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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2022-2025 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::RemoteData
Description
Struct for keeping processor, element (cell, face, point) and a piece of
data. Used for finding minimum values across multiple processes.
SourceFiles
RemoteDataI.H
\*---------------------------------------------------------------------------*/
#ifndef RemoteData_H
#define RemoteData_H
#include "remote.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of friend functions and operators
template<class Type>
class RemoteData;
template<class Type>
inline bool operator==(const RemoteData<Type>&, const RemoteData<Type>&);
template<class Type>
inline bool operator!=(const RemoteData<Type>&, const RemoteData<Type>&);
template<class Type>
inline Istream& operator>>(Istream&, RemoteData<Type>&);
template<class Type>
inline Ostream& operator<<(Ostream&, const RemoteData<Type>&);
/*---------------------------------------------------------------------------*\
Class RemoteData Declaration
