Add local avatar pipeline outputs (flux2-klein-9b, circular PNG finish)
Browse filesSix nicknames: battalion_onion, blissful_guerilla, and characters/ (rune_wolf, guilded_relic, astral_rubythroat, panted_lobster). Each PNG has a matching prompt .txt.
- avatars/battalion_onion.png +3 -0
- avatars/battalion_onion.txt +1 -0
- avatars/blissful_guerilla.png +3 -0
- avatars/blissful_guerilla.txt +1 -0
- avatars/characters/astral_rubythroat.png +3 -0
- avatars/characters/astral_rubythroat.txt +1 -0
- avatars/characters/guilded_relic.png +3 -0
- avatars/characters/guilded_relic.txt +1 -0
- avatars/characters/panted_lobster.png +3 -0
- avatars/characters/panted_lobster.txt +1 -0
- avatars/characters/rune_wolf.png +3 -0
- avatars/characters/rune_wolf.txt +1 -0
avatars/battalion_onion.png
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avatars/battalion_onion.txt
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Funny profile avatar portrait: a stern anthropomorphic onion mascot wearing a tiny military battalion commander uniform with medals, leading a platoon of even smaller onion soldiers. The onion bulb IS the head with an expressive cartoon face drawn on the onion skin, not a human face. Object mascot: face drawn on the object surface; no human limbs unless the pun requires appendages that are part of the object itself. Whimsical surreal cartoon illustration style, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts.
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avatars/blissful_guerilla.png
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avatars/blissful_guerilla.txt
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Funny profile avatar portrait: a blissfully happy guerrilla fighter meditating peacefully in a lush jungle, wearing camo bandana and holding a flower instead of a weapon, serene smile, butterflies and rainbow mist, whimsical surreal cartoon style, vibrant colors, centered circular avatar composition, hilarious contrast between warrior and zen peace, no text Strict human anatomy: exactly two arms and two hands only — if holding a prop, one hand holds it and the other rests; no third hand, no extra arms, no missing limbs. Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts.
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avatars/characters/astral_rubythroat.png
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avatars/characters/astral_rubythroat.txt
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Funny profile avatar portrait: a serene astral projection of a ruby-throated hummingbird floating in a cosmic nebula, its translucent ghostly body glowing with starlight while the vibrant ruby-red throat patch remains solid and opaque, wings phased into ethereal light trails. Strict hummingbird anatomy: exactly two wings, two legs, one beak, none missing, none extra. whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts.
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avatars/characters/guilded_relic.png
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avatars/characters/guilded_relic.txt
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Funny profile avatar portrait: an anthropomorphic ancient stone relic statue with a face carved directly into its weathered rock surface, wearing a thick layer of shiny gold leaf paint that is peeling off to reveal the stone beneath, standing in a dusty museum display case with a tiny museum tag that says "Do Not Touch". Strict stone anatomy: two carved stone arms, two stone legs, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts.
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avatars/characters/panted_lobster.png
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avatars/characters/panted_lobster.txt
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Funny profile avatar portrait: a panting anthropomorphic lobster mascot with its mouth wide open in heavy breaths, wearing a tiny sweatband and holding a small handkerchief to its shell, steam visibly rising from its gills in a comedic exaggeration of exhaustion. The lobster shell IS the head and body with an expressive cartoon face drawn directly on the carapace, not a human face. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Correct anatomy for the species; no extra limbs, stumps, or mismatched body parts.
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avatars/characters/rune_wolf.png
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avatars/characters/rune_wolf.txt
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Funny profile avatar portrait: a mystical anthropomorphic wolf mascot whose fur is textured like ancient stone tablets, with glowing orange runic symbols carved directly into its skin and snout, sitting cross-legged on a floating rock while casting a magical spell from its paws. The wolf head is fully integrated with the body, featuring a snarling yet focused expression with eyes that shine like amber gemstones. Strict wolf anatomy: four legs, one tail, two ears, none missing, none extra. Whimsical surreal cartoon illustration style, expressive exaggerated face, vibrant colors, centered circular avatar composition, hilarious and absurd, high detail, no text Unified mascot character design: one coherent anthropomorphic figure with head and body naturally attached as a single character — never a floating, detached, or pasted-on head. For object or creature mascots, the object or creature IS the head and body; draw the face on the creature or object itself, not a human face pasted onto an object body. Complete species-correct anatomy: every limb, claw, wing, and tail the character should have must be drawn and visible; no missing parts and no extra, duplicate, or mismatched body parts.
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