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Jovins/JSWebp
Example/JSWebp/JSWebp+Bridge+Header.h
// // JSWebp+Bridge+Header.h // JSWebp // // Created by Jovins on 2021/6/10. // Copyright © 2021 CocoaPods. All rights reserved. // #import <CommonCrypto/CommonDigest.h> #import "JSWebpImage.h" // #import "decode.h" // #import "demux.h" // #import "mux_types.h"
cpatrick/calatk
Code/Libraries/ObjectiveFunctions/CLDDMMGeometricMetamorphosisObjectiveFunction.h
/* * * Copyright 2011, 2012 by the CALATK development team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by a...
cpatrick/calatk
Code/Libraries/Utilities/CJSONDataParser.h
<gh_stars>1-10 /* * * Copyright 2011, 2012 by the CALATK development team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unles...
cpatrick/calatk
Code/Libraries/ObjectiveFunctions/CLDDMMMultiVelocityObjectiveFunction.h
/* * * Copyright 2011, 2012 by the CALATK development team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless req...
cpatrick/calatk
Code/Libraries/ObjectiveFunctions/CObjectiveFunctionFactory.h
<reponame>cpatrick/calatk<filename>Code/Libraries/ObjectiveFunctions/CObjectiveFunctionFactory.h /* * * Copyright 2011, 2012 by the CALATK development team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a cop...
cpatrick/calatk
Code/Libraries/Algorithms/CLongitudinalAtlasBuilder.h
<filename>Code/Libraries/Algorithms/CLongitudinalAtlasBuilder.h /* * * Copyright 2011, 2012 by the CALATK development team * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http:...
onkelDead/tascam-gtk
src/OAlsa.h
<reponame>onkelDead/tascam-gtk<filename>src/OAlsa.h /* Copyright 2017 <NAME> <<EMAIL>> Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWA...
idea-iitd/graphgen
metrics/orca/orca.h
<filename>metrics/orca/orca.h #include <algorithm> #include <cassert> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <fstream> #include <iostream> #include <set> #include <unordered_map> #include <Python.h> using namespace std; typedef long long int64; typedef pair<int, int> PII; ty...
LizWanic/Random-Numbers-C
randadd1.c
<reponame>LizWanic/Random-Numbers-C // ---------------------------------------------------------------------- // File: randadd1.c // ---------------------------------------------------------------------- // Description: This file implements a program that will pick a random // number of random numbers and add them ...
glfernando/edk2
IntelSiliconPkg/IntelVTdDxe/VtdReg.c
/** @file Copyright (c) 2017, Intel Corporation. All rights reserved.<BR> This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.or...
glfernando/edk2
MdeModulePkg/Core/Pei/Ppi/Ppi.c
/** @file EFI PEI Core PPI services Copyright (c) 2006 - 2017, Intel Corporation. All rights reserved.<BR> This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be fo...
glfernando/edk2
OvmfPkg/IoMmuDxe/AmdSevIoMmu.c
/** @file The protocol provides support to allocate, free, map and umap a DMA buffer for bus master (e.g PciHostBridge). When SEV is enabled, the DMA operations must be performed on unencrypted buffer hence we use a bounce buffer to map the guest buffer into an unencrypted DMA buffer. Copyright (c) 2...
glfernando/edk2
EmbeddedPkg/Universal/MmcDxe/MmcIdentification.c
<filename>EmbeddedPkg/Universal/MmcDxe/MmcIdentification.c /** @file * * Copyright (c) 2011-2015, ARM Limited. All rights reserved. * * This program and the accompanying materials * are licensed and made available under the terms and conditions of the BSD License * which accompanies this distribution. The fu...
glfernando/edk2
IntelSiliconPkg/IntelVTdDxe/PciInfo.c
/** @file Copyright (c) 2017, Intel Corporation. All rights reserved.<BR> This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.or...
glfernando/edk2
IntelSiliconPkg/IntelVTdDxe/DmaProtection.c
/** @file Copyright (c) 2017, Intel Corporation. All rights reserved.<BR> This program and the accompanying materials are licensed and made available under the terms and conditions of the BSD License which accompanies this distribution. The full text of the license may be found at http://opensource.or...
