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| // Copyright 2019 DeepMind Technologies Limited | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| using System; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Xml; | |
| using UnityEngine; | |
| namespace Mujoco { | |
| // An instance of this class will be used to collect dynamic dependencies produced by a Mujoco model | |
| // during scene generation. | |
| public class MjcfGenerationContext { | |
| public int NUserSensor { | |
| get { return _nuserSensor; } | |
| set { _nuserSensor = Math.Max(_nuserSensor, value); } | |
| } | |
| private int _nuserSensor; | |
| private int _numGeneratedNames = 0; | |
| private Dictionary<Mesh, string> _meshAssets = new Dictionary<Mesh, string>(); | |
| private Dictionary<MjHeightFieldShape, string> _hFieldAssets = | |
| new Dictionary<MjHeightFieldShape, string>(); | |
| public void GenerateMjcf(XmlElement mjcf) { | |
| GenerateConfigurationMjcf(mjcf); | |
| GenerateAssetsMjcf(mjcf); | |
| } | |
| // Adds a mesh to the list of assets that will be added to the generated MJCF. | |
| // Returns the unique name that identifies this new asset. | |
| public string AddMeshAsset(Mesh mesh) { | |
| if (!_meshAssets.ContainsKey(mesh)) { | |
| var uniqueName = $"mesh_{_numGeneratedNames}"; | |
| _numGeneratedNames++; | |
| _meshAssets.Add(mesh, uniqueName); | |
| } | |
| return _meshAssets[mesh]; | |
| } | |
| // Adds a mesh to the list of assets that will be added to the generated MJCF. | |
| // Returns the unique name that identifies this new asset. | |
| public string AddHeightFieldAsset(MjHeightFieldShape hField) { | |
| if (!_hFieldAssets.ContainsKey(hField)) { | |
| var uniqueName = $"hfield_{_numGeneratedNames}"; | |
| _numGeneratedNames++; | |
| _hFieldAssets.Add(hField, uniqueName); | |
| } | |
| return _hFieldAssets[hField]; | |
| } | |
| public string GenerateName(Component comp) { | |
| var settings = MjGlobalSettings.Instance; | |
| if (settings?.UseRawGameObjectNames ?? false) { | |
| return comp.gameObject.name; | |
| } else { | |
| var name = $"{comp.gameObject.name}_{_numGeneratedNames}"; | |
| _numGeneratedNames++; | |
| return name; | |
| } | |
| } | |
| private void GenerateConfigurationMjcf(XmlElement mjcf) { | |
| var doc = mjcf.OwnerDocument; | |
| var compilerMjcf = (XmlElement)mjcf.AppendChild(doc.CreateElement("compiler")); | |
| compilerMjcf.SetAttribute("coordinate", "local"); | |
| var optionMjcf = (XmlElement)mjcf.AppendChild(doc.CreateElement("option")); | |
| optionMjcf.SetAttribute( | |
| "gravity", MjEngineTool.Vector3ToMjcf(MjEngineTool.MjVector3(Physics.gravity))); | |
| optionMjcf.SetAttribute("timestep", MjEngineTool.MakeLocaleInvariant($"{Time.fixedDeltaTime}")); | |
| var settings = MjGlobalSettings.Instance; | |
| if (settings) { | |
| settings.GlobalsToMjcf(mjcf); | |
| } | |
| } | |
| private void GenerateAssetsMjcf(XmlElement mjcf) { | |
| var doc = mjcf.OwnerDocument; | |
| var assetMjcf = (XmlElement)mjcf.AppendChild(doc.CreateElement("asset")); | |
| foreach (var meshAsset in _meshAssets) { | |
| var meshMjcf = (XmlElement)assetMjcf.AppendChild(doc.CreateElement("mesh")); | |
| meshMjcf.SetAttribute("name", meshAsset.Value); | |
| GenerateMeshMjcf(meshAsset.Key, meshMjcf); | |
| } | |
| foreach (var hFieldAsset in _hFieldAssets) { | |
| var hFieldMjcf = (XmlElement)assetMjcf.AppendChild(doc.CreateElement("hfield")); | |
| hFieldMjcf.SetAttribute("name", hFieldAsset.Value); | |
| GenerateHeightFieldMjcf(hFieldAsset.Key, hFieldMjcf); | |
| } | |
| } | |
| private static void GenerateMeshMjcf(Mesh mesh, XmlElement mjcf) { | |
| var vertexPositionsStr = new StringBuilder(); | |
| foreach (var unityVertex in mesh.vertices) { | |
| var mjVertex = MjEngineTool.MjVector3(unityVertex); | |
| vertexPositionsStr.Append(MjEngineTool.Vector3ToMjcf(mjVertex)); | |
| vertexPositionsStr.Append(" "); | |
| } | |
| mjcf.SetAttribute("vertex", vertexPositionsStr.ToString()); | |
| } | |
| private static void GenerateHeightFieldMjcf(MjHeightFieldShape hFieldComponent, XmlElement mjcf) { | |
| if (hFieldComponent.ExportImage) { | |
| mjcf.SetAttribute("content_type", "image/png"); | |
| mjcf.SetAttribute("file", hFieldComponent.FullHeightMapPath); | |
| mjcf.SetAttribute("nrow", "0"); | |
| mjcf.SetAttribute("ncol", "0"); | |
| } else { | |
| mjcf.SetAttribute("nrow", hFieldComponent.HeightMapLength.ToString()); | |
| mjcf.SetAttribute("ncol", hFieldComponent.HeightMapWidth.ToString()); | |
| } | |
| var baseHeight = hFieldComponent.Terrain.transform.localPosition.y + | |
| hFieldComponent.MinimumHeight; | |
| var heightRange = Mathf.Clamp( | |
| hFieldComponent.MaximumHeight - hFieldComponent.MinimumHeight, | |
| 0.00001f, | |
| Mathf.Infinity); | |
| mjcf.SetAttribute( | |
| "size", | |
| MjEngineTool.MakeLocaleInvariant( | |
| $@"{hFieldComponent.HeightMapScale.x * (hFieldComponent.HeightMapLength - 1) / 2f} { | |
| hFieldComponent.HeightMapScale.z * (hFieldComponent.HeightMapWidth - 1) / 2f} { | |
| heightRange} { | |
| baseHeight}")); | |
| } | |
| } | |
| } | |