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| // Copyright 2024 DeepMind Technologies Limited | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| typedef std::function<bool(const void*)> mjCDataFunc; | |
| typedef void (*mjCDeallocFunc)(const void*); | |
| // A class container for a thread-safe asset cache | |
| // | |
| // Each mjCAsset is used to store raw and/or processed data loaded from a | |
| // resource and is defined by a unique ID (usually the full filename of the | |
| // asset). | |
| class mjCAsset { | |
| friend class mjCCache; | |
| public: | |
| mjCAsset(std::string modelname, const mjResource* resource, | |
| std::shared_ptr<const void> data, std::size_t size) : | |
| id_(resource->name), timestamp_(resource->timestamp), | |
| size_(size), data_(std::move(data)) { | |
| AddReference(modelname); | |
| } | |
| // move and copy constructors | |
| mjCAsset(mjCAsset&& other) = default; | |
| mjCAsset& operator=(mjCAsset&& other) = default; | |
| mjCAsset(const mjCAsset& other) = default; | |
| mjCAsset& operator=(const mjCAsset& other) = default; | |
| const std::string& Timestamp() const { return timestamp_; } | |
| const std::string& Id() const { return id_; } | |
| std::size_t InsertNum() const { return insert_num_; } | |
| std::size_t AccessCount() const { return access_count_; } | |
| // pass data in the cache to the given function, return true if data was copied | |
| bool PopulateData(mjCDataFunc fn) const { | |
| return fn(data_.get()); | |
| } | |
| private: | |
| mjCAsset() = default; | |
| // helpers for managing models referencing this asset | |
| void AddReference(std::string xml_file) { references_.insert(xml_file); } | |
| void RemoveReference(const std::string& xml_file) { | |
| references_.erase(xml_file); | |
| } | |
| void ReplaceData(const mjCAsset& other) { | |
| data_ = other.data_; | |
| size_ = other.size_; | |
| } | |
| bool HasReferences() const { return !references_.empty(); } | |
| void IncrementAccess() { access_count_++; } | |
| // makes a copy for user (strip unnecessary references) | |
| static mjCAsset Copy(const mjCAsset& other); | |
| // setters | |
| void SetInsertNum(std::size_t num) { insert_num_ = num; } | |
| void SetTimestamp(std::string timestamp) { timestamp_ = timestamp; } | |
| // accessors | |
| std::size_t BytesCount() const { return size_; } | |
| const void* Data() const { | |
| return data_.get(); | |
| } | |
| const std::set<std::string>& References() const { return references_; } | |
| std::string id_; // unique id associated with asset | |
| std::string timestamp_; // opaque timestamp of asset | |
| std::size_t insert_num_; // number when asset was inserted | |
| std::size_t access_count_ = 0; // incremented when getting 0th block | |
| std::size_t size_ = 0; // how many bytes taken up by the asset | |
| std::shared_ptr<const void> data_; // actual data of the asset | |
| // list of models referencing this asset | |
| std::set<std::string> references_; | |
| }; | |
| struct mjCAssetCompare { | |
| bool operator()(const mjCAsset* e1, const mjCAsset* e2) const { | |
| if (e1->AccessCount() != e2->AccessCount()) { | |
| return e1->AccessCount() < e2->AccessCount(); | |
| } | |
| return e1->InsertNum() < e2->InsertNum(); | |
| } | |
| }; | |
| // the class container for a thread-safe asset cache | |
| class mjCCache { | |
| public: | |
| explicit mjCCache(std::size_t size) : max_size_(size) {} | |
| // move only | |
| mjCCache(mjCCache&& other) = delete; | |
| mjCCache& operator=(mjCCache&& other) = delete; | |
| mjCCache(const mjCCache& other) = delete; | |
| mjCCache& operator=(const mjCCache& other) = delete; | |
| // sets the total maximum size of the cache in bytes | |
| // low-priority cached assets will be dropped to make the new memory | |
| // requirement | |
| void SetMaxSize(std::size_t size); | |
| // returns the corresponding timestamp, if the given asset is stored in | |
| // the cache | |
| const std::string* HasAsset(const std::string& id); | |
| // inserts an asset into the cache, if asset is already in the cache, its data | |
| // is updated only if the timestamps disagree | |
| bool Insert(const std::string& modelname, const mjResource *resource, | |
| std::shared_ptr<const void> data, std::size_t size); | |
| // populate data from the cache into the given function | |
| bool PopulateData(const mjResource* resource, mjCDataFunc fn); | |
| // deletes the asset from the cache with the given id | |
| void DeleteAsset(const std::string& id); | |
| // removes model from the cache, assets only referenced by the model will be | |
| // deleted | |
| void RemoveModel(const std::string& filename); | |
| // Wipes out all assets from the cache for the given model | |
| void Reset(const std::string& filename); | |
| // Wipes out all internal data | |
| void Reset(); | |
| // accessors | |
| std::size_t MaxSize() const; | |
| std::size_t Size() const; | |
| private: | |
| void Delete(mjCAsset* asset); | |
| void Delete(mjCAsset* asset, const std::string& skip); | |
| void Trim(); | |
| // TODO(kylebayes): We should consider a shared mutex like in | |
| // engine/engine_plugin.cc as some of these methods don't need to be fully | |
| // locked. | |
| mutable std::mutex mutex_; | |
| std::size_t insert_num_ = 0; // a running counter of assets being inserted | |
| std::size_t size_ = 0; // current size of the cache in bytes | |
| std::size_t max_size_ = 0; // max size of the cache in bytes | |
| // internal constant look up table for assets | |
| std::unordered_map<std::string, mjCAsset> lookup_; | |
| // internal priority queue for the cache | |
| std::set<mjCAsset*, mjCAssetCompare> entries_; | |
| // models using the cache along with the assets they reference | |
| std::unordered_map<std::string, std::unordered_set<mjCAsset*>> models_; | |
| }; | |