v2d / simulation /scripts /gen_walk_reference.py
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Upload v2d project (excluding data and .venv) (part 18)
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#!/usr/bin/env python3
"""Generate a point-to-point walking reference with the GEAR kinematic planner.
SONIC is a tracker, not a planner: it follows a reference motion and cannot
invent a gait. GEAR splits those roles, and the planner half lives in
``motionbricks`` (root + pose + VQ-VAE backbones plus the idle/walk clip
library). This drives that planner toward a world xy target and writes the
resulting MuJoCo ``qpos`` trajectory, which SONIC then tracks in ``g1`` mode.
The planner is a self-contained kinematic rollout -- it conditions on the
frames it generated itself, never on a physics robot -- so generating offline
is equivalent to running it in the loop, and it keeps the heavy motionbricks
dependency stack out of the Isaac Lab process.
Runs in ``simulation/.venv-planner``, not the Isaac Lab venv:
./jobs/gen_walk_reference.sh --target 1.5 -0.35
"""
from __future__ import annotations
import argparse
import os
import sys
from pathlib import Path
from types import SimpleNamespace
_PROJECT = Path(__file__).resolve().parents[2]
_MB = _PROJECT / "third-party" / "GR00T-WholeBodyControl" / "motionbricks"
if str(_MB) not in sys.path:
sys.path.insert(0, str(_MB))
import numpy as np
import torch as t
def _parse_args() -> argparse.Namespace:
p = argparse.ArgumentParser(description="GEAR planner walk reference for SONIC.")
p.add_argument(
"--target",
type=float,
nargs=2,
default=(1.5, -0.35),
metavar=("X", "Y"),
help="world xy the pelvis should walk to; default is the WalkGrab object.",
)
p.add_argument(
"--standoff",
type=float,
default=0.85,
help="stop this far short of --target along the approach ray, metres. The "
"robot has to end up beside the object, not on top of it, and the planner "
"coasts a variable 0.3-0.8 m past whatever goal it is given because it "
"regenerates in multi-frame blocks. Check the reported final distance.",
)
p.add_argument(
"--stop-radius",
type=float,
default=0.35,
help="switch the planner to idle once the root is this close to the "
"stand-off point, metres.",
)
p.add_argument("--max-seconds", type=float, default=12.0)
p.add_argument(
"--settle-seconds",
type=float,
default=1.0,
help="extra idle time recorded after arrival so the reference ends standing.",
)
p.add_argument("--mode", default="walk", choices=("walk", "slow_walk"))
p.add_argument(
"--device",
default=None,
help="default: cuda when a GPU is visible, else cpu (slow but works on a login node).",
)
p.add_argument("--generate-dt", type=float, default=2.0)
p.add_argument("--out", type=Path, default=None)
return p.parse_args()
def _build_agent(args: argparse.Namespace):
"""Instantiate the planner directly.
``motionbricks``' own ``navigation_demo`` is not reusable here: it builds a
WASD controller that imports ``pynput``, which needs an X server and dies on
a headless node. Everything below the controller is what we actually want.
The checkpoints' ``hparams.yaml`` store skeleton and VQ-VAE paths relative
to the motionbricks root, so the process has to sit there while they load.
"""
os.chdir(_MB)
from motionbricks.exp_setup.experiment import test
from motionbricks.motion_backbone.demo.full_agent import full_navigation_agent
from motionbricks.motion_backbone.inference.motion_inference import motion_inference
out_dir = _MB / "out"
clips_ckpt = out_dir / "G1-clip.ckpt"
if clips_ckpt.stat().st_size < 10_000:
raise SystemExit(
f"{clips_ckpt} is still a Git LFS pointer.\n"
"run simulation/scripts/fetch_gear_lfs.sh first"
)
conf_args = SimpleNamespace(
result_dir=str(out_dir),
data_root=str(_MB / "datasets"),
explicit_dataset_folder=None,
EXP="default",
return_model_configs=True,
# The clip library is cached in G1-clip.ckpt, so no motion dataset is
# needed; asking for a dataloader here would require the training data.
return_dataloader=False,
)
if args.device == "cpu":
# Two CUDA assumptions are baked into the training-time code path:
# test() calls torch.cuda.set_device because the config said "gpu", and
# the pose model torch.load()s its VQ-VAE checkpoint without a
# map_location, so the CUDA-tagged storages fail to deserialize.
# Neither matters for inference; both are neutralised just for the call.
real_set_device, real_load = t.cuda.set_device, t.load
def _cpu_load(*a, **kw):
kw.setdefault("map_location", "cpu")
return real_load(*a, **kw)
t.cuda.set_device = lambda *a, **k: None
t.load = _cpu_load
try:
models, confs = test(conf_args)
finally:
t.cuda.set_device, t.load = real_set_device, real_load
else:
models, confs = test(conf_args)
for name in ("pose", "root"):
state = t.load(confs[name].ckpt_path, map_location=args.device)["state_dict"]
models[name].load_state_dict(state)
inferencer = motion_inference(models, models["pose"].args, device=args.device)
agent = full_navigation_agent(
inferencer,
None,
device=args.device,
speed_scale=[1.0, 1.0],
skeleton_xml=str(_MB / "assets" / "skeletons" / "g1" / "g1.xml"),
clips="G1",
ckpt_path=str(clips_ckpt),
reprocess_clips=False,
val_dataloader=None,
).to(args.device)
return agent, inferencer
def main() -> None:
args = _parse_args()
if args.device is None:
args.device = "cuda" if t.cuda.is_available() else "cpu"
