Download data/unity/Tests/Editor/Tools/MjEngineTests.cs from introvoyz041/mujoco: direct link, hf CLI and curl.
- Browser
- Download file 17 kB
-
https://huggingface.co/datasets/introvoyz041/mujoco/resolve/main/data/unity/Tests/Editor/Tools/MjEngineTests.cs
- Command line
-
hf download hf://datasets/introvoyz041/mujoco/data/unity/Tests/Editor/Tools/MjEngineTests.cs
-
curl -L -o MjEngineTests.cs https://huggingface.co/datasets/introvoyz041/mujoco/resolve/main/data/unity/Tests/Editor/Tools/MjEngineTests.cs
17 kB
| // Copyright 2019 DeepMind Technologies Limited | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| using System; | |
| using System.IO; | |
| using System.Runtime.InteropServices; | |
| using System.Xml; | |
| using NUnit.Framework; | |
| using UnityEngine; | |
| using UnityEngine.TestTools.Utils; | |
| namespace Mujoco { | |
| [] | |
| public class MjEngineToolXmlLoadingTests { | |
| [] | |
| public unsafe void LoadingSceneFromAProvidedAsset() { | |
| var modelFile = Resources.Load<TextAsset>("ValidModel"); | |
| var modelPtr = MjEngineTool.LoadModelFromString(modelFile.text); | |
| var model = | |
| (MujocoLib.mjModel_)Marshal.PtrToStructure(new IntPtr(modelPtr), typeof(MujocoLib.mjModel_)); | |
| Assert.That(model.nbody, Is.EqualTo(3)); | |
| } | |
| } | |
| [] | |
| public class MjEngineToolTransformHelpersTests { | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public unsafe void RoundrobinConversionOfVector3(float x, float y, float z) { | |
| var vec = new Vector3(x, y, z); | |
| var MjVec = MjEngineTool.MjVector3(vec); | |
| var MjVecAsArray = new double[] { 10, 11, 12, MjVec.x, MjVec.y, MjVec.z }; | |
| fixed (double* MjArrPtr = MjVecAsArray) { | |
| var recreatedVec = MjEngineTool.UnityVector3( | |
| MjEngineTool.MjVector3AtEntry(MjArrPtr, 1)); | |
| Assert.That(recreatedVec, Is.EqualTo(vec)); | |
| } | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public void RoundrobinConversionOfVector3UsingCoreType(float x, float y, float z) { | |
| var vec = new Vector3(x, y, z); | |
| var MjVec = MjEngineTool.MjVector3(vec); | |
| var unityVec = MjEngineTool.UnityVector3(MjVec); | |
| Assert.That(unityVec, Is.EqualTo(vec)); | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public unsafe void RoundrobinConversionOfQuaternionUsingUnsafeArrays(float x, float y, float z, | |
| float w) { | |
| var quat = new Quaternion(x, y, z, w); | |
| var MjQuat = MjEngineTool.MjQuaternion(quat); | |
| var MjQuatAsArray = | |
| new double[] { 10, 20, 30, 40, MjQuat.w, MjQuat.x, MjQuat.y, MjQuat.z }; | |
| fixed (double* MjArrPtr = MjQuatAsArray) { | |
| var recreatedQuat = MjEngineTool.UnityQuaternion( | |
| MjEngineTool.MjQuaternionAtEntry(MjArrPtr, 1)); | |
| var q1 = new Vector4(quat.x, quat.y, quat.z, quat.w); | |
| var q2 = new Vector4(recreatedQuat.x, recreatedQuat.y, recreatedQuat.z, recreatedQuat.w); | |
| Assert.That(q1, Is.EqualTo(q2)); | |
| } | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public void RoundrobinConversionOfQuaternionUsingCoreType(float x, float y, float z, float w) { | |
| var quat = new Quaternion(x, y, z, w); | |
| var MjQuat = MjEngineTool.MjQuaternion(quat); | |
| var unityQuat = MjEngineTool.UnityQuaternion(MjQuat); | |
| Assert.That(unityQuat, Is.EqualTo(quat)); | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public void RoundrobinConversionOfExtents(float x, float y, float z) { | |
| var extents = new Vector3(x, y, z); | |
| var MjExtents = MjEngineTool.MjExtents(extents); | |