Xirdus/dircrawl
dircrawl_winapi.h
/* The MIT License (MIT) * * Copyright (c) 2014 Xirdus * * Original source: https://github.com/Xirdus/dircrawl * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restri...
Xirdus/dircrawl
dircrawl_posix.h
<filename>dircrawl_posix.h<gh_stars>1-10 /* The MIT License (MIT) * * Copyright (c) 2014 Xirdus * * Original source: https://github.com/Xirdus/dircrawl * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), t...
Xirdus/dircrawl
dircrawl.h
/* The MIT License (MIT) * * Copyright (c) 2014 Xirdus * * Original source: https://github.com/Xirdus/dircrawl * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, ...
altereg0/Automaton
examples/knight_rider2/Atm_sweep.h
<filename>examples/knight_rider2/Atm_sweep.h #pragma once #include <Automaton.h> class Atm_sweep: public Machine { public: Atm_sweep( void ) : Machine() {}; enum { IDLE, U0, U1, U2, U3, U4, U5, D4, D3, D2, D1, D0 }; enum { EVT_TIMER, EVT_START, EVT_STOP, EVT_TOGGLE, ELSE }; enum { ENT_L0, ENT_L1, ...
altereg0/Automaton
src/Automaton.h
<filename>src/Automaton.h /* Automaton.h - Reactive State Machine Framework for Arduino. Published under the MIT License (MIT), Copyright (c) 2015-2016, <NAME> */ #ifndef AUTOMATON_H_ #define AUTOMATON_H_ #include <avr/pgmspace.h> #include <SystemClock.h> #include <ArduinoPins.h> #include <USART0.h> ...
atoy40/clixon
lib/src/clixon_yang_internal.h
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/L...
atoy40/clixon
lib/src/clixon_xml.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
lib/src/clixon_nacm.c
<reponame>atoy40/clixon /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at ...
atoy40/clixon
lib/src/clixon_yang.c
<reponame>atoy40/clixon<filename>lib/src/clixon_yang.c /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy ...
atoy40/clixon
include/clixon_custom.h
<reponame>atoy40/clixon /* ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at ...
atoy40/clixon
lib/clixon/clixon_options.h
<filename>lib/clixon/clixon_options.h /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the...
atoy40/clixon
lib/src/clixon_yang_module.c
<reponame>atoy40/clixon<filename>lib/src/clixon_yang_module.c<gh_stars>0 /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You ...
atoy40/clixon
lib/src/clixon_string.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
lib/clixon/clixon_xpath.h
<filename>lib/clixon/clixon_xpath.h /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at ...
atoy40/clixon
example/main/example_netconf.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
lib/clixon/clixon_string.h
<filename>lib/clixon/clixon_string.h /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the ...
atoy40/clixon
lib/clixon/clixon_xml.h
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
util/clixon_util_insert.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
apps/cli/cli_main.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
lib/src/clixon_regex.c
<reponame>atoy40/clixon /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at ...
atoy40/clixon
apps/restconf/restconf_methods_post.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/L...
atoy40/clixon
lib/clixon/clixon_log.h
<reponame>atoy40/clixon<filename>lib/clixon/clixon_log.h /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may o...
atoy40/clixon
lib/src/clixon_xpath_ctx.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/L...
atoy40/clixon
lib/src/clixon_xml_map.c
<filename>lib/src/clixon_xml_map.c<gh_stars>0 /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a cop...
atoy40/clixon
lib/src/clixon_event.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
apps/restconf/restconf_main.c
<gh_stars>0 /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.or...
atoy40/clixon
lib/clixon/clixon_yang.h
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/L...
atoy40/clixon
apps/backend/backend_startup.c
<filename>apps/backend/backend_startup.c /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of ...
atoy40/clixon
lib/src/clixon_xpath.c
<reponame>atoy40/clixon /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://w...
atoy40/clixon
lib/src/clixon_xml_sort.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
lib/src/clixon_yang_parse.h
<reponame>atoy40/clixon /* * Yang 1.0 parser according to RFC6020. * It is hopefully useful but not complete * RFC7950 defines Yang version 1.1 * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); ...
atoy40/clixon
apps/backend/backend_main.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
lib/src/clixon_datastore_tree.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
atoy40/clixon
apps/restconf/restconf_lib.c
<filename>apps/restconf/restconf_lib.c /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License a...
atoy40/clixon
lib/src/clixon_datastore_tree.h
<reponame>atoy40/clixon<filename>lib/src/clixon_datastore_tree.h<gh_stars>0 /* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the L...
atoy40/clixon
apps/cli/cli_plugin.c
/* * ***** BEGIN LICENSE BLOCK ***** Copyright (C) 2009-2019 <NAME> and <NAME> This file is part of CLIXON. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org...
bennedich/emscripten-renderer-examples
ex_common/system_render.h
<reponame>bennedich/emscripten-renderer-examples<gh_stars>1-10 #pragma once #include <glm/vec3.hpp> #include <glm/vec4.hpp> #include <glm/mat4x4.hpp> #include <xgfx/headers_gl.h> #include <xgfx/render_queue.h> #include <xecs/system.h> #include "component_camera.h" namespace { inline bool compare_render_key( xgfx::...
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/headers_gl.h
#pragma once #include <SDL.h> #ifdef __EMSCRIPTEN__ //#include <SDL_opengl.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <emscripten.h> #else #include <glad/glad.h> #endif
bennedich/emscripten-renderer-examples
lib/xecs/xecs/type.h
#pragma once #include <cstdint> namespace xecs { typedef int8_t i8; typedef int16_t i16; typedef int32_t i32; typedef int64_t i64; typedef uint8_t u8; typedef uint16_t u16; typedef uint32_t u32; typedef uint64_t u64; }
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/shader_loader.h
#pragma once #include "headers_type.h" namespace xgfx { class IShaderLoader { public: virtual ~IShaderLoader() {} virtual bool load( const char* vert, const char* frag, u32& prog_handle ) const = 0; virtual void unload( const u32 prog_handle ) const = 0; }; class ShaderLoader_OpenGL : public IShaderLoade...
bennedich/emscripten-renderer-examples
ex_common/system_tick.h
#pragma once #include <memory> #include <SDL.h> #include <xecs/system.h> #include "time_delta.h" class SystemTick : public xecs::System { std::shared_ptr< TimeDelta > _time; public: explicit SystemTick( std::shared_ptr<TimeDelta> time ) : _time( time ) { _time->t0 = SDL_GetTicks() - 17; } virtual void tick...
bennedich/emscripten-renderer-examples
ex_common/input_context.h
#pragma once struct InputContext { float move_x; float move_y; float move_z; float rotate_x; float rotate_y; float rotate_z; };
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/mesh.h
<gh_stars>1-10 #pragma once #include "headers_type.h" namespace xgfx { struct Mesh { union { u32 raw[ 4 ]; struct { u32 vbo_n, ibo_n, vbo, ibo; }; }; }; }
bennedich/emscripten-renderer-examples
lib/xecs/xecs/system.h
#pragma once namespace xecs { class System { public: virtual ~System() {} virtual void tick() {} }; }
bennedich/emscripten-renderer-examples
lib/xecs/xecs/entity_aux.h
<reponame>bennedich/emscripten-renderer-examples<gh_stars>1-10 #pragma once #include "xecs/type.h" namespace xecs { namespace entity_aux { const u32 INDEX_BITS = 22; const u32 GENERATION_BITS = 8; const u32 INDEX_MASK = ( 1 << INDEX_BITS ) - 1; const u32 GENERATION_MASK = ( 1 << GENERATION_BITS ) - 1; con...
bennedich/emscripten-renderer-examples
ex3/system_entrypoint.h
<filename>ex3/system_entrypoint.h #pragma once #include <xecs/system.h> #include <xecs/entity_manager.h> #include <xgfx/render_key.h> #include <xgfx/render_command.h> #include <xgfx/render_queue.h> #include <xgfx/render_func.h> #include <xgfx/shader_loader.h> #include <xgfx/mesh_loader.h> #include "render_funcs.h" #...
