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1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 | // c4.cpp — Strong solver for Connect Four (7x6 and smaller) via a per-ply ZDD minimal
// perfect hash + single-pass backward retrograde analysis, producing a packed 2-bit WDL
// table. Companion to the NOCCA x NOCCA and Dobutsu Shogi solvers in /data1/nocca and
// /data1/dobutsushogi.
//
// Position space ("pseudo-legal non-terminal", per ply k):
// - W columns x H rows, gravity: each column is a stack of 0..H stones.
// - k stones total, ceil(k/2) belong to X (first player; X moves on even plies).
// - NO four-in-a-row anywhere (vertical, horizontal, diagonal).
// This is a superset of the reachable non-terminal positions (a final position without a
// 4-row can never have had a transient 4-row, since stones are never removed; the only
// unreachable members are those admitting no alternating-color placement order).
// Terminal positions (with a 4-row) and full-board draws need no table entries: a probe
// recognizes them directly. Children of pseudo positions are either immediate wins or
// pseudo positions at ply k+1, so a single backward sweep k = W*H-1 .. 0 solves the game
// with only two ply-slabs in memory (Connect Four is acyclic in the stone count).
//
// Encoding: a column with h stones and color pattern p (bit i = 1 if cell i, from the
// bottom, is X) has state id BASE[h] + p, BASE[h] = 2^h - 1; NS = 2^(H+1) - 1 states.
// States containing a vertical 4-run are globally excluded ("valid" states).
// The ZDD items are the SB = ceil(log2(NS+1)) bits of each column state, MSB first,
// column by column; a position is the set of 1-bits of its column states.
// The construction frontier entering column c is (window = states of columns c-3..c-1,
// r = stones still needed, rx = X stones still needed); all 43 ply-roots share one node
// pool because completions depend only on (window, r, rx).
//
// WDL semantics: 2-bit value for the SIDE TO MOVE at slab[ply]: 0 = draw, 1 = win,
// 2 = loss (same convention as the NOCCA / dobutsu tables).
#include <cstdio>
#include <cstdarg>
#include <cstdint>
#include <cstring>
#include <cstdlib>
#include <cassert>
#include <cinttypes>
#include <string>
#include <vector>
#include <atomic>
#include <thread>
#include <chrono>
#include <random>
#include <algorithm>
#include <array>
#include <unordered_map>
#include <fcntl.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <unistd.h>
using u8 = uint8_t; using u16 = uint16_t; using u32 = uint32_t; using u64 = uint64_t;
using i64 = int64_t;
static void die(const char* fmt, ...) {
va_list ap; va_start(ap, fmt);
vfprintf(stderr, fmt, ap); fputc('\n', stderr);
va_end(ap); exit(1);
}
static std::string commas(u64 v) {
std::string s = std::to_string(v), r; int c = 0;
for (int i = (int)s.size() - 1; i >= 0; --i) { r += s[i]; if (++c % 3 == 0 && i) r += ','; }
std::reverse(r.begin(), r.end()); return r;
}
static double now_s() {
using namespace std::chrono;
return duration<double>(steady_clock::now().time_since_epoch()).count();
}
static void* bigalloc(size_t bytes) {
void* p = mmap(nullptr, bytes, PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
if (p == MAP_FAILED) die("mmap %zu bytes failed", bytes);
madvise(p, bytes, MADV_HUGEPAGE);
return p;
}
// ------------------------------------------------------------------------------------------
// Board / column-state tables
// ------------------------------------------------------------------------------------------
static int W = 7, H = 6, CELLS = 42;
static int NS = 127, SB = 7; // column states, bits per state id
static int SBITS = 6, XBITS = 5; // bits for stone counters in DP keys
static int KEYBITS = 32;
static int BASE[8];
static std::vector<int> hgt_, pat_, xcnt_;
static std::vector<u16> cells_; // 2 bits per row: 0 empty, 1 = O, 2 = X
static std::vector<u8> valid_; // no vertical 4-run
static std::vector<int> validList_;
static u64* win4_ = nullptr; // bitset [A][B][C][D]: D completes a horiz/diag 4-row
static inline int cellOf(int s, int r) { return (cells_[s] >> (2 * r)) & 3; }
static void initTables(int w, int h) {
W = w; H = h; CELLS = W * H;
NS = (1 << (H + 1)) - 1;
SB = 0; while ((1 << SB) <= NS) ++SB; // NS fits: for H=6, NS=127 -> SB=7
SBITS = 0; while ((1 << SBITS) <= CELLS) ++SBITS;
XBITS = 0; while ((1 << XBITS) <= (CELLS + 1) / 2) ++XBITS;
KEYBITS = 3 * SB + SBITS + XBITS;
if (KEYBITS > 32) die("key does not fit in 32 bits for %dx%d", w, h);
for (int i = 0; i <= 7; ++i) BASE[i] = (1 << i) - 1;
hgt_.assign(NS, 0); pat_.assign(NS, 0); xcnt_.assign(NS, 0);
cells_.assign(NS, 0); valid_.assign(NS, 0);
validList_.clear();
for (int hh = 0; hh <= H; ++hh)
for (int p = 0; p < (1 << hh); ++p) {
int s = BASE[hh] + p;
hgt_[s] = hh; pat_[s] = p; xcnt_[s] = __builtin_popcount(p);
u16 cl = 0;
for (int r = 0; r < hh; ++r) cl |= (u16)(((p >> r) & 1) ? 2 : 1) << (2 * r);
cells_[s] = cl;
// vertical 4-run?
bool bad = false;
for (int r = 0; r + 3 < hh; ++r) {
int c0 = (p >> r) & 1;
if (((p >> (r + 1)) & 1) == c0 && ((p >> (r + 2)) & 1) == c0 && ((p >> (r + 3)) & 1) == c0)
bad = true;
}
valid_[s] = !bad;
if (!bad) validList_.push_back(s);
}
}
// Precompute win4 bitset: index ((A*NS+B)*NS+C)*NS+D.
static void initWin4(int threads) {
size_t nbits = (size_t)NS * NS * NS * NS;
size_t nw = (nbits + 63) / 64;
win4_ = (u64*)bigalloc(nw * 8);
std::atomic<int> ctr{0};
std::vector<std::thread> th;
for (int t = 0; t < threads; ++t)
th.emplace_back([&] {
for (;;) {
int A = ctr.fetch_add(1);
if (A >= NS) break;
for (int B = 0; B < NS; ++B)
for (int Cc = 0; Cc < NS; ++Cc) {
size_t base = (((size_t)A * NS + B) * NS + Cc) * NS;
for (int D = 0; D < NS; ++D) {
bool win = false;
for (int r = 0; r < H && !win; ++r) {
int d = cellOf(D, r);
if (d && cellOf(A, r) == d && cellOf(B, r) == d && cellOf(Cc, r) == d) win = true;
}
for (int r = 0; r + 3 < H && !win; ++r) {
int d = cellOf(D, r + 3); // up-diagonal ending at D
if (d && cellOf(A, r) == d && cellOf(B, r + 1) == d && cellOf(Cc, r + 2) == d) win = true;
int d2 = cellOf(D, r); // down-diagonal ending at D
if (d2 && cellOf(A, r + 3) == d2 && cellOf(B, r + 2) == d2 && cellOf(Cc, r + 1) == d2)
win = true;
}
if (win) {
size_t idx = base + D;
__atomic_fetch_or(&win4_[idx >> 6], 1ull << (idx & 63), __ATOMIC_RELAXED);
}
}
}
}
});
for (auto& x : th) x.join();
}
static inline bool win4(int A, int B, int Cc, int D) {
size_t idx = (((size_t)A * NS + B) * NS + Cc) * NS + D;
return (win4_[idx >> 6] >> (idx & 63)) & 1;
}
// ------------------------------------------------------------------------------------------
// Forward counting DP over columns. Key at the boundary entering column c:
// window (A,B,C) = states of columns c-3,c-2,c-1 (state 0 pad), s' / x' = stones and
// X-stones in columns dropped from the window (columns <= c-4).
// Produces per-ply pseudo counts and (optionally) live-key bitmaps per boundary.
// ------------------------------------------------------------------------------------------
static inline u32 keyOf(int A, int B, int Cc, int sp, int xp) {
return ((((u32)A << SB | B) << SB | Cc) << SBITS | sp) << XBITS | xp;
}
struct CountResult {
std::vector<u64> perPly; // pseudo non-terminal positions per ply
u64 total = 0;
};
static CountResult countDP(int threads, bool verbose) {
size_t KS = (size_t)1 << KEYBITS;
u64* dp = (u64*)bigalloc(KS * 8);
u64* dp2 = (u64*)bigalloc(KS * 8);
dp[keyOf(0, 0, 0, 0, 0)] = 1;
for (int c = 0; c < W; ++c) {
double t0 = now_s();
std::atomic<u64> chunk{0};
const u64 CH = 1 << 18;
std::vector<std::thread> th;
for (int t = 0; t < threads; ++t)
th.emplace_back([&] {
for (;;) {
u64 b = chunk.fetch_add(1) * CH;
if (b >= KS) break;
u64 e = std::min(KS, b + CH);
for (u64 key = b; key < e; ++key) {
u64 cnt = dp[key];
if (!cnt) continue;
int xp = key & ((1 << XBITS) - 1);
int sp = (key >> XBITS) & ((1 << SBITS) - 1);
int Cc = (key >> (XBITS + SBITS)) & (NS ? ((1 << SB) - 1) : 0);
int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1);
int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1);
int sp2 = sp + hgt_[A], xp2 = xp + xcnt_[A];
for (int D : validList_) {
if (win4(A, B, Cc, D)) continue;
u32 nk = keyOf(B, Cc, D, sp2, xp2);
__atomic_fetch_add(&dp2[nk], cnt, __ATOMIC_RELAXED);
}
}
}
});
for (auto& x : th) x.join();
// swap and clear
std::swap(dp, dp2);
memset(dp2, 0, KS * 8);
if (verbose) printf("[count] column %d done in %.1fs\n", c, now_s() - t0);
fflush(stdout);
}
// tally per ply
CountResult res;
res.perPly.assign(CELLS + 1, 0);
{
std::vector<std::thread> th;
std::vector<std::vector<u64>> acc(threads, std::vector<u64>(CELLS + 1, 0));
std::atomic<u64> chunk{0};
const u64 CH = 1 << 18;
for (int t = 0; t < threads; ++t)
th.emplace_back([&, t] {
for (;;) {
u64 b = chunk.fetch_add(1) * CH;
if (b >= KS) break;
u64 e = std::min(KS, b + CH);
for (u64 key = b; key < e; ++key) {
u64 cnt = dp[key];
if (!cnt) continue;
int xp = key & ((1 << XBITS) - 1);
int sp = (key >> XBITS) & ((1 << SBITS) - 1);
int Cc = (key >> (XBITS + SBITS)) & ((1 << SB) - 1);
int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1);
int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1);
int s = sp + hgt_[A] + hgt_[B] + hgt_[Cc];
int x = xp + xcnt_[A] + xcnt_[B] + xcnt_[Cc];
if (x == (s + 1) / 2) acc[t][s] += cnt;
}
}
});
for (auto& x : th) x.join();
for (int t = 0; t < threads; ++t)
for (int k = 0; k <= CELLS; ++k) res.perPly[k] += acc[t][k];
}
for (int k = 0; k <= CELLS; ++k) res.total += res.perPly[k];
munmap(dp, KS * 8);
munmap(dp2, KS * 8);
return res;
}
// Brute-force pseudo count for small boards (validation of the DP).
static void bruteCount(std::vector<u64>& perPly) {
perPly.assign(CELLS + 1, 0);
std::vector<int> col(W, 0);
// iterate all W-tuples of valid states
std::vector<u64> local(CELLS + 1, 0);
size_t nv = validList_.size();
std::vector<size_t> idx(W, 0);
for (;;) {
// check windows
bool ok = true;
int s = 0, x = 0;
for (int c = 0; c < W && ok; ++c) {
int D = validList_[idx[c]];
s += hgt_[D]; x += xcnt_[D];
int A = c >= 3 ? validList_[idx[c - 3]] : 0;
int B = c >= 2 ? validList_[idx[c - 2]] : 0;
int Cc = c >= 1 ? validList_[idx[c - 1]] : 0;
if (win4(A, B, Cc, D)) ok = false;
}
if (ok && x == (s + 1) / 2) local[s]++;
int c = 0;
while (c < W && ++idx[c] == nv) { idx[c] = 0; ++c; }
if (c == W) break;
}
perPly = local;
}
// ------------------------------------------------------------------------------------------
// Shared node pool with lock-free hash-consing. Node 0 = 0-leaf, node 1 = 1-leaf.
// Items: var d = c*SB + j asks bit (SB-1-j) of column c's state id (MSB first).
// ------------------------------------------------------------------------------------------
struct Pool {
u8* var_ = nullptr; u32* lo_ = nullptr; u32* hi_ = nullptr;
u64* cntlo_ = nullptr;
std::atomic<u64> nnodes{2};
u32* slots = nullptr; u64 nslots = 0;
u64 maxn = 0;
void alloc(u64 maxNodes, int slotsLog) {
maxn = maxNodes;
var_ = (u8*)bigalloc(maxn);
lo_ = (u32*)bigalloc(maxn * 4);
hi_ = (u32*)bigalloc(maxn * 4);
nslots = 1ull << slotsLog;
slots = (u32*)bigalloc(nslots * 4); // zero-filled; 0 = empty (leaf ids never interned)
var_[0] = var_[1] = 255;
lo_[0] = hi_[0] = lo_[1] = hi_[1] = 0;
}
inline u32 intern(u8 v, u32 lo, u32 hi) {
if (hi == 0) return lo; // zero-suppression
u64 hsh = ((u64)v * 0x9E3779B97F4A7C15ull) ^ ((u64)lo * 0xC2B2AE3D27D4EB4Full)
^ ((u64)hi * 0x165667B19E3779F9ull);
u64 i = (hsh ^ (hsh >> 29)) & (nslots - 1);
u32 fresh = 0;
for (;; i = (i + 1) & (nslots - 1)) {
u32 id = __atomic_load_n(&slots[i], __ATOMIC_ACQUIRE);
if (id == 0) {
if (!fresh) {
fresh = (u32)nnodes.fetch_add(1, std::memory_order_relaxed);
if (fresh >= maxn) die("node pool exhausted (%" PRIu64 ")", maxn);
var_[fresh] = v; lo_[fresh] = lo; hi_[fresh] = hi;
}
u32 exp = 0;
if (__atomic_compare_exchange_n(&slots[i], &exp, fresh, false,
__ATOMIC_RELEASE, __ATOMIC_ACQUIRE))
return fresh;
id = exp; // lost race; fall through to compare
}
if (var_[id] == v && lo_[id] == lo && hi_[id] == hi) {
if (fresh) { lo_[fresh] = 0; hi_[fresh] = 0; var_[fresh] = 255; } // dead duplicate
return id;
}
}
}
};
// Open-addressing map u32 key -> u32 node id, parallel insert. Slot: (key+1)<<32 | id.
struct KeyMap {
u64* slots = nullptr; u64 nslots = 0;
void alloc(u64 count) {
nslots = 4;
while (nslots < count * 2) nslots <<= 1;
slots = (u64*)bigalloc(nslots * 8);
}
void free_() { if (slots) munmap(slots, nslots * 8); slots = nullptr; }
inline void insert(u32 key, u32 id) {
u64 ent = ((u64)key + 1) << 32 | id;
u64 hsh = (u64)key * 0x9E3779B97F4A7C15ull;
for (u64 i = (hsh ^ (hsh >> 31)) & (nslots - 1);; i = (i + 1) & (nslots - 1)) {
u64 cur = __atomic_load_n(&slots[i], __ATOMIC_RELAXED);
if (cur == 0) {
u64 exp = 0;
if (__atomic_compare_exchange_n(&slots[i], &exp, ent, false,
__ATOMIC_RELAXED, __ATOMIC_RELAXED))
return;
cur = exp;
}
if ((cur >> 32) == (u64)key + 1) return; // already inserted (same value)
}
}
inline u32 get(u32 key) const { // 0 if absent (= 0-leaf)
u64 hsh = (u64)key * 0x9E3779B97F4A7C15ull;
for (u64 i = (hsh ^ (hsh >> 31)) & (nslots - 1);; i = (i + 1) & (nslots - 1)) {
u64 cur = slots[i];
if (cur == 0) return 0;
if ((cur >> 32) == (u64)key + 1) return (u32)cur;
}
}
};
// ------------------------------------------------------------------------------------------
// ZDD forest over all plies (shared pool, one root per ply).
// ------------------------------------------------------------------------------------------
struct Forest {
Pool P;
std::vector<u32> roots; // per ply 0..CELLS
std::vector<u64> perPly; // positions per ply (validated against countDP)
u64 nnodes = 0;
void build(int threads, bool verbose) {
size_t KS = (size_t)1 << KEYBITS;
// ---- forward liveness over (window, r, rx) keys ----
std::vector<u64*> live(W + 1);
for (int c = 0; c <= W; ++c) live[c] = (u64*)bigalloc(KS / 8);
for (int k = 0; k <= CELLS; ++k) {
u32 key = keyOf(0, 0, 0, k, (k + 1) / 2);
live[0][key >> 6] |= 1ull << (key & 63);
}
for (int c = 0; c < W; ++c) {
double t0 = now_s();
std::atomic<u64> chunk{0};
const u64 CH = 1 << 15; // in units of 64-bit words
u64 words = KS / 64;
std::vector<std::thread> th;
for (int t = 0; t < threads; ++t)
th.emplace_back([&] {
for (;;) {
u64 wb = chunk.fetch_add(1) * CH;
if (wb >= words) break;
u64 we = std::min(words, wb + CH);
for (u64 wi = wb; wi < we; ++wi) {
u64 wv = live[c][wi];
while (wv) {
int b = __builtin_ctzll(wv);
wv &= wv - 1;
u32 key = (u32)(wi * 64 + b);
int rx = key & ((1 << XBITS) - 1);
int r = (key >> XBITS) & ((1 << SBITS) - 1);
int Cc = (key >> (XBITS + SBITS)) & ((1 << SB) - 1);
int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1);
int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1);
int cap = H * (W - 1 - c);
for (int D : validList_) {
int r2 = r - hgt_[D], rx2 = rx - xcnt_[D];
if (r2 < 0 || rx2 < 0 || rx2 > r2 || r2 > cap) continue;
if (win4(A, B, Cc, D)) continue;
u32 nk = keyOf(B, Cc, D, r2, rx2);
__atomic_fetch_or(&live[c + 1][nk >> 6], 1ull << (nk & 63), __ATOMIC_RELAXED);
}
}
}
}
});
for (auto& x : th) x.join();
if (verbose) { printf("[zdd] liveness col %d in %.1fs\n", c, now_s() - t0); fflush(stdout); }
}
// ---- node pool ----
int slotsLog = (W * H >= 40) ? 32 : 27;
u64 maxNodes = (W * H >= 40) ? 3800000000ull : 120000000ull;
P.alloc(maxNodes, slotsLog);
// ---- backward construction ----
KeyMap maps[8];
for (int c = W - 1; c >= 0; --c) {
double t0 = now_s();
// gather live keys of level c
std::vector<u32> keys;
{
u64 words = KS / 64;
std::vector<u64> cnts(threads, 0);
std::vector<std::thread> th;
u64 per = (words + threads - 1) / threads;
for (int t = 0; t < threads; ++t)
th.emplace_back([&, t] {
u64 b = t * per, e = std::min(words, b + per), c2 = 0;
for (u64 wi = b; wi < e; ++wi) c2 += __builtin_popcountll(live[c][wi]);
cnts[t] = c2;
});
for (auto& x : th) x.join();
u64 total = 0;
std::vector<u64> off(threads + 1, 0);
for (int t = 0; t < threads; ++t) { off[t] = total; total += cnts[t]; }
off[threads] = total;
keys.resize(total);
th.clear();
for (int t = 0; t < threads; ++t)
th.emplace_back([&, t] {
u64 b = t * per, e = std::min(words, b + per), o = off[t];
for (u64 wi = b; wi < e; ++wi) {
u64 wv = live[c][wi];
while (wv) {
int b2 = __builtin_ctzll(wv);
wv &= wv - 1;
keys[o++] = (u32)(wi * 64 + b2);
}
}
});
for (auto& x : th) x.join();
}
maps[c].alloc(std::max<u64>(keys.size(), 16));
std::atomic<u64> ctr{0};
std::vector<std::thread> th;
for (int t = 0; t < threads; ++t)
th.emplace_back([&] {
std::vector<u32> tri(2 << SB);
for (;;) {
u64 i0 = ctr.fetch_add(256);
if (i0 >= keys.size()) break;
u64 i1 = std::min((u64)keys.size(), i0 + 256);
for (u64 i = i0; i < i1; ++i) {
u32 key = keys[i];
int rx = key & ((1 << XBITS) - 1);
int r = (key >> XBITS) & ((1 << SBITS) - 1);
int Cc = (key >> (XBITS + SBITS)) & ((1 << SB) - 1);
int B = (key >> (XBITS + SBITS + SB)) & ((1 << SB) - 1);
int A = (key >> (XBITS + SBITS + 2 * SB)) & ((1 << SB) - 1);
int cap = H * (W - 1 - c);
// children per next-column state D
u32* leaf = tri.data() + (1 << SB);
for (int D = 0; D < (1 << SB); ++D) leaf[D] = 0;
for (int D : validList_) {
int r2 = r - hgt_[D], rx2 = rx - xcnt_[D];
if (r2 < 0 || rx2 < 0 || rx2 > r2 || r2 > cap) continue;
if (win4(A, B, Cc, D)) continue;
if (c + 1 == W) leaf[D] = (r2 == 0 && rx2 == 0) ? 1u : 0u;
else leaf[D] = maps[c + 1].get(keyOf(B, Cc, D, r2, rx2));
}
// binary trie over the SB bits of D, MSB first
for (int j = SB - 1; j >= 0; --j) {
u32* up = tri.data() + (1 << j);
u32* dn = tri.data() + (2 << j);
for (int p = 0; p < (1 << j); ++p)
up[p] = P.intern((u8)(c * SB + j), dn[2 * p], dn[2 * p + 1]);
}
if (tri[1]) maps[c].insert(key, tri[1]);
}
}
});
for (auto& x : th) x.join();
if (c + 1 < W) maps[c + 1].free_();
munmap(live[c + 1], KS / 8);
if (verbose) {
printf("[zdd] level %d built: %s keys, %s nodes total, %.1fs\n",
c, commas(keys.size()).c_str(), commas(P.nnodes.load()).c_str(), now_s() - t0);
fflush(stdout);
}
}
roots.assign(CELLS + 1, 0);
for (int k = 0; k <= CELLS; ++k)
roots[k] = maps[0].get(keyOf(0, 0, 0, k, (k + 1) / 2));
maps[0].free_();
munmap(live[0], KS / 8);
nnodes = P.nnodes.load();
// ---- counts ----
u64* cnt = (u64*)bigalloc(nnodes * 8);
cnt[0] = 0; cnt[1] = 1;
for (u64 i = 2; i < nnodes; ++i) cnt[i] = cnt[P.lo_[i]] + cnt[P.hi_[i]];
perPly.assign(CELLS + 1, 0);
for (int k = 0; k <= CELLS; ++k) perPly[k] = cnt[roots[k]];
P.cntlo_ = (u64*)bigalloc(nnodes * 8);
std::vector<std::thread> th2;
u64 per2 = (nnodes + threads - 1) / threads;
for (int t = 0; t < threads; ++t)
th2.emplace_back([&, t] {
u64 b = std::max<u64>(2, t * per2), e = std::min(nnodes, (t + 1) * per2);
for (u64 i = b; i < e; ++i) P.cntlo_[i] = cnt[P.lo_[i]];
});
for (auto& x : th2) x.join();
munmap(cnt, nnodes * 8);
}
// rank of position (column states arr[0..W-1]) within root's family
inline u64 rankFrom(u32 n, u64 k, const u8* arr) const {
while (n > 1) {
int d = P.var_[n], c = d / SB, j = d % SB;
if ((arr[c] >> (SB - 1 - j)) & 1) { k += P.cntlo_[n]; n = P.hi_[n]; }
else n = P.lo_[n];
}
return n == 1 ? k : UINT64_MAX;
}
u64 rank(int ply, const u8* arr) const { return rankFrom(roots[ply], 0, arr); }
void unrank(int ply, u64 k, u8* arr) const {
memset(arr, 0, W);
u32 n = roots[ply];
while (n > 1) {
int d = P.var_[n], c = d / SB, j = d % SB;
if (P.cntlo_[n] <= k) { k -= P.cntlo_[n]; arr[c] |= (u8)(1 << (SB - 1 - j)); n = P.hi_[n]; }
else n = P.lo_[n];
}
assert(n == 1 && k == 0);
}
// per-column-boundary prefix cache of a walk following arr in root `ply`
void buildPrefix(int ply, const u8* arr, u32* nodeAt, u64* kAt) const {
u32 n = roots[ply]; u64 k = 0; int last = -1;
for (;;) {
int t = (n > 1) ? P.var_[n] / SB : W;
for (int j = last + 1; j <= t; ++j) { nodeAt[j] = n; kAt[j] = k; }
last = t;
if (n <= 1 || t >= W) break;
int d = P.var_[n], c = d / SB, j = d % SB;
(void)c;
if ((arr[d / SB] >> (SB - 1 - j)) & 1) { k += P.cntlo_[n]; n = P.hi_[n]; }
else n = P.lo_[n];
}
}
void save(const std::string& path) const {
std::string tmp = path + ".tmp";
FILE* f = fopen(tmp.c_str(), "wb");
if (!f) die("cannot write %s", tmp.c_str());
u64 hdr[8] = {0xC4C4C4C4C4C4C4C4ull, (u64)W, (u64)H, nnodes, (u64)(CELLS + 1), 0, 0, 0};
fwrite(hdr, 8, 8, f);
fwrite(roots.data(), 4, CELLS + 1, f);
fwrite(perPly.data(), 8, CELLS + 1, f);
fwrite(P.var_, 1, nnodes, f);
fwrite(P.lo_, 4, nnodes, f);
fwrite(P.hi_, 4, nnodes, f);
fwrite(P.cntlo_, 8, nnodes, f);
fclose(f);
if (rename(tmp.c_str(), path.c_str())) die("rename failed");
}
bool load(const std::string& path) {
FILE* f = fopen(path.c_str(), "rb");
if (!f) return false;
u64 hdr[8];
if (fread(hdr, 8, 8, f) != 8 || hdr[0] != 0xC4C4C4C4C4C4C4C4ull ||
hdr[1] != (u64)W || hdr[2] != (u64)H) die("zdd file mismatch");
nnodes = hdr[3];
roots.assign(CELLS + 1, 0);
perPly.assign(CELLS + 1, 0);
if (fread(roots.data(), 4, CELLS + 1, f) != (size_t)CELLS + 1) die("zdd read");
if (fread(perPly.data(), 8, CELLS + 1, f) != (size_t)CELLS + 1) die("zdd read");
P.var_ = (u8*)bigalloc(nnodes);
P.lo_ = (u32*)bigalloc(nnodes * 4);
P.hi_ = (u32*)bigalloc(nnodes * 4);
P.cntlo_ = (u64*)bigalloc(nnodes * 8);
if (fread(P.var_, 1, nnodes, f) != nnodes) die("zdd read");
if (fread(P.lo_, 4, nnodes, f) != nnodes) die("zdd read");
if (fread(P.hi_, 4, nnodes, f) != nnodes) die("zdd read");
if (fread(P.cntlo_, 8, nnodes, f) != nnodes) die("zdd read");
fclose(f);
P.nnodes = nnodes;
return true;
}
};
struct FIter {
const Forest* z = nullptr;
int sp = 0;
u32 nstack[64];
u8 br[64];
u8 arr[8];
void descend(u32 m) {
while (m > 1) {
nstack[sp] = m;
if (z->P.lo_[m] == 0) {
int d = z->P.var_[m];
br[sp] = 1; arr[d / SB] |= (u8)(1 << (SB - 1 - d % SB));
++sp; m = z->P.hi_[m];
} else { br[sp] = 0; ++sp; m = z->P.lo_[m]; }
}
assert(m == 1);
}
void initAt(const Forest& zz, int ply, u64 k) {
z = &zz; sp = 0;
memset(arr, 0, 8);
u32 n = z->roots[ply];
while (n > 1) {
nstack[sp] = n;
int d = z->P.var_[n];
if (z->P.cntlo_[n] <= k) {
k -= z->P.cntlo_[n]; br[sp] = 1;
arr[d / SB] |= (u8)(1 << (SB - 1 - d % SB));
n = z->P.hi_[n];
} else { br[sp] = 0; n = z->P.lo_[n]; }
++sp;
}
assert(n == 1 && k == 0);
}
bool next() {
while (sp) {
--sp;
u32 n = nstack[sp];
int d = z->P.var_[n];
if (br[sp]) { arr[d / SB] &= (u8)~(1 << (SB - 1 - d % SB)); }
else {
br[sp] = 1; arr[d / SB] |= (u8)(1 << (SB - 1 - d % SB));
++sp; descend(z->P.hi_[n]);
return true;
}
}
return false;
}
};
// ------------------------------------------------------------------------------------------
// Bitboards (bit index c*(H+1)+r) and game helpers
// ------------------------------------------------------------------------------------------
static inline void toBitboards(const u8* arr, u64& xbb, u64& obb) {
xbb = obb = 0;
for (int c = 0; c < W; ++c) {
int s = arr[c], hh = hgt_[s], p = pat_[s];
xbb |= (u64)(p & ((1 << hh) - 1)) << (c * (H + 1));
obb |= (u64)(~p & ((1 << hh) - 1)) << (c * (H + 1));
}
}
static inline bool hasWin(u64 bb) {
int H1 = H + 1;
u64 m = bb & (bb >> H1); // horizontal
if (m & (m >> (2 * H1))) return true;
m = bb & (bb >> 1); // vertical
if (m & (m >> 2)) return true;
m = bb & (bb >> H); // diagonal "\"
if (m & (m >> (2 * H))) return true;
m = bb & (bb >> (H1 + 1)); // diagonal "/"
if (m & (m >> (2 * (H1 + 1)))) return true;
return false;
}
static inline int pushState(int s, int stoneX) {
int hh = hgt_[s];
return BASE[hh + 1] + (pat_[s] | (stoneX << hh));
}
// ------------------------------------------------------------------------------------------
// Solver: single backward sweep over plies. Slab files slab_{k}.bin, 2 bits per position
// (0 draw, 1 win, 2 loss for the side to move).
// ------------------------------------------------------------------------------------------
struct C4Solver {
Forest Z;
std::string dir;
int threads;
std::string slabPath(int k) const { return dir + "/slab_" + std::to_string(k) + ".bin"; }
u64* mapSlab(int k, bool write, u64 n) const {
u64 bytes = (n + 31) / 32 * 8;
std::string p = slabPath(k) + (write ? ".tmp" : "");
int fd = open(p.c_str(), write ? (O_RDWR | O_CREAT | O_TRUNC) : O_RDONLY, 0644);
if (fd < 0) die("open %s failed", p.c_str());
if (write && ftruncate(fd, (off_t)bytes)) die("ftruncate failed");
void* m = mmap(nullptr, bytes, write ? (PROT_READ | PROT_WRITE) : PROT_READ,
write ? MAP_SHARED : MAP_PRIVATE, fd, 0);
if (m == MAP_FAILED) die("mmap slab failed");
close(fd);
return (u64*)m;
}
void solvePly(int k, u64* out, const u64* next, u64* tallies) {
u64 n = Z.perPly[k];
std::atomic<u64> chunkCtr{0};
const u64 CHUNK = 1 << 18;
int stmX = (k % 2 == 0);
std::vector<std::thread> th;
std::vector<std::array<u64, 3>> tl(threads, {0, 0, 0});
for (int t = 0; t < threads; ++t)
th.emplace_back([&, t] {
FIter it;
u32 nodeAt[9]; u64 kAt[9];
u8 child[8];
for (;;) {
u64 lo = chunkCtr.fetch_add(1) * CHUNK;
if (lo >= n) break;
u64 hi = std::min(n, lo + CHUNK);
it.initAt(Z, k, lo);
u64 idx = lo;
while (idx < hi) {
u64 wi = idx >> 5;
u64 spanEnd = std::min(hi, (wi + 1) << 5);
u64 wv = 0;
for (; idx < spanEnd; ++idx) {
u64 xbb, obb;
toBitboards(it.arr, xbb, obb);
u64 own = stmX ? xbb : obb;
int best = 2; // loss unless improved
bool prefixBuilt = false;
for (int c = 0; c < W; ++c) {
int s = it.arr[c], hh = hgt_[s];
if (hh >= H) continue;
u64 nb = own | (1ull << (c * (H + 1) + hh));
if (hasWin(nb)) { best = 1; break; }
int v;
if (k + 1 == CELLS) v = 0; // full board, no win: draw
else {
if (!prefixBuilt) { Z.buildPrefix(k + 1, it.arr, nodeAt, kAt); prefixBuilt = true; }
u8 saved = it.arr[c];
memcpy(child, it.arr, W);
child[c] = (u8)pushState(s, stmX);
u64 ck = Z.rankFrom(nodeAt[c], kAt[c], child);
(void)saved;
if (ck == UINT64_MAX) die("child rank failed (ply %d)", k);
u32 cv = (u32)((next[ck >> 5] >> ((ck & 31) * 2)) & 3);
v = cv == 2 ? 1 : cv == 1 ? 2 : 0; // child loss => my win
}
if (v == 1) { best = 1; break; }
if (v == 0 && best == 2) best = 0;
}
wv |= (u64)best << ((idx & 31) * 2);
++tl[t][best];
if (idx + 1 < hi) { bool ok = it.next(); (void)ok; assert(ok); }
}
out[wi] |= wv;
}
}
});
for (auto& x : th) x.join();
for (int t = 0; t < threads; ++t)
for (int v = 0; v < 3; ++v) tallies[v] += tl[t][v];
}
void solve() {
mkdir(dir.c_str(), 0755);
u64* next = nullptr;
u64 nextBytes = 0;
// resume: find highest k with no finished slab
int startK = CELLS - 1;
while (startK >= 0) {
struct stat st;
if (stat(slabPath(startK).c_str(), &st) != 0) break;
--startK;
}
if (startK < CELLS - 1) {
int kn = startK + 1;
next = mapSlab(kn, false, Z.perPly[kn]);
nextBytes = (Z.perPly[kn] + 31) / 32 * 8;
printf("[solve] resuming at ply %d\n", startK);
}
for (int k = startK; k >= 0; --k) {
double t0 = now_s();
u64 n = Z.perPly[k];
u64* out = mapSlab(k, true, n);
u64 tallies[3] = {0, 0, 0};
solvePly(k, out, next, tallies);
u64 bytes = (n + 31) / 32 * 8;
msync(out, bytes, MS_SYNC);
if (rename((slabPath(k) + ".tmp").c_str(), slabPath(k).c_str())) die("rename failed");
if (next) munmap(next, nextBytes);
next = out;
nextBytes = bytes;
printf("[ply %2d] n=%-15s W/D/L(stm) = %s / %s / %s %.1fs\n",
k, commas(n).c_str(), commas(tallies[1]).c_str(), commas(tallies[0]).c_str(),
commas(tallies[2]).c_str(), now_s() - t0);
fflush(stdout);
}
if (next) munmap(next, nextBytes);
printf("[solve] complete.\n");
}
};
// ------------------------------------------------------------------------------------------
// Independent negamax (own logic, no ZDD/slabs) for spot checks. Returns 1/0/-1 for stm.
