaultVar("retargetTime",1.0) self.retargetStartT...
[ [ 1, 0, 0.0217, 0.0217, 0, 0.66, 0, 337, 0, 1, 0, 0, 337, 0, 0 ], [ 1, 0, 0.0435, 0.0217, 0, 0.66, 0.2, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0652, 0.0217, 0, 0.6...
[ "from aiCube import AICube", "from gameServer import gameServer", "from eventServer import eventServer", "from vec2 import Vec2", "from copy import copy", "class NearestAttack(AICube):\n def __init__(self, player):\n AICube.__init__(self, player)\n \n self.defaultVar(\"retargetTime...
from eventServer import eventServer from cCube import CCube from vec2 import Vec2 class MovingPlatform(CCube): def __init__(self): CCube.__init__(self) eventServer.registerToFront("update", self.update) self.setVar("vel", Vec2(0, 0)) self.setVar("range", 0) sel...
[ [ 1, 0, 0.0303, 0.0303, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0606, 0.0303, 0, 0.66, 0.3333, 177, 0, 1, 0, 0, 177, 0, 0 ], [ 1, 0, 0.0909, 0.0303, 0, ...
[ "from eventServer import eventServer", "from cCube import CCube", "from vec2 import Vec2", "class MovingPlatform(CCube):\n \n def __init__(self):\n CCube.__init__(self)\n \n eventServer.registerToFront(\"update\", self.update)\n self.setVar(\"vel\", Vec2(0, 0))\n self....
from eventServer import eventServer from keys import keys from playerCube import PlayerCube from inputMap import InputMap from gameServer import gameServer class HumanCube(PlayerCube): def __init__(self, player): PlayerCube.__init__(self) self.defaultVar("player",player) self....
[ [ 1, 0, 0.0118, 0.0118, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0235, 0.0118, 0, 0.66, 0.2, 204, 0, 1, 0, 0, 204, 0, 0 ], [ 1, 0, 0.0353, 0.0118, 0, 0.6...
[ "from eventServer import eventServer", "from keys import keys", "from playerCube import PlayerCube", "from inputMap import InputMap", "from gameServer import gameServer", "class HumanCube(PlayerCube):\n \n def __init__(self, player):\n PlayerCube.__init__(self)\n \n self.default...
from gameServer import gameServer from object import Object from eventServer import eventServer from textureServer import textureServer from keys import keys from copy import copy from OpenGL.GL import * from OpenGL import GLUT import os.path import yaml class Menu(Object): def __init__(self): Object.__i...
[ [ 1, 0, 0.0013, 0.0013, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0026, 0.0013, 0, 0.66, 0.1, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0039, 0.0013, 0, 0.6...
[ "from gameServer import gameServer", "from object import Object", "from eventServer import eventServer", "from textureServer import textureServer", "from keys import keys", "from copy import copy", "from OpenGL.GL import *", "from OpenGL import GLUT", "import os.path", "import yaml", "class Menu...
#!/usr/bin/python import gameServer
[ [ 1, 0, 1, 0.3333, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ] ]
[ "import gameServer" ]
from eventServer import eventServer from rCube import RCube from vec2 import Vec2 import math class TCube(RCube): def __init__(self): RCube.__init__(self) self.setVar("base", "tCube") self.setVar("grav", 50.0) self.setVar("maxVel", 75) self.collisionSurfaces =...
[ [ 1, 0, 0.0039, 0.0039, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0079, 0.0039, 0, 0.66, 0.25, 703, 0, 1, 0, 0, 703, 0, 0 ], [ 1, 0, 0.0118, 0.0039, 0, 0....
[ "from eventServer import eventServer", "from rCube import RCube", "from vec2 import Vec2", "import math", "class TCube(RCube):\n \n def __init__(self):\n RCube.__init__(self)\n self.setVar(\"base\", \"tCube\")\n \n self.setVar(\"grav\", 50.0)\n self.setVar(\"maxVel\"...
from object import Object from eventServer import eventServer from textureServer import textureServer from vec3 import Vec3 import math import yaml from OpenGL.GL import * cubeBatches = {} cubeLists = {} def cubePreRender(cmd, args): for key in cubeBatches.iterkeys(): cubeBatches[key] = [] def cubeP...
[ [ 1, 0, 0.0044, 0.0044, 0, 0.66, 0, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0087, 0.0044, 0, 0.66, 0.0769, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0131, 0.0044, 0, ...
[ "from object import Object", "from eventServer import eventServer", "from textureServer import textureServer", "from vec3 import Vec3", "import math", "import yaml", "from OpenGL.GL import *", "cubeBatches = {}", "cubeLists = {}", "def cubePreRender(cmd, args):\n for key in cubeBatches.iterkeys...
from collisionServer import collisionServer from cube import Cube from vec2 import Vec2 from vec3 import Vec3 import math class CCube(Cube): def __init__(self): Cube.__init__(self) collisionServer.register(self) self.setVar("base", "cCube") self.setVar("lastScale", Vec...
[ [ 1, 0, 0.0045, 0.0045, 0, 0.66, 0, 258, 0, 1, 0, 0, 258, 0, 0 ], [ 1, 0, 0.009, 0.0045, 0, 0.66, 0.2, 340, 0, 1, 0, 0, 340, 0, 0 ], [ 1, 0, 0.0135, 0.0045, 0, 0.66...
[ "from collisionServer import collisionServer", "from cube import Cube", "from vec2 import Vec2", "from vec3 import Vec3", "import math", "class CCube(Cube):\n \n def __init__(self):\n Cube.__init__(self)\n \n collisionServer.register(self)\n self.setVar(\"base\", \"cCube\...
import pygame import yaml pygame.mixer.quit() pygame.mixer.init(22050, 8, 2, 2048) class SoundServer(): def __init__(self): self.sounds = {} self.musicChannels = [] self.effectChannels = [] self.config = {} try: self.config = yaml.load(open("sound/...
[ [ 1, 0, 0.0116, 0.0116, 0, 0.66, 0, 87, 0, 1, 0, 0, 87, 0, 0 ], [ 1, 0, 0.0233, 0.0116, 0, 0.66, 0.2, 960, 0, 1, 0, 0, 960, 0, 0 ], [ 8, 0, 0.0465, 0.0116, 0, 0.66,...
[ "import pygame", "import yaml", "pygame.mixer.quit()", "pygame.mixer.init(22050, 8, 2, 2048)", "class SoundServer():\n \n def __init__(self):\n self.sounds = {}\n self.musicChannels = []\n self.effectChannels = []\n self.config = {}", " def __init__(self):\n sel...
def dynLoad(moduleName, className = None, folderName = None): if not className: className = moduleName[:1].upper() + moduleName[1:] if folderName: execStr = "from %s.%s import %s as dynClass" % (folderName,moduleName,className) else: execStr = "from %s import %s as dynClass"...
[ [ 2, 0, 0.5, 0.9444, 0, 0.66, 0, 446, 0, 3, 1, 0, 0, 0, 4 ], [ 4, 1, 0.1389, 0.1111, 1, 0.94, 0, 0, 0, 0, 0, 0, 0, 0, 1 ], [ 14, 2, 0.1667, 0.0556, 2, 0.42, 0, ...
[ "def dynLoad(moduleName, className = None, folderName = None):\n if not className:\n className = moduleName[:1].upper() + moduleName[1:]\n \n if folderName:\n execStr = \"from %s.%s import %s as dynClass\" % (folderName,moduleName,className)\n else:\n execStr = \"from %s import ...
#!/usr/bin/python import gameServer
[ [ 1, 0, 1, 0.3333, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ] ]
[ "import gameServer" ]
from gameServer import gameServer from eventServer import eventServer from particleEffect import ParticleEffect class ParticleServer: def __init__(self): eventServer.register("makeParticleEffect",self.makeParticleEffect) def makeParticleEffect(self, cmd, args): print "makeParticleEffec...
[ [ 1, 0, 0.0714, 0.0714, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.1429, 0.0714, 0, 0.66, 0.25, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.2143, 0.0714, 0, 0....
[ "from gameServer import gameServer", "from eventServer import eventServer", "from particleEffect import ParticleEffect", "class ParticleServer:\n def __init__(self):\n eventServer.register(\"makeParticleEffect\",self.makeParticleEffect)\n \n def makeParticleEffect(self, cmd, args):\n ...
from rCube import RCube class FlipBlock(RCube): def __init__(self): RCube.__init__(self) self.flipCount = -1 self.solidState = True self.setVar("flipTime", 3) self.setVar("grav", 0) self.setVar("base", "flipBlock") self.flipStandby = False ...
[ [ 1, 0, 0.0222, 0.0222, 0, 0.66, 0, 703, 0, 1, 0, 0, 703, 0, 0 ], [ 3, 0, 0.5333, 0.9556, 0, 0.66, 1, 881, 0, 3, 0, 0, 776, 0, 11 ], [ 2, 1, 0.2111, 0.2222, 1, 0.38...
[ "from rCube import RCube", "class FlipBlock(RCube):\n \n def __init__(self):\n RCube.__init__(self)\n \n self.flipCount = -1\n self.solidState = True\n self.setVar(\"flipTime\", 3)", " def __init__(self):\n RCube.__init__(self)\n \n self.flipCoun...
from eventServer import eventServer from collisionServer import collisionServer from optionServer import OptionServer from soundServer import sound from textureServer import textureServer import pygame import sys import time from OpenGL.GL import * from OpenGL.GLU import * from OpenGL.GLUT import * class GameServer: ...
[ [ 1, 0, 0.0033, 0.0033, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0067, 0.0033, 0, 0.66, 0.0769, 258, 0, 1, 0, 0, 258, 0, 0 ], [ 1, 0, 0.01, 0.0033, 0, 0....
[ "from eventServer import eventServer", "from collisionServer import collisionServer", "from optionServer import OptionServer", "from soundServer import sound", "from textureServer import textureServer", "import pygame", "import sys", "import time", "from OpenGL.GL import *", "from OpenGL.GLU impor...
from object import Object from cube import Cube from eventServer import eventServer from gameServer import gameServer from vec3 import Vec3 import random import math class ParticleEffect(Object): def __init__(self): Object.__init__(self) self.defaultVar("numParticles",20) self.def...
[ [ 1, 0, 0.0088, 0.0088, 0, 0.66, 0, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0177, 0.0088, 0, 0.66, 0.1429, 340, 0, 1, 0, 0, 340, 0, 0 ], [ 1, 0, 0.0265, 0.0088, 0, ...
[ "from object import Object", "from cube import Cube", "from eventServer import eventServer", "from gameServer import gameServer", "from vec3 import Vec3", "import random", "import math", "class ParticleEffect(Object):\n def __init__(self):\n Object.__init__(self)\n \n self.defa...
from menu import Menu from gameServer import gameServer from eventServer import eventServer from soundServer import sound class MenuServer: def __init__(self): self.shownMenu = None self.menuStack = [] self.menus = {} eventServer.register("showMenu",self.showMenuEvent) ...
[ [ 1, 0, 0.0133, 0.0133, 0, 0.66, 0, 671, 0, 1, 0, 0, 671, 0, 0 ], [ 1, 0, 0.0267, 0.0133, 0, 0.66, 0.2, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.04, 0.0133, 0, 0.66,...
[ "from menu import Menu", "from gameServer import gameServer", "from eventServer import eventServer", "from soundServer import sound", "class MenuServer:\n def __init__(self):\n self.shownMenu = None\n self.menuStack = []\n self.menus = {}\n \n eventServer.register(\"sho...
class EventServer: def __init__(self): self.funcs = {} def register(self, cmd, func): if not self.funcs.has_key(cmd): self.funcs[cmd] = [func] else: self.funcs[cmd].append(func) def registerToFront(self, cmd, func): if not self.fu...
[ [ 3, 0, 0.4886, 0.9545, 0, 0.66, 0, 691, 0, 7, 0, 0, 0, 0, 14 ], [ 2, 1, 0.0568, 0.0455, 1, 0.85, 0, 555, 0, 1, 0, 0, 0, 0, 0 ], [ 14, 2, 0.0682, 0.0227, 2, 0.35, ...
[ "class EventServer:\n def __init__(self):\n self.funcs = {}\n \n def register(self, cmd, func):\n if not self.funcs.has_key(cmd):\n self.funcs[cmd] = [func]\n else:", " def __init__(self):\n self.funcs = {}", " self.funcs = {}", " def register(s...
from object import Object from eventServer import eventServer class InputMap(Object): def __init__(self): Object.__init__(self) self.defaultVar("binThreshold",0.5) self.defaultVar("player",0) eventServer.register("keyDown",self.keyDown) eventServer.register...
[ [ 1, 0, 0.0154, 0.0154, 0, 0.66, 0, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0308, 0.0154, 0, 0.66, 0.5, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 3, 0, 0.5308, 0.9538, 0, 0.6...
[ "from object import Object", "from eventServer import eventServer", "class InputMap(Object):\n def __init__(self):\n Object.__init__(self)\n \n self.defaultVar(\"binThreshold\",0.5)\n self.defaultVar(\"player\",0)\n \n eventServer.register(\"keyDown\",self.keyDown)",...
from object import Object from eventServer import eventServer from gameServer import gameServer from menuServer import menuServer from textureServer import textureServer from copy import copy from soundServer import sound from OpenGL.GL import * from OpenGL import GLUT class GameRules(Object): def __init__(self):...
[ [ 1, 0, 0.0022, 0.0022, 0, 0.66, 0, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0043, 0.0022, 0, 0.66, 0.1111, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0065, 0.0022, 0, ...
[ "from object import Object", "from eventServer import eventServer", "from gameServer import gameServer", "from menuServer import menuServer", "from textureServer import textureServer", "from copy import copy", "from soundServer import sound", "from OpenGL.GL import *", "from OpenGL import GLUT", "...
from quadTree import QuadTree from eventServer import eventServer class CollisionServer(): def __init__(self): self.tree = QuadTree() self.cObjects = [] eventServer.registerToBack("update",self.pull) def initialize(self, mapWidth, centerX, centerY): self.t...
[ [ 1, 0, 0.0217, 0.0217, 0, 0.66, 0, 422, 0, 1, 0, 0, 422, 0, 0 ], [ 1, 0, 0.0435, 0.0217, 0, 0.66, 0.3333, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 3, 0, 0.5217, 0.8913, 0, ...
[ "from quadTree import QuadTree", "from eventServer import eventServer", "class CollisionServer():\n \n def __init__(self):\n self.tree = QuadTree()\n self.cObjects = []\n \n eventServer.registerToBack(\"update\",self.pull)", " def __init__(self):\n self.tree = QuadT...
from eventServer import eventServer import pygame import random import yaml from OpenGL.GL import * from OpenGL.GLU import * from OpenGL.GLUT import * class TextureServer: def __init__(self): self.textures = {} self.failedTextures = [] self.doTexturing = True self...
[ [ 1, 0, 0.0108, 0.0108, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0215, 0.0108, 0, 0.66, 0.125, 87, 0, 1, 0, 0, 87, 0, 0 ], [ 1, 0, 0.0323, 0.0108, 0, 0.6...
[ "from eventServer import eventServer", "import pygame", "import random", "import yaml", "from OpenGL.GL import *", "from OpenGL.GLU import *", "from OpenGL.GLUT import *", "class TextureServer:\n def __init__(self):\n self.textures = {}\n self.failedTextures = []\n \n se...
from gameServer import gameServer from object import Object from vec2 import Vec2 from vec3 import Vec3 from eventServer import eventServer from collisionServer import collisionServer from soundServer import sound from cube import Cube from cCube import CCube from movingPlatform import MovingPlatform from humanCube imp...
[ [ 1, 0, 0.0026, 0.0026, 0, 0.66, 0, 253, 0, 1, 0, 0, 253, 0, 0 ], [ 1, 0, 0.0051, 0.0026, 0, 0.66, 0.04, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0077, 0.0026, 0, 0....
[ "from gameServer import gameServer", "from object import Object", "from vec2 import Vec2", "from vec3 import Vec3", "from eventServer import eventServer", "from collisionServer import collisionServer", "from soundServer import sound", "from cube import Cube", "from cCube import CCube", "from movin...
import yaml class Object: def __init__(self): self.vars = {} self.hasVar = self.vars.has_key self.getVar = self.vars.__getitem__ def load(self, filename): try: yamlDict = yaml.load(open("dat/" + filename)) except: return False ...
[ [ 1, 0, 0.0167, 0.0167, 0, 0.66, 0, 960, 0, 1, 0, 0, 960, 0, 0 ], [ 3, 0, 0.525, 0.9667, 0, 0.66, 1, 867, 0, 8, 0, 0, 0, 0, 16 ], [ 2, 1, 0.0917, 0.0667, 1, 0.45, ...
[ "import yaml", "class Object:\n def __init__(self):\n self.vars = {}\n self.hasVar = self.vars.has_key\n self.getVar = self.vars.__getitem__\n \n def load(self, filename):\n try:", " def __init__(self):\n self.vars = {}\n self.hasVar = self.vars.has_key\...
from tCube import TCube from vec2 import Vec2 import math from eventServer import eventServer from soundServer import sound class PlayerCube(TCube): def __init__(self): TCube.__init__(self) self.setVar("walk", 5) self.setVar("fast", 2) self.setVar("jumpFast", 1.25) ...
[ [ 1, 0, 0.0058, 0.0058, 0, 0.66, 0, 285, 0, 1, 0, 0, 285, 0, 0 ], [ 1, 0, 0.0116, 0.0058, 0, 0.66, 0.2, 644, 0, 1, 0, 0, 644, 0, 0 ], [ 1, 0, 0.0174, 0.0058, 0, 0.6...
[ "from tCube import TCube", "from vec2 import Vec2", "import math", "from eventServer import eventServer", "from soundServer import sound", "class PlayerCube(TCube):\n \n def __init__(self):\n TCube.__init__(self)\n \n self.setVar(\"walk\", 5)\n self.setVar(\"fast\", 2)\n ...
keys = {} for i in range(26): n = ord('a')+i c = chr(n) keys[c] = n n = ord('A')+i c = chr(n) keys[c] = n keys['left'] = 276 keys['up'] = 273 keys['right'] = 275 keys['down'] = 274 keys['escape'] = 27 keys['insert'] = 277 keys['home'] = 278 keys['pgup'] = 280 keys['delete'] = 127 keys['e...
[ [ 14, 0, 0.0385, 0.0385, 0, 0.66, 0, 204, 0, 0, 0, 0, 0, 6, 0 ], [ 6, 0, 0.25, 0.3077, 0, 0.66, 0.0667, 826, 3, 0, 0, 0, 0, 0, 5 ], [ 14, 1, 0.1538, 0.0385, 1, 0.09...
[ "keys = {}", "for i in range(26):\n n = ord('a')+i\n c = chr(n)\n keys[c] = n\n\n n = ord('A')+i\n c = chr(n)\n keys[c] = n", " n = ord('a')+i", " c = chr(n)", " keys[c] = n", " n = ord('A')+i", " c = chr(n)", " keys[c] = n", "keys['left'] = 276", "keys['up'] =...
from object import Object class FSM(Object): def __init__(self): Object.__init__(self) self.setState("none") def setState(self, state, args = None): if args == None: args = {} self.dispatch("stopState",args) self.setVar("state",state) ...
[ [ 1, 0, 0.037, 0.037, 0, 0.66, 0, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 3, 0, 0.5556, 0.9259, 0, 0.66, 1, 535, 0, 3, 0, 0, 867, 0, 12 ], [ 2, 1, 0.2037, 0.1481, 1, 0.48, ...
[ "from object import Object", "class FSM(Object):\n def __init__(self):\n Object.__init__(self)\n \n self.setState(\"none\")\n \n def setState(self, state, args = None):\n if args == None:", " def __init__(self):\n Object.__init__(self)\n \n self.s...
import math from OpenGL.GL import * class Vec2: def __init__(self, x = 0, y = 0): self.x = x self.y = y def __add__(self, v): return Vec2(self.x + v.x, self.y + v.y) def __sub__(self, v): return Vec2(self.x - v.x, self.y - v.y) def __mul__(self, v): ...
[ [ 1, 0, 0.0149, 0.0149, 0, 0.66, 0, 526, 0, 1, 0, 0, 526, 0, 0 ], [ 1, 0, 0.0448, 0.0149, 0, 0.66, 0.5, 280, 0, 1, 0, 0, 280, 0, 0 ], [ 3, 0, 0.5373, 0.9403, 0, 0.6...
[ "import math", "from OpenGL.GL import *", "class Vec2:\n def __init__(self, x = 0, y = 0):\n self.x = x\n self.y = y\n \n def __add__(self, v):\n return Vec2(self.x + v.x, self.y + v.y)", " def __init__(self, x = 0, y = 0):\n self.x = x\n self.y = y", " ...
from object import Object import sys class OptionServer(Object): def __init__(self): Object.__init__(self) self.load("options.yml") for i,tok in enumerate(sys.argv): if tok[0] == '+': self.setVar(tok[1:],True) elif tok[0] == '-': ...
[ [ 1, 0, 0.0357, 0.0357, 0, 0.66, 0, 186, 0, 1, 0, 0, 186, 0, 0 ], [ 1, 0, 0.0714, 0.0357, 0, 0.66, 0.5, 509, 0, 1, 0, 0, 509, 0, 0 ], [ 3, 0, 0.5714, 0.8929, 0, 0.6...
[ "from object import Object", "import sys", "class OptionServer(Object):\n def __init__(self):\n Object.__init__(self)\n \n self.load(\"options.yml\")\n \n for i,tok in enumerate(sys.argv):\n if tok[0] == '+':", " def __init__(self):\n Object.__init__(...
from itemFactory import ItemFactory #from random import Random class ItemGun(ItemFactory): def __init__(self): ItemFactory.__init__(self) self.setVar("texture", "itemGun") self.setVar("spawnRate", 10) self.spawnCount = 10 self.setVar("sides",['t','t','t','t']) ...
[ [ 1, 0, 0.0286, 0.0286, 0, 0.66, 0, 81, 0, 1, 0, 0, 81, 0, 0 ], [ 3, 0, 0.5571, 0.9143, 0, 0.66, 1, 763, 0, 2, 0, 0, 290, 0, 14 ], [ 2, 1, 0.2714, 0.2286, 1, 0.29, ...
[ "from itemFactory import ItemFactory", "class ItemGun(ItemFactory):\n \n def __init__(self):\n ItemFactory.__init__(self)\n self.setVar(\"texture\", \"itemGun\")\n self.setVar(\"spawnRate\", 10)\n self.spawnCount = 10", " def __init__(self):\n ItemFactory.__init__(sel...
from eventServer import eventServer from cCube import CCube from vec2 import Vec2 class RCube(CCube): def __init__(self): CCube.__init__(self) eventServer.registerToFront("update", self.update) self.setVar("base", "rCube") self.setVar("cActive", True) self.setV...
[ [ 1, 0, 0.0086, 0.0086, 0, 0.66, 0, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0172, 0.0086, 0, 0.66, 0.3333, 177, 0, 1, 0, 0, 177, 0, 0 ], [ 1, 0, 0.0259, 0.0086, 0, ...
[ "from eventServer import eventServer", "from cCube import CCube", "from vec2 import Vec2", "class RCube(CCube):\n \n def __init__(self):\n CCube.__init__(self)\n \n eventServer.registerToFront(\"update\", self.update)\n self.setVar(\"base\", \"rCube\")\n self.setVar(\"...
import math from OpenGL.GL import * class Vec3: def __init__(self, x = 0, y = 0, z = 0): self.x = x self.y = y self.z = z def __add__(self, v): return Vec3(self.x + v.x, self.y + v.y, self.z + v.z) def __sub__(self, v): return Vec3(self.x - v.x, self.y ...
[ [ 1, 0, 0.0156, 0.0156, 0, 0.66, 0, 526, 0, 1, 0, 0, 526, 0, 0 ], [ 1, 0, 0.0312, 0.0156, 0, 0.66, 0.5, 280, 0, 1, 0, 0, 280, 0, 0 ], [ 3, 0, 0.5312, 0.9531, 0, 0.6...
[ "import math", "from OpenGL.GL import *", "class Vec3:\n def __init__(self, x = 0, y = 0, z = 0):\n self.x = x\n self.y = y\n self.z = z\n \n def __add__(self, v):\n return Vec3(self.x + v.x, self.y + v.y, self.z + v.z)", " def __init__(self, x = 0, y = 0, z = 0):\n...
from fsm import FSM from eventServer import eventServer from vec3 import Vec3 from keys import keys from gameServer import gameServer import math from OpenGL.GLU import * class Camera(FSM): def __init__(self): FSM.__init__(self) self.defaultVar("pos",Vec3(10,10,10)) self.defaultV...
[ [ 1, 0, 0.0032, 0.0032, 0, 0.66, 0, 954, 0, 1, 0, 0, 954, 0, 0 ], [ 1, 0, 0.0063, 0.0032, 0, 0.66, 0.1429, 946, 0, 1, 0, 0, 946, 0, 0 ], [ 1, 0, 0.0095, 0.0032, 0, ...
[ "from fsm import FSM", "from eventServer import eventServer", "from vec3 import Vec3", "from keys import keys", "from gameServer import gameServer", "import math", "from OpenGL.GLU import *", "class Camera(FSM):\n def __init__(self):\n FSM.__init__(self)\n \n self.defaultVar(\"...
from vec2 import Vec2 class QuadTreeNode(): def __init__(self): self.gList = [] self.center = Vec2() self.width = 0.0 self.halfW = 0.0 self.fourW = 0.0 self.maxX = 0.0 self.maxY = 0.0 self.minX = 0.0 ...
[ [ 1, 0, 0.0065, 0.0065, 0, 0.66, 0, 644, 0, 1, 0, 0, 644, 0, 0 ], [ 3, 0, 0.0645, 0.0968, 0, 0.66, 0.5, 417, 0, 1, 0, 0, 0, 0, 1 ], [ 2, 1, 0.071, 0.0839, 1, 0.12, ...
[ "from vec2 import Vec2", "class QuadTreeNode():\n\n def __init__(self):\n self.gList = []\n self.center = Vec2()\n self.width = 0.0\n self.halfW = 0.0\n self.fourW = 0.0", " def __init__(self):\n self.gList = []\n self.center ...
# Django settings for accoumtm project. import os DEBUG = True TEMPLATE_DEBUG = DEBUG ADMINS = ( ('Dino', 'wllbll.liu@gmail.com'), ) MANAGERS = ADMINS DATABASES = { 'default': { 'ENGINE': 'mysql', # Add 'postgresql_psycopg2', 'postgresql', 'mysql', 'sqlite3' or 'oracle'. 'NAME...
[ [ 1, 0, 0.0127, 0.0063, 0, 0.66, 0, 688, 0, 1, 0, 0, 688, 0, 0 ], [ 14, 0, 0.0253, 0.0063, 0, 0.66, 0.0333, 309, 1, 0, 0, 0, 0, 4, 0 ], [ 14, 0, 0.0316, 0.0063, 0, ...
[ "import os", "DEBUG = True", "TEMPLATE_DEBUG = DEBUG", "ADMINS = (\n ('Dino', 'wllbll.liu@gmail.com'),\n)", "MANAGERS = ADMINS", "DATABASES = {\n 'default': {\n 'ENGINE': 'mysql', # Add 'postgresql_psycopg2', 'postgresql', 'mysql', 'sqlite3' or 'oracle'.\n 'NAME': 'accountm', ...
from django.conf import settings
[ [ 1, 0, 0.5, 0.5, 0, 0.66, 0, 128, 0, 1, 0, 0, 128, 0, 0 ] ]
[ "from django.conf import settings" ]
# -*- coding: utf-8 -*- from django.db import models # Create your models here. class PPCaseInfo(models.Model): #开始,刚刚接到单子,但未做处理 INITIATED = 0 # 调查中,查询订单,看信息,等待下一步的处理 ON_VESTIGATION = 1 # 需要同事处理 WAITING = 2 #处理结束 PROCESS_END = 3 statu_translation = ( "开始"...
[ [ 1, 0, 0.0116, 0.0039, 0, 0.66, 0, 40, 0, 1, 0, 0, 40, 0, 0 ], [ 3, 0, 0.1996, 0.3488, 0, 0.66, 0.1667, 866, 0, 3, 0, 0, 996, 0, 12 ], [ 14, 1, 0.0349, 0.0039, 1, ...
[ "from django.db import models", "class PPCaseInfo(models.Model):\n #开始,刚刚接到单子,但未做处理\n INITIATED = 0\n # 调查中,查询订单,看信息,等待下一步的处理\n ON_VESTIGATION = 1\n # 需要同事处理\n WAITING = 2\n #处理结束", " INITIATED = 0", " ON_VESTIGATION = 1", " WAITING = 2", " PROCESS_END = 3", " statu_t...
#!/usr/bin/env python # -*- coding: utf-8 -*- from win32com.client import Dispatch import win32com.client class easyExcel: """A utility to make it easier to get at Excel. Remembering to save the data is your problem, as is error handling. Operates on one workbook at a time.""" ...
[ [ 1, 0, 0.0323, 0.0108, 0, 0.66, 0, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 1, 0, 0.043, 0.0108, 0, 0.66, 0.3333, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 3, 0, 0.4409, 0.7634, 0, 0...
[ "from win32com.client import Dispatch", "import win32com.client", "class easyExcel:\n \"\"\"A utility to make it easier to get at Excel. Remembering\n to save the data is your problem, as is error handling.\n Operates on one workbook at a time.\"\"\"\n\n def __init__(self, filename=Non...
#!/usr/bin/env python # -*- coding: utf-8 -*- from win32com.client import Dispatch import win32com.client class easyExcel: """A utility to make it easier to get at Excel. Remembering to save the data is your problem, as is error handling. Operates on one workbook at a time.""" ...
[ [ 1, 0, 0.0323, 0.0108, 0, 0.66, 0, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 1, 0, 0.043, 0.0108, 0, 0.66, 0.3333, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 3, 0, 0.4409, 0.7634, 0, 0...
[ "from win32com.client import Dispatch", "import win32com.client", "class easyExcel:\n \"\"\"A utility to make it easier to get at Excel. Remembering\n to save the data is your problem, as is error handling.\n Operates on one workbook at a time.\"\"\"\n\n def __init__(self, filename=Non...
#-*- coding : utf-8 -*- """ This script is for iniciate PPCaseInfo table in Mysql with excel table """ from xlrd import open_workbook ,cellname import MySQLdb # Database Connection Info db_host = "localhost" db_user = "root" db_passwd = "milanoo@)08" db_database = "accountm" # Assign path to Excel file ...
[ [ 8, 0, 0.0345, 0.0345, 0, 0.66, 0, 0, 1, 0, 0, 0, 0, 0, 0 ], [ 1, 0, 0.0575, 0.0115, 0, 0.66, 0.0556, 785, 0, 2, 0, 0, 785, 0, 0 ], [ 1, 0, 0.069, 0.0115, 0, 0.66,...
[ "\"\"\"\nThis script is for iniciate PPCaseInfo table in Mysql with excel table\n\"\"\"", "from xlrd import open_workbook ,cellname", "import MySQLdb", "db_host = \"localhost\"", "db_user = \"root\"", "db_passwd = \"milanoo@)08\"", "db_database = \"accountm\"", "file_to_import = 'E:\\Python\\PayPalCom...
# -*- coding: utf-8 -*- from django import forms from django.forms import ModelForm from models import PPCaseInfo,PPCaseInvestigation,PPCaseRefund,PPCaseHandle,Cooperate,CaseResult #RESPONSIBILITY_CHOICE = ( # ('物流','物流'), # ('供应商管理','供应商管理'), # ('客户','客户'), #) class InvestigateForm(...
[ [ 1, 0, 0.0465, 0.0233, 0, 0.66, 0, 294, 0, 1, 0, 0, 294, 0, 0 ], [ 1, 0, 0.0698, 0.0233, 0, 0.66, 0.125, 666, 0, 1, 0, 0, 666, 0, 0 ], [ 1, 0, 0.1163, 0.0233, 0, 0...
[ "from django import forms", "from django.forms import ModelForm", "from models import PPCaseInfo,PPCaseInvestigation,PPCaseRefund,PPCaseHandle,Cooperate,CaseResult", "class InvestigateForm(ModelForm):\n class Meta:\n model = PPCaseInvestigation\n exclude=('orderNo')", " class Meta:\n ...
""" This file demonstrates writing tests using the unittest module. These will pass when you run "manage.py test". Replace this with more appropriate tests for your application. """ from django.test import TestCase class SimpleTest(TestCase): def test_basic_addition(self): """ Tests...
[ [ 8, 0, 0.2188, 0.375, 0, 0.66, 0, 0, 1, 0, 0, 0, 0, 0, 0 ], [ 1, 0, 0.5, 0.0625, 0, 0.66, 0.5, 944, 0, 1, 0, 0, 944, 0, 0 ], [ 3, 0, 0.8438, 0.375, 0, 0.66, 1,...
[ "\"\"\"\nThis file demonstrates writing tests using the unittest module. These will pass\nwhen you run \"manage.py test\".\n\nReplace this with more appropriate tests for your application.\n\"\"\"", "from django.test import TestCase", "class SimpleTest(TestCase):\n def test_basic_addition(self):\n \"\...
from django.conf import settings from django.conf.urls.defaults import * urlpatterns = patterns('pp_case.views', url(r'^dashboard/$', 'dashboard'), url(r'^caseWaitResponse', 'case_wait_response'), url(r'^(?P<pp_case_id>PP-\d{3}-\d{3}-\d{3}-\d{3})/$', 'view_pp_...
[ [ 1, 0, 0.0571, 0.0286, 0, 0.66, 0, 128, 0, 1, 0, 0, 128, 0, 0 ], [ 1, 0, 0.0857, 0.0286, 0, 0.66, 0.5, 341, 0, 1, 0, 0, 341, 0, 0 ], [ 14, 0, 0.5714, 0.8857, 0, 0....
[ "from django.conf import settings", "from django.conf.urls.defaults import *", "urlpatterns = patterns('pp_case.views',\n url(r'^dashboard/$',\n 'dashboard'),\n \n url(r'^caseWaitResponse',\n 'case_wait_response'),\n \n url(r'^(?P<pp_case_id>PP-\\d{3}-\\d{3}-\\d{3}-\\d{3})/$'," ]
#!/usr/bin/env python # -*- coding: utf-8 -*- from win32com.client import Dispatch import win32com.client class easyExcel: """A utility to make it easier to get at Excel. Remembering to save the data is your problem, as is error handling. Operates on one workbook at a time.""" ...
[ [ 1, 0, 0.0286, 0.0095, 0, 0.66, 0, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 1, 0, 0.0381, 0.0095, 0, 0.66, 0.3333, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 3, 0, 0.3905, 0.6762, 0, ...
[ "from win32com.client import Dispatch", "import win32com.client", "class easyExcel:\n \"\"\"A utility to make it easier to get at Excel. Remembering\n to save the data is your problem, as is error handling.\n Operates on one workbook at a time.\"\"\"\n\n def __init__(self, filename=Non...
#!/usr/bin/env python # -*- coding: utf-8 -*- import email import imaplib #扫描邮件中返回主题,返回发件人,返回邮件主题,返回邮件正文 import sys, os, re, StringIO import email, mimetypes invalid_chars_in_filename='<>:"/\\|?*\%\''+reduce(lambda x,y:x+chr(y), range(32), '') invalid_windows_name='CON PRN AUX NUL COM1 COM2 COM3 COM4 CO...
[ [ 1, 0, 0.0157, 0.0039, 0, 0.66, 0, 413, 0, 1, 0, 0, 413, 0, 0 ], [ 1, 0, 0.0197, 0.0039, 0, 0.66, 0.0417, 129, 0, 1, 0, 0, 129, 0, 0 ], [ 1, 0, 0.0354, 0.0039, 0, ...
[ "import email", "import imaplib", "import sys, os, re, StringIO", "import email, mimetypes", "invalid_chars_in_filename='<>:\"/\\\\|?*\\%\\''+reduce(lambda x,y:x+chr(y), range(32), '')", "invalid_windows_name='CON PRN AUX NUL COM1 COM2 COM3 COM4 COM5 COM6 COM7 COM8 COM9 LPT1 LPT2 LPT3 LPT4 LPT5 LPT6 LPT7 ...
#!/usr/bin/env python # -*- coding: utf-8 -*- from win32com.client import Dispatch import win32com.client class easyExcel: """A utility to make it easier to get at Excel. Remembering to save the data is your problem, as is error handling. Operates on one workbook at a time.""" ...
[ [ 1, 0, 0.0286, 0.0095, 0, 0.66, 0, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 1, 0, 0.0381, 0.0095, 0, 0.66, 0.3333, 224, 0, 1, 0, 0, 224, 0, 0 ], [ 3, 0, 0.3905, 0.6762, 0, ...
[ "from win32com.client import Dispatch", "import win32com.client", "class easyExcel:\n \"\"\"A utility to make it easier to get at Excel. Remembering\n to save the data is your problem, as is error handling.\n Operates on one workbook at a time.\"\"\"\n\n def __init__(self, filename=Non...
#!/usr/bin/env python # -*- coding: utf-8 -*- import re import email import time from abstract import * from parseemail import * from synsheets import * from django.core.management.base import NoArgsCommand from pp_case.models import PPCaseInfo class Command(NoArgsCommand): def handle_noargs(self...
[ [ 1, 0, 0.0196, 0.0049, 0, 0.66, 0, 540, 0, 1, 0, 0, 540, 0, 0 ], [ 1, 0, 0.0245, 0.0049, 0, 0.66, 0.0909, 413, 0, 1, 0, 0, 413, 0, 0 ], [ 1, 0, 0.0294, 0.0049, 0, ...
[ "import re", "import email", "import time", "from abstract import *", "from parseemail import *", "from synsheets import *", "from django.core.management.base import NoArgsCommand", "from pp_case.models import PPCaseInfo", "class Command(NoArgsCommand):\n def handle_noargs(self, **options):\n ...
#!/usr/bin/env python # -*- coding: utf-8 -*- import re import sys import os #在用匹配表达式之前,要将中文字符用utf-8编码 def abstract_tran_info(info,lang): reg_transaction_amount = re.compile(r".*交易金额:.*?(\d+[,\.]\d+)\s(\w{3})") reg_invoice_no = re.compile(r".*账单号:([_\w-]*)") reg_transaction_no =...
[ [ 1, 0, 0.0494, 0.0123, 0, 0.66, 0, 540, 0, 1, 0, 0, 540, 0, 0 ], [ 1, 0, 0.0617, 0.0123, 0, 0.66, 0.25, 509, 0, 1, 0, 0, 509, 0, 0 ], [ 1, 0, 0.0741, 0.0123, 0, 0....
[ "import re", "import sys", "import os", "def abstract_tran_info(info,lang):\n reg_transaction_amount = re.compile(r\".*交易金额:.*?(\\d+[,\\.]\\d+)\\s(\\w{3})\")\n reg_invoice_no = re.compile(r\".*账单号:([_\\w-]*)\")\n reg_transaction_no = re.compile(r\".*您的交易号:\\s?(\\w*)\")\n reg_case_id ...
#!/usr/bin/env python # -*- coding: utf-8 -*- from easyexcel import * def synsheets(transaction_info): sheet1 = "InfoRequest" sheet2 = "ProcessChat" exfp = easyExcel("E:\Python\accountm\pp_case\management\commands\PayPalComplain.xlsx") search_n = exfp.searchColum(sheet1,3,transact...
[ [ 1, 0, 0.0385, 0.0128, 0, 0.66, 0, 351, 0, 1, 0, 0, 351, 0, 0 ], [ 2, 0, 0.4615, 0.8077, 0, 0.66, 0.5, 694, 0, 1, 1, 0, 0, 0, 42 ], [ 14, 1, 0.0897, 0.0128, 1, 0.0...
[ "from easyexcel import *", "def synsheets(transaction_info):\n\n sheet1 = \"InfoRequest\"\n sheet2 = \"ProcessChat\"\n \n exfp = easyExcel(\"E:\\Python\\accountm\\pp_case\\management\\commands\\PayPalComplain.xlsx\")\n \n search_n = exfp.searchColum(sheet1,3,transaction_info['case_id'])", " ...
#!/usr/bin/env python # -*- coding: utf-8 -*- import email import imaplib #扫描邮件中返回主题,返回发件人,返回邮件主题,返回邮件正文 import sys, os, re, StringIO import email, mimetypes invalid_chars_in_filename='<>:"/\\|?*\%\''+reduce(lambda x,y:x+chr(y), range(32), '') invalid_windows_name='CON PRN AUX NUL COM1 COM2 COM3 COM4 CO...
[ [ 1, 0, 0.0157, 0.0039, 0, 0.66, 0, 413, 0, 1, 0, 0, 413, 0, 0 ], [ 1, 0, 0.0197, 0.0039, 0, 0.66, 0.0417, 129, 0, 1, 0, 0, 129, 0, 0 ], [ 1, 0, 0.0354, 0.0039, 0, ...
[ "import email", "import imaplib", "import sys, os, re, StringIO", "import email, mimetypes", "invalid_chars_in_filename='<>:\"/\\\\|?*\\%\\''+reduce(lambda x,y:x+chr(y), range(32), '')", "invalid_windows_name='CON PRN AUX NUL COM1 COM2 COM3 COM4 COM5 COM6 COM7 COM8 COM9 LPT1 LPT2 LPT3 LPT4 LPT5 LPT6 LPT7 ...
__author__ = 'Administrator'
[ [ 14, 0, 0.5, 0.5, 0, 0.66, 0, 777, 1, 0, 0, 0, 0, 3, 0 ] ]
[ "__author__ = 'Administrator'" ]
#!/usr/bin/env python # -*- coding: utf-8 -*- from easyexcel import * def synsheets(transaction_info): sheet1 = "InfoRequest" sheet2 = "ProcessChat" exfp = easyExcel("E:\Python\accountm\pp_case\management\commands\PayPalComplain.xlsx") search_n = exfp.searchColum(sheet1,3,transact...
[ [ 1, 0, 0.0385, 0.0128, 0, 0.66, 0, 351, 0, 1, 0, 0, 351, 0, 0 ], [ 2, 0, 0.4615, 0.8077, 0, 0.66, 0.5, 694, 0, 1, 1, 0, 0, 0, 42 ], [ 14, 1, 0.0897, 0.0128, 1, 0.9...
[ "from easyexcel import *", "def synsheets(transaction_info):\n\n sheet1 = \"InfoRequest\"\n sheet2 = \"ProcessChat\"\n \n exfp = easyExcel(\"E:\\Python\\accountm\\pp_case\\management\\commands\\PayPalComplain.xlsx\")\n \n search_n = exfp.searchColum(sheet1,3,transaction_info['case_id'])", " ...
#!/usr/bin/env python # -*- coding: utf-8 -*- import re import email import time from abstract import * from parseemail import * from synsheets import * from django.core.management.base import NoArgsCommand from pp_case.models import PPCaseInfo class Command(NoArgsCommand): def handle_noargs(self...
[ [ 1, 0, 0.0196, 0.0049, 0, 0.66, 0, 540, 0, 1, 0, 0, 540, 0, 0 ], [ 1, 0, 0.0245, 0.0049, 0, 0.66, 0.0909, 413, 0, 1, 0, 0, 413, 0, 0 ], [ 1, 0, 0.0294, 0.0049, 0, ...
[ "import re", "import email", "import time", "from abstract import *", "from parseemail import *", "from synsheets import *", "from django.core.management.base import NoArgsCommand", "from pp_case.models import PPCaseInfo", "class Command(NoArgsCommand):\n def handle_noargs(self, **options):\n ...