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/render_command.h
#pragma once #include "headers_type.h" #include "render_func.h" #include "render_data.h" namespace xgfx { struct RenderCommand { RenderFunc func; RenderData data; }; }
bennedich/emscripten-renderer-examples
ex_common/system_movement.h
<reponame>bennedich/emscripten-renderer-examples #pragma once #include <memory> #include <algorithm> // std::min #include <glm/vec3.hpp> #include <glm/mat4x4.hpp> #include <glm/gtc/quaternion.hpp> #include <glm/gtx/transform.hpp> // glm::translate, glm::rotate, glm::scale #include <xecs/entity.h> #include <xecs/sy...
bennedich/emscripten-renderer-examples
ex_common/time_delta.h
#pragma once #include "xecs/type.h" using xecs::u32; struct TimeDelta { u32 t0; u32 t1; u32 dt; };
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/render_data.h
<gh_stars>1-10 #pragma once namespace xgfx { const u32 RENDER_DATA_SIZE = 120; struct RenderData { char raw[ RENDER_DATA_SIZE ]; }; }
bennedich/emscripten-renderer-examples
ex_common/component_physics.h
#pragma once #include <xecs/component.h> #include <glm/vec3.hpp> #include <glm/mat4x4.hpp> #include <glm/gtc/quaternion.hpp> using std::vector; using glm::vec3; using glm::quat; using glm::mat4; using xecs::Entity; class ComponentPhysics : public xecs::Component< ComponentPhysics > { public: struct InstanceData {...
bennedich/emscripten-renderer-examples
ex_common/component_camera.h
<reponame>bennedich/emscripten-renderer-examples #pragma once #include <xecs/component.h> #include <glm/vec3.hpp> #include <glm/mat4x4.hpp> #include <glm/gtc/quaternion.hpp> using std::vector; using glm::vec3; using glm::quat; using glm::mat4; using xecs::Entity; class ComponentCamera : public xecs::Component< Comp...
bennedich/emscripten-renderer-examples
lib/xecs/xecs/component.h
<filename>lib/xecs/xecs/component.h #pragma once #include <vector> #include <unordered_map> #include <limits> #include "xecs/type.h" #include "xecs/entity.h" namespace xecs { template< typename T > class Component { u32 _capacity; u32 _size; protected: std::unordered_map< u32, u32 > _index; template< t...
bennedich/emscripten-renderer-examples
ex_common/component_transform.h
#pragma once #include <xecs/component.h> #include <glm/vec3.hpp> #include <glm/mat4x4.hpp> #include <glm/gtc/quaternion.hpp> using std::vector; using glm::vec3; using glm::quat; using glm::mat4; using xecs::Entity; class ComponentTransform : public xecs::Component< ComponentTransform > { public: struct InstanceDat...
bennedich/emscripten-renderer-examples
lib/xecs/xecs/entity_manager.h
#pragma once #include <vector> #include <deque> #include "xecs/type.h" #include "xecs/entity.h" namespace xecs { class EntityManager { std::vector<unsigned char> _generation; std::deque<unsigned> _free_indices; public: EntityManager() { _generation.reserve( entity_aux::MINIMUM_FREE_INDICES ); ...