// ------------------------------------------------------------------------------------------
namespace bf {
static std::unordered_map<u64, int> memo;
static int negamax(u64 own, u64 opp, int stones) {
if (stones == CELLS) return 0;
int H1 = H + 1;
u64 mask = own | opp;
u64 bottom = 0;
for (int c = 0; c < W; ++c) bottom |= 1ull << (c * H1);
u64 key = own + mask + bottom; // classic unique C4 position key
auto itf = memo.find(key);
if (itf != memo.end()) return itf->second;
int best = -2;
for (int c = 0; c < W && best < 1; ++c) {
u64 colmask = ((1ull << H) - 1) << (c * H1);
if ((mask & colmask) == colmask) continue;
u64 bit = (mask + (1ull << (c * H1))) & colmask;
u64 nown = own | bit;
int v;
if (hasWin(nown)) v = 1;
else v = -negamax(opp, nown, stones + 1);
if (v > best) best = v;
}
memo[key] = best;
return best;
}
static int eval(const u8* arr, int stones) {
u64 xbb, obb;
toBitboards(arr, xbb, obb);
bool stmX = stones % 2 == 0;
return negamax(stmX ? xbb : obb, stmX ? obb : xbb, stones);
}
}
// ------------------------------------------------------------------------------------------
int main(int argc, char** argv) {
if (argc < 2) {
fprintf(stderr,
"usage: %s count [--board WxH] [--brute] | buildzdd | solve | selftest |\n"
" %s probe <moveseq|-> | analyze | bfcheck [n]\n"
" common flags: --board WxH (default 7x6), --threads N, --dir D\n",
argv[0], argv[0]);
return 1;
}
std::string cmd = argv[1];
int threads = (int)std::thread::hardware_concurrency();
int w = 7, h = 6;
bool brute = false;
std::string dir = "";
std::vector<std::string> rest;
for (int i = 2; i < argc; ++i) {
std::string a = argv[i];
if (a == "--board" && i + 1 < argc) sscanf(argv[++i], "%dx%d", &w, &h);
else if (a == "--threads" && i + 1 < argc) threads = atoi(argv[++i]);
else if (a == "--dir" && i + 1 < argc) dir = argv[++i];
else if (a == "--brute") brute = true;
else rest.push_back(a);
}
if (w < 4 || w > 7 || h < 4 || h > 6) die("supported: 4<=W<=7, 4<=H<=6");
initTables(w, h);
if (dir.empty()) dir = "/data1/connect4/c4_wdl_" + std::to_string(w) + "x" + std::to_string(h);
std::string zddPath = dir + "/zdd.bin";
double t0 = now_s();
initWin4(threads);
auto ensureForest = [&](Forest& Z, bool buildIfMissing) {
mkdir(dir.c_str(), 0755);
if (Z.load(zddPath)) {
printf("[zdd] loaded: %s nodes\n", commas(Z.nnodes).c_str());
return;
}
if (!buildIfMissing) die("no zdd at %s — run buildzdd first", zddPath.c_str());
double tb = now_s();
Z.build(threads, true);
printf("[zdd] built: %s nodes in %.1fs\n", commas(Z.nnodes).c_str(), now_s() - tb);
CountResult cr = countDP(threads, false);
bool ok = true;
for (int k = 0; k <= CELLS; ++k)
if (cr.perPly[k] != Z.perPly[k]) {
ok = false;
printf("[zdd] COUNT MISMATCH ply %d: zdd=%s dp=%s\n", k,
commas(Z.perPly[k]).c_str(), commas(cr.perPly[k]).c_str());
}
if (!ok) die("zdd root counts do not match counting DP");
printf("[zdd] root counts match counting DP for all %d plies — saving\n", CELLS + 1);
Z.save(zddPath);
};
if (cmd == "count") {
t0 = now_s();
CountResult res = countDP(threads, true);
printf("[count] pseudo non-terminal positions per ply (%.1fs):\n", now_s() - t0);
u64 tableBytes = 0;
for (int k = 0; k <= CELLS; ++k) {
if (res.perPly[k]) printf(" ply %2d: %s\n", k, commas(res.perPly[k]).c_str());
tableBytes += (res.perPly[k] + 3) / 4;
}
printf("[count] TOTAL: %s positions -> 2-bit table ~%.2f TB (%.1f GB)\n",
commas(res.total).c_str(), tableBytes / 1e12, tableBytes / 1e9);
if (brute) {
std::vector<u64> bp;
bruteCount(bp);
bool ok = true;
for (int k = 0; k <= CELLS; ++k)
if (bp[k] != res.perPly[k]) ok = false;
printf("[brute] full enumeration crosscheck: %s\n", ok ? "OK" : "MISMATCH");
if (!ok) exit(1);
}
} else if (cmd == "buildzdd") {
Forest Z;
ensureForest(Z, true);
} else if (cmd == "solve") {
C4Solver S;
S.threads = threads;
S.dir = dir;
ensureForest(S.Z, true);
t0 = now_s();
S.solve();
printf("[solve] total %.1fs\n", now_s() - t0);
} else if (cmd == "selftest") {
Forest Z;
ensureForest(Z, true);
std::mt19937_64 rng(31337);
u8 arr[8], arr2[8];
for (int rep = 0; rep < 30000; ++rep) {
int k = (int)(rng() % (CELLS + 1));
if (!Z.perPly[k]) continue;
u64 r = rng() % Z.perPly[k];
Z.unrank(k, r, arr);
int s = 0, x = 0;
u64 xbb, obb;
for (int c = 0; c < W; ++c) { s += hgt_[arr[c]]; x += xcnt_[arr[c]]; }
toBitboards(arr, xbb, obb);
assert(s == k && x == (k + 1) / 2);
assert(!hasWin(xbb) && !hasWin(obb));
assert(Z.rank(k, arr) == r);
}
printf("[selftest] rank/unrank + invariants OK\n");
FIter it;
for (int rep = 0; rep < 6; ++rep) {
int k = 8 + (int)(rng() % (CELLS - 8));
if (Z.perPly[k] < 4000) continue;
u64 k0 = rng() % (Z.perPly[k] - 2000);
it.initAt(Z, k, k0);
for (u64 r = k0; r < k0 + 2000; ++r) {
Z.unrank(k, r, arr);
assert(memcmp(arr, it.arr, W) == 0);
if (r + 1 < Z.perPly[k]) assert(it.next());
}
}
printf("[selftest] iterator OK\n");
u32 nodeAt[9]; u64 kAt[9];
int checked = 0;
for (int rep = 0; rep < 20000; ++rep) {
int k = (int)(rng() % CELLS);
if (!Z.perPly[k]) continue;
u64 r = rng() % Z.perPly[k];
Z.unrank(k, r, arr);
int stmX = (k % 2 == 0);
u64 xbb, obb;
toBitboards(arr, xbb, obb);
u64 own = stmX ? xbb : obb;
Z.buildPrefix(k + 1, arr, nodeAt, kAt);
for (int c = 0; c < W; ++c) {
int s = arr[c], hh = hgt_[s];
if (hh >= H) continue;
u64 nb = own | (1ull << (c * (H + 1) + hh));
if (hasWin(nb)) continue;
if (k + 1 == CELLS) continue;
memcpy(arr2, arr, W);
arr2[c] = (u8)pushState(s, stmX);
u64 ck = Z.rankFrom(nodeAt[c], kAt[c], arr2);
assert(ck != UINT64_MAX && ck == Z.rank(k + 1, arr2));
++checked;
}
}
printf("[selftest] cached child-rank OK (%d children)\n", checked);
printf("[selftest] ALL OK\n");
} else if (cmd == "bfcheck") {
// compare table values with independent negamax on random positions
Forest Z;
ensureForest(Z, false);
int nsamp = rest.empty() ? 500 : atoi(rest[0].c_str());
int minPly = (W * H > 30) ? 26 : 0; // keep negamax tractable on the full board
std::mt19937_64 rng(2025);
u8 arr[8];
int done = 0;
while (done < nsamp) {
int k = minPly + (int)(rng() % (CELLS - minPly));
if (!Z.perPly[k]) continue;
u64 r = rng() % Z.perPly[k];
Z.unrank(k, r, arr);
int bv = bf::eval(arr, k);
u64 ck = Z.rank(k, arr);
std::string sp = dir + "/slab_" + std::to_string(k) + ".bin";
int fd = open(sp.c_str(), O_RDONLY);
if (fd < 0) die("missing slab %d — solve first", k);
u64 wv = 0;
if (pread(fd, &wv, 8, (off_t)((ck >> 5) * 8)) != 8) die("pread failed");
close(fd);
u32 tv = (u32)((wv >> ((ck & 31) * 2)) & 3);
int tvi = tv == 1 ? 1 : tv == 2 ? -1 : 0;
if (tvi != bv) die("bfcheck MISMATCH ply %d rank %" PRIu64 ": table=%d bf=%d", k, r, tvi, bv);
++done;
if (bf::memo.size() > 40000000) bf::memo.clear();
}
printf("[bfcheck] %d random positions agree with independent negamax\n", nsamp);
} else if (cmd == "bigtally") {
// Streaming reachability tally for 7x6: BFS ply by ply (two visited bitmaps in RAM),
// tallying reachable non-terminal W/D/L (first-player perspective) and comparing with
// the reference solution table (Edelkamp/Kissmann-style BDD solver, repo README).
