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Card: document games config (28 multi-turn samples)

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  1. README.md +53 -5
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@@ -17,15 +17,22 @@ configs:
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  data_files:
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  - split: train
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  path: distillation-150.parquet
 
 
 
 
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  ---
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  # distillation-150
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- 150 single-turn (user → assistant) reasoning-focused coding samples for supervised
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- fine-tuning (SFT) / distillation of small language models. Every assistant reply
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- starts with a `<think>` block that derives the solution from first principles
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- (zero-knowledge style, no template phases), followed by a concise explanation and a
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- complete, runnable program.
 
 
 
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  ## Format
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@@ -69,6 +76,47 @@ everything from the problem statement:
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  - Every variable, function, and DOM id mentioned is defined in the code that follows.
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  - 350-550 words, plain ASCII.
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  ## Composition
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  | Slice | Count | Language | Delivery |
 
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  data_files:
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  - split: train
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  path: distillation-150.parquet
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+ - config_name: games
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+ data_files:
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+ - split: train
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+ path: games-28.parquet
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  ---
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  # distillation-150
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+ Two SFT / distillation sample sets for small language models:
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+
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+ - `default` — 150 single-turn (user → assistant) reasoning-focused coding samples.
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+ - `games` — 28 multi-turn (user ↔ assistant × 2) browser-game samples.
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+
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+ Every assistant reply starts with a `<think>` block that derives the solution from first
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+ principles (zero-knowledge style, no template phases), followed by a concise explanation
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+ and a complete, runnable program.
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  ## Format
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  - Every variable, function, and DOM id mentioned is defined in the code that follows.
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  - 350-550 words, plain ASCII.
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+ ## Games: 28 multi-turn game samples
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+
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+ The repo also ships `games-28.parquet` under the `games` config. Each row is a four-message
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+ conversation (user, assistant, user, assistant) that builds a playable browser game and then
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+ extends or repairs it:
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+
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+ ```python
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+ ds = load_dataset("bunnycore/distillation-150", "games", split="train")
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+ ```
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+
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+ ```
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+ user -> build brief for a single-file HTML/CSS/JS game
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+ assistant -> think block + explanation + complete game file
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+ user -> one feature request or bug report
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+ assistant -> think block + explanation + complete updated game file
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+ ```
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+
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+ | Slice | Games |
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+ |---|---|
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+ | Retro action | snake, tetris, pong, breakout, space-invaders, asteroids |
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+ | Arcade | flappy-bird, doodle-jump, frogger, pac-man-lite, bomberman-lite |
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+ | Board | chess, checkers, connect-four-ai, tic-tac-toe-ai |
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+ | Puzzle/logic | sudoku, 2048, minesweeper, memory-match, lights-out, sokoban |
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+ | Misc | blackjack, simon, whack-a-mole, tower-defense-lite |
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+ | 3D / simulation | maze-escape-3d (ray caster), solar-system-3d (software projection), stack-3d (orthographic projection) |
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+
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+ All games are vanilla, single-file, dependency-free, and expose a small `window.__game` debug
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+ API (`state()`, `start()`, `reset()`, `tick(ms)`, plus game actions) so the core rules can be
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+ exercised without a browser driver. Every game was loaded in Chromium with zero console
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+ errors and smoke-tested through the debug API (input, ticks, scoring, lives, persistence).
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+ Think blocks follow the same zero-knowledge style as the default config.
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+
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+ ## Loading the games config
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+
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+ ```python
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+ from datasets import load_dataset
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+ ds = load_dataset("bunnycore/distillation-150", "games", split="train")
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+ print(ds) # DatasetDict({train: 28})
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+ print(ds[0]["messages"][1]["content"][:200])
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+ ```
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+
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  ## Composition
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  | Slice | Count | Language | Delivery |