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/render_queue.h
#pragma once #include <vector> #include "headers_type.h" #include "render_key.h" #include "render_command.h" namespace xgfx { struct RenderQueue { u32 size = 0; std::vector< RenderKey > key; std::vector< RenderCommand > cmd; }; }
bennedich/emscripten-renderer-examples
ex_common/system_camera.h
<reponame>bennedich/emscripten-renderer-examples<filename>ex_common/system_camera.h #pragma once #include <SDL.h> #include <xecs/system.h> #include "component_transform.h" #include "component_camera.h" class SystemCamera : public xecs::System { SDL_Window* _sdl_window; std::shared_ptr<Com...
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/render_func.h
#pragma once namespace xgfx { struct RenderData; typedef void ( *RenderFunc )( const void*, const RenderData* ); }
bennedich/emscripten-renderer-examples
ex3/render_funcs.h
<reponame>bennedich/emscripten-renderer-examples #pragma once #include <glm/gtc/type_ptr.hpp> // glm::value_ptr #include <xgfx/render_func.h> #include <xgfx/render_command.h> #include "system_render.h" struct VertexBitmap { float pos[ 3 ]; float uv[ 2 ]; }; union RenderDataBitmap { xgfx::RenderData raw;...
bennedich/emscripten-renderer-examples
lib/xecs/xecs/application.h
<reponame>bennedich/emscripten-renderer-examples #pragma once #include <memory> #include <vector> #ifdef __EMSCRIPTEN__ #include <emscripten.h> #endif #include "xecs/system.h" namespace xecs { class Application { std::shared_ptr<bool> _stay_alive; std::vector< std::shared_ptr<System> > _systems; inline vo...
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/render_key.h
<reponame>bennedich/emscripten-renderer-examples #pragma once #define RENDER_INPUT_BITS_DATA_INDEX 13 #define RENDER_INPUT_BITS_DEPTH 8 #define RENDER_INPUT_ARRAY_SIZE 1 << RENDER_INPUT_BITS_DATA_INDEX #define RENDER_INPUT_DATA_INDEX u32 data_index : RENDER_INPUT_BITS_DATA_INDEX; #define RENDER_INPUT_M...
bennedich/emscripten-renderer-examples
ex_common/system_input.h
<reponame>bennedich/emscripten-renderer-examples #pragma once #include <string> // std::memset #include <xecs/system.h> #include "input_context.h" class SystemInput : public xecs::System { std::shared_ptr<bool> _stay_alive; std::shared_ptr<InputContext> _input_context; public: explicit SystemInput( std::...
bennedich/emscripten-renderer-examples
lib/xecs/xecs/entity.h
<reponame>bennedich/emscripten-renderer-examples #pragma once #include "xecs/type.h" #include "xecs/entity_aux.h" namespace xecs { struct Entity { u32 id; inline u32 index() const { return id & entity_aux::INDEX_MASK; } inline u32 generation() const { return ( id >> entity_aux::INDEX_BITS ) & entity_aux::GENE...
bennedich/emscripten-renderer-examples
lib/xgfx/xgfx/mesh_loader.h
<gh_stars>1-10 #pragma once #include "headers_type.h" #include "mesh.h" namespace xgfx { class IMeshLoader { public: virtual ~IMeshLoader() {} virtual Mesh load( const u32 vertices_n, const void* vertices, const u32 indices_n = 0, const void* indices = 0 ) const = 0; virtual void unload( const Mesh& mesh ) c...
willdavis/playacuda
src/color_wheel.h
#ifndef COLOR_WHEEL_H #define COLOR_WHEEL_H uint8_t current_hue = 0; #endif
willdavis/playacuda
src/patterns/juggle.h
#include "led_channels.h" void juggle() { fadeToBlackBy(tail_leds, SHORT_LENGTH_LEDS, 20); fadeToBlackBy(body_leds, LONG_LENGTH_LEDS, 20); fadeToBlackBy(lips_leds, MEDIUM_LENGTH_LEDS, 20); byte dothue = 0; for(int i = 0; i < 8; i++) { tail_leds[beatsin16(i+7,0,SHORT_LENGTH_LEDS-1)] |= CHSV(dothue, 200, ...
willdavis/playacuda
src/patterns/idle.h
#include "led_channels.h" #include "color_wheel.h" // lazy pattern to save power // used when POWER_MODE_PIN = LOW void idle() { uint8_t beat = beatsin8(62, 64, 255); CRGBPalette16 palette = PartyColors_p; CRGB color; fadeToBlackBy(teeth_leds, TEETH_LENGTH_LEDS, 20); fadeToBlackBy(ribs_leds, RIB_LENGTH_LEDS...
willdavis/playacuda
src/patterns/fuego.h
<gh_stars>0 #include "led_channels.h" #include "color_wheel.h" #define COOLING 55 #define SPARKING 120 byte heat[SHORT_LENGTH_LEDS]; CRGB heat_color; // Fire2012 by <NAME>, July 2012 void fuego() { fadeToBlackBy(body_leds, LONG_LENGTH_LEDS, 20); fadeToBlackBy(lips_leds, MEDIUM_LENGTH_LEDS, 20); for(int i=0; ...
willdavis/playacuda
src/led_channels.h
<reponame>willdavis/playacuda<filename>src/led_channels.h #ifndef LED_CHANNELS_H #define LED_CHANNELS_H #define COLOR_ORDER GRB #define CHIPSET WS2811 #define MIN_BRIGHTNESS 50 #define MAX_BRIGHTNESS 200 #define FRAMES_PER_SECOND 60 #define SHORT_LENGTH_LEDS 30 #define MEDIUM_LENGTH_LEDS 45 #...
willdavis/playacuda
src/patterns/confetti.h
#include "led_channels.h" #include "color_wheel.h" void confetti() { fadeToBlackBy(tail_leds, SHORT_LENGTH_LEDS, 10); fadeToBlackBy(body_leds, LONG_LENGTH_LEDS, 10); fadeToBlackBy(lips_leds, MEDIUM_LENGTH_LEDS, 10); int short_pos = random16(SHORT_LENGTH_LEDS); int long_pos = random16(LONG_LENGTH_LEDS); in...
willdavis/playacuda
src/patterns/pulse.h
#include "led_channels.h" #include "color_wheel.h" // colored stripes pulsing at a defined Beats-Per-Minute (BPM) void pulse() { uint8_t beat = beatsin8(62, 64, 255); CRGBPalette16 palette = PartyColors_p; for(int i = 0; i < SHORT_LENGTH_LEDS; i++) { tail_leds[i] = ColorFromPalette(palette, current_hue+(i*2...
jivadevoe/RandomLib
NSMutableArray+Utils.h
// // NSMutableArray_Utils.h // // Created by <NAME> on 2/13/08. // Copyright 2008 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> @interface NSMutableArray (Utils) -(void)unique; -(void)moveObjectFromIndex:(NSUInteger)from toIndex:(NSUInteger)to; @end
jivadevoe/RandomLib
NSDate+Utils.h
<gh_stars>1-10 // // NSDate_Utils.h // // Created by <NAME> on 8/3/08. // Copyright 2008 Random Ideas, LLC. All rights reserved. // #if TARGET_OS_IPHONE // iPhone SDK #import <UIKit/UIKit.h> #else #import <Cocoa/Cocoa.h> #endif /** Various utilities for NSDate. Some of these are fairly specific to some needs I had...
jivadevoe/RandomLib
Server.h
// // Server.h // Lesson 5 // // Created by <NAME> on 9/24/13. // Copyright (c) 2013 Random Ideas. All rights reserved. // #import <Foundation/Foundation.h> @interface Server : NSObject /// If YES, if no action has been configured for the path, the server will search the application's Documents directory for a fi...
jivadevoe/RandomLib
NSMutableURLRequest+Posts.h
<reponame>jivadevoe/RandomLib // // NSMutableURLRequest+Posts.h // // Created by <NAME> on 3/20/10. // Copyright 2010 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> /** Various utilities for working with NSMutableURLRequests. */ @interface NSMutableURLRequest (Posts) /// Creates an ...
