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.. _how-to-torch-array:
Working with ProxyArray
=======================
.. currentmodule:: isaaclab.utils.warp
Isaac Lab data classes return :class:`ProxyArray` — a lightweight, warp-first wrapper that
provides zero-copy access to simulation data as either a :class:`warp.array` or a
:class:`torch.Tensor`.
.. note::
``ProxyArray`` is inspired by the ``ProxyArray`` class from
`mujocolab/mjlab <https://github.com/mujocolab/mjlab>`_ (BSD-3-Clause).
The design adapts the same dual-accessor pattern to Isaac Lab's warp-based data pipeline.
Quick Start
~~~~~~~~~~~
Every property on asset and sensor data classes (e.g., ``robot.data.joint_pos``,
``sensor.data.net_forces_w``) returns a ``ProxyArray``:
.. code-block:: python
robot = env.scene["robot"]
# Explicit torch access (preferred)
joint_positions = robot.data.joint_pos.torch # torch.Tensor, cached zero-copy view
gravity_proj = robot.data.projected_gravity_b.torch # torch.Tensor
# Explicit warp access (for kernel interop)
wp_array = robot.data.joint_pos.warp # warp.array, the original buffer
# Pass directly to warp kernels — no unwrapping needed
wp.launch(my_kernel, inputs=[robot.data.joint_pos], ...) # works via __cuda_array_interface__
The ``.torch`` and ``.warp`` Accessors
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- ``.torch`` returns a cached, zero-copy :class:`torch.Tensor` view of the underlying warp array
(via :func:`warp.to_torch`). The tensor is created on first access and reused on subsequent
calls. Since it is a zero-copy view, writes to the tensor are visible through the warp array
and vice versa.
- ``.warp`` returns the original :class:`warp.array`. Use this when you need to pass data to
warp kernels explicitly or access warp-specific attributes (``ptr``, ``strides``, etc.).
Deprecation Bridge
~~~~~~~~~~~~~~~~~~
To ease migration, ``ProxyArray`` includes a deprecation bridge that allows existing code to
treat it as a ``torch.Tensor`` temporarily:
.. code-block:: python
# These still work but emit a one-time DeprecationWarning:
result = torch.sum(robot.data.joint_pos) # via __torch_function__
value = robot.data.joint_pos[0, 3] # via __getitem__
result = robot.data.joint_pos + 1.0 # via __add__
legacy = wp.to_torch(robot.data.joint_pos) # temporary shim
# Preferred (no warning):
result = torch.sum(robot.data.joint_pos.torch)
value = robot.data.joint_pos.torch[0, 3]
result = robot.data.joint_pos.torch + 1.0
tensor = robot.data.joint_pos.torch
The ``wp.to_torch()`` compatibility path is a temporary shim for code that was migrated
before ``ProxyArray`` exposed explicit accessors. It returns the same zero-copy tensor as
``.torch`` and emits a one-time ``DeprecationWarning``. The shim and the other deprecation
bridges will be removed in a future release. Migrate to explicit ``.torch`` access now.
Migrating from Isaac Lab 2.x
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In Isaac Lab 2.x, data properties returned ``torch.Tensor`` directly. In 3.0, they return
``ProxyArray``. Append ``.torch`` to get the tensor:
.. code-block:: python
# BEFORE (Isaac Lab 2.x) — properties returned torch.Tensor directly
joint_pos = robot.data.joint_pos
first_contact = sensor.compute_first_contact(dt)
# AFTER (Isaac Lab 3.0) — properties return ProxyArray
joint_pos = robot.data.joint_pos.torch
first_contact = sensor.compute_first_contact(dt).torch
.. note::
Passing a ``ProxyArray`` to ``wp.to_torch()`` is temporarily supported by a compatibility
shim and returns the same cached zero-copy tensor as ``.torch``. This path emits a
one-time ``DeprecationWarning`` and will be removed in a future release. Use ``.torch``
in new code.
Backend Differences
~~~~~~~~~~~~~~~~~~~
While the ``ProxyArray`` interface is identical across backends, the underlying data refresh
model differs:
**PhysX (pull-to-refresh):**
Properties pull fresh data from the PhysX tensor API on first access per simulation step,
then cache the result. The underlying GPU buffers are stable and pre-allocated — the
``ProxyArray`` wrapper is created once and reused safely across steps.
**Newton (auto-refresh with wrapper replacement):**
The simulation automatically refreshes GPU buffers each step. On full simulation resets,
buffers may be re-created. The Newton backend creates new ``ProxyArray`` wrappers for the
new warp arrays, invalidating any previously cached torch tensors.
In both cases, ``.torch`` always returns a view of the current simulation state for the
current step.
.. warning::
Do not cache ``.torch`` results across simulation resets. After a reset (especially on
Newton), previously obtained tensors may point to stale or freed GPU memory. Always
re-access the property after a reset.
API Reference
~~~~~~~~~~~~~
.. autoclass:: ProxyArray
:members:
:undoc-members:
:no-index: