File size: 12,189 Bytes
5a600cf
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Copyright (C) 2026 OpenFOAM Foundation
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

\*---------------------------------------------------------------------------*/

#include "argList.H"
#include "boundSphere.H"
#include "clock.H"
#include "OBJstream.H"
#include "triFace.H"

using namespace Foam;

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

void writePoints(const word& name, const List<point>& ps)
{
    OBJstream osPs(name + "_points.obj");
    Sout<< "Writing points to " << osPs.name() << nl;
    forAll(ps, i)
    {
        osPs.write(ps[i]);
    }
}

void writeSphere(const word& name, const boundSphere& sphere)
{
    OBJstream osSphere(name + "_sphere.obj");
    Info<< "Writing sphere to " << osSphere.name() << nl << endl;

    using namespace constant::mathematical;

    static const label nRings = 20;
    static const label nRing1Points = 4;

    DynamicList<point> spherePs;
    DynamicList<face> sphereTris;
    auto appendP = [&](const scalar x, const scalar y, const scalar z)
    {
        spherePs.append(sphere.c() + sphere.r()*point(x, y, z));
        spherePs.append(sphere.c() + sphere.r()*point(x, y, -z));
    };
    auto appendTri = [&](const label a, const label b, const label c)
    {
        sphereTris.append(triFace(2*a, 2*b, 2*c));
        sphereTris.append(triFace(2*a + 1, 2*b + 1, 2*c + 1));
    };

    appendP(0, 0, 1);

    label nPoints0 = 0, nPoints = 1;

    for (label ringi = 1; ringi < nRings; ++ ringi)
    {
        const scalar rXY = Foam::sin(pi/2*ringi/(nRings - 1));

        const label ringPN0 = max((ringi - 1)*nRing1Points, 1);
        const label ringPN = ringi*nRing1Points;

        label ringPi0 = 0, ringPi = 0;

        for (label i = 0; i < nRing1Points; ++ i)
        {
            const scalar theta0 = 2*pi*i/nRing1Points;
            const scalar theta1 = 2*pi*(i + 1)/nRing1Points;

            for (label j = 0; j < ringi; ++ j)
            {
                const scalar f = scalar(j)/ringi;
                const scalar theta = (1 - f)*theta0 + f*theta1;

                const scalar x = rXY*Foam::cos(theta);
                const scalar y = rXY*Foam::sin(theta);
                const scalar z = Foam::sqrt(max(1 - sqr(x) - sqr(y), 0));

                appendP(x, y, z);

                appendTri
                (
                    nPoints0 + (ringPi0 % ringPN0),
                    nPoints + ringPi,
                    nPoints + ((ringPi + 1) % ringPN)
                );

                if (ringi > 1 && j < ringi - 1)
                {
                    appendTri
                    (
                        nPoints0 + (ringPi0 % ringPN0),
                        nPoints + ((ringPi + 1) % ringPN),
                        nPoints0 + ((ringPi0 + 1) % ringPN0)
                    );
                }

                if (j < ringi - 1) ringPi0 ++;
                ringPi ++;
            }
        }

        nPoints0 = nPoints;
        nPoints += ringPi;
    }

    osSphere.write(faceList(sphereTris), pointField(spherePs), false);
}


void checkSphere
(
    const word& name,
    const List<point>& ps,
    const boundSphere& sphere,
    const FixedList<label, 4>& boundaryPis
)
{
    forAll(ps, pi)
    {
        if (findIndex(boundaryPis, pi) != -1) continue;

        if (!sphere.contains(ps[pi]))
        {
            const scalar rSqr = sphere.rSqr();
            const scalar prSqr = magSqr(ps[pi] - sphere.c());

            FatalErrorInFunction
                << name << " sphere does not bound point "
                << pi << '/' << ps.size() << " (" << prSqr/rSqr << ")"
                << exit(FatalError);
        }
    }
}


List<point> randomPoints(const label nPs, randomGenerator& rndGen)
{
    List<point> ps(nPs);

    forAll(ps, i)
    {
        ps[i] = point::uniform(1);

        while (magSqr(ps[i]) > 1)
        {
            ps[i] = 2*(rndGen.sample01<point>() - point::uniform(0.5));
        }
    }

    return ps;
}


void doLocalTest
(
    const word& name,
    const label nPs,
    randomGenerator& rndGen,
    const bool bruteForce
)
{
    const List<point> ps(randomPoints(nPs, rndGen));

    // Efficiently calculate the bound sphere
    FixedList<label, 4> welzlBoundaryPis;
    const boundSphere welzlSphere =
        boundSphere::local(ps, rndGen, welzlBoundaryPis);

    // Check that the sphere contains all the points
    checkSphere("Welzl", ps, welzlSphere, welzlBoundaryPis);

    if (bruteForce)
    {
        // Inefficiently calculate the bounding sphere
        FixedList<label, 4> bruteForceBoundaryPis;
        const boundSphere bruteForceSphere =
            boundSphere::bruteForce(ps, bruteForceBoundaryPis);

        // Check that the sphere contains all the points
        checkSphere("Brute-force", ps, bruteForceSphere, bruteForceBoundaryPis);

        // Check that the boundary points are the same
        if (bruteForceBoundaryPis != welzlBoundaryPis)
        {
            FatalError
                << "Welzl's algorithm boundary point set "
                << welzlBoundaryPis << " differs from the brute-force "
                << "boundary point set " << bruteForceBoundaryPis
                << exit(FatalError);
        }
    }

    if (name != word::null)
    {
        writePoints(name, ps);
        writeSphere(name, welzlSphere);
    }
}


void doGlobalTest
(
    const word& name,
    const label nPs,
    randomGenerator& rndGen,
    const bool bruteForce
)
{
    const List<point> ps(randomPoints(nPs, rndGen));

