Download simulation/modules/IsaacLab/scripts/reinforcement_learning/sb3/play.py from hk239/v2d: direct link, hf CLI and curl.
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8.19 kB
| # Copyright (c) 2022-2026, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md). | |
| # All rights reserved. | |
| # | |
| # SPDX-License-Identifier: BSD-3-Clause | |
| """Script to play a checkpoint if an RL agent from Stable-Baselines3.""" | |
| import warnings | |
| warnings.warn( | |
| "scripts/reinforcement_learning/sb3/play.py is deprecated. Use " | |
| "`./isaaclab.sh play --rl_library sb3 --task <TASK>` instead. " | |
| "Example: `./isaaclab.sh play --rl_library sb3 --task Isaac-Cartpole-v0`.", | |
| DeprecationWarning, | |
| stacklevel=1, | |
| ) | |
| import argparse | |
| import contextlib | |
| import os | |
| import random | |
| import sys | |
| import time | |
| from pathlib import Path | |
| import gymnasium as gym | |
| import torch | |
| from stable_baselines3 import PPO | |
| from stable_baselines3.common.vec_env import VecNormalize | |
| from isaaclab.envs import DirectMARLEnvCfg | |
| from isaaclab.utils.dict import print_dict | |
| from isaaclab.utils.seed import configure_seed | |
| from isaaclab_rl.sb3 import Sb3VecEnvWrapper, process_sb3_cfg | |
| from isaaclab_rl.utils.pretrained_checkpoint import get_published_pretrained_checkpoint | |
| import isaaclab_tasks # noqa: F401 | |
| from isaaclab_tasks.utils import ( | |
| add_launcher_args, | |
| get_checkpoint_path, | |
| launch_simulation, | |
| resolve_task_config, | |
| setup_preset_cli, | |
| ) | |
| # PLACEHOLDER: Extension template (do not remove this comment) | |
| with contextlib.suppress(ImportError): | |
| import isaaclab_tasks_experimental # noqa: F401 | |
| # -- argparse ---------------------------------------------------------------- | |
| parser = argparse.ArgumentParser(description="Play a checkpoint of an RL agent from Stable-Baselines3.") | |
| parser.add_argument("--video", action="store_true", default=False, help="Record videos during training.") | |
| parser.add_argument("--video_length", type=int, default=200, help="Length of the recorded video (in steps).") | |
| parser.add_argument( | |
| "--disable_fabric", action="store_true", default=False, help="Disable fabric and use USD I/O operations." | |
| ) | |
| parser.add_argument("--num_envs", type=int, default=None, help="Number of environments to simulate.") | |
| parser.add_argument("--task", type=str, default=None, help="Name of the task.") | |
| parser.add_argument( | |
| "--agent", type=str, default="sb3_cfg_entry_point", help="Name of the RL agent configuration entry point." | |
| ) | |
| parser.add_argument("--checkpoint", type=str, default=None, help="Path to model checkpoint.") | |
| parser.add_argument("--seed", type=int, default=None, help="Seed used for the environment") | |
| parser.add_argument( | |
| "--use_pretrained_checkpoint", | |
| action="store_true", | |
| help="Use the pre-trained checkpoint from Nucleus.", | |
| ) | |
| parser.add_argument("--real-time", action="store_true", default=False, help="Run in real-time, if possible.") | |
| parser.add_argument( | |
| "--keep_all_info", | |
| action="store_true", | |
| default=False, | |
| help="Use a slower SB3 wrapper but keep all the extra training info.", | |
| ) | |
| add_launcher_args(parser) | |
| args_cli, hydra_args = setup_preset_cli(parser) | |
| sys.argv = [sys.argv[0]] + hydra_args | |
| if args_cli.video: | |
| args_cli.enable_cameras = True | |
| def main(): | |
| """Play with stable-baselines agent.""" | |
| env_cfg, agent_cfg = resolve_task_config(args_cli.task, args_cli.agent) | |
| with launch_simulation(env_cfg, args_cli): | |
| # grab task name for checkpoint path | |
| task_name = args_cli.task.split(":")[-1] | |
| train_task_name = task_name.replace("-Play", "") | |
| # randomly sample a seed if seed = -1 | |
| if args_cli.seed == -1: | |
| args_cli.seed = random.randint(0, 10000) | |
| # override configurations with non-hydra CLI arguments | |
| env_cfg.scene.num_envs = args_cli.num_envs if args_cli.num_envs is not None else env_cfg.scene.num_envs | |
| agent_cfg["seed"] = args_cli.seed if args_cli.seed is not None else agent_cfg["seed"] | |
| env_cfg.seed = agent_cfg["seed"] | |
| env_cfg.sim.device = args_cli.device if args_cli.device is not None else env_cfg.sim.device | |
| # directory for logging into | |
| log_root_path = os.path.join("logs", "sb3", train_task_name) | |
| log_root_path = os.path.abspath(log_root_path) | |
| # checkpoint and log_dir stuff | |
| if args_cli.use_pretrained_checkpoint: | |
| checkpoint_path = get_published_pretrained_checkpoint("sb3", train_task_name) | |
| if not checkpoint_path: | |
| print("[INFO] Unfortunately a pre-trained checkpoint is currently unavailable for this task.") | |
| return | |
| elif args_cli.checkpoint is None: | |
| # prefer the final model (``model.zip``); fall back to the latest periodic checkpoint when it has | |
| # not been written yet (e.g. short or interrupted runs) | |
| checkpoint_path = get_checkpoint_path( | |
| log_root_path, ".*", r"model_.*\.zip", sort_alpha=False, preferred_checkpoint=r"model\.zip" | |
| ) | |
| else: | |
| checkpoint_path = args_cli.checkpoint | |
| log_dir = os.path.dirname(checkpoint_path) | |
| # set the log directory for the environment | |
| env_cfg.log_dir = log_dir | |
| # create isaac environment | |
| env = gym.make(args_cli.task, cfg=env_cfg, render_mode="rgb_array" if args_cli.video else None) | |
| # post-process agent configuration | |
| agent_cfg = process_sb3_cfg(agent_cfg, env.unwrapped.num_envs) | |
| # convert to single-agent instance if required by the RL algorithm | |
| if isinstance(env.unwrapped.cfg, DirectMARLEnvCfg): | |
| from isaaclab.envs import multi_agent_to_single_agent | |
| env = multi_agent_to_single_agent(env) | |
| # wrap for video recording | |
| if args_cli.video: | |
| video_kwargs = { | |
| "video_folder": os.path.join(log_dir, "videos", "play"), | |
| "step_trigger": lambda step: step == 0, | |
| "video_length": args_cli.video_length, | |
| "disable_logger": True, | |
| } | |
| print("[INFO] Recording videos during training.") | |
| print_dict(video_kwargs, nesting=4) | |
| env = gym.wrappers.RecordVideo(env, **video_kwargs) | |
| # wrap around environment for stable baselines | |
| env = Sb3VecEnvWrapper(env, fast_variant=not args_cli.keep_all_info) | |
| vec_norm_path = checkpoint_path.replace("/model", "/model_vecnormalize").replace(".zip", ".pkl") | |
| vec_norm_path = Path(vec_norm_path) | |
| # normalize environment (if needed) | |
| if vec_norm_path.exists(): | |
| print(f"Loading saved normalization: {vec_norm_path}") | |
| env = VecNormalize.load(vec_norm_path, env) | |
| env.training = False | |
| env.norm_reward = False | |
| elif "normalize_input" in agent_cfg: | |
| env = VecNormalize( | |
| env, | |
| training=True, | |
| norm_obs="normalize_input" in agent_cfg and agent_cfg.pop("normalize_input"), | |
| clip_obs="clip_obs" in agent_cfg and agent_cfg.pop("clip_obs"), | |
| ) | |
| # create agent from stable baselines | |
| print(f"Loading checkpoint from: {checkpoint_path}") | |
| agent = PPO.load(checkpoint_path, env, print_system_info=True) | |
| # configure_seed must be called after PPO.load so that PyTorch deterministic settings | |
| # do not interfere with SB3's internal initialization. | |
| if args_cli.deterministic: | |
| configure_seed(env_cfg.seed, True) | |
| dt = env.unwrapped.step_dt | |
| # reset environment | |
| obs = env.reset() | |
| timestep = 0 | |
| # simulate environment | |
| try: | |
| while True: | |
| start_time = time.time() | |
| with torch.inference_mode(): | |
| actions, _ = agent.predict(obs, deterministic=True) | |
| obs, _, _, _ = env.step(actions) | |
| if args_cli.video: | |
| timestep += 1 | |
| if timestep == args_cli.video_length: | |
| break | |
| sleep_time = dt - (time.time() - start_time) | |
| if args_cli.real_time and sleep_time > 0: | |
| time.sleep(sleep_time) | |
| # close the simulator | |
| env.close() | |
| except KeyboardInterrupt: | |
| pass | |
| if __name__ == "__main__": | |
| main() | |