Download data/unity/Runtime/Components/Shapes/MjGeom.cs from introvoyz041/mujoco: direct link, hf CLI and curl.
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4.08 kB
| // Copyright 2019 DeepMind Technologies Limited | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| using System; | |
| using System.Linq; | |
| using System.Xml; | |
| using UnityEngine; | |
| namespace Mujoco { | |
| // The component represents a physical shape and models its inertia and material properties. | |
| public class MjGeom : MjShapeComponent { | |
| [] | |
| public float Mass = 0.0f; | |
| [] | |
| public float Density = 1000.0f; | |
| [] | |
| public MjGeomSettings Settings = MjGeomSettings.Default; | |
| public override MujocoLib.mjtObj ObjectType => MujocoLib.mjtObj.mjOBJ_GEOM; | |
| private MjTransformation _geomInGlobalFrame = new MjTransformation(); | |
| private MjTransformation _comTransform; | |
| protected override void OnParseMjcf(XmlElement mjcf) { | |
| ShapeFromMjcf(mjcf); | |
| Mass = mjcf.GetFloatAttribute("mass", defaultValue: 0.0f); | |
| Density = mjcf.GetFloatAttribute("density", defaultValue: 1000.0f); | |
| MjEngineTool.ParseTransformMjcf(mjcf, transform); | |
| Settings.FromMjcf(mjcf); | |
| } | |
| // The MuJoCo compiler shifts meshes' frames, so we need to cache this transformation at init and | |
| // apply it at runtime. | |
| protected override unsafe void OnBindToRuntime(MujocoLib.mjModel_* model, MujocoLib.mjData_* data) { | |
| var MjParent = MjHierarchyTool.FindParentComponent<MjBaseBody>(this); | |
| if (MjParent != null) { | |
| var comInParentFrame = new MjTransformation( | |
| translation: MjEngineTool.UnityVector3( | |
| MjEngineTool.MjVector3AtEntry(model->geom_pos, MujocoId)), | |
| rotation: MjEngineTool.UnityQuaternion( | |
| MjEngineTool.MjQuaternionAtEntry(model->geom_quat, MujocoId))); | |
| // We don't want to bother calculating global transform in mujoco from mjModel, | |
| // so we'll assume it's the same as the Unity transfor (it's the beginning of simulation after | |
| // all). | |
| var globalParentFrame = MjTransformation.LoadGlobal(transform.parent); | |
| var comInGlobalFrame = globalParentFrame * comInParentFrame; | |
| var globalFrame = MjTransformation.LoadGlobal(transform); | |
| _comTransform = comInGlobalFrame.Inverse() * globalFrame; | |
| } | |
| } | |
| protected override XmlElement OnGenerateMjcf(XmlDocument doc) { | |
| var mjcf = (XmlElement)doc.CreateElement("geom"); | |
| if (Mass > 0) { | |
| mjcf.SetAttribute("mass", MjEngineTool.MakeLocaleInvariant($"{Mass}")); | |
| } else { | |
| mjcf.SetAttribute("density", MjEngineTool.MakeLocaleInvariant($"{Density}")); | |
| } | |
| ShapeToMjcf(mjcf, transform); | |
| MjEngineTool.PositionRotationToMjcf(mjcf, this); | |
| Settings.ToMjcf(mjcf); | |
| return mjcf; | |
| } | |
| public override unsafe void OnSyncState(MujocoLib.mjData_* data) { | |
| if (ShapeType == ShapeTypes.Mesh) { | |
| _geomInGlobalFrame.Set( | |
| translation: MjEngineTool.UnityVector3( | |
| MjEngineTool.MjVector3AtEntry(data->geom_xpos, MujocoId)), | |
| rotation: MjEngineTool.UnityQuaternionFromMatrix( | |
| MjEngineTool.MjMatrixAtEntry(data->geom_xmat, MujocoId))); | |
| var comInGlobalFrame = _geomInGlobalFrame * _comTransform; | |
| comInGlobalFrame.StoreGlobal(transform); | |
| } else { | |
| transform.position = MjEngineTool.UnityVector3( | |
| MjEngineTool.MjVector3AtEntry(data->geom_xpos, MujocoId)); | |
| transform.rotation = MjEngineTool.UnityQuaternionFromMatrix( | |
| MjEngineTool.MjMatrixAtEntry(data->geom_xmat, MujocoId)); | |
| } | |
| } | |
| public void OnDrawGizmosSelected() { | |
| Gizmos.color = Color.blue; | |
| DrawGizmos(transform); | |
| } | |
| } | |
| } | |