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4.83 kB
| # Copyright (c) 2022-2026, The Isaac Lab Project Developers (https://github.com/isaac-sim/IsaacLab/blob/main/CONTRIBUTORS.md). | |
| # All rights reserved. | |
| # | |
| # SPDX-License-Identifier: BSD-3-Clause | |
| """ | |
| This script uses the cloner API to check if asset has been instanced properly. | |
| Usage with different inputs (replace `<Asset-Path>` and `<Asset-Path-Instanced>` with the path to the | |
| original asset and the instanced asset respectively): | |
| ```bash | |
| ./isaaclab.sh -p source/tools/check_instanceable.py <Asset-Path> -n 4096 --headless --physics | |
| ./isaaclab.sh -p source/tools/check_instanceable.py <Asset-Path-Instanced> -n 4096 --headless --physics | |
| ./isaaclab.sh -p source/tools/check_instanceable.py <Asset-Path> -n 4096 --headless | |
| ./isaaclab.sh -p source/tools/check_instanceable.py <Asset-Path-Instanced> -n 4096 --headless | |
| ``` | |
| Output from the above commands: | |
| ```bash | |
| Cloning time (cloner.clone): 0.648198 seconds | |
| Setup time (sim.reset): : 5.843589 seconds | |
| [#clones: 4096, physics: True] Asset: <Asset-Path-Instanced> : 6.491870 seconds | |
| Cloning time (cloner.clone): 0.693133 seconds | |
| Setup time (sim.reset): 50.860526 seconds | |
| [#clones: 4096, physics: True] Asset: <Asset-Path> : 51.553743 seconds | |
| Cloning time (cloner.clone) : 0.687201 seconds | |
| Setup time (sim.reset) : 6.302215 seconds | |
| [#clones: 4096, physics: False] Asset: <Asset-Path-Instanced> : 6.989500 seconds | |
| Cloning time (cloner.clone) : 0.678150 seconds | |
| Setup time (sim.reset) : 52.854054 seconds | |
| [#clones: 4096, physics: False] Asset: <Asset-Path> : 53.532287 seconds | |
| ``` | |
| """ | |
| """Launch Isaac Sim Simulator first.""" | |
| import argparse | |
| import contextlib | |
| import os | |
| from isaaclab.app import AppLauncher | |
| # add argparse arguments | |
| parser = argparse.ArgumentParser("Utility to empirically check if asset in instanced properly.") | |
| parser.add_argument("input", type=str, help="The path to the USD file.") | |
| parser.add_argument("-n", "--num_clones", type=int, default=128, help="Number of clones to spawn.") | |
| parser.add_argument("-s", "--spacing", type=float, default=1.5, help="Spacing between instances in a grid.") | |
| parser.add_argument("-p", "--physics", action="store_true", default=False, help="Clone assets using physics cloner.") | |
| # append AppLauncher cli args | |
| AppLauncher.add_app_launcher_args(parser) | |
| # parse the arguments | |
| args_cli = parser.parse_args() | |
| # launch omniverse app | |
| app_launcher = AppLauncher(args_cli) | |
| simulation_app = app_launcher.app | |
| """Rest everything follows.""" | |
| from isaacsim.core.cloner import GridCloner | |
| import isaaclab.sim as sim_utils | |
| from isaaclab.sim import SimulationCfg, SimulationContext | |
| from isaaclab.utils import Timer | |
| from isaaclab.utils.assets import check_file_path | |
| def main(): | |
| """Spawns the USD asset robot and clones it using Isaac Gym Cloner API.""" | |
| # check valid file path | |
| if not check_file_path(args_cli.input): | |
| raise ValueError(f"Invalid file path: {args_cli.input}") | |
| # Load kit helper | |
| sim = SimulationContext(SimulationCfg(dt=0.01)) | |
| # get stage handle | |
| stage = sim_utils.get_current_stage() | |
| # Fabric and PhysX GPU buffers are configured through SimulationCfg/PhysxCfg defaults. | |
| # enable hydra scene-graph instancing | |
| # this is needed to visualize the scene when fabric is enabled | |
| sim.set_setting("/persistent/omnihydra/useSceneGraphInstancing", True) | |
| # Create interface to clone the scene | |
| cloner = GridCloner(spacing=args_cli.spacing, stage=stage) | |
| cloner.define_base_env("/World/envs") | |
| stage.DefinePrim("/World/envs/env_0", "Xform") | |
| # Spawn things into stage | |
| sim_utils.create_prim("/World/Light", "DistantLight") | |
| # Everything under the namespace "/World/envs/env_0" will be cloned | |
| sim_utils.create_prim("/World/envs/env_0/Asset", "Xform", usd_path=os.path.abspath(args_cli.input)) | |
| # Clone the scene | |
| num_clones = args_cli.num_clones | |
| # Create a timer to measure the cloning time | |
| with Timer(f"[#clones: {num_clones}, physics: {args_cli.physics}] Asset: {args_cli.input}"): | |
| # Clone the scene | |
| with Timer(">>> Cloning time (cloner.clone)"): | |
| cloner.define_base_env("/World/envs") | |
| envs_prim_paths = cloner.generate_paths("/World/envs/env", num_paths=num_clones) | |
| _ = cloner.clone( | |
| source_prim_path="/World/envs/env_0", prim_paths=envs_prim_paths, replicate_physics=args_cli.physics | |
| ) | |
| # Play the simulator | |
| with Timer(">>> Setup time (sim.reset)"): | |
| sim.reset() | |
| # Simulate scene (if not headless) | |
| if not args_cli.headless: | |
| with contextlib.suppress(KeyboardInterrupt): | |
| while sim.is_playing(): | |
| # perform step | |
| sim.step() | |
| if __name__ == "__main__": | |
| # run the main function | |
| main() | |
| # close sim app | |
| simulation_app.close() | |