File size: 8,814 Bytes
5a600cf | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 | /*---------------------------------------------------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2019 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::PatchTools
Description
A collection of tools for searching, sorting PrimitivePatch information.
The class could also be extended to include more that just static methods.
SourceFiles
PatchTools.C
PatchToolsCheck.C
PatchToolsEdgeOwner.C
PatchToolsGatherAndMerge.C
PatchToolsMatch.C
PatchToolsNormals.C
PatchToolsSearch.C
PatchToolsSortEdges.C
PatchToolsSortPoints.C
\*---------------------------------------------------------------------------*/
#ifndef PatchTools_H
#define PatchTools_H
#include "PrimitivePatch.H"
#include "HashSet.H"
#include "globalIndex.H"
#include "autoPtr.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class polyMesh;
class PackedBoolList;
class boundBox;
/*---------------------------------------------------------------------------*\
Class PatchTools Declaration
\*---------------------------------------------------------------------------*/
class PatchTools
{
public:
//- Check for orientation issues.
// Returns true if problems were found.
// If a normal flips across an edge, places it in the HashSet
template<class FaceList, class PointField>
static bool checkOrientation
(
const PrimitivePatch<FaceList, PointField>&,
const bool report = false,
labelHashSet* marked = 0
);
//- Fill faceZone with currentZone for every face reachable
// from facei without crossing edge marked in borderEdge.
// Note: faceZone has to be sized nFaces before calling.
template<class BoolListType, class FaceList, class PointField>
static void markZone
(
const PrimitivePatch<FaceList, PointField>&,
const BoolListType& borderEdge,
const label facei,
const label currentZone,
labelList& faceZone
);
//- Size and fills faceZone with zone of face.
// Zone is area reachable by edge crossing without crossing borderEdge.
// Returns number of zones.
template<class BoolListType, class FaceList, class PointField>
static label markZones
(
const PrimitivePatch<FaceList, PointField>&,
const BoolListType& borderEdge,
labelList& faceZone
);
//- Determine the mapping for a sub-patch.
// Only include faces for which bool-list entry is true.
// \param[in] p patch to be searched on
// \param[in] includeFaces faces to include
// \param[out] pointMap mapping new to old localPoints
// \param[out] faceMap mapping new to old faces
template<class BoolListType, class FaceList, class PointField>
static void subsetMap
(
const PrimitivePatch<FaceList, PointField>& p,
const BoolListType& includeFaces,
labelList& pointMap,
labelList& faceMap
);
//-
template<class FaceList, class PointField>
static void calcBounds
(
const PrimitivePatch<FaceList, PointField>& p,
boundBox& bb,
label& nPoints
);
//- Return edge-face addressing sorted by angle around the edge.
// Orientation is anticlockwise looking from edge.vec(localPoints())
template<class FaceList, class PointField>
static labelListList sortedEdgeFaces
(
const PrimitivePatch<FaceList, PointField>&
);
//- Return point-edge addressing sorted by order around the point.
template<class FaceList, class PointField>
static labelListList sortedPointEdges
(
const PrimitivePatch<FaceList, PointField>&
);
//- If 2 face neighbours: label of face where ordering of edge
// is consistent with righthand walk.
// If 1 neighbour: label of only face.
// If >2 neighbours: undetermined.
template<class FaceList, class PointField>
static labelList edgeOwner
(
const PrimitivePatch<FaceList, PointField>&
);
//- Find corresponding points on patches sharing the same points
// p1PointLabels : points on p1 that were matched
// p2PointLabels : corresponding points on p2
template
<
class FaceList1,
class PointField1,
class FaceList2,
class PointField2
>
static void matchPoints
(
const PrimitivePatch<FaceList1, PointField1>& p1,
const PrimitivePatch<FaceList2, PointField2>& p2,
labelList& p1PointLabels,
labelList& p2PointLabels
);
//- Find corresponding edges on patches sharing the same points
// p1EdgeLabels : edges on p1 that were matched
// p2EdgeLabels : corresponding edges on p2
// sameOrientation : same orientation?
template
<
class FaceList1,
class PointField1,
class FaceList2,
class PointField2
>
static void matchEdges
(
const PrimitivePatch<FaceList1, PointField1>& p1,
const PrimitivePatch<FaceList2, PointField2>& p2,
labelList& p1EdgeLabels,
labelList& p2EdgeLabels,
PackedBoolList& sameOrientation
);
//- Return parallel consistent point normals for patches using mesh points.
template<class FaceList, class PointField>
static tmp<pointField> pointNormals
(
const polyMesh&,
const PrimitivePatch<FaceList, PointField>&
);
//- Return parallel consistent edge normals for patches using mesh points.
// Supply with patch matching info from matchEdges.
template<class FaceList, class PointField>
static tmp<pointField> edgeNormals
(
const polyMesh&,
const PrimitivePatch<FaceList, PointField>&,
const labelList& patchEdges,
const labelList& coupledEdges
);
//- Gather points and faces onto master and merge into single patch.
// Note: uses faces/points, not localFaces/localPoints.
template<class FaceList, class PointField>
static void gatherAndMerge
(
const scalar mergeDist,
const PrimitivePatch<FaceList, PointField>& p,
Field<typename PrimitivePatch<FaceList, PointField>::PointType>&
mergedPoints,
List<typename PrimitivePatch<FaceList, PointField>::FaceType>&
mergedFaces,
labelList& pointMergeMap
);
//- Gather (mesh!) points and faces onto master and merge collocated
// points into a single patch. Uses coupled point mesh
// structure so does not need tolerances.
// On master and slave returns:
// - pointToGlobal : for every local point index the global point index
// - uniqueMeshPointLabels : my local mesh points
// - globalPoints : global numbering for the global points
// - globalFaces : global numbering for the faces
// On master only:
// - mergedFaces : the merged faces
// - mergedPoints : the merged points
template<class FaceList>
static void gatherAndMerge
(
const polyMesh& mesh,
const FaceList& faces,
const labelList& meshPoints,
const Map<label>& meshPointMap,
labelList& pointToGlobal,
labelList& uniqueMeshPointLabels,
autoPtr<globalIndex>& globalPoints,
autoPtr<globalIndex>& globalFaces,
List<typename FaceList::value_type>& mergedFaces,
pointField& mergedPoints
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "PatchTools.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
|