if (W != 7 || H != 6) die("bigtally is for 7x6");
static const u64 EW[43] = {1,1,27,35,690,1080,10889,17507,124624,197749,1122696,1734122,
8191645,12333735,49756539,73263172,255117922,369230362,1112643249,1589752959,
4132585341,5849074428,13031002559,18317405077,34623818387,48376711901,76568242258,
106274173915,138476323812,190301585678,199698237436,269818663336,221858140210,
291549830422,180530409295,226007657501,98839977654,114359332473,32161409500,
33666235957,4831822472,4282128782,0};
static const u64 ED[43] = {0,2,12,58,200,697,1943,5944,14676,42896,97532,255780,541825,
1286746,2583292,5596074,10681110,21226658,38582237,70754712,122495056,208240707,
342506047,543074854,845872717,1256717558,1846266966,2578399088,3567644646,4687144532,
6071049190,7481813611,9048082187,10381952902,11668229290,12225240861,12431825174,
11509102126,10220085105,7792641079,5153271363,2496557393,713298878};
static const u64 EL[43] = {0,4,10,145,230,2486,3590,31408,44975,317541,442395,2578781,
3502631,17308630,23097764,97682013,128792359,467761723,612658408,1907752131,
2491075548,6616029910,8637315382,19402748258,25361122355,47632685500,62314059815,
96436935052,126013643486,157638115456,204609218821,201906000786,258000224786,
194705107378,241273091751,132714989361,155042098394,57747247782,61622970744,
13697133737,12710802660,1033139763,746034021};
static const u64 ET[43] = {0,0,0,0,0,0,0,728,1892,19412,44225,273261,573323,2720636,
5349954,20975690,38918821,130632515,229031670,670491437,1108210254,2858601535,
4434627684,10130180393,14654767176,29672303474,39696898910,71042927249,86949129149,
136563138602,150692335491,205243451746,200299011722,232494602432,195427938799,
188065840647,131014104050,100184819358,54716901301,31270711562,11972173842,
4282128782,746034021};
Forest Z;
ensureForest(Z, false);
u64* vis = (u64*)bigalloc((Z.perPly[0] + 63) / 64 * 8);
vis[0] = 1;
bool allOK = true;
for (int k = 0; k <= CELLS; ++k) {
double t0 = now_s();
u64 n = Z.perPly[k];
u64* nvis = nullptr;
if (k < CELLS) nvis = (u64*)bigalloc((Z.perPly[k + 1] + 63) / 64 * 8);
u64* slab = nullptr;
u64 slabBytes = 0;
if (k < CELLS) {
std::string sp = dir + "/slab_" + std::to_string(k) + ".bin";
int fd = open(sp.c_str(), O_RDONLY);
if (fd < 0) die("missing slab %d", k);
slabBytes = (n + 31) / 32 * 8;
slab = (u64*)mmap(nullptr, slabBytes, PROT_READ, MAP_PRIVATE, fd, 0);
if (slab == MAP_FAILED) die("mmap slab failed");
close(fd);
}
std::atomic<u64> chunkCtr{0};
const u64 CHUNK = 1 << 18;
int stmX = (k % 2 == 0);
std::vector<std::array<u64, 4>> tl(threads, {0, 0, 0, 0}); // W,D,L,reach
std::vector<std::thread> th;
for (int t = 0; t < threads; ++t)
th.emplace_back([&, t] {
FIter it;
u32 nodeAt[9]; u64 kAt[9];
u8 child[8];
for (;;) {
u64 lo = chunkCtr.fetch_add(1) * CHUNK;
if (lo >= n) break;
u64 hi = std::min(n, lo + CHUNK);
it.initAt(Z, k, lo);
for (u64 r = lo; r < hi; ++r) {
if ((vis[r >> 6] >> (r & 63)) & 1) {
++tl[t][3];
if (k < CELLS) {
u32 v = (u32)((slab[r >> 5] >> ((r & 31) * 2)) & 3);
u32 fp = stmX ? v : (v == 1 ? 2u : v == 2 ? 1u : 0u);
++tl[t][fp == 1 ? 0 : fp == 2 ? 2 : 1];
u64 xbb, obb;
toBitboards(it.arr, xbb, obb);
u64 own = stmX ? xbb : obb;
bool prefixBuilt = false;
for (int c = 0; c < W; ++c) {
int s = it.arr[c], hh = hgt_[s];
if (hh >= H) continue;
u64 nb = own | (1ull << (c * (H + 1) + hh));
if (hasWin(nb)) continue;
if (!prefixBuilt) { Z.buildPrefix(k + 1, it.arr, nodeAt, kAt); prefixBuilt = true; }
memcpy(child, it.arr, 8);
child[c] = (u8)pushState(s, stmX);
u64 ck = Z.rankFrom(nodeAt[c], kAt[c], child);
__atomic_fetch_or(&nvis[ck >> 6], 1ull << (ck & 63), __ATOMIC_RELAXED);
}
} else {
++tl[t][1]; // full board, no win: draw
}
}
if (r + 1 < hi) it.next();
}
}
});
for (auto& x : th) x.join();
u64 cw = 0, cd = 0, cl = 0, cr = 0;
for (int t = 0; t < threads; ++t) {
cw += tl[t][0]; cd += tl[t][1]; cl += tl[t][2]; cr += tl[t][3];
}
u64 xw = EW[k] - (k % 2 == 1 ? ET[k] : 0);
u64 xl = EL[k] - (k % 2 == 0 ? ET[k] : 0);
u64 xd = ED[k];
bool ok = cw == xw && cd == xd && cl == xl && cr == xw + xd + xl;
if (!ok) allOK = false;
printf("[bigtally ply %2d] reach=%s W/D/L=%s/%s/%s expected %s/%s/%s %s %.1fs\n",
k, commas(cr).c_str(), commas(cw).c_str(), commas(cd).c_str(), commas(cl).c_str(),
commas(xw).c_str(), commas(xd).c_str(), commas(xl).c_str(),
ok ? "MATCH" : "MISMATCH!", now_s() - t0);
fflush(stdout);
munmap(vis, (n + 63) / 64 * 8);
if (slab) munmap(slab, slabBytes);
vis = nvis;
}
printf("[bigtally] %s\n", allOK ? "ALL 43 PLIES MATCH the reference solution table"
: "MISMATCHES FOUND");
} else if (cmd == "reachtally") {
// BFS over reachable positions (small boards); tally per-ply won/drawn/lost from the
// FIRST PLAYER's perspective, including terminal positions (deduplicated), matching
// the reference solver's solve.out tables.
