Datasets:
Point the card at the GLB files and drop parquet configs
Browse files
README.md
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- 3d
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- synthetic
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size_categories:
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configs:
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- config_name: stage1
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default: true
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data_files:
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- split: train
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path: data/stage1/train-*.parquet
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- split: validation
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path: data/stage1/validation-*.parquet
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- config_name: stage2
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data_files:
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- split: train
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path: data/stage2/train-*.parquet
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- split: validation
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path: data/stage2/validation-*.parquet
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---
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# LowPoly Coder 4B training data
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This is the complete training data of [`townbox/lowpoly-coder-4b`](https://huggingface.co/townbox/lowpoly-coder-4b), and nothing else. Each row pairs a one-sentence request for a 3D object ("Build a low-poly accent cabinet.") with the answer the model was trained to give: a short spec, then JavaScript that builds the object as a low-poly Three.js (r180) asset.
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- 3d
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- synthetic
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size_categories:
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- n<1K
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---
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# LowPoly Coder 4B training data
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> **GLB-only copy.** This is a copy of [`townbox/lowpoly-coder-4b-data`](https://huggingface.co/datasets/townbox/lowpoly-coder-4b-data) with the parquet files removed, so that the 60 `.glb` files in `glb/` are what the dataset viewer shows. The `stage1` and `stage2` configs and the code snippets below refer to the original repo, which still has the full training data.
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This is the complete training data of [`townbox/lowpoly-coder-4b`](https://huggingface.co/townbox/lowpoly-coder-4b), and nothing else. Each row pairs a one-sentence request for a 3D object ("Build a low-poly accent cabinet.") with the answer the model was trained to give: a short spec, then JavaScript that builds the object as a low-poly Three.js (r180) asset.
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