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# Start here

1. Read the repository README for scope and the actual outcome.
2. Open [GAME_LOG.md](../results/GAME_LOG.md) for the benchmark's game events.
3. Open [MODEL_RESPONSES.md](../results/MODEL_RESPONSES.md) for readable agent responses.
4. Check [basic_counts_and_invariants.log](../validation/basic_counts_and_invariants.log)
   for the measured instruction count and `Trace invariant checks passed`.
5. Download the dataset to inspect individual CPU trace records.

## Read individual CPU instructions and memory accesses

The converted `.trace.zip` is a ZIP of **binary DynamoRIO records**, not a text
file. Unzipping it does not produce readable assembly. Use matching DynamoRIO
11.91.20708 on Linux x86-64. GPU inference is not in this trace.

After downloading the repository, run from its root:

```bash
export DYNAMORIO_HOME=/path/to/DynamoRIO-Linux-11.91.20708
SAMPLE=traces/sample_0000_instr_500000000_510000000/drmemtrace.python3.11.00361.2764.dir
"$DYNAMORIO_HOME/bin64/drrun" -t drmemtrace \
  -indir "$SAMPLE/trace/window.0000" -tool view -sim_refs 100 \
  > trace-preview.txt 2>&1
```

This requests a text view of the first 100 records, **not 100 agent actions or
necessarily 100 instructions**. The view tool can still scan the entire input.
The view command is provided for readers; a text instruction dump is not
included in this release. The shipped counts/invariant results were actually run.

To reproduce validation of the already-converted window:

```bash
"$DYNAMORIO_HOME/bin64/drrun" -t drmemtrace \
  -indir "$SAMPLE/trace/window.0000" \
  -tool basic_counts:invariant_checker -jobs 1
```

The original validation converted from `raw/window.0000`. Passing only the
process directory selects window 0 in this version; for multiple samples,
validate every window explicitly. Keep shared raw module/encoding files with
their process directory. Raw reconversion may need binaries from the original
environment; the already-converted trace includes instruction encodings.

## Reproduce collection

The exact executed scripts are under [code/](../code). `run_v3.sh` records the
original Phoebe paths; edit paths and output names for your environment. Install
the pinned AgentBench commit and dependencies, start a separate compatible model
server, and set `MODEL_URL`. Do not point tracing at the GPU server.

The portable collector accepts the command after `--`; see
`python code/run_agentbench_samples.py --help`. Native tracing options are:

```text
-offline -split_windows -trace_after_instrs 500000000
-trace_for_instrs 10000000 -retrace_every_instrs 990000000
```

The 990M value is the **untraced gap**, so trace starts are 1B apart.
Sample labels use requested half-open ranges. Actual endpoints are approximate.