| var unityExtents = MjEngineTool.UnityExtents(MjExtents); | |
| Assert.That(MjExtents, Is.Not.EqualTo(extents)); | |
| Assert.That(unityExtents, Is.EqualTo(extents)); | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public unsafe void SettingAndRetrievingQuaternions(float x, float y, float z, float w) { | |
| var quat = new Quaternion(x, y, z, w); | |
| var result = Quaternion.identity; | |
| var buffer = new double[4]; | |
| fixed (double* unsafeBuffer = buffer) { | |
| MjEngineTool.SetMjQuaternion(unsafeBuffer, quat); | |
| result = MjEngineTool.UnityQuaternion(unsafeBuffer); | |
| } | |
| Assert.That(quat, Is.EqualTo(result)); | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public unsafe void SettingAndRetrievingVectors(float x, float y, float z) { | |
| var vec = new Vector3(x, y, z); | |
| var result = Vector3.zero; | |
| double[] buffer = new double[3]; | |
| fixed (double* unsafeBuffer = buffer) { | |
| MjEngineTool.SetMjVector3(unsafeBuffer, vec); | |
| result = MjEngineTool.UnityVector3(unsafeBuffer); | |
| } | |
| Assert.That(vec, Is.EqualTo(result)); | |
| } | |
| } | |
| [] | |
| public class MjEngineToolTransformSerializationTests { | |
| public class FakeMjComponent : MjComponent { | |
| public override MujocoLib.mjtObj ObjectType => MujocoLib.mjtObj.mjOBJ_GEOM; | |
| protected override void OnParseMjcf(XmlElement mjcf) {} | |
| protected override XmlElement OnGenerateMjcf(XmlDocument doc) { | |
| return doc.CreateElement("geom"); | |
| } | |
| } | |
| private GameObject _rootObject; | |
| private GameObject _intermediateObject; | |
| private FakeMjComponent _component; | |
| private Vector3EqualityComparer _vectorComparer; | |
| private Vector4EqualityComparer _quaternionComparer; | |
| [] | |
| public void SetUp() { | |
| _rootObject = new GameObject("rootObject"); | |
| _intermediateObject = new GameObject("intermediateObject"); | |
| _component = new GameObject("component").AddComponent<FakeMjComponent>(); | |
| var epsilon = 1e-3f; | |
| _vectorComparer = new Vector3EqualityComparer(epsilon); | |
| _quaternionComparer = new Vector4EqualityComparer(epsilon); | |
| } | |
| [] | |
| public void TearDown() { | |
| UnityEngine.Object.DestroyImmediate(_component.gameObject); | |
| UnityEngine.Object.DestroyImmediate(_intermediateObject); | |
| UnityEngine.Object.DestroyImmediate(_rootObject); | |
| MjSceneImportSettings.AnglesInDegrees = true; | |
| } | |
| [] | |
| public void SerializingPositionRotationOfRootComponent() { | |
| _component.transform.position = new Vector3(1, 2, 3); | |
| _component.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); | |
| var doc = new XmlDocument(); | |
| var mjcf = doc.CreateElement("element"); | |
| MjEngineTool.PositionRotationToMjcf(mjcf, _component); | |
| Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); | |
| Assert.That(mjcf.GetQuaternionAttribute("quat", Quaternion.identity), | |
| Is.EqualTo(new Quaternion(w:-0.9238795f, x:0, y:0, z:0.3826835f)) | |
| .Using(_quaternionComparer)); | |
| } | |
| [] | |
| public void SerializingPositionRotationOfRootComponentParentedToGameObject() { | |
| _component.transform.parent = _rootObject.transform; | |
| _rootObject.transform.position = new Vector3(1, 2, 3); | |
| _rootObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); | |
| var doc = new XmlDocument(); | |
| var mjcf = doc.CreateElement("element"); | |
| MjEngineTool.PositionRotationToMjcf(mjcf, _component); | |
| Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); | |
| Assert.That(mjcf.GetQuaternionAttribute("quat", Quaternion.identity), | |
| Is.EqualTo(new Quaternion(w:-0.9238795f, x:0, y:0, z:0.3826835f)) | |
| .Using(_quaternionComparer)); | |
| } | |
| [] | |
| public void SerializingPositionRotationOfChildComponentParentedThroughGameObject() { | |
| _component.transform.parent = _intermediateObject.transform; | |
| _intermediateObject.transform.parent = _rootObject.transform; | |
| _intermediateObject.transform.position = new Vector3(1, 2, 3); | |
| _intermediateObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); | |
| var doc = new XmlDocument(); | |
| var mjcf = doc.CreateElement("element"); | |
| MjEngineTool.PositionRotationToMjcf(mjcf, _component); | |
| Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); | |
| Assert.That(mjcf.GetQuaternionAttribute("quat", Quaternion.identity), | |
| Is.EqualTo(new Quaternion(w:-0.9238795f, x:0, y:0, z:0.3826835f)) | |
| .Using(_quaternionComparer)); | |
| } | |
| [] | |
| public void SerializingPositionAxisOfRootComponent() { | |
| _component.transform.position = new Vector3(1, 2, 3); | |
| _component.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); | |
| var doc = new XmlDocument(); | |
| var mjcf = doc.CreateElement("element"); | |
| MjEngineTool.PositionAxisToMjcf(mjcf, _component); | |
| Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); | |
| Assert.That(mjcf.GetVector3Attribute("axis", Vector3.zero), | |
| Is.EqualTo(new Vector3(0.7071068f, -0.7071069f, 0)).Using(_vectorComparer)); | |
| Assert.That(mjcf.GetAttribute("ref"), Is.EqualTo("0")); | |
| } | |
| [] | |
| public void SerializingPositionAxisOfRootComponentParentedToGameObject() { | |
| _component.transform.parent = _rootObject.transform; | |
| _rootObject.transform.position = new Vector3(1, 2, 3); | |
| _rootObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); | |
| var doc = new XmlDocument(); | |
| var mjcf = doc.CreateElement("element"); | |
| MjEngineTool.PositionAxisToMjcf(mjcf, _component); | |
| Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); | |
| Assert.That(mjcf.GetVector3Attribute("axis", Vector3.zero), | |
| Is.EqualTo(new Vector3(0.7071068f, -0.7071069f, 0)).Using(_vectorComparer)); | |
| Assert.That(mjcf.GetAttribute("ref"), Is.EqualTo("0")); | |
| } | |
| [] | |
| public void SerializingPositionAxisOfChildComponentParentedThroughGameObject() { | |
| _component.transform.parent = _intermediateObject.transform; | |
| _intermediateObject.transform.parent = _rootObject.transform; | |
| _intermediateObject.transform.position = new Vector3(1, 2, 3); | |
| _intermediateObject.transform.rotation = Quaternion.AngleAxis(45, Vector3.up); | |
| var doc = new XmlDocument(); | |
| var mjcf = doc.CreateElement("element"); | |
| MjEngineTool.PositionAxisToMjcf(mjcf, _component); | |
| Assert.That(mjcf.GetAttribute("pos"), Is.EqualTo("1 3 2")); | |
| Assert.That(mjcf.GetVector3Attribute("axis", Vector3.zero), | |
| Is.EqualTo(new Vector3(0.7071068f, -0.7071069f, 0)).Using(_vectorComparer)); | |
| Assert.That(mjcf.GetAttribute("ref"), Is.EqualTo("0")); | |
| } | |
| [] | |
| public void ParsePosition() { | |
| var mjcf = new XmlDocument().CreateElement("element"); | |
| mjcf.SetAttribute("pos", "1 3 2"); | |
| MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); | |
| Assert.That(_rootObject.transform.position, Is.EqualTo(new Vector3(1, 2, 3))); | |
| } | |
| [] | |
| public void ParseRotationFromQuat() { | |
| var mjcf = new XmlDocument().CreateElement("element"); | |
| mjcf.SetAttribute("quat", "-0.9238795 0 0 0.3826835"); | |
| MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); | |
| var expectedRotation = Quaternion.AngleAxis(45, Vector3.up); | |
| Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); | |
| // Assert.That( | |
| // _rootObject.transform.rotation, | |
| // Is.EqualTo(Quaternion.AngleAxis(45, Vector3.up)) | |
| // .Using(_quaternionComparer)); | |
| } | |
| [] | |
| public void ParseRotationFromZAxis() { | |
| var mjcf = new XmlDocument().CreateElement("element"); | |
| mjcf.SetAttribute("zaxis", "0 1 0"); | |
| MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); | |
| var expectedRotation = Quaternion.AngleAxis(90, Vector3.right); | |
| Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); | |
| // Assert.That( | |
| // _rootObject.transform.rotation, | |
| // Is.EqualTo(Quaternion.AngleAxis(90, Vector3.right)) | |
| // .Using(_quaternionComparer)); | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| public void ParseRotationFromAxisAngle(bool useDegrees, float MjAngle, | |
| float expectedAngle) { | |
| MjSceneImportSettings.AnglesInDegrees = useDegrees; | |
| var mjcf = new XmlDocument().CreateElement("element"); | |
| mjcf.SetAttribute("axisangle", $"1 0 0 {MjAngle}"); | |
| MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); | |
| var expectedRotation = Quaternion.AngleAxis(expectedAngle, Vector3.right); | |
| Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); | |
| // Assert.That( | |
| // _rootObject.transform.rotation, | |
| // Is.EqualTo(Quaternion.AngleAxis(expectedAngle, Vector3.right)) | |
| // .Using(_quaternionComparer)); | |
| } | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| [] | |
| public void ParseRotationFromEuler(bool useDegrees, float mx, float my, float mz, float ex, | |
| float ey, float ez) { | |
| MjSceneImportSettings.AnglesInDegrees = useDegrees; | |
| var mjcf = new XmlDocument().CreateElement("element"); | |
| mjcf.SetAttribute("euler", $"{mx} {my} {mz}"); | |
| MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); | |
| var expectedRotation = Quaternion.Euler(ex, ey, ez); | |
| Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); | |
| // Assert.That( | |
| // _rootObject.transform.rotation, | |
| // Is.EqualTo(Quaternion.Euler(ex, ey, ez)) | |
| // .Using(_quaternionComparer)); | |
| } | |
| [] | |
| public void ParseRotationFromDirectionVector() { | |
| var mjcf = new XmlDocument().CreateElement("element"); | |
| mjcf.SetAttribute("fromto", $"0 0 0 1 1 0"); | |
| MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); | |
| var expectedRotation = new Quaternion(0.5f, 0, -0.5f, 0.7071068f); | |
| Assert.That(_rootObject.transform.rotation.x, Is.EqualTo(expectedRotation.x).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.y, Is.EqualTo(expectedRotation.y).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.z, Is.EqualTo(expectedRotation.z).Within(1e-5f)); | |
| Assert.That(_rootObject.transform.rotation.w, Is.EqualTo(expectedRotation.w).Within(1e-5f)); | |
| // Assert.That( | |
| // _rootObject.transform.rotation, | |
| // Is.EqualTo(new Quaternion(0.5f, 0, -0.5f, 0.7071068f)) | |
| // .Using(_quaternionComparer)); | |
| } | |
| [] | |
| public void ParsePositionFromDirectionVector() { | |
| var mjcf = new XmlDocument().CreateElement("element"); | |
| mjcf.SetAttribute("fromto", $"1 2 3 5 7 9"); | |
| MjEngineTool.ParseTransformMjcf(mjcf, _rootObject.transform); | |
| Assert.That(_rootObject.transform.position, Is.EqualTo(new Vector3(3, 6, 4.5f))); | |
| } | |
| } | |
| } | |