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The validator on ReplicaCAD's furniture converted to MJCF and on kitchen scenes built from it with the approved objects
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{
"name": "fridge",
"path": "fridge.xml",
"mjcf": "fridge.xml",
"mujoco": "3.17.0",
"bodies": 4,
"geoms": 16,
"joints": 2,
"timestep": 0.002,
"mass_kg": 84.0,
"floor_added": true,
"checks": [
{
"id": "loads",
"level": "pass",
"message": "loads in MuJoCo 3.17.0: 4 bodies, 16 geoms, 2 joints"
},
{
"id": "mass-source",
"level": "pass",
"message": "every colliding body has an explicit <inertial>"
},
{
"id": "density",
"level": "pass",
"message": "mass over the volume MuJoCo collides (convex hulls, so a hollow object reads low): top_door 191 kg/m\u00b3 (8.0 kg), bottom_door 207 kg/m\u00b3 (6.0 kg), body 428 kg/m\u00b3 (70.0 kg)",
"data": {
"bodies": [
[
"body",
428,
70.0
],
[
"top_door",
191,
8.0
],
[
"bottom_door",
207,
6.0
]
]
}
},
{
"id": "inertia",
"level": "warn",
"message": "rotational inertia against a solid of the same mass filling its collision hull (1 = the same): body 0.06\u00d7, bottom_door 2.82\u00d7, top_door 1.33\u00d7",
"data": {
"bodies": [
[
"body",
0.06
],
[
"top_door",
1.33
],
[
"bottom_door",
2.82
]
]
}
},
{
"id": "centre-of-mass",
"level": "warn",
"message": "centre of mass outside the body: top_door at [0.0, 0.0, 0.0], bottom_door at [0.0, 0.0, 0.0]",
"data": {
"bodies": [
[
"top_door",
[
0.0,
0.0,
0.0
]
],
[
"bottom_door",
[
0.0,
0.0,
0.0
]
]
]
}
},
{
"id": "friction",
"level": "warn",
"message": "12 of 12 colliding geoms have MuJoCo's default friction (1.0 sliding): none is set from a material",
"data": {
"default": 12,
"geoms": 12
}
},
{
"id": "contact-softness",
"level": "pass",
"message": "12 of 12 colliding geoms use MuJoCo's default contact softness (solref 0.02 s)",
"data": {
"default": 12,
"thin": []
}
},
{
"id": "hull-fill",
"level": "pass",
"message": "no colliding mesh loses much to its convex hull",
"data": {
"geoms": []
}
},
{
"id": "floating-pieces",
"level": "pass",
"message": "every body's collision pieces touch each other",
"data": {
"bodies": []
}
},
{
"id": "visual-fit",
"level": "warn",
"message": "these visual meshes reach beyond their collision geometry: what's drawn there doesn't collide, and what rests on it looks sunk in: top_door by 162.3 mm, body by 61.8 mm, bottom_door by 52.7 mm",
"data": {
"bodies": [
[
"body",
61.8,
"above"
],
[
"top_door",
162.3,
"below"
],
[
"bottom_door",
52.7,
"below"
]
]
}
},
{
"id": "welded-bodies",
"level": "pass",
"message": "1 child bodies have no joint and move with their parent: body",
"data": {
"bodies": [
"body"
]
}
},
{
"id": "joints",
"level": "pass",
"message": "2 hinge or slide joints: top_door_hinge (hinge, range [0.0, 2.3], damping 0.01), bottom_door_hinge (hinge, range [0.0, 2.5], damping 0.01)"
},
{
"id": "fixed-to-world",
"level": "pass",
"message": "its root is fixed to the world, as furniture is (kept with --keep-fixed)"
},
{
"id": "starts-apart",
"level": "pass",
"message": "no body starts inside another",
"data": {
"pairs": []
}
},
{
"id": "settles",
"level": "pass",
"message": "after 2 s on the floor nothing moves more than 0.0 mm or 0.0\u00b0 in 0.2 s",
"data": {
"drift_mm": 0.0,
"turn_deg": 0.0,
"max_speed": 0.0
}
},
{
"id": "no-overlap",
"level": "pass",
"message": "settling: deepest at any moment none; once settled, between bodies none, into the floor none (allowed: 0.5 mm between bodies and 1 mm into the floor at rest, 3 mm at any moment)",
"data": {
"overlap": {
"max_mm": 0.0,
"pairs": [],
"bodies": null,
"floor": null,
"end": {
"max_mm": 0.0,
"pairs": [],
"bodies": null,
"floor": null
}
}
}
},
{
"id": "joints-hold",
"level": "pass",
"message": "left alone for 2 s, none of the 2 joints moves more than 5\u00b0 or 5 mm",
"data": {
"joints": []
}
},
{
"id": "joints-reach",
"level": "pass",
"message": "each of the 2 limited joints reaches both ends of its range when driven",
"data": {
"reach": [
[
"top_door_hinge",
"upper",
1.0,
null
],
[
"top_door_hinge",
"lower",
1.0,
null
],
[
"bottom_door_hinge",
"upper",
1.0,
null
],
[
"bottom_door_hinge",
"lower",
1.0,
null
]
]
}
}
],
"verdict": "warn"
}