File size: 18,471 Bytes
5a600cf
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Copyright (C) 2011-2026 OpenFOAM Foundation
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

Class
    Foam::polyMesh

Description
    Mesh consisting of general polyhedral cells.

SourceFiles
    polyMesh.C
    polyMeshInitMesh.C
    polyMeshClear.C
    polyMeshFromShapeMesh.C
    polyMeshIO.C
    polyMeshUpdate.C
    polyMeshCheck.C

\*---------------------------------------------------------------------------*/

#ifndef polyMesh_H
#define polyMesh_H

#include "objectRegistry.H"
#include "primitiveMesh.H"
#include "pointField.H"
#include "faceList.H"
#include "cellList.H"
#include "cellShapeList.H"
#include "pointIOField.H"
#include "faceIOList.H"
#include "labelIOList.H"
#include "polyBoundaryMesh.H"
#include "boundBox.H"
#include "pointZoneList.H"
#include "faceZoneList.H"
#include "cellZoneList.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

// Forward declaration of classes
class globalMeshData;
class polyTopoChangeMap;
class polyMeshMap;
class polyDistributionMap;
class polyMeshTetDecomposition;

/*---------------------------------------------------------------------------*\
                          Class polyMesh Declaration
\*---------------------------------------------------------------------------*/

class polyMesh
:
    public objectRegistry,
    public primitiveMesh
{

public:

    // Public data types

        //- Enumeration defining the state of the mesh after a read update.
        //  Used for post-processing applications, where the mesh
        //  needs to update based on the files written in time directories.
        enum readUpdateState
        {
            UNCHANGED,
            POINTS_MOVED,
            TOPO_CHANGE,
            TOPO_PATCH_CHANGE
        };


private:

    // Private Data

        // Primitive mesh data

            //- Points
            pointIOField points_;

            //- Faces
            faceCompactIOList faces_;

            //- Face owner
            labelIOList owner_;

            //- Face neighbour
            labelIOList neighbour_;

            //- Have the primitives been cleared
            bool clearedPrimitives_;

            //- Boundary mesh
            mutable polyBoundaryMesh boundary_;

            //- Mesh bounding-box.
            //  Created from points on construction, updated when the mesh moves
            boundBox bounds_;

            //- Communicator used for parallel communication
            label comm_;

            //- Vector of non-constrained directions in mesh
            //  defined according to the presence of empty and wedge patches
            mutable Vector<label> geometricD_;

            //- Vector of valid directions in mesh
            //  defined according to the presence of empty patches
            mutable Vector<label> solutionD_;

            //- Base point for face decomposition into tets
            mutable autoPtr<labelIOList> tetBasePtIsPtr_;


        // Zoning information

            //- Point zones
            pointZoneList pointZones_;

            //- Face zones
            faceZoneList faceZones_;

            //- Cell zones
            cellZoneList cellZones_;


        //- Parallel info
        mutable autoPtr<globalMeshData> globalMeshDataPtr_;


        // Mesh motion related dat

            //- Current time index for mesh motion
            mutable label curMotionTimeIndex_;

            //- Old points (for the last mesh motion)
            mutable autoPtr<pointField> oldPointsPtr_;

            //- Old cell centres (for the last mesh motion)
            mutable autoPtr<pointField> oldCellCentresPtr_;

            //- Whether or not to store the old cell centres
            mutable bool storeOldCellCentres_;


    // Private Member Functions

        //- Return the region directory
        static fileName regionDir(const IOobject& io);

        //- Initialise the polyMesh from the primitive data
        void initMesh();

        //- Initialise the polyMesh from the given set of cells
        void initMesh(cellList& c);

        //- Calculate the valid directions in the mesh from the boundaries
        void calcDirections() const;

        //- Calculate the cell shapes from the primitive
        //  polyhedral information
        void calcCellShapes() const;

        //- Read and return the tetBasePtIs
        autoPtr<labelIOList> readTetBasePtIs() const;

        //- Set the write option of the points
        void setPointsWrite(const IOobject::writeOption wo);

        //- Set the write option of the topology
        void setTopologyWrite(const IOobject::writeOption wo);

        //- Clear addressing
        void clearAddressing();


        // Helper functions for constructor from cell shapes

            labelListList cellShapePointCells(const cellShapeList&) const;

            labelList facePatchFaceCells
            (
                const faceList& patchFaces,
                const labelListList& pointCells,
                const faceListList& cellsFaceShapes,
                const label patchID
            ) const;

            void setTopology
            (
                const cellShapeList& cellsAsShapes,
                const faceListList& boundaryFaces,
                const wordList& boundaryPatchNames,
                labelList& patchSizes,
                labelList& patchStarts,
                label& defaultPatchStart,
                label& nFaces,
                cellList& cells
            );


protected:

    // Protected Data

        //- Member data pending transfer to fvMesh

            //- Is the mesh moving
            bool moving_;

            //- Has the mesh topology changed
            bool topoChanged_;


    // Protected Member Functions

        //- Does a read update move the mesh forward in time?
        bool readUpdateIsForward() const;


public:

    // Public Typedefs

        typedef polyMesh Mesh;
        typedef polyBoundaryMesh BoundaryMesh;


    //- Runtime type information
    TypeName("polyMesh");


    // Static data

        //- Return the default region name
        static word defaultRegion;

        //- Return the mesh sub-directory name (usually "polyMesh")
        static word meshSubDir;


    // Constructors

        //- Return the instance of the polyMesh directory. Returns
        //  fileName::null if the directory does not exist, and can therefore
        //  be used to check whether the mesh directory exists.
        static fileName meshDirInstance(const IOobject& io);

        //- Construct from IOobject.
        explicit polyMesh(const IOobject& io);

        //- Move construct from IOobject or from components.
        //  Boundary is added using addPatches() member function
        polyMesh
        (
            const IOobject& io,
            pointField&& points,
            faceList&& faces,
            labelList&& owner,
            labelList&& neighbour,
            const bool syncPar = true
        );

        //- Move construct without boundary with cells rather than
        //  owner/neighbour.
        //  Boundary is added using addPatches() member function
        polyMesh
        (
            const IOobject& io,
            pointField&& points,
            faceList&& faces,
            cellList&& cells,
            const bool syncPar = true
        );

        //- Move construct from cell shapes
        polyMesh
        (
            const IOobject& io,
            pointField&& points,
            const cellShapeList& shapes,
            const faceListList& boundaryFaces,
            const wordList& boundaryPatchNames,
            const wordList& boundaryPatchTypes,
            const word& defaultBoundaryPatchName,
            const word& defaultBoundaryPatchType,
            const wordList& boundaryPatchPhysicalTypes,
            const bool syncPar = true
        );

        //- Move construct from cell shapes with patch information in dictionary
        //  format.
        polyMesh
        (
            const IOobject& io,
            pointField&& points,
            const cellShapeList& shapes,
            const faceListList& boundaryFaces,
            const wordList& boundaryPatchNames,
            const PtrList<dictionary>& boundaryDicts,
            const word& defaultBoundaryPatchName,
            const word& defaultBoundaryPatchType,
            const bool syncPar = true
        );

        //- Move constructor
        polyMesh(polyMesh&&);

        //- Disallow default bitwise copy construction
        polyMesh(const polyMesh&) = delete;


    //- Destructor
    virtual ~polyMesh();


    // Member Functions

        // Database

            //- Return the local mesh directory (dbDir()/meshSubDir)
            fileName meshDir() const;

            //- Return the current instance directory for points
            //  Used in the construction of geometric mesh data dependent
            //  on points
            const fileName& pointsInstance() const;

            //- Return the current instance directory for faces
            const fileName& facesInstance() const;

            //- Return the points write option
            IOobject::writeOption pointsWriteOpt() const;

            //- Return the points write option
            IOobject::writeOption facesWriteOpt() const;

            //- Set the instance for the points files
            void setPointsInstance(const fileName&);

            //- Set the instance for mesh files
            void setInstance(const fileName&);


        // Access

            // Primitive mesh data

                //- Return raw points
                virtual const pointField& points() const;

                //- Return raw faces
                virtual const faceList& faces() const;

                //- Return face owner
                virtual const labelList& faceOwner() const;

                //- Return face neighbour
                virtual const labelList& faceNeighbour() const;

                //- Return old points for mesh motion
                virtual const pointField& oldPoints() const;

                //- Return old cell centres for mesh motion
                virtual const pointField& oldCellCentres() const;


            //- Return boundary mesh
            const polyBoundaryMesh& boundary() const
            {
                return boundary_;
            }

            //- Return mesh bounding box
            const boundBox& bounds() const
            {
                return bounds_;
            }

            //- Return the vector of geometric directions in mesh.
            //  Defined according to the presence of empty and wedge patches.
            //  1 indicates unconstrained direction and -1 a constrained
            //  direction.
            const Vector<label>& geometricD() const;

            //- Return the number of valid geometric dimensions in the mesh
            label nGeometricD() const;

            //- Return the vector of solved-for directions in mesh.
            //  Differs from geometricD in that it includes for wedge cases
            //  the circumferential direction in case of swirl.
            //  1 indicates valid direction and -1 an invalid direction.
            const Vector<label>& solutionD() const;

            //- Return the number of valid solved-for dimensions in the mesh
            label nSolutionD() const;

            //- Return the tetBasePtIs
            const labelIOList& tetBasePtIs() const;

            //- Return point zones
            const pointZoneList& pointZones() const
            {
                return pointZones_;
            }

            //- Return face zones
            const faceZoneList& faceZones() const
            {
                return faceZones_;
            }

            //- Return cell zones
            const cellZoneList& cellZones() const
            {
                return cellZones_;
            }

            //- Return parallel info
            const globalMeshData& globalData() const;

            //- Return communicator used for parallel communication
            label comm() const;

            //- Return communicator used for parallel communication
            label& comm();

            //- Return the object registry
            const objectRegistry& db() const
            {
                return *this;
            }


        // Mesh motion

            //- Is the mesh moving?
            bool moving() const
            {
                return moving_;
            }

            //- Has the mesh topology changed this time-step?
            bool topoChanged() const
            {
                return topoChanged_;
            }

            //- Is the mesh changing? I.e., is it moving or topo-changing?
            bool changing() const
            {
                return moving() || topoChanged();
            }

            //- Reset the points
            //  without storing old points or returning swept volumes
            virtual void setPoints(const pointField&);

            //- Move points, returns volumes swept by faces in motion
            virtual tmp<scalarField> movePoints(const pointField&);

            //- Reset motion
            void resetMotion() const;


        // Topological change

            //- Return non-const access to the pointZones
            pointZoneList& pointZones()
            {
                return pointZones_;
            }

            //- Return non-const access to the faceZones
            faceZoneList& faceZones()
            {
                return faceZones_;
            }

            //- Return non-const access to the cellZones
            cellZoneList& cellZones()
            {
                return cellZones_;
            }

            //- Add boundary patches
            void addPatches
            (
                const List<polyPatch*>&,
                const bool validBoundary = true
            );

            //- Add mesh zones
            void addZones
            (
                const List<pointZone*>& pz,
                const List<faceZone*>& fz,
                const List<cellZone*>& cz
            );

            //- Add/insert single patch
            virtual void addPatch
            (
                const label insertPatchi,
                const polyPatch& patch
            );

            //- Complete addition of single patches
            void addedPatches();

            //- Reorder and trim existing patches. If validBoundary the new
            //  situation is consistent across processors
            virtual void reorderPatches
            (
                const labelUList& newToOld,
                const bool validBoundary
            );

            //- Update the mesh based on the mesh files saved in
            //  time directories
            readUpdateState readUpdate();

            //- Update zones using the given map
            void topoChangeZones(const polyTopoChangeMap&);

            //- Update topology using the given map
            virtual void topoChange(const polyTopoChangeMap&);

            //- Update from another mesh using the given map
            virtual void mapMesh(const polyMeshMap&);

            //- Redistribute or update using the given distribution map
            virtual void distribute(const polyDistributionMap& map);

            //- Remove boundary patches
            void removeBoundary();

            //- Reset mesh primitive data. Assumes all patch info correct
            //  (so does e.g. parallel communication). If not use
            //  validBoundary=false
            void resetPrimitives
            (
                pointField&& points,
                faceList&& faces,
                labelList&& owner,
                labelList&& neighbour,
                const labelList& patchSizes,
                const labelList& patchStarts,
                const bool validBoundary = true
            );

            //- Swap mesh
            //  For run-time mesh replacement and mesh to mesh mapping
            void swap(polyMesh&);


        // Storage management

            //- Print a list of all the currently allocated mesh data
            void printAllocated() const;

            //- Clear geometry
            void clearGeom();

            //- Clear all geometry and addressing unnecessary for CFD
            void clearOut();

            //- Clear tet base points
            void clearTetBasePtIs();

            //- Remove all files from mesh instance
            void removeFiles(const fileName& instanceDir) const;

            //- Remove all files from mesh instance()
            void removeFiles() const;


        // Write

            //- Write the mesh data and all objects in the registry
            virtual bool writeObject
            (
                IOstream::streamFormat fmt,
                IOstream::versionNumber ver,
                IOstream::compressionType cmp,
                const bool write = true
            ) const;

            //- Write the mesh data only
            virtual bool writeMesh() const;


    // Member Operators

        //- Disallow default bitwise assignment
        void operator=(const polyMesh&) = delete;
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //