Download data/DWSIM.Controls.DockPanel/WinFormsUI/Docking/NestedPaneCollection.cs from introvoyz041/Dwsim: direct link, hf CLI and curl.
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6.19 kB
| using System; | |
| using System.Collections.Generic; | |
| using System.Collections.ObjectModel; | |
| using System.Drawing; | |
| namespace WeifenLuo.WinFormsUI.Docking | |
| { | |
| public sealed class NestedPaneCollection : ReadOnlyCollection<DockPane> | |
| { | |
| private INestedPanesContainer m_container; | |
| private VisibleNestedPaneCollection m_visibleNestedPanes; | |
| internal NestedPaneCollection(INestedPanesContainer container) | |
| : base(new List<DockPane>()) | |
| { | |
| m_container = container; | |
| m_visibleNestedPanes = new VisibleNestedPaneCollection(this); | |
| } | |
| public INestedPanesContainer Container | |
| { | |
| get { return m_container; } | |
| } | |
| public VisibleNestedPaneCollection VisibleNestedPanes | |
| { | |
| get { return m_visibleNestedPanes; } | |
| } | |
| public DockState DockState | |
| { | |
| get { return Container.DockState; } | |
| } | |
| public bool IsFloat | |
| { | |
| get { return DockState == DockState.Float; } | |
| } | |
| internal void Add(DockPane pane) | |
| { | |
| if (pane == null) | |
| return; | |
| NestedPaneCollection oldNestedPanes = (pane.NestedPanesContainer == null) ? null : pane.NestedPanesContainer.NestedPanes; | |
| if (oldNestedPanes != null) | |
| oldNestedPanes.InternalRemove(pane); | |
| Items.Add(pane); | |
| if (oldNestedPanes != null) | |
| oldNestedPanes.CheckFloatWindowDispose(); | |
| } | |
| private void CheckFloatWindowDispose() | |
| { | |
| if (Count != 0 || Container.DockState != DockState.Float) | |
| return; | |
| FloatWindow floatWindow = (FloatWindow)Container; | |
| if (floatWindow.Disposing || floatWindow.IsDisposed) | |
| return; | |
| if (Win32Helper.IsRunningOnMono) | |
| return; | |
| NativeMethods.PostMessage(((FloatWindow)Container).Handle, FloatWindow.WM_CHECKDISPOSE, 0, 0); | |
| } | |
| /// <summary> | |
| /// Switches a pane with its first child in the pane hierarchy. (The actual hiding happens elsewhere.) | |
| /// </summary> | |
| /// <param name="pane">Pane to switch</param> | |
| public void SwitchPaneWithFirstChild(DockPane pane) | |
| { | |
| if (!Contains(pane)) | |
| return; | |
| NestedDockingStatus statusPane = pane.NestedDockingStatus; | |
| DockPane lastNestedPane = null; | |
| for (int i = Count - 1; i > IndexOf(pane); i--) | |
| { | |
| if (this[i].NestedDockingStatus.PreviousPane == pane) | |
| { | |
| lastNestedPane = this[i]; | |
| break; | |
| } | |
| } | |
| if (lastNestedPane != null) | |
| { | |
| int indexLastNestedPane = IndexOf(lastNestedPane); | |
| Items[IndexOf(pane)] = lastNestedPane; | |
| Items[indexLastNestedPane] = pane; | |
| NestedDockingStatus lastNestedDock = lastNestedPane.NestedDockingStatus; | |
| DockAlignment newAlignment; | |
| if (lastNestedDock.Alignment == DockAlignment.Left) | |
| newAlignment = DockAlignment.Right; | |
| else if (lastNestedDock.Alignment == DockAlignment.Right) | |
| newAlignment = DockAlignment.Left; | |
| else if (lastNestedDock.Alignment == DockAlignment.Top) | |
| newAlignment = DockAlignment.Bottom; | |
| else | |
| newAlignment = DockAlignment.Top; | |
| double newProportion = 1 - lastNestedDock.Proportion; | |
| lastNestedDock.SetStatus(this, statusPane.PreviousPane, statusPane.Alignment, statusPane.Proportion); | |
| for (int i = indexLastNestedPane - 1; i > IndexOf(lastNestedPane); i--) | |
| { | |
| NestedDockingStatus status = this[i].NestedDockingStatus; | |
| if (status.PreviousPane == pane) | |
| status.SetStatus(this, lastNestedPane, status.Alignment, status.Proportion); | |
| } | |
| statusPane.SetStatus(this, lastNestedPane, newAlignment, newProportion); | |
| } | |
| } | |
| internal void Remove(DockPane pane) | |
| { | |
| InternalRemove(pane); | |
| CheckFloatWindowDispose(); | |
| } | |
| private void InternalRemove(DockPane pane) | |
| { | |
| if (!Contains(pane)) | |
| return; | |
| NestedDockingStatus statusPane = pane.NestedDockingStatus; | |
| DockPane lastNestedPane = null; | |
| for (int i=Count - 1; i> IndexOf(pane); i--) | |
| { | |
| if (this[i].NestedDockingStatus.PreviousPane == pane) | |
| { | |
| lastNestedPane = this[i]; | |
| break; | |
| } | |
| } | |
| if (lastNestedPane != null) | |
| { | |
| int indexLastNestedPane = IndexOf(lastNestedPane); | |
| Items.Remove(lastNestedPane); | |
| Items[IndexOf(pane)] = lastNestedPane; | |
| NestedDockingStatus lastNestedDock = lastNestedPane.NestedDockingStatus; | |
| lastNestedDock.SetStatus(this, statusPane.PreviousPane, statusPane.Alignment, statusPane.Proportion); | |
| for (int i=indexLastNestedPane - 1; i>IndexOf(lastNestedPane); i--) | |
| { | |
| NestedDockingStatus status = this[i].NestedDockingStatus; | |
| if (status.PreviousPane == pane) | |
| status.SetStatus(this, lastNestedPane, status.Alignment, status.Proportion); | |
| } | |
| } | |
| else | |
| Items.Remove(pane); | |
| statusPane.SetStatus(null, null, DockAlignment.Left, 0.5); | |
| statusPane.SetDisplayingStatus(false, null, DockAlignment.Left, 0.5); | |
| statusPane.SetDisplayingBounds(Rectangle.Empty, Rectangle.Empty, Rectangle.Empty); | |
| } | |
| public DockPane GetDefaultPreviousPane(DockPane pane) | |
| { | |
| for (int i=Count-1; i>=0; i--) | |
| if (this[i] != pane) | |
| return this[i]; | |
| return null; | |
| } | |
| } | |
| } | |