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| // FCS Glass - src/platform/settings.cpp | |
| // | |
| // Implements: J8 (atomic ui.json), D-4 (temp + FlushFileBuffers + MoveFileExW), | |
| // with the RULES in src/core/settings.h. | |
| namespace fcs { | |
| namespace { | |
| constexpr wchar_t kFolder[] = L"FolderCloneSync"; | |
| constexpr wchar_t kFile[] = L"ui.json"; | |
| // The whole parser. Tiny on purpose, but with a hard rule: a file with none of | |
| // our keys is NOT "parsed, all defaults". Treating it that way would let a | |
| // truncated write look like a successful load and then be saved straight back, | |
| // permanently truncating it - which is how a corrupt file becomes permanent. | |
| bool ParseSettings(const std::string& text, Settings* out, std::string* note) { | |
| const char* reduce = std::strstr(text.c_str(), "\"reduce_motion\""); | |
| const char* scale = std::strstr(text.c_str(), "\"text_scale\""); | |
| if (reduce == nullptr && scale == nullptr) { | |
| if (note != nullptr) *note = "no recognised keys; treating as corrupt"; | |
| return false; | |
| } | |
| if (reduce != nullptr) { | |
| const char* colon = std::strchr(reduce, ':'); | |
| if (colon != nullptr) out->reduce_motion = (std::strstr(colon, "true") != nullptr); | |
| } | |
| if (scale != nullptr) { | |
| const char* colon = std::strchr(scale, ':'); | |
| if (colon != nullptr) out->text_scale = static_cast<float>(std::atof(colon + 1)); | |
| if (!(out->text_scale > 0.0f)) out->text_scale = 1.0f; // refuse garbage | |
| } | |
| return true; | |
| } | |
| std::string Serialize(const Settings& s) { | |
| char buf[256]; | |
| std::snprintf(buf, sizeof(buf), | |
| "{\n \"reduce_motion\": %s,\n \"text_scale\": %.3f\n}\n", | |
| s.reduce_motion ? "true" : "false", | |
| static_cast<double>(s.text_scale)); | |
| return std::string(buf); | |
| } | |
| // J12 predicates throughout, never a cast integer comparison. | |
| bool WriteAll(HANDLE h, const std::string& data, std::string* note) { | |
| DWORD written = 0; | |
| if (!::WriteFile(h, data.data(), static_cast<DWORD>(data.size()), &written, | |
| nullptr) || written != data.size()) { | |
| if (note != nullptr) *note = "WriteFile failed or short"; | |
| return false; | |
| } | |
| // D-4: durability, not atomicity. Without this the rename can be durable | |
| // while the contents are still only in cache, so a power cut can leave a | |
| // correctly-named EMPTY ui.json - which is rule 2's corrupt case. | |
| if (!::FlushFileBuffers(h)) { | |
| if (note != nullptr) *note = "FlushFileBuffers failed"; | |
| return false; | |
| } | |
| return true; | |
| } | |
| } // namespace | |
| std::wstring Settings::Path() { | |
| // Cached. MEASURED, not assumed: the FIRST call to | |
| // SHGetKnownFolderPath(FOLDERID_RoamingAppData) kicks off asynchronous | |
| // folder-redirector startup, and presenting into that contends badly enough to | |
| // take the frame cadence from 16.7 ms to ~256 ms. The probe showed it by | |
| // bisection: adding a 2 s settle after the call restores 16.65 ms and n=301 | |
| // exactly. So the cost is one-time background work, not per-call - which means | |
| // it belongs in a static, paid once at startup, rather than on any path a | |
| // frame can reach. | |
| static const std::wstring cached = [] { | |
| PWSTR known = nullptr; | |
| // FOLDERID_* is a `const GUID` OBJECT, not a pointer - the API takes it by | |
| // reference, so `&FOLDERID_RoamingAppData` is a `const GUID*` and does not | |
| // bind. (And note Roaming, not Local: preferences that should follow the | |
| // user between machines belong in Roaming; the app's own caches belong in | |
| // Local, and mixing them up is how a roaming profile grows a | |
| // multi-megabyte LocalAppData. J8's requirement is a KNOWN folder either | |
| // way - this is not an invented path under %APPDATA%.) | |
| if (FAILED(::SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &known)) || | |
| known == nullptr) { | |
| return std::wstring(); | |
| } | |
| std::wstring dir(known); | |
| ::CoTaskMemFree(known); | |
| return dir + L"\\" + kFolder + L"\\" + kFile; | |
| }(); | |
| return cached; | |
| } | |
| std::wstring Settings::TempPath() { | |
| const std::wstring target = Path(); | |
| if (target.empty()) return std::wstring(); | |
| // J8 rule 1: SAME DIRECTORY, so the replace is a rename and therefore atomic. | |
| // core::TempPathFor is the tested form of that rule; the probe asserts the two | |
| // agree on the directory rather than trusting this comment. | |
| return target + L".tmp"; | |
| } | |
| bool Settings::Load(Settings* out, std::string* note) { | |
| if (out == nullptr) return false; | |
| const std::wstring path = Path(); | |
| if (path.empty()) { | |
| if (note != nullptr) *note = "no known-folder path"; | |
| return false; | |
| } | |
| // Rule 3: a leftover temp is REMOVED, never read. A half-written ui.json.tmp | |
| // is not the user's settings, and treating it as recoverable state is how a | |
| // corrupt file becomes permanent. | |
| const std::wstring temp = TempPath(); | |
| if (!temp.empty() && | |
| ::GetFileAttributesW(temp.c_str()) != INVALID_FILE_ATTRIBUTES) { | |
| ::DeleteFileW(temp.c_str()); | |
| } | |
| HANDLE h = ::CreateFileW(path.c_str(), GENERIC_READ, FILE_SHARE_READ, nullptr, | |
| OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr); | |
| bool exists = IsValidFileHandle(h); | |
| std::string text; | |
| if (exists) { | |
| char buf[4096]; | |
| DWORD got = 0; | |
| if (::ReadFile(h, buf, sizeof(buf), &got, nullptr) && got > 0) { | |
| text.assign(buf, got); | |
| } else { | |
| exists = false; // unreadable is NOT the same as parsed | |
| } | |
| ::CloseHandle(h); | |
| } | |
| Settings parsed; | |
| std::string parse_note; | |
| const bool parsed_ok = exists && ParseSettings(text, &parsed, &parse_note); | |
| const core::LoadOutcome outcome = core::ClassifyLoad(exists, parsed_ok); | |
| if (outcome == core::LoadOutcome::UseFile) { | |
| *out = parsed; | |
| if (note != nullptr) note->clear(); | |
| return true; | |
| } | |
| // NoFile or CorruptKeepFile: run on DEFAULTS either way. The difference - and | |
| // the reason LoadOutcome has three values - is rule 2: the corrupt case must | |
| // NOT be saved over, and only the caller can enforce that, so it is told. | |
| if (note != nullptr) { | |
| *note = (outcome == core::LoadOutcome::CorruptKeepFile) | |
| ? "ui.json unparseable; DEFAULTS IN USE, FILE PRESERVED" | |
| : "no ui.json; defaults"; | |
| } | |
| out->text_scale = 1.0f; | |
| out->reduce_motion = false; | |
| out->tier_override = -1; | |
| return false; | |
| } | |
| bool Settings::Save(std::string* note) const { | |
| const std::wstring target = Path(); | |
| const std::wstring temp = TempPath(); | |
| if (target.empty() || temp.empty()) { | |
| if (note != nullptr) *note = "no known-folder path"; | |
| return false; | |
| } | |
| const std::string data = Serialize(*this); | |
| HANDLE h = ::CreateFileW(temp.c_str(), GENERIC_WRITE, 0, nullptr, | |
| CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr); | |
| if (IsInvalidFileHandle(h)) { // J12: INVALID_HANDLE_VALUE, not NULL | |
| if (note != nullptr) *note = "could not create temp"; | |
| return false; | |
| } | |
| if (!WriteAll(h, data, note)) { | |
| ::CloseHandle(h); | |
| ::DeleteFileW(temp.c_str()); // never leave a half-written temp | |
| return false; | |
| } | |
| ::CloseHandle(h); | |
| // D-4: REPLACE_EXISTING swaps in one step; WRITE_THROUGH makes the rename | |
| // itself durable rather than merely atomic. On failure the OLD file is still | |
| // there and the temp is cleaned up - the failure mode is "nothing changed". | |
| if (!::MoveFileExW(temp.c_str(), target.c_str(), | |
| MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH)) { | |
| if (note != nullptr) *note = "MoveFileExW failed; old file kept"; | |
| ::DeleteFileW(temp.c_str()); | |
| return false; | |
| } | |
| if (note != nullptr) note->clear(); | |
| return true; | |
| } | |
| } // namespace fcs | |