    // Efficiently calculate the bound sphere
    FixedList<RemoteData<point>, 4> welzlBoundaryPs;
    const boundSphere welzlSphere =
        boundSphere::global(ps, rndGen, welzlBoundaryPs, true);

    // Check that the sphere contains all the points
    {
        FixedList<label, 4> welzlBoundaryPis({-1, -1, -1, -1});
        for (label i = 0, j = 0; i < 4 && welzlBoundaryPs[i].proci != -1; ++ i)
        {
            if (welzlBoundaryPs[i].proci == Pstream::myProcNo())
            {
                welzlBoundaryPis[j ++] = welzlBoundaryPs[i].elementi;
            }
        }

        checkSphere("Welzl", ps, welzlSphere, welzlBoundaryPis);
    }

    FixedList<remote, 4> welzlBoundaryPis;
    forAll(welzlBoundaryPis, i) welzlBoundaryPis[i] = welzlBoundaryPs[i];

    if (bruteForce)
    {
        // Gather all the points
        List<List<point>> procPs(Pstream::nProcs());
        procPs[Pstream::myProcNo()] = ps;
        Pstream::gatherList(procPs);

        if (Pstream::master())
        {
            // Flatten the gathered points into a single list and maintain a
            // set of offsets into where each processor's "block" of points
            // start, so that we can work the local index of each point
            labelList procPsOffsets(Pstream::nProcs() + 1, 0);
            forAll(procPs, proci)
            {
                procPsOffsets[proci + 1] =
                    procPsOffsets[proci] + procPs[proci].size();
            }
            List<point> allPs(procPsOffsets.last());
            forAll(procPs, proci)
            {
                SubList<point>
                (
                    allPs,
                    procPsOffsets[proci + 1] - procPsOffsets[proci],
                    procPsOffsets[proci]
                ) = procPs[proci];
            }

            // Inefficiently calculate the bounding sphere
            FixedList<label, 4> bruteForceBoundaryAllPis;
            const boundSphere bruteForceSphere =
                boundSphere::bruteForce(allPs, bruteForceBoundaryAllPis);

            // Check that the sphere contains all the points
            checkSphere
            (
                "Brute-force",
                allPs,
                bruteForceSphere,
                bruteForceBoundaryAllPis
            );

            // Convert the boundary all-point indices into remote-point indices
            FixedList<remote, 4> bruteForceBoundaryPis;
            for
            (
                label i = 0, proci = 0;
                i < 4 && bruteForceBoundaryAllPis[i] != -1;
                ++ i
            )
            {
                while (bruteForceBoundaryAllPis[i] >= procPsOffsets[proci + 1])
                    proci ++;

                bruteForceBoundaryPis[i].proci = proci;
                bruteForceBoundaryPis[i].elementi =
                    bruteForceBoundaryAllPis[i] - procPsOffsets[proci];
            }

            // Check that the boundary points are the same
            if (bruteForceBoundaryPis != welzlBoundaryPis)
            {
                FatalError
                    << "Welzl's algorithm boundary point set "
                    << welzlBoundaryPis << " differs from the brute-force "
                    << "boundary point set " << bruteForceBoundaryPis
                    << exit(FatalError);
            }
        }
    }

    if (name != word::null)
    {
        writePoints(name + "_proc" + Foam::name(Pstream::myProcNo()), ps);
        if (Pstream::master())
        {
            writeSphere(name, welzlSphere);
        }
    }
}


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

int main(int argc, char *argv[])
{
    argList::validArgs.append("number of points");
    argList::addOption
    (
        "nTests",
        "value",
        "number of tests - default is 1"
    );
    argList::addOption
    (
        "seed",
        "value",
        "random number generator seed - default is clock time"
    );
    argList::addBoolOption
    (
        "bruteForce",
        "also check against a bound sphere obtained via a brute-force search"
        " - default true if the number of points is less than 64"
    );

    Foam::argList args(argc, argv);

    const label nPs = args.argRead<label>(1);
    const label nTests = args.optionLookupOrDefault<label>("nTests", 1);
    const bool bruteForce = args.optionFound("bruteForce") || nPs < 64;

    Info<< endl;

    // Initialise the random number generator
    label seed;
    if (args.optionFound("seed"))
    {
        seed = args.optionRead<label>("seed");
    }
    else
    {
        seed = clock::getTime();
        Info<< "Seeding random number generator with value " << seed
            << nl << endl;
    }
    randomGenerator rndGen(seed);

    // Run tests
    for (label testi = 0; testi < nTests; ++ testi)
    {
        if (Pstream::parRun())
        {
            doGlobalTest
            (
                nTests == 1 ? argv[0] : word::null,
                nPs/Pstream::nProcs(),
                rndGen,
                bruteForce
            );
        }
        else
        {
            doLocalTest
            (
                nTests == 1 ? argv[0] : word::null,
                nPs,
                rndGen,
                bruteForce
            );
        }

        if (nTests != 1)
        {
            Info<< "\rSuccessfully computed " << testi + 1
                << " bound spheres" << flush;
        }
    }

    if (nTests != 1)
    {
        Info<< nl << endl;
    }

    Info<< "End" << nl << endl;

    return 0;
}


// ************************************************************************* //