v2d / simulation /scripts /play_sonic.py
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#!/usr/bin/env python3
"""Run SONIC v1.1 whole-body ONNX on a reconstruction clip (G1 29-DoF).
``G1_MINIMAL_CFG`` is the locomotion USD (wrong joint set). SONIC tracks the
29-DoF G1 (``G1_29DOF_CFG`` / GR00T cylinder G1): waist yaw/roll/pitch and
wrist roll/pitch/yaw, no Inspire mimic joints.
The DexYCB clip is a tabletop hand. Encoder **teleop** mode uses standing
legs + reconstructed right-hand root as the right-wrist target. The coffee
can is spawned on the table from ``isaaclab_replay.npz``.
cd simulation
./replay_sonic.sh --headless \\
--npz ../reconstruction/runs/20200709_141754_836212060125/obj_tracking_out/isaaclab_replay.npz
"""
from __future__ import annotations
import argparse
import os
import sys
from pathlib import Path
from isaaclab.app import AppLauncher
if hasattr(sys.stdout, "reconfigure"):
sys.stdout.reconfigure(line_buffering=True)
_PROJECT = Path(__file__).resolve().parents[2]
_DEFAULT_CLIP = (
_PROJECT
/ "reconstruction"
/ "runs"
/ "20200709_141754_836212060125"
/ "obj_tracking_out"
/ "isaaclab_replay.npz"
)
_DEFAULT_CKPT = _PROJECT / "checkpoints" / "sonic" / "sonic_v1_1"
parser = argparse.ArgumentParser(description="SONIC v1.1 play on a v2d reconstruction clip.")
parser.add_argument("--npz", type=Path, default=_DEFAULT_CLIP)
parser.add_argument("--checkpoint", type=Path, default=_DEFAULT_CKPT)
parser.add_argument("--mode", choices=("teleop", "g1"), default="teleop")
parser.add_argument("--output", type=Path, default=None)
parser.add_argument("--table-z", type=float, default=0.75)
parser.add_argument("--robot-x", type=float, default=0.0, help="pelvis x; 0 matches the manip env")
parser.add_argument("--object-x", type=float, default=0.36, help="object rest x in the pelvis frame")
parser.add_argument("--object-y", type=float, default=-0.20, help="object rest y; right-hand workspace")
parser.add_argument("--max-steps", type=int, default=None)
parser.add_argument(
"--hands",
choices=("dex3", "inspire", "wuji"),
default="dex3",
help="dex3 = stock 3-finger (14 DoF); inspire = 5-finger (24 DoF), needs fetch_inspire_hand.py",
)
parser.add_argument(
"--track-hand-orientation",
action="store_true",
help="feed the reconstructed MANO hand rotation as the right-wrist orientation target",
)
AppLauncher.add_app_launcher_args(parser)
args_cli = parser.parse_args()
args_cli.enable_cameras = True
app_launcher = AppLauncher(args_cli)
simulation_app = app_launcher.app
import numpy as np # noqa: E402
import torch # noqa: E402
import isaaclab.sim as sim_utils # noqa: E402
from isaaclab.assets import Articulation, RigidObject, RigidObjectCfg # noqa: E402
from isaaclab.sensors.camera import Camera, CameraCfg # noqa: E402
from isaaclab.sim import SimulationContext # noqa: E402
from v2d_sim.sonic.robot_cfg import g1_sonic_articulation_cfg # noqa: E402
from v2d_sim.sonic import ( # noqa: E402
ACTION_CLIP,
DEFAULT_ANGLES,
G1_ACTION_SCALE,
G1_SONIC_JOINT_NAMES,
History,
SonicOnnxAgent,
load_clip_ref,
pack_decoder,
pack_encoder,
vr3_local_from_bodies,
vr3_local_targets,
)
_TABLE_SIZE = (0.80, 1.00, 0.05)
_TABLE_CENTER_X = 0.60
_CTRL_DT = 0.02
_SIM_DT = 0.005
_DECIMATION = 4
def _as_numpy(x) -> np.ndarray:
if hasattr(x, "torch"):
x = x.torch
if isinstance(x, torch.Tensor):
return x.detach().cpu().numpy()
return np.asarray(x)
def _batch_row(x) -> np.ndarray:
a = np.asarray(_as_numpy(x), dtype=np.float64)
if a.ndim == 0:
raise RuntimeError(f"empty sim tensor {type(x)}")
if a.ndim >= 2:
a = a[0]
return a
def _wxyz_to_xyzw(wxyz: np.ndarray) -> np.ndarray:
wxyz = np.asarray(wxyz, dtype=np.float64)
return np.stack([wxyz[..., 1], wxyz[..., 2], wxyz[..., 3], wxyz[..., 0]], axis=-1)
def _xyzw_to_wxyz(xyzw: np.ndarray) -> np.ndarray:
"""Isaac Lab 3 reports ``*_quat_w`` as (x, y, z, w); SONIC math is wxyz.
Reading these as wxyz turns identity into a 180 deg yaw, which makes the
policy try to spin around.
"""
xyzw = np.asarray(xyzw, dtype=np.float64)
return np.stack([xyzw[..., 3], xyzw[..., 0], xyzw[..., 1], xyzw[..., 2]], axis=-1)
def _rgb_frame(camera: Camera) -> np.ndarray | None:
try:
out = camera.data.output
rgb = out["rgb"] if isinstance(out, dict) or hasattr(out, "__getitem__") else out
img = _as_numpy(rgb)
except Exception:
return None
if img.size == 0:
return None
if img.ndim == 4:
img = img[0]
img = img[..., :3]
if img.dtype != np.uint8:
finite = img[np.isfinite(img)]
peak = float(np.nanmax(finite)) if finite.size else 1.0
scale = 255.0 if peak <= 1.5 else 1.0
img = np.clip(img * scale, 0, 255).astype(np.uint8)
h, w = img.shape[:2]
return img[: h - (h % 2), : w - (w % 2)]
def _write_mp4(path: Path, frames: list[np.ndarray], fps: float) -> None:
if not frames:
raise RuntimeError("no frames captured")
path.parent.mkdir(parents=True, exist_ok=True)
try:
import imageio.v2 as imageio
imageio.mimsave(str(path), frames, fps=float(fps), codec="libx264", pixelformat="yuv420p")
return
except Exception as exc:
print(f"[sonic] imageio h264 failed ({exc}); trying OpenCV", flush=True)
import cv2
h, w = frames[0].shape[:2]
writer = cv2.VideoWriter(str(path), cv2.VideoWriter_fourcc(*"mp4v"), float(fps), (w, h))
if not writer.isOpened():
raise RuntimeError(f"could not open VideoWriter for {path}")
for fr in frames:
writer.write(cv2.cvtColor(fr, cv2.COLOR_RGB2BGR))
writer.release()
def _spawn_table(xy: np.ndarray, table_top: float) -> None:
"""Kinematic slab. Legs at this depth collide with the G1 feet."""
wood = sim_utils.PreviewSurfaceCfg(diffuse_color=(0.48, 0.34, 0.22))
kin = sim_utils.RigidBodyPropertiesCfg(kinematic_enabled=True, disable_gravity=True)
col = sim_utils.CollisionPropertiesCfg()
mat = sim_utils.RigidBodyMaterialCfg(static_friction=0.9, dynamic_friction=0.7, restitution=0.0)
lx, ly, thick = _TABLE_SIZE
top = sim_utils.CuboidCfg(
size=(lx, ly, thick),
rigid_props=kin,
mass_props=sim_utils.MassPropertiesCfg(mass=50.0),
collision_props=col,
visual_material=wood,
physics_material=mat,
)
top.func(
"/World/TableTop",
top,
translation=(float(xy[0]), float(xy[1]), float(table_top - 0.5 * thick)),
)
def _object_cfg(urdf: str, prim: str, pos, rot_xyzw) -> RigidObjectCfg:
return RigidObjectCfg(
prim_path=prim,
spawn=sim_utils.UrdfFileCfg(
asset_path=urdf,
fix_base=False,
joint_drive=None,
force_usd_conversion=True,
collision_type="Convex Hull",
mass_props=sim_utils.MassPropertiesCfg(mass=0.35),
rigid_props=sim_utils.RigidBodyPropertiesCfg(
disable_gravity=False,
kinematic_enabled=False,
linear_damping=0.05,
angular_damping=0.05,
max_depenetration_velocity=1.0,
),
collision_props=sim_utils.CollisionPropertiesCfg(collision_enabled=True),
physics_material=sim_utils.RigidBodyMaterialCfg(
static_friction=1.1, dynamic_friction=0.9, restitution=0.0
),
),
init_state=RigidObjectCfg.InitialStateCfg(pos=tuple(pos), rot=tuple(rot_xyzw)),
)
def _g1_cfg(init_pos: tuple[float, float, float]):
return g1_sonic_articulation_cfg("/World/Robot", init_pos=init_pos, hands=args_cli.hands)
def _stand_vr3_local(
robot: Articulation, pelvis_pos: np.ndarray, pelvis_quat: np.ndarray
) -> tuple[np.ndarray, np.ndarray]:
"""VR 3-point pose of the current (standing) configuration, in the pelvis frame."""
body_pos = np.asarray(_as_numpy(robot.data.body_pos_w), dtype=np.float64)
body_quat = _xyzw_to_wxyz(np.asarray(_as_numpy(robot.data.body_quat_w), dtype=np.float64))
if body_pos.ndim == 3:
body_pos, body_quat = body_pos[0], body_quat[0]
return vr3_local_from_bodies(robot.body_names, body_pos, body_quat, pelvis_pos, pelvis_quat)
def _joint_ids(robot: Articulation) -> np.ndarray:
names = list(robot.joint_names)
ids = []
missing = []
for n in G1_SONIC_JOINT_NAMES:
if n not in names:
missing.append(n)
else:
ids.append(names.index(n))
if missing:
raise RuntimeError(
"SONIC joints missing on this USD (need 29-DoF G1, not g1_minimal): " + ", ".join(missing)
)
return np.asarray(ids, dtype=np.int64)
def main() -> None:
npz_path = args_cli.npz.resolve()
ckpt = args_cli.checkpoint.resolve()
if not npz_path.is_file():
raise SystemExit(f"missing {npz_path} — run retarget/export_isaaclab.sh first")
if not (ckpt / "model_encoder.onnx").is_file():
raise SystemExit(f"missing SONIC ONNX in {ckpt}")
out_mp4 = (args_cli.output or (npz_path.parent / "sonic_replay.mp4")).resolve()
ref = load_clip_ref(
npz_path,
table_xy=(_TABLE_CENTER_X, 0.0),
table_z=float(args_cli.table_z),
robot_xy=(float(args_cli.robot_x), 0.0),
object_xy=(float(args_cli.object_x), float(args_cli.object_y)),
pelvis_z=0.78,
)
agent = SonicOnnxAgent(ckpt)
scale = np.asarray(G1_ACTION_SCALE, dtype=np.float64)
default = np.asarray(DEFAULT_ANGLES, dtype=np.float64)
n_steps = ref.joint_pos.shape[0]
if args_cli.max_steps is not None:
n_steps = min(n_steps, int(args_cli.max_steps))
print(f"[sonic] clip {npz_path}", flush=True)
print(f"[sonic] checkpoint {ckpt} mode={args_cli.mode} steps={n_steps} @ 50 Hz", flush=True)
print(f"[sonic] robot G1_29DOF_CFG (not g1_minimal) table_z={ref.table_z:.3f}", flush=True)
lx, ly, thick = _TABLE_SIZE
table_x0 = float(ref.table_xy[0] - 0.5 * lx)
table_x1 = float(ref.table_xy[0] + 0.5 * lx)
rw = ref.hand_pos_w[0]
print(
f"[sonic] layout robot_xy=({ref.robot_xy[0]:.2f},{ref.robot_xy[1]:.2f}) "
f"table_x=[{table_x0:.2f},{table_x1:.2f}] front_clearance={table_x0 - ref.robot_xy[0]:.2f} m "
f"R_wrist0=({rw[0]:.2f},{rw[1]:.2f},{rw[2]:.2f})",
flush=True,
)
print(f"[sonic] mp4 {out_mp4}", flush=True)
sim = SimulationContext(sim_utils.SimulationCfg(dt=_SIM_DT, device=args_cli.device))
look = np.array([0.40, 0.0, 0.85], dtype=np.float32)
eye = np.array([-1.6, -2.2, 1.70], dtype=np.float32)
sim.set_camera_view(eye=eye.tolist(), target=look.tolist())
sim_utils.GroundPlaneCfg().func("/World/defaultGroundPlane", sim_utils.GroundPlaneCfg())
sim_utils.DomeLightCfg(intensity=2500.0, color=(0.8, 0.8, 0.8)).func(
"/World/Light", sim_utils.DomeLightCfg(intensity=2500.0, color=(0.8, 0.8, 0.8))
)
_spawn_table(ref.table_xy, ref.table_z)
robot_xyz = (float(ref.robot_xy[0]), float(ref.robot_xy[1]), float(ref.pelvis_z))
robot = Articulation(_g1_cfg(robot_xyz))
obj = None
obj_xyzw0 = (0.0, 0.0, 0.0, 1.0)
if ref.object_urdf and Path(ref.object_urdf).is_file() and ref.object_pos is not None:
p0 = ref.object_pos[0]
if ref.object_wxyz is not None:
obj_xyzw0 = tuple(_wxyz_to_xyzw(ref.object_wxyz[0]).tolist())
obj = RigidObject(_object_cfg(ref.object_urdf, "/World/Object", p0, obj_xyzw0))
print(
f"[sonic] object rest xy=({p0[0]:.3f},{p0[1]:.3f}) z={p0[2]:.3f} "
f"({p0[2] - ref.table_z:.3f} m above table)",
flush=True,
)
camera = Camera(
CameraCfg(
prim_path="/World/RecordCamera",
update_period=0.0,
height=480,
width=640,
data_types=["rgb"],
spawn=sim_utils.PinholeCameraCfg(
focal_length=24.0,
focus_distance=400.0,
horizontal_aperture=20.955,
clipping_range=(0.1, 1.0e5),
),
)
)
sim.reset()
camera.set_world_poses_from_view(
torch.tensor(eye, device=sim.device).unsqueeze(0),
torch.tensor(look, device=sim.device).unsqueeze(0),
)
sonic_ids = _joint_ids(robot)
sonic_ids_list = [int(i) for i in sonic_ids.tolist()]
print(f"[sonic] articulation joints={len(robot.joint_names)} sonic mapped={len(sonic_ids)}", flush=True)
# Whatever SONIC does not drive is a finger joint, available as a separate
# action channel for grasping.
extra_ids = [i for i in range(len(robot.joint_names)) if i not in set(sonic_ids_list)]
if extra_ids:
print(
f"[sonic] {len(extra_ids)} non-SONIC joints held at default: "
f"{[robot.joint_names[i] for i in extra_ids]}",
flush=True,
)
device = sim.device
n_j = len(robot.joint_names)
q0 = np.zeros(n_j, dtype=np.float64)
q0[sonic_ids] = default
robot.write_root_pose_to_sim_index(
root_pose=torch.tensor(
[[robot_xyz[0], robot_xyz[1], robot_xyz[2], 0.0, 0.0, 0.0, 1.0]],
dtype=torch.float32,
device=device,
)
)
robot.write_root_velocity_to_sim_index(root_velocity=torch.zeros(1, 6, device=device))
robot.write_joint_state_to_sim_index(
position=torch.tensor(q0, dtype=torch.float32, device=device).unsqueeze(0),
velocity=torch.zeros(1, n_j, device=device),
full_data=True,
)
robot.write_data_to_sim()
hist = History()
last_action = np.zeros(29, dtype=np.float32)
def _proprio():
q_all = _batch_row(robot.data.joint_pos)
dq_all = _batch_row(robot.data.joint_vel)
q = q_all[sonic_ids]
dq = dq_all[sonic_ids]
ang = _batch_row(robot.data.root_ang_vel_b)
grav = _batch_row(robot.data.projected_gravity_b)
pos = _batch_row(robot.data.root_pos_w)
quat = _xyzw_to_wxyz(_batch_row(robot.data.root_quat_w))
return q, dq, ang, grav, pos, quat
sim.step()
robot.update(_SIM_DT)
if obj is not None:
obj.update(_SIM_DT)
camera.update(_CTRL_DT)
q, dq, ang, grav, pos, quat = _proprio()
hist.fill(ang_vel=ang, q_rel=q - default, dq=dq, action=last_action, gravity=grav)
hip_i = int(robot.joint_names.index("left_hip_pitch_joint"))
hip_kp = float(_batch_row(robot.data.joint_stiffness)[hip_i])
print(
f"[sonic] start root_z={pos[2]:.3f} q[:4]={np.array2string(q[:4], precision=3)} "
f"left_hip_pitch Kp={hip_kp:.3f} (0 = PD wiring bug)",
flush=True,
)
stand_local_pos, stand_local_quat = _stand_vr3_local(robot, pos, quat)
vr_local_pos, vr_local_quat = vr3_local_targets(
ref,
stand_local_pos=stand_local_pos,
stand_local_quat=stand_local_quat,
track_hand_orientation=args_cli.track_hand_orientation,
)
print(
"[sonic] vr3 pelvis-local L="
f"{np.array2string(stand_local_pos[0], precision=3)} "
f"R0={np.array2string(vr_local_pos[0, 1], precision=3)} "
f"torso={np.array2string(stand_local_pos[2], precision=3)}",
flush=True,
)
if obj is not None and ref.object_pos is not None and ref.object_wxyz is not None:
pose7 = np.concatenate([ref.object_pos[0], _wxyz_to_xyzw(ref.object_wxyz[0])])
obj.write_root_pose_to_sim_index(
root_pose=torch.tensor(pose7, dtype=torch.float32, device=device).unsqueeze(0)
)
obj.write_root_velocity_to_sim_index(root_velocity=torch.zeros(1, 6, device=device))
frames: list[np.ndarray] = []
try:
for t in range(n_steps):
if not simulation_app.is_running():
break
q, dq, ang, grav, pos, quat = _proprio()
enc = pack_encoder(
mode=args_cli.mode,
t=t,
joint_pos=ref.joint_pos,
joint_vel=ref.joint_vel,
ref_quat_wxyz=ref.root_quat,
robot_quat_wxyz=quat,
vr_local_pos=vr_local_pos,
vr_local_quat=vr_local_quat,
)
token = agent.encode(enc)
dec = pack_decoder(token, hist)
action = np.clip(agent.decode(dec), -ACTION_CLIP, ACTION_CLIP)
last_action = action.astype(np.float32)
q_des = default + scale * last_action
robot.set_joint_position_target_index(
target=torch.tensor(q_des, dtype=torch.float32, device=device).unsqueeze(0),
joint_ids=sonic_ids_list,
)
robot.write_data_to_sim()
for _ in range(_DECIMATION):
sim.step()
robot.update(_SIM_DT)
if obj is not None:
obj.update(_SIM_DT)
camera.update(_CTRL_DT)
hist.push(ang_vel=ang, q_rel=q - default, dq=dq, action=last_action, gravity=grav)
rgb = _rgb_frame(camera)
if rgb is not None:
frames.append(rgb)
if t % 50 == 0:
print(
f" step {t}/{n_steps} root_z={pos[2]:.3f} "
f"a=[{float(last_action.min()):+.3f},{float(last_action.max()):+.3f}] "
f"|a|={float(np.linalg.norm(last_action)):.3f} frames={len(frames)}",
flush=True,
)
except Exception:
import traceback
traceback.print_exc()
print(f"[sonic] stopped after {len(frames)} frames", flush=True)
if frames:
_write_mp4(out_mp4, frames, 30.0)
print(f"[sonic] wrote partial {out_mp4}", flush=True)
raise
_write_mp4(out_mp4, frames, 30.0)
print(f"[sonic] wrote {out_mp4} ({len(frames)} frames)", flush=True)
if __name__ == "__main__":
try:
main()
except Exception:
import traceback
traceback.print_exc()
sys.exit(1)
finally:
simulation_app.close()