Forest Z;
ensureForest(Z, false);
std::vector<std::vector<u64>> visited(CELLS + 1);
for (int k = 0; k <= CELLS; ++k) visited[k].assign((Z.perPly[k] + 63) / 64, 0);
visited[0][0] = 1; // empty position, rank 0
std::vector<u64> won(CELLS + 1, 0), drawn(CELLS + 1, 0), lost(CELLS + 1, 0),
term(CELLS + 1, 0), totalv(CELLS + 1, 0);
std::vector<u64> termCodes;
auto codeOf = [&](const u8* a) {
u64 cd = 0;
for (int c = 0; c < W; ++c) cd = cd << SB | a[c];
return cd;
};
for (int k = 0; k < CELLS; ++k) {
termCodes.clear();
int stmX = (k % 2 == 0);
FIter it;
if (!Z.perPly[k]) continue;
it.initAt(Z, k, 0);
u8 child[8];
for (u64 r = 0;; ++r) {
if ((visited[k][r >> 6] >> (r & 63)) & 1) {
u64 xbb, obb;
toBitboards(it.arr, xbb, obb);
u64 own = stmX ? xbb : obb;
for (int c = 0; c < W; ++c) {
int s = it.arr[c], hh = hgt_[s];
if (hh >= H) continue;
u64 nb = own | (1ull << (c * (H + 1) + hh));
memcpy(child, it.arr, 8);
child[c] = (u8)pushState(s, stmX);
if (hasWin(nb)) termCodes.push_back(codeOf(child));
else {
u64 ck = Z.rank(k + 1, child);
visited[k + 1][ck >> 6] |= 1ull << (ck & 63);
}
}
}
if (r + 1 >= Z.perPly[k]) break;
it.next();
}
std::sort(termCodes.begin(), termCodes.end());
term[k + 1] = std::unique(termCodes.begin(), termCodes.end()) - termCodes.begin();
}
// tally values of reachable non-terminal positions
for (int k = 0; k <= CELLS; ++k) {
if (!Z.perPly[k]) continue;
u64 reach = 0;
for (u64 wv : visited[k]) reach += __builtin_popcountll(wv);
if (!reach) continue;
if (k == CELLS) {
drawn[k] += reach; // full board, no win
} else {
std::string sp = dir + "/slab_" + std::to_string(k) + ".bin";
int fd = open(sp.c_str(), O_RDONLY);
if (fd < 0) die("missing slab %d — solve first", k);
u64 bytes = (Z.perPly[k] + 31) / 32 * 8;
u64* slab = (u64*)mmap(nullptr, bytes, PROT_READ, MAP_PRIVATE, fd, 0);
if (slab == MAP_FAILED) die("mmap slab failed");
close(fd);
for (u64 r = 0; r < Z.perPly[k]; ++r) {
if (!((visited[k][r >> 6] >> (r & 63)) & 1)) continue;
u32 v = (u32)((slab[r >> 5] >> ((r & 31) * 2)) & 3);
// convert side-to-move value to first-player perspective
u32 fp = (k % 2 == 0) ? v : (v == 1 ? 2u : v == 2 ? 1u : 0u);
if (fp == 1) ++won[k]; else if (fp == 2) ++lost[k]; else ++drawn[k];
}
munmap(slab, bytes);
}
// terminals: winner is the mover of ply k (odd ply => X moved => won for X)
if (term[k]) {
if (k % 2 == 1) won[k] += term[k]; else lost[k] += term[k];
}
totalv[k] = won[k] + drawn[k] + lost[k];
}
u64 tw = 0, td = 0, tlo = 0, tt = 0;
printf("ply | won | drawn | lost | total | terminal\n");
for (int k = 0; k <= CELLS; ++k) {
if (!totalv[k]) continue;
printf("%3d | %14s | %14s | %14s | %14s | %s\n", k, commas(won[k]).c_str(),
commas(drawn[k]).c_str(), commas(lost[k]).c_str(), commas(totalv[k]).c_str(),
commas(term[k]).c_str());
tw += won[k]; td += drawn[k]; tlo += lost[k]; tt += totalv[k];
}
printf("SUM | %14s | %14s | %14s | %14s |\n", commas(tw).c_str(), commas(td).c_str(),
commas(tlo).c_str(), commas(tt).c_str());
} else if (cmd == "probe" || cmd == "analyze") {
Forest Z;
ensureForest(Z, false);
std::string seq = cmd == "analyze" ? "-" : (rest.empty() ? "-" : rest[0]);
u8 arr[8];
memset(arr, 0, 8);
int k = 0;
if (seq != "-")
for (char ch : seq) {
int c = ch - '0';
if (c < 0 || c >= W) die("bad column '%c'", ch);
int s = arr[c];
if (hgt_[s] >= H) die("column %d full", c);
int stmX = (k % 2 == 0);
u64 xbb, obb;
toBitboards(arr, xbb, obb);
if (hasWin(xbb) || hasWin(obb)) die("game already over before move %d", k + 1);
arr[c] = (u8)pushState(s, stmX);
++k;
}
u64 xbb, obb;
toBitboards(arr, xbb, obb);
// print board
printf("Connect Four %dx%d, ply %d, %s to move\n", W, H, k, k % 2 == 0 ? "X" : "O");
for (int r = H - 1; r >= 0; --r) {
printf(" ");
for (int c = 0; c < W; ++c) {
u64 b = 1ull << (c * (H + 1) + r);
putchar(xbb & b ? 'x' : obb & b ? 'o' : '.');
putchar(' ');
}
putchar('\n');
}
printf(" ");
for (int c = 0; c < W; ++c) printf("%d ", c);
printf("\n");
if (hasWin(xbb)) { printf("TERMINAL: X has already won.\n"); return 0; }
if (hasWin(obb)) { printf("TERMINAL: O has already won.\n"); return 0; }
if (k == CELLS) { printf("TERMINAL: board full — DRAW.\n"); return 0; }
auto slabVal = [&](int ply, u64 rk) -> u32 {
std::string sp = dir + "/slab_" + std::to_string(ply) + ".bin";
int fd = open(sp.c_str(), O_RDONLY);
if (fd < 0) die("missing slab %d — solve first", ply);
u64 wv = 0;
if (pread(fd, &wv, 8, (off_t)((rk >> 5) * 8)) != 8) die("pread failed");
close(fd);
return (u32)((wv >> ((rk & 31) * 2)) & 3);
};
u64 rk = Z.rank(k, arr);
if (rk == UINT64_MAX) die("position not in space?!");
u32 v = slabVal(k, rk);
printf("Value for side to move: %s\n", v == 1 ? "WIN" : v == 2 ? "LOSS" : "DRAW");
printf("Move values (for the mover):\n");
int stmX = (k % 2 == 0);
u64 own = stmX ? xbb : obb;
for (int c = 0; c < W; ++c) {
int s = arr[c], hh = hgt_[s];
if (hh >= H) { printf(" col %d: (full)\n", c); continue; }
u64 nb = own | (1ull << (c * (H + 1) + hh));
if (hasWin(nb)) { printf(" col %d: WIN (immediate)\n", c); continue; }
if (k + 1 == CELLS) { printf(" col %d: DRAW (fills board)\n", c); continue; }
u8 child[8];
memcpy(child, arr, 8);
child[c] = (u8)pushState(s, stmX);
u64 ck = Z.rank(k + 1, child);
u32 cv = slabVal(k + 1, ck);
printf(" col %d: %s\n", c, cv == 2 ? "WIN" : cv == 1 ? "LOSS" : "DRAW");
}
} else {
die("unknown command %s", cmd.c_str());
}
return 0;
}
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