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| .. _tutorials: | |
| Tutorials | |
| ========= | |
| Welcome to the Isaac Lab tutorials! These tutorials provide a step-by-step guide to help you understand | |
| and use various features of the framework. All the tutorials are written as Python scripts. You can | |
| find the source code for each tutorial in the ``scripts/tutorials`` directory of the Isaac Lab | |
| repository. | |
| .. note:: | |
| We would love to extend the tutorials to cover more topics and use cases, so please let us know if | |
| you have any suggestions. | |
| We recommend that you go through the tutorials in the order they are listed here. | |
| Setting up a Simple Simulation | |
| ------------------------------- | |
| These tutorials show you how to launch the simulation with different settings and spawn objects in the | |
| simulated scene. They cover the following APIs: :class:`~isaaclab.app.AppLauncher`, | |
| and :class:`~isaaclab.sim.spawners`. | |
| .. toctree:: | |
| :maxdepth: 1 | |
| :titlesonly: | |
| 00_sim/create_empty | |
| 00_sim/spawn_prims | |
| 00_sim/launch_app | |
| Interacting with Assets | |
| ----------------------- | |
| Having spawned objects in the scene, these tutorials show you how to create physics handles for these | |
| objects and interact with them. These revolve around the :class:`~isaaclab.assets.AssetBase` | |
| class and its derivatives such as :class:`~isaaclab.assets.RigidObject`, | |
| and :class:`~isaaclab.assets.DeformableObject`. | |
| .. toctree:: | |
| :maxdepth: 1 | |
| :titlesonly: | |
| 01_assets/add_new_robot | |
| 01_assets/run_rigid_object | |
| 01_assets/run_articulation | |
| 01_assets/run_deformable_object | |
| 01_assets/run_surface_gripper | |
| Creating a Scene | |
| ---------------- | |
| With the basic concepts of the framework covered, the tutorials move to a more intuitive scene | |
| interface that uses the :class:`~isaaclab.scene.InteractiveScene` class. This class | |
| provides a higher level abstraction for creating scenes easily. | |
| .. toctree:: | |
| :maxdepth: 1 | |
| :titlesonly: | |
| 02_scene/create_scene | |
| Designing an Environment | |
| ------------------------ | |
| The following tutorials introduce the concept of manager-based environments: :class:`~isaaclab.envs.ManagerBasedEnv` | |
| and its derivative :class:`~isaaclab.envs.ManagerBasedRLEnv`, as well as the direct workflow base class | |
| These environments bring-in together | |
| different aspects of the framework to create a simulation environment for agent interaction. | |
| .. toctree:: | |
| :maxdepth: 1 | |
| :titlesonly: | |
| 03_envs/create_manager_base_env | |
| 03_envs/create_manager_rl_env | |
| 03_envs/create_direct_rl_env | |
| 03_envs/register_rl_env_gym | |
| 03_envs/run_rl_training | |
| 03_envs/configuring_rl_training | |
| 03_envs/modify_direct_rl_env | |
| 03_envs/policy_inference_in_usd | |
| Integrating Sensors | |
| ------------------- | |
| The following tutorial shows you how to integrate sensors into the simulation environment. The | |
| tutorials introduce the :class:`~isaaclab.sensors.SensorBase` class and its derivatives | |
| such as :class:`~isaaclab.sensors.Camera` and :class:`~isaaclab.sensors.RayCaster`. | |
| .. toctree:: | |
| :maxdepth: 1 | |
| :titlesonly: | |
| 04_sensors/add_sensors_on_robot | |
| Using motion generators | |
| ----------------------- | |
| While the robots in the simulation environment can be controlled at the joint-level, the following | |
| tutorials show you how to use motion generators to control the robots at the task-level. | |
| .. toctree:: | |
| :maxdepth: 1 | |
| :titlesonly: | |
| 05_controllers/run_diff_ik | |
| 05_controllers/run_osc | |
| Exporting Policies | |
| ------------------ | |
| The following tutorial shows how to prepare a Direct workflow policy for export with LEAPP. | |
| .. toctree:: | |
| :maxdepth: 1 | |
| :titlesonly: | |
| 06_exporting/exporting_direct_workflow_policies_with_leapp | |