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adrian-tech-enthusiast/Bot
src/tasks/do_say_hello.c
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : do_say_hello.c * Description : Bot Task - Say Hello. */ #include "do_say_hello.h" #include "../messenger/messenger.h" /** * {@inheritdoc} */ task_response do_say_hello() { success("_> Hello...
adrian-tech-enthusiast/Bot
src/tasks/do_sample_data.h
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : sample_data.h * Description : Bot Task - sample data. */ #ifndef BOT_TASK_SAMPLE_DATA_H #define BOT_TASK_SAMPLE_DATA_H #include "task_response.h" /** * Sample data callback-function. */ task_r...
adrian-tech-enthusiast/Bot
src/tasks/task_response.c
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : task_response.h * Description : Task response struct and helper functions implementation. */ #include <stdlib.h> #include "task_response.h" /** * {@inheritdoc} */ task_response task_response_cr...
adrian-tech-enthusiast/Bot
src/tasks/task_list.h
#include "do_fetch_data.h" #include "do_sample_data.h" #include "do_say_hello.h" #include "do_show_messages.h" #include "do_exit.h"
adrian-tech-enthusiast/Bot
src/tasks/do_exit.h
<filename>src/tasks/do_exit.h /** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : do_exit.h * Description : Bot Task - Do Exit. */ #ifndef BOT_TASK_EXIT_H #define BOT_TASK_EXIT_H #include "task_response.h" /** * Exit callback-function. */ task_...
adrian-tech-enthusiast/Bot
src/tasks/do_fetch_data.h
<gh_stars>0 /** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : fetch_data.h * Description : Bot Task - fetch data. */ #ifndef BOT_TASK_FETCH_DATA_H #define BOT_TASK_FETCH_DATA_H #include "task_response.h" /** * Fetch data from the server callba...
adrian-tech-enthusiast/Bot
src/tasks/do_show_messages.c
<gh_stars>0 /** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : do_show_log_messages.c * Description : Bot Task - Show dummy messages. */ #include "do_show_messages.h" #include "../messenger/messenger.h" /** * {@inheritdoc} */ task_response do_s...
adrian-tech-enthusiast/Bot
src/messenger/messenger.c
<reponame>adrian-tech-enthusiast/Bot /** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : messenger.c * Description : Messenger helper functions, sends formatted messages to stdout. */ #include <stdio.h> #include "messenger.h" /** * {@inheritdoc} ...
adrian-tech-enthusiast/Bot
src/bot/bot.h
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : bot.h * Description : Bot function definitions. */ #ifndef BOT #define BOT /** * Create a new bot instance. */ int bot_init(); #endif
adrian-tech-enthusiast/Bot
src/tasks/do_exit.c
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : do_exit.c * Description : Bot Task - Do Exit. */ #include "do_show_messages.h" #include "../messenger/messenger.h" /** * {@inheritdoc} */ task_response do_exit() { success("_> Bye!"); r...
adrian-tech-enthusiast/Bot
src/tasks/task_response.h
<reponame>adrian-tech-enthusiast/Bot /** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : task_response.h * Description : Task response struct definition and helper functions. */ #ifndef BOT_TASK_RESPONSE_H #define BOT_TASK_RESPONSE_H /** * The ta...
adrian-tech-enthusiast/Bot
src/tasks/task_manager.h
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : task_manager.h * Description : Task manager helper functions and structs definitions. */ #ifndef BOT_TASK_MANAGER_H #define BOT_TASK_MANAGER_H #include "task_list.h" #include "task_response.h" /...
adrian-tech-enthusiast/Bot
src/tasks/task_manager.c
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : task_manager.h * Description : Task manager helper functions implementation. */ #include <stdlib.h> #include <string.h> #include "task_manager.h" #include "../messenger/messenger.h" /** * {@inhe...
adrian-tech-enthusiast/Bot
src/bot/bot.c
/** * Author : <NAME>. * Version : 1.0.0 * Copyright : © 2021 <NAME>, All Rights Reserved. * Title : bot.c * Description : Bot function definitions. */ #include "bot.h" #include <stdlib.h> #include <string.h> #include "../tasks/task_manager.h" #include "../question/choice_question.h" /** * {@in...
ryandancy/cellular-automata
src/GraphicsProperties.h
<reponame>ryandancy/cellular-automata #ifndef GAME_OF_LIFE_GRAPHICSPROPERTIES_H #define GAME_OF_LIFE_GRAPHICSPROPERTIES_H #include <QColor> // A singleton to hold Qt graphics constants, but changeable. class GraphicsProperties { public: static GraphicsProperties& instance(); GraphicsProperties(const GraphicsPr...
ryandancy/cellular-automata
src/AutomatonScene.h
<reponame>ryandancy/cellular-automata<filename>src/AutomatonScene.h<gh_stars>1-10 #ifndef GAME_OF_LIFE_AUTOMATONSCENE_H #define GAME_OF_LIFE_AUTOMATONSCENE_H #include <QGraphicsRectItem> #include <QGraphicsScene> #include <QGraphicsSceneMouseEvent> #include <QWidget> #include "Automaton.h" // The QGraphicsScene subc...
ryandancy/cellular-automata
src/Topology.h
#ifndef GAME_OF_LIFE_TOPOLOGY_H #define GAME_OF_LIFE_TOPOLOGY_H // A Topology represents how Chunks are related to each other in space. It defines valid chunks and allows // transformation of invalid chunk coordinates into their equivalent valid ones - i.e. which chunk a chunk with // invalid coordinates should behave...
ryandancy/cellular-automata
src/util.h
#ifndef GAME_OF_LIFE_UTIL_H #define GAME_OF_LIFE_UTIL_H #include <utility> #include <functional> // template hash function for std::pair for use in maps, works with all types defined in <functional> struct pair_hash { template<typename A, typename B> std::size_t operator()(const std::pair<A, B>& pair) const { ...
ryandancy/cellular-automata
src/RulesDialog.h
#ifndef GAME_OF_LIFE_RULESDIALOG_H #define GAME_OF_LIFE_RULESDIALOG_H #include <vector> #include <QCheckBox> #include <QDialog> #include <QGridLayout> #include <QWidget> #include "Ruleset.h" namespace Ui { class RulesDialog; } // A dialog which allows the user to change the automaton's rules. It has two groups o...
ryandancy/cellular-automata
src/Neighbourhood.h
<gh_stars>1-10 #ifndef GAME_OF_LIFE_NEIGHBOURHOOD_H #define GAME_OF_LIFE_NEIGHBOURHOOD_H #include "Side.h" // we only have references to ChunkArray so it's safe to forward declare it without including Chunk.h // this resolves a circular dependency chain: Neighbourhood->ChunkArray->Chunk->Neighbourhood class ChunkArra...
ryandancy/cellular-automata
src/Automaton.h
#ifndef GAME_OF_LIFE_AUTOMATON_H #define GAME_OF_LIFE_AUTOMATON_H #include <memory> #include "Chunk.h" #include "Ruleset.h" #include "Neighbourhood.h" // An Automaton encapsulates the entire cellular automaton. It owns a Topology*, a Ruleset, and // a ChunkArray. It can advance the generation of the automaton by cal...
ryandancy/cellular-automata
src/Ruleset.h
<reponame>ryandancy/cellular-automata #ifndef GAME_OF_LIFE_RULESET_H #define GAME_OF_LIFE_RULESET_H #include "Neighbourhood.h" // A Ruleset represents the rules of the current cellular automaton, including the neighbourhood type and whether // a dead cell is born (becomes alive), and whether a live cell survives, wit...
ryandancy/cellular-automata
src/ChunkGraphicsItem.h
#ifndef GAME_OF_LIFE_CHUNKGRAPHICSITEM_H #define GAME_OF_LIFE_CHUNKGRAPHICSITEM_H #include <QBrush> #include <QGraphicsItem> #include <QObject> #include "Chunk.h" // TODO a singleton to hold graphics preferences (colours of background, live/dead cells) // This GraphicsItem paints a Chunk's cells. class ChunkGraphic...
ryandancy/cellular-automata
src/Side.h
<filename>src/Side.h<gh_stars>1-10 #ifndef GAME_OF_LIFE_SIDE_H #define GAME_OF_LIFE_SIDE_H // Transforms coordinates relative to bottom to those relative to any side. // This class is like an enum; use Side::TOP, Side::BOTTOM, Side::LEFT, and Side::RIGHT class Side { public: enum Value : unsigned int { BOTTOM, ...
ryandancy/cellular-automata
src/mainwindow.h
<reponame>ryandancy/cellular-automata<filename>src/mainwindow.h #ifndef GAME_OF_LIFE_MAINWINDOW_H #define GAME_OF_LIFE_MAINWINDOW_H #include <unordered_map> #include <utility> #include <QActionGroup> #include <QGraphicsItem> #include <QMainWindow> #include <QSlider> #include <QTimer> #include <QWidget> #include "Aut...
ryandancy/cellular-automata
src/Chunk.h
<reponame>ryandancy/cellular-automata<gh_stars>1-10 #ifndef GAME_OF_LIFE_CHUNK_H #define GAME_OF_LIFE_CHUNK_H #include <memory> #include <unordered_set> #include <unordered_map> #include <utility> #include <QDebug> #include <QObject> #include "Neighbourhood.h" #include "Ruleset.h" #include "Side.h" #include "Topolog...
ryandancy/cellular-automata
src/TopologyDialog.h
<gh_stars>1-10 #ifndef GAME_OF_LIFE_TOPOLOGYDIALOG_H #define GAME_OF_LIFE_TOPOLOGYDIALOG_H #include <QDialog> #include <QWidget> #include "Automaton.h" #include "AutomatonScene.h" namespace Ui { class TopologyDialog; } // A dialog which can change the topology of the field. class TopologyDialog : public QDialog {...
ryandancy/cellular-automata
src/NeighbourhoodDialog.h
<filename>src/NeighbourhoodDialog.h #ifndef GAME_OF_LIFE_NEIGHBOURHOODDIALOG_H #define GAME_OF_LIFE_NEIGHBOURHOODDIALOG_H #include <QButtonGroup> #include <QDialog> #include <QWidget> #include "Automaton.h" #include "Neighbourhood.h" namespace Ui { class NeighbourhoodDialog; } // A dialog in which the user can ch...
poke19962008/Machine-Laerning-Projects
XOR Problem/Model 3/xor.h
/* -*- C++ -*- */ #include <iostream> #include <array> #include <ctime> using namespace std; const int tSetLen = 4; class XOR { private: int testSet[tSetLen][3] = {{0, 0, 0}, {0, 1, 1}, {1, 0, 1}, {1, 1, 0}}; public: int stepFunction(int x) { return (x >= 0)? 1:0; } int nandNeuron(int x1, int x2){ ...
ismailbozkurt77/ZendeskUIKit
ZendeskUIKit/ZendeskUIKit/ZendeskUIKit.h
// // ZendeskUIKit.h // ZendeskUIKit // // Created by Ismail on 04/01/2017. // Copyright © 2017 <NAME>. All rights reserved. // #import <UIKit/UIKit.h> //! Project version number for ZendeskUIKit. FOUNDATION_EXPORT double ZendeskUIKitVersionNumber; //! Project version string for ZendeskUIKit. FOUNDATION_EXPORT c...
phraemer/Celero
include/celero/Console.h
<reponame>phraemer/Celero #ifndef H_CELERO_CONSOLE_H #define H_CELERO_CONSOLE_H /// /// \author <NAME> /// /// \copyright Copyright 2015-2021 <NAME> /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of ...
phraemer/Celero
include/celero/UserDefinedMeasurementTemplate.h
#ifndef H_CELERO_USERDEFINEDMEASUREMENTTEMPLATE_H #define H_CELERO_USERDEFINEDMEASUREMENTTEMPLATE_H /// /// \author <NAME>, <NAME> /// /// \copyright Copyright 2015-2021 <NAME> /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /...
JuliaPackageMirrors/Gallium.jl
src/Hooking/callback.c
// clang -fPIC -c callback.c // clang -shared -o hooking.so elfjump.o elfhook.o callback.o void *hooking_jl_callback = 0; void __attribute__ ((visibility ("default"))) hooking_jl_set_callback(void *fptr) { hooking_jl_callback = fptr; } void test() { ((void(*)())hooking_jl_callback)(); }
walbourn/directxtktest
PrimitivesTest/Game.h
//-------------------------------------------------------------------------------------- // File: Game.h // // Developer unit test for DirectXTK Geometric Primitives // // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // // http://go.microsoft.com/fwlink/?LinkId=248929 //-------------...
walbourn/directxtktest
ShaderTest/Game.h
//-------------------------------------------------------------------------------------- // File: Game.h // // Developer unit test for DirectXTK - HLSL shader coverage // // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // // http://go.microsoft.com/fwlink/?LinkId=248929 //-----------...
walbourn/directxtktest
SimpleMathTest/SimpleMathTest.h
//------------------------------------------------------------------------------------- // SimpleMathTest.h // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR ...
vakuras/moleculardynamics
cpu/equi/Host.h
/// /// Host Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef HOST_HEADER #define HOST_HEADER #include "..\..\common\Global.h" #include "..\..\common\NeighborList.h" #include "..\common\Device.h" #include "..\..\common\ConfigParser.h" #include "..\....
vakuras/moleculardynamics
ui/ui/PlotWindow.h
<filename>ui/ui/PlotWindow.h /// /// Plot window controller definition. /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #pragma once #ifndef PLOTH #define PLOTH using namespace System; using namespace System::ComponentModel; using namespace System::Collections; ...
vakuras/moleculardynamics
ui/ui/AboutWindow.h
<gh_stars>0 /// /// About window definition. /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef ABOUTWIN #define ABOUTWIN #pragma once using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace Syst...
vakuras/moleculardynamics
ui/NovaFX/NovaFX.h
<gh_stars>0 /// /// NovaFX GL Header /// /// Written by <NAME>. 2010. /// #ifndef NOVAFX_H #define NOVAFX_H #include <vector> #include "NovaCamera.h" using namespace std; namespace NovaFX { class NovaFX { private: HWND m_hWnd; int m_Bits; HDC m_hDC; HGLRC m_hRC...
vakuras/moleculardynamics
ui/NovaFX/NovaCamera.h
/// /// NovaCamera Header /// /// Written by <NAME>. 2010. /// #ifndef NOVACAMERA_H #define NOVACAMERA_H #include "NovaVariables.h" namespace NovaFX { namespace NovaCamera { class Camera { private: Nfloat3 m_Position; Nfloat3 m_ViewDirection; Nfloat3 m_RightVector; Nflo...
vakuras/moleculardynamics
cpu/cpumd/Host.h
<filename>cpu/cpumd/Host.h /// /// Host Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef HOST_HEADER #define HOST_HEADER #include "..\..\common\Global.h" #include "..\..\common\ConfigParser.h" #include "..\..\common\NeighborList.h" #include "..\..\co...
vakuras/moleculardynamics
common/Global.h
<gh_stars>0 /// /// Global Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef GLOBAL_HEADER #define GLOBAL_HEADER #include <cmath> #include <iostream> #include <string> #include <windows.h> #include <fstream> #include <vector> #include <iomanip> #i...
vakuras/moleculardynamics
ui/NovaFX/NovaVariables.h
<reponame>vakuras/moleculardynamics /// /// NovaFX Variables Header /// /// Written by <NAME>. 2010. /// #ifndef NOVAVARS_H #define NOVAVARS_H #include <Windows.h> #include <gl\GL.h> #include <gl\GLU.h> #include <cmath> namespace NovaFX { struct Nfloat3 { GLfloat x; GLfloat y; GLfloat z; ...
vakuras/moleculardynamics
ui/ui/global.h
<reponame>vakuras/moleculardynamics /// /// Global definitions. /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef GLOBALH #define GLOBALH #include <iostream> #include <fstream> #include <sstream> #include <string> #include <msclr/marshal.h> using namespa...
vakuras/moleculardynamics
ui/ui/ResultsWindow.h
/// /// Result window controller definition. /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #pragma once #ifndef RESULTH #define RESULTH using namespace System; using namespace System::ComponentModel; using namespace System::Collections; using namespace System...
vakuras/moleculardynamics
cpu/common/LennardJones.h
<reponame>vakuras/moleculardynamics<filename>cpu/common/LennardJones.h /// /// CPU Device Lennard Jones Function /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// /// /// Lennard-Jones potentional /// void lennardJones(real3 & force, real dist, real3 ij, real sig, real ...
vakuras/moleculardynamics
cpu/equi/Statistics.h
<filename>cpu/equi/Statistics.h #include <cmath> #include <limits> #include <cerrno> double erf(double x); double erfc(double x); double inverfc(const double z); double inverf(const double z);
vakuras/moleculardynamics
common/Getters.h
/// /// Getter Funtions Definitions /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef GF_HEADER #define GF_HEADER #include "global.h" #include "constants.h" template <typename T> T getMass(int id); template <typename T> T getRE(int ti, int tj); template...
vakuras/moleculardynamics
cuda/cudamd/Host.h
/// /// Host Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef HOST_HEADER #define HOST_HEADER #include "..\..\common\Global.h" #include "..\..\common\ConfigParser.h" #include "..\..\common\Constants.h" #include "..\..\common\Loader.h" #include "..\....
vakuras/moleculardynamics
ui/ui/stdafx.h
<reponame>vakuras/moleculardynamics<gh_stars>0 /// /// Stdafx.h /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #pragma once #include <windows.h> #include "global.h" #include "MainWindow.h" #include "TitleBar.h"
vakuras/moleculardynamics
common/ConfigParser.h
<reponame>vakuras/moleculardynamics /// /// Configuration Parser Definitions /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef CFGPARSER_H #define CFGPARSER_H #include <string> #include <unordered_map> #include <sstream> #include <fstream> #include <iostrea...
vakuras/moleculardynamics
common/DebugCalculations.h
/// /// Output Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef DEBUGCALCULATIONS_HEADER #define DEBUGCALCULATIONS_HEADER #include "results.h" #include "Global.h" #include "Constants.h" #include "arvdwfc.h" #include "getters.h" void PerformCalcul...
vakuras/moleculardynamics
common/arvdwfc.h
/// /// Attractive, Repulsive, van der Waals & Cutoff Definitions /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef ARVDWFC_HEADER #define ARVDWFC_HEADER #include "global.h" #include "constants.h" template <typename T> inline void attractive(T & va, T & dv...
vakuras/moleculardynamics
cpu/common/Device.h
/// /// Device Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef DEVICE_HEADER #define DEVICE_HEADER #include "..\..\common\Global.h" #include "..\..\common\Constants.h" #include "..\..\common\arvdwfc.h" #include "..\..\common\getters.h" #define __...
vakuras/moleculardynamics
ui/ui/resource.h
<filename>ui/ui/resource.h /// /// Resource.h /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 102 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL...
vakuras/moleculardynamics
cuda/cudamd/NeighborList.h
<filename>cuda/cudamd/NeighborList.h /// /// Neighbor List Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef NEIGHBORLIST_HEADER #define NEIGHBORLIST_HEADER #define H1 2971215073 #define H2 433494437 #define H3 1073807359 int * buildNeighbo...
vakuras/moleculardynamics
common/Loader.h
/// /// Loader Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef LOADER_HEADER #define LOADER_HEADER #include "Global.h" #include "ConfigParser.h" #ifdef UI using namespace System::Windows::Forms; #endif void readConfiguration(string filename, c...