jivadevoe/RandomLib
CustomViewLoader.h
<reponame>jivadevoe/RandomLib // // CustomViewLoader.h // // Created by <NAME> on 5/4/10. // Copyright 2010 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> @interface CustomViewLoader : NSObject { IBOutlet UIView *view; NSString *nibName; } @property (strong, nonatomic) UIView * vi...
jivadevoe/RandomLib
NSData+Base64.h
// // NSData_Base64.h // // Created by <NAME> on 12/16/08. // Copyright 2008 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> /** Category that serializes and deserializes an NSData to/from a base64 encoded string. */ @interface NSData (Base64) /// Convert a base64 encoded string to an ...
jivadevoe/RandomLib
HelpViewController.h
<gh_stars>1-10 // // HelpViewController.h // // Created by <NAME> on 5/10/09. // Copyright 2009 Random Ideas, LLC. All rights reserved. // #import <UIKit/UIKit.h> #import "ViewControllerDelegate.h" @interface HelpViewController : UIViewController @property (weak, nonatomic) id<ViewControllerDelegate> delegate; @...
jivadevoe/RandomLib
UIView+Positioning.h
<filename>UIView+Positioning.h<gh_stars>1-10 // // UIView_Positioning.h // // Created by <NAME> on 8/4/09. // Copyright 2009 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> /// These category methods are probably pretty dangerous. Their purpose is to allow you to quickly and easily po...
jivadevoe/RandomLib
UIViewController+Slick.h
<filename>UIViewController+Slick.h // // UIViewController+Slick.h // // Created by <NAME> on 7/22/10. // Copyright 2010-2012 Random Ideas, LLC. All rights reserved. // #import <UIKit/UIKit.h> @protocol SlickViewControllerDelegate <NSObject> @optional -(void)slickViewControllerDidDismiss:(UIViewController *)inCont...
jivadevoe/RandomLib
NSObject+BlockObservation.h
// // NSObject+BlockObservation.h // Version 1.0 // // <NAME> // <EMAIL> // Public domain because I love you. Let me know how you use it. // #if !TARGET_OS_IPHONE // iPhone SDK #import <Cocoa/Cocoa.h> #else #import <UIKit/UIKit.h> #endif typedef NSString AMBlockToken; typedef void (^AMBlockTask)(id obj, NSDictio...
jivadevoe/RandomLib
RILog.h
<gh_stars>1-10 // // RILog.h // // Created by <NAME> on 11/22/12. // Copyright (c) 2012 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> typedef NS_ENUM(int, RILogLevel) { RI_LOG_NONE = 0, RI_LOG_ERROR = 100, RI_LOG_WARN = 200, RI_LOG_INFO = 300, RI_LOG_DEBUG = 400 }...
jivadevoe/RandomLib
ViewControllerDelegate.h
<gh_stars>1-10 /** This is a simple delegate that I use sometimes when I want to tell another object when a view controller has finished it's work. */ @protocol ViewControllerDelegate <NSObject> /// Required method. Called when the view controller has finished whatever work it's doing successfully. -(void)viewCont...
jivadevoe/RandomLib
JSONWebCommand.h
<reponame>jivadevoe/RandomLib<filename>JSONWebCommand.h // // JSONWebCommand.h // // Created by <NAME> on 9/22/10. // Copyright (c) 2010 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> @interface JSONWebCommand : NSObject @property (strong, nonatomic) NSOperationQueue *parseOpQueue; ...
jivadevoe/RandomLib
NSArray+Utils.h
// // NSArray+Utils.h // // Created by <NAME> on 12/21/11. // Copyright (c) 2011 Random Ideas, LLC. All rights reserved. // #import <Foundation/Foundation.h> @interface NSArray (Utils) /// C'mon.. everyone has one of these. Mine works even if the array is zero length. It returns nil. -(id)firstObject; +(id)arra...