# Resolved before _build_agent chdirs into the motionbricks root.
args.out = (args.out or (_PROJECT / "simulation" / "assets" / "walk_reference.npz")).resolve()
from motionbricks.motion_backbone.demo.clips import clip_holder_G1
agent, inferencer = _build_agent(args)
fps = int(inferencer.motion_rep.fps)
min_tok = inferencer._args["min_tokens"]
max_tok = inferencer._args["max_tokens"]
clip_names = list(clip_holder_G1.CLIPS.keys())
walk_id = clip_names.index(args.mode)
idle_id = clip_names.index("idle")
def allowed_tokens(mode_name: str) -> t.Tensor:
spec = clip_holder_G1.CLIPS[mode_name].get("allowed_pred_num_tokens")
if spec is not None:
return t.tensor(spec).view([1, -1])
return t.ones(max_tok - min_tok + 1, dtype=t.int).view([1, -1])
target = np.asarray(args.target, dtype=np.float64)
# The planner is steered at the stand-off point; everything is still
# reported against the object so the numbers mean what they say.
approach = target / (np.linalg.norm(target) + 1e-9)
goal = target - args.standoff * approach
# Matches motionbricks' own demo: replan every 8 frames, times generate_dt.
controller_dt = (8.0 / fps) * float(args.generate_dt)
max_steps = int(args.max_seconds * fps)
settle_steps = int(args.settle_seconds * fps)
print(f"[planner] device={args.device} fps={fps} tokens=[{min_tok},{max_tok}]", flush=True)
print(f"[planner] modes={clip_names}", flush=True)
print(
f"[planner] object={tuple(np.round(target, 3))} standoff={args.standoff} "
f"goal={tuple(np.round(goal, 3))} stop_radius={args.stop_radius}",
flush=True,
)
agent.reset()
frames: list[np.ndarray] = []
arrived_at: int | None = None
last_movement = np.array([approach[0], approach[1], 0.0])
for step in range(max_steps):
qpos = np.asarray(agent.get_next_frame(), dtype=np.float64)
frames.append(qpos.copy())
delta = goal - qpos[:2]
dist = float(np.linalg.norm(delta))
obj_dist = float(np.linalg.norm(target - qpos[:2]))
if dist < args.stop_radius and arrived_at is None:
arrived_at = step
print(
f"[planner] idling at step {step} ({step / fps:.2f}s), "
f"{obj_dist:.3f} m from the object",
flush=True,
)
if arrived_at is not None and step - arrived_at >= settle_steps:
break
walking = arrived_at is None
if walking:
movement = np.array([delta[0], delta[1], 0.0]) / (dist + 1e-8)
last_movement = movement
else:
# The planner coasts past the stand-off point, which flips the sign
# of `delta`. Steering by it here would spin the robot 180 degrees
# on the spot, so the approach heading is held instead.
movement = last_movement
# Always look at the object, never at the stand-off point, so the robot
# finishes square to what it is about to reach for.
to_object = target - qpos[:2]
facing = np.array([to_object[0], to_object[1], 0.0])
facing /= np.linalg.norm(facing) + 1e-8
mode_id = walk_id if walking else idle_id
mode_name = args.mode if walking else "idle"
control = {
"movement_direction": t.from_numpy(movement).float().view([1, -1]),
"facing_direction": t.from_numpy(facing).float().view([1, -1]),
"mode": t.tensor([mode_id]).view([1, -1]),
"allowed_pred_num_tokens": allowed_tokens(mode_name),
"context_mujoco_qpos": agent.get_context_mujoco_qpos(),
}
with t.no_grad():
agent.generate_new_frames(control, controller_dt)
if step % (fps // 2) == 0:
print(
f" t={step / fps:5.2f}s root=({qpos[0]:+.3f},{qpos[1]:+.3f}) "
f"to_object={obj_dist:.3f} mode={mode_name}",
flush=True,
)
qpos = np.stack(frames, axis=0)
travelled = float(np.linalg.norm(qpos[-1, :2] - qpos[0, :2]))
final_dist = float(np.linalg.norm(target - qpos[-1, :2]))
print(
f"[planner] {len(qpos)} frames ({len(qpos) / fps:.2f}s), travelled {travelled:.3f} m, "
f"ends {final_dist:.3f} m from the object",
flush=True,
)
if arrived_at is None:
print("[planner] WARNING never reached the stop radius", flush=True)
out = args.out
out.parent.mkdir(parents=True, exist_ok=True)
np.savez(
out,
# (T, 36): root xyz, root quat wxyz, then 29 joints in MuJoCo order.
qpos=qpos.astype(np.float32),
fps=np.int32(fps),
target=target.astype(np.float32),
stop_radius=np.float32(args.stop_radius),
arrived_frame=np.int32(-1 if arrived_at is None else arrived_at),
)
print(f"[planner] wrote {out}", flush=True)
if __name__ == "__main__":
main()