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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2025 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::surfaceToPoint
Description
A topoSetSource to selects points based on relation to surface.
Select based on:
- distance to surface
- inside/outside status to surface
(Uses normal of nearest surface triangle so requires valid surface
topology!)
SourceFiles
surfaceToPoint.C
\*---------------------------------------------------------------------------*/
#ifndef surfaceToPoint_H
#define surfaceToPoint_H
#include "topoSetSource.H"
#include "Map.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class triSurfaceSearch;
/*---------------------------------------------------------------------------*\
Class surfaceToPoint Declaration
\*---------------------------------------------------------------------------*/
class surfaceToPoint
:
public topoSetSource
{
// Private Data
//- Name of surface file
fileName surfName_;
//- If > 0 : include points with distance to surface less than nearDist.
scalar nearDist_;
//- Include all points on opposite sign of normal on nearest surface.
bool includeInside_;
//- Include all points on this sign of normal on nearest surface.
bool includeOutside_;
// Private Member Functions
//- Depending on surface add to or delete from pointSet.
void combine(topoSet& set, const bool add) const;
//- Check settings at construction time.
void checkSettings() const;
public:
//- Runtime type information
TypeName("surfaceToPoint");
// Constructors
//- Construct from components
surfaceToPoint
(
const polyMesh& mesh,
const fileName& surfName,
const scalar nearDist,
const bool includeInside,
const bool includeOutside
);
//- Construct from dictionary
surfaceToPoint
(
const polyMesh& mesh,
const dictionary& dict
);
//- Destructor
virtual ~surfaceToPoint();
// Member Functions
virtual sourceType setType() const
{
return POINTSETSOURCE;
}
virtual void applyToSet
(
const topoSetSource::setAction action,
topoSet&
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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