Download data/unity/Runtime/Components/Shapes/MjSphereShape.cs from introvoyz041/mujoco: direct link, hf CLI and curl.
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1.92 kB
| // Copyright 2019 DeepMind Technologies Limited | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| using System; | |
| using System.Linq; | |
| using System.Xml; | |
| using UnityEngine; | |
| namespace Mujoco { | |
| [] | |
| public class MjSphereShape : IMjShape { | |
| public float Radius = 0.5f; | |
| private const float _scaleTolerance = 1e-6f; | |
| public void ToMjcf(XmlElement mjcf, Transform transform) { | |
| if (Math.Abs(transform.lossyScale.x - transform.lossyScale.y) > _scaleTolerance || | |
| Math.Abs(transform.lossyScale.y - transform.lossyScale.z) > _scaleTolerance) { | |
| Debug.LogWarning( | |
| $"{transform.name}: Sphere shapes work only with uniform scaling. Using the value of X" + | |
| " component.\n Consider using Ellipsoid shape if you want to use non-uniform scaling.", | |
| transform); | |
| } | |
| mjcf.SetAttribute("size", MjEngineTool.MakeLocaleInvariant($"{Radius * transform.lossyScale.x}")); | |
| } | |
| public void FromMjcf(XmlElement mjcf) { | |
| var values = mjcf.GetFloatArrayAttribute("size", defaultValue: new float[] { 0.5f }); | |
| Radius = values[0]; | |
| } | |
| public Tuple<Vector3[], int[]> BuildMesh() { | |
| return MeshGenerators.BuildSphere(scale: Vector3.one * Radius); | |
| } | |
| public Vector4 GetChangeStamp() { | |
| return new Vector4(Radius, 1, 1, 0); | |
| } | |
| public void DebugDraw(Transform transform) { | |
| Gizmos.DrawWireSphere(transform.position, Radius * transform.lossyScale.x); | |
| } | |
| } | |
| } | |