vakuras/moleculardynamics
common/Constants.h
<reponame>vakuras/moleculardynamics /// /// Constants Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef CONSTANTS_H #define CONSTANTS_H //Particles index #define N 0 #define O 1 #define NG 2 //UI particle radii #define radN 0.71f #define radO 0.6...
vakuras/moleculardynamics
cpu/common/BondOrderFuncs.h
<gh_stars>0 /// /// CPU Device Bond Order Functions /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// /// /// Bond Order 1 /// void bondOrder1(real4 * posArray, real re, real rij, int NumberOfParticles, int nlargestsize, int nlistsize, int * list, int i, int j, real3 ij...
vakuras/moleculardynamics
ui/ui/TitleBar.h
<filename>ui/ui/TitleBar.h /// /// Title Bar definition. /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef TITLEBAR_H #define TITLEBAR_H #pragma once using namespace System; using namespace System::ComponentModel; using namespace System::Collections; usin...
vakuras/moleculardynamics
common/NeighborList.h
/// /// Neighbor List Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef NEIGHBORLIST_HEADER #define NEIGHBORLIST_HEADER #include "Global.h" #define H1 2971215073 #define H2 433494437 #define H3 1073807359 //list settings structure struc...
vakuras/moleculardynamics
common/Results.h
/// /// Results Header /// /// Molecular Dynamics Simulation on GPU /// /// Written by <NAME>. 2009-2010. /// #ifndef RESULTS_HEADER #define RESULTS_HEADER #include "Global.h" //result structure struct results { double time; double temperature; double e; //total energy double ek; //kinetic en...
omerlux/OS-Task1
xv6-public/myprog.c
<reponame>omerlux/OS-Task1 #include "types.h" #include "stat.h" #include "user.h" //passing command line arguments int main(int argc, char *argv[]) { printf(1, "HelloXV6\n"); exit(0); }
omerlux/OS-Task1
xv6-public/tee.c
#include "types.h" #include "stat.h" #include "user.h" #include "fcntl.h" //passing command line arguments int main(int argc, char *argv[]) { if(argc == 2){ char buf_read[512]; // creates a buffer if (open(argv[1], 0)>=0) // a file already exists unlink(argv[1]); // delete t...
omerlux/OS-Task1
xv6-public/sh.c
<reponame>omerlux/OS-Task1<gh_stars>0 // Shell. #include "types.h" #include "user.h" #include "fcntl.h" // Parsed command representation #define EXEC 1 #define REDIR 2 #define PIPE 3 #define LIST 4 #define BACK 5 #define MAXARGS 10 char env_path[10][100]; struct cmd { int type; }; struct execcmd { int t...
omerlux/OS-Task1
xv6-public/getpinfo.c
#include "types.h" #include "stat.h" #include "user.h" #include "fcntl.h" //passing command line arguments int main(int argc, char *argv[]) { getpinfo(); exit(0); }
coin3d/simage
src/simage_tiff.c
/* * Copyright (c) <NAME> & Gas Technologies * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR D...
coin3d/simage
src/simage_rgb.c
/* * Copyright (c) <NAME> & Gas Technologies * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR D...
coin3d/simage
src/simage13.c
<filename>src/simage13.c /* * Copyright (c) <NAME> & Gas Technologies * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED...
coin3d/simage
src/resize.c
<reponame>coin3d/simage /* * Copyright (c) <NAME> & Gas Technologies * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED ...
steven-michaud/SandboxMirror
mig/sm_reportServer.c
<gh_stars>10-100 /* * IDENTIFICATION: * stub generated Wed Sep 7 11:48:19 2016 * with a MiG generated by bootstrap_cmds-93 * OPTIONS: * KernelUser */ /* Module sm_report */ #define __MIG_check__Request__sm_report_subsystem__ 1 #include <string.h> #include <mach/ndr.h> #include <mach/boolean.h> #include <mach...
steven-michaud/SandboxMirror
mig/sm_report.h
#ifndef _sm_report_user_ #define _sm_report_user_ /* Module sm_report */ #include <string.h> #include <mach/ndr.h> #include <mach/boolean.h> #include <mach/kern_return.h> #include <mach/notify.h> #include <mach/mach_types.h> #include <mach/message.h> #include <mach/mig_errors.h> #include <mach/port.h> #if (__MigKerne...
steven-michaud/SandboxMirror
mig/sm_reportUser.c
<filename>mig/sm_reportUser.c /* * IDENTIFICATION: * stub generated Wed Sep 7 11:48:19 2016 * with a MiG generated by bootstrap_cmds-93 * OPTIONS: * KernelUser */ #define __MIG_check__Reply__sm_report_subsystem__ 1 #include "sm_report.h" #ifndef mig_internal #define mig_internal static __inline__ #endif /* m...
erneson/watersheds
watershed_FBC.c
<filename>watershed_FBC.c<gh_stars>1-10 // gcc -O3 -o watershed watershed.c #include <stdio.h> #include <stdlib.h> #include <float.h> #include <string.h> #include <stdbool.h> struct NEIGHBORHOOD { int64_t NNZV; // Compressed Row "Binary" Storage (CRBS) int64_t *IV; // Compressed Row "Binary" Storage (CRBS) ...
oliverkurth/pmd
privsep/netmgmtrpcapi.c
/* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
server/rolemgmt/rolemgmt_restapi.c
<reponame>oliverkurth/pmd /* * Copyright © 2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unles...
oliverkurth/pmd
server/security/apisecurity.c
<filename>server/security/apisecurity.c /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICE...
oliverkurth/pmd
server/rolemgmt/rolemgmt_rpcapi.c
/* * Copyright © 2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable l...
oliverkurth/pmd
python/utils.c
/* * Copyright © 2016-2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
tools/cli/pkgmgmt/pkg_main.c
<filename>tools/cli/pkgmgmt/pkg_main.c /* * Copyright © 2016-2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICEN...
oliverkurth/pmd
idl/fwmgmtrpctypes.h
<reponame>oliverkurth/pmd<filename>idl/fwmgmtrpctypes.h /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.o...
oliverkurth/pmd
tools/cli/pkgmgmt/prototypes.h
<gh_stars>1-10 /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless requ...
oliverkurth/pmd
idl/rpmostreerpctypes.h
/* * Copyright © 2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable l...
oliverkurth/pmd
client/pkgmgmt_api.c
<gh_stars>0 /* * Copyright © 2016-2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
oliverkurth/pmd
tools/cli/netmgmt/net_main.c
<filename>tools/cli/netmgmt/net_main.c /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICEN...
oliverkurth/pmd
python/netmgmt_py.c
<filename>python/netmgmt_py.c /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 *...
oliverkurth/pmd
python/rolemgmt_py.c
<reponame>oliverkurth/pmd /* * Copyright © 2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unles...
oliverkurth/pmd
common/strings.c
/* * Copyright © 2016-2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
idl/rolemgmtrpctypes.h
/* * Copyright © 2016-2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
include/pmd_netmgr.h
<reponame>oliverkurth/pmd /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * ...
oliverkurth/pmd
server/rolemgmt/rolemgmt_api.c
/* * Copyright © 2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable l...
oliverkurth/pmd
client/rpc.c
/* * Copyright © 2016-2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
include/pmd_pkgmgmt.h
/* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
server/demo/demorestapi.c
<gh_stars>1-10 /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless requ...
oliverkurth/pmd
python/pkgmgmt_package_py.c
<reponame>oliverkurth/pmd /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * ...
oliverkurth/pmd
idl/usermgmtrpctypes.h
/* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
server/restutils/prototypes.h
/* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
oliverkurth/pmd
server/pkgmgmtrestapi.c
<reponame>oliverkurth/pmd<gh_stars>1-10 /* * Copyright © 2016-2017 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICE...
oliverkurth/pmd
common/utils.c
<reponame>oliverkurth/pmd /* * Copyright © 2016-2019 VMware, Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * ...