File size: 14,997 Bytes
5a600cf
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Copyright (C) 2011-2024 OpenFOAM Foundation
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

Class
    Foam::PrimitivePatch

Description
    A list of faces which address into the list of points.

    The class is templated on the face type (e.g. triangle, polygon etc.)
    and on the list type of faces and points so that it can refer to
    existing lists using UList and const pointField& or hold the storage
    using List and pointField.

SourceFiles
    PrimitivePatchAddressing.C
    PrimitivePatchBdryPoints.C
    PrimitivePatch.C
    PrimitivePatchCheck.C
    PrimitivePatchClear.C
    PrimitivePatchEdgeLoops.C
    PrimitivePatchLocalPointOrder.C
    PrimitivePatchMeshData.C
    PrimitivePatchMeshEdges.C
    PrimitivePatchName.C
    PrimitivePatchPointAddressing.C
    PrimitivePatchProjectPoints.C

\*---------------------------------------------------------------------------*/

#ifndef PrimitivePatch_H
#define PrimitivePatch_H

#include "boolList.H"
#include "labelList.H"
#include "edgeList.H"
#include "point.H"
#include "intersection.H"
#include "HashSet.H"
#include "Map.H"
#include "objectHit.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

namespace Foam
{

/*---------------------------------------------------------------------------*\
                     Class PrimitivePatchName Declaration
\*---------------------------------------------------------------------------*/

TemplateName(PrimitivePatch);


/*---------------------------------------------------------------------------*\
                       Class PrimitivePatch Declaration
\*---------------------------------------------------------------------------*/

template<class FaceList, class PointField>
class PrimitivePatch
:
    public PrimitivePatchName,
    public FaceList
{

public:

    // Public Typedefs

        typedef FaceList FaceListType;

        typedef typename std::remove_reference<FaceList>::type::value_type
            FaceType;

        typedef PointField PointFieldType;

        typedef typename std::remove_reference<PointField>::type::value_type
            PointType;


    // Public data types

        //- Enumeration defining the surface type. Used in check routines.
        enum surfaceTopo
        {
            MANIFOLD,
            OPEN,
            ILLEGAL
        };

private:

    // Private Data

        //- Reference to global list of points
        PointField points_;


    // Demand driven private data

        //- Edges of the patch; address into local point list;
        //  sorted with internal edges first in upper-triangular order
        //  and external edges last.
        mutable edgeList* edgesPtr_;

        //- Which part of edgesPtr_ is internal edges.
        mutable label nInternalEdges_;

        //- Boundary point labels, addressing into local point list
        mutable labelList* boundaryPointsPtr_;

        //- Face-face addressing
        mutable labelListList* faceFacesPtr_;

        //- Edge-face addressing
        mutable labelListList* edgeFacesPtr_;

        //- Face-edge addressing
        mutable labelListList* faceEdgesPtr_;

        //- Point-edge addressing
        mutable labelListList* pointEdgesPtr_;

        //- Point-face addressing
        mutable labelListList* pointFacesPtr_;

        //- Faces addressing into local point list
        mutable List<FaceType>* localFacesPtr_;

        //- Labels of mesh points
        mutable labelList* meshPointsPtr_;

        //- Mesh point map.  Given the global point index find its
        // location in the patch
        mutable Map<label>* meshPointMapPtr_;

        //- Outside edge loops
        mutable labelListList* edgeLoopsPtr_;

        //- Points local to patch
        mutable Field<PointType>* localPointsPtr_;

        //- Local point order for most efficient search
        mutable labelList* localPointOrderPtr_;

        //- Face centres
        mutable Field<PointType>* faceCentresPtr_;

        //- Face areas
        mutable Field<PointType>* faceAreasPtr_;

        //- Face unit normals
        mutable Field<PointType>* faceNormalsPtr_;

        //- Point unit normals
        mutable Field<PointType>* pointNormalsPtr_;


    // Private Member Functions

        //- Calculate edges of the patch
        void calcIntBdryEdges() const;

        //- Calculated boundary points on a patch
        void calcBdryPoints() const;

        //- Calculate addressing
        void calcAddressing() const;

        //- Calculate point-edge addressing
        void calcPointEdges() const;

        //- Calculate point-face addressing
        void calcPointFaces() const;

        //- Calculate mesh addressing
        void calcMeshData() const;

        //- Calculate mesh point map
        void calcMeshPointMap() const;

        //- Calculate outside edge loops
        void calcEdgeLoops() const;

        //- Calculate local points
        void calcLocalPoints() const;

        //- Calculate local point order
        void calcLocalPointOrder() const;

        //- Calculate face centres
        void calcFaceCentres() const;

        //- Calculate face areas
        void calcFaceAreas() const;

        //- Calculate unit face normals
        void calcFaceNormals() const;

        //- Calculate unit point normals
        void calcPointNormals() const;

        //- Calculate edge owner
        void calcEdgeOwner() const;


        //- Face-edge-face walk while remaining on a patch point.
        //  Used to determine if surface multiply connected through point.
        void visitPointRegion
        (
            const label pointi,
            const labelList& pFaces,
            const label startFacei,
            const label startEdgeI,
            boolList& pFacesHad
        ) const;


public:

    // Constructors

        //- Construct from components
        PrimitivePatch
        (
            const FaceList& faces,
            const Field<PointType>& points
        );

        //- Move constructor from components
        PrimitivePatch
        (
            FaceList&& faces,
            Field<PointType>&& points
        );

        //- Construct from components, reuse storage
        PrimitivePatch
        (
            FaceList& faces,
            Field<PointType>& points,
            const bool reuse
        );

        //- Copy constructor
        PrimitivePatch
        (
            const PrimitivePatch<FaceList, PointField>&
        );

        //- Move constructor
        PrimitivePatch
        (
            PrimitivePatch<FaceList, PointField>&&
        );

        //- Construct and return a clone
        autoPtr<PrimitivePatch<FaceList, PointField>> clone() const
        {
            return autoPtr<PrimitivePatch<FaceList, PointField>>
            (
                new PrimitivePatch<FaceList, PointField>(*this)
            );
        }


    //- Destructor
    ~PrimitivePatch();


    // Member Functions

        // Access

            //- Return reference to global points
            const Field<PointType>& points() const
            {
                return points_;
            }


        // Access functions for Topological data; no mesh required.

            //- Return number of points supporting patch faces
            label nPoints() const
            {
                return meshPoints().size();
            }

            //- Return number of edges in patch
            label nEdges() const
            {
                return edges().size();
            }

            //- Return list of edges, address into LOCAL point list
            const edgeList& edges() const;

            //- Number of internal edges
            label nInternalEdges() const;

            //- Is internal edge?
            bool isInternalEdge(const label edgeI) const
            {
                return edgeI < nInternalEdges();
            }

            //- Return list of boundary points,
            //  address into LOCAL point list
            const labelList& boundaryPoints() const;

            //- Return face-face addressing
            const labelListList& faceFaces() const;

            //- Return edge-face addressing
            const labelListList& edgeFaces() const;

            //- Return face-edge addressing
            const labelListList& faceEdges() const;

            //- Return point-edge addressing
            const labelListList& pointEdges() const;

            //- Return point-face addressing
            const labelListList& pointFaces() const;

            //- Return patch faces addressing into local point list
            const List<FaceType>& localFaces() const;


        // Addressing into mesh

            //- Return labelList of mesh points in patch. They are constructed
            //  walking through the faces in incremental order and not sorted
            //  anymore.
            const labelList& meshPoints() const;

            //- Mesh point map.  Given the global point index find its
            //  location in the patch
            const Map<label>& meshPointMap() const;

            //- Return pointField of points in patch
            const Field<PointType>& localPoints() const;

            //- Return orders the local points for most efficient search
            const labelList& localPointOrder() const;

            //- Given a global point index, return the local point index.
            //  If the point is not found, return -1
            label whichPoint(const label gp) const;

            //- Given an edge in local point labels, return its
            //  index in the edge list.  If the edge is not found, return -1
            label whichEdge(const edge&) const;

            //- Return labels of patch edges in the global edge list using
            //  cell addressing
            labelList meshEdges
            (
                const edgeList& allEdges,
                const labelListList& cellEdges,
                const labelList& faceCells
            ) const;

            //- Return labels of patch edges in the global edge list using
            //  basic edge addressing.
            labelList meshEdges
            (
                const edgeList& allEdges,
                const labelListList& pointEdges
            ) const;

            //- Return face centres for patch
            const Field<PointType>& faceCentres() const;

            //- Return face areas for patch
            const Field<PointType>& faceAreas() const;

            //- Return face normals for patch
            const Field<PointType>& faceNormals() const;

            //- Return point normals for patch
            const Field<PointType>& pointNormals() const;


        // Other patch operations

            //- Project vertices of patch onto another patch
            template<class ToPatch>
            List<objectHit> projectPoints
            (
                const ToPatch& targetPatch,
                const Field<PointType>& projectionDirection,
                const intersection::algorithm =
                    intersection::algorithm::fullRay,
                const intersection::direction =
                    intersection::direction::vector
            ) const;

            //- Project vertices of patch onto another patch
            template<class ToPatch>
            List<objectHit> projectFaceCentres
            (
                const ToPatch& targetPatch,
                const Field<PointType>& projectionDirection,
                const intersection::algorithm =
                    intersection::algorithm::fullRay,
                const intersection::direction =
                    intersection::direction::vector
            ) const;

            //- Return list of closed loops of boundary vertices.
            //  Edge loops are given as ordered lists of vertices
            //  in local addressing
            const labelListList& edgeLoops() const;


        // Check

            //- Calculate surface type formed by patch.
            //  Types:
            //  - all edges have two neighbours (manifold)
            //  - some edges have more than two neighbours (illegal)
            //  - other (open)
            surfaceTopo surfaceType() const;

            //- Check surface formed by patch for manifoldness (see above).
            //  Return true if any incorrect edges are found.
            //  Insert vertices of incorrect edges into set.
            bool checkTopology
            (
                const bool report = false,
                labelHashSet* setPtr = nullptr
            ) const;

            //- Checks primitivePatch for faces sharing point but not edge.
            //  This denotes a surface that is pinched at a single point
            //  (test for pinched at single edge is already in PrimitivePatch)
            //  Returns true if this situation found and puts conflicting
            //  (mesh)point in set. Based on all the checking routines in
            //  primitiveMesh.
            bool checkPointManifold
            (
                const bool report = false,
                labelHashSet* setPtr = nullptr
            ) const;


        // Edit

            void clearOut();

            void clearGeom();

            void clearTopology();

            void clearPatchMeshAddr();


    // Member Operators

        //- Assignment operator
        void operator=
        (
            const PrimitivePatch<FaceList, PointField>&
        );

        //- Move assignment operator
        void operator=
        (
            PrimitivePatch<FaceList, PointField>&&
        );
};


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

} // End namespace Foam

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#ifdef NoRepository
    #include "PrimitivePatch.C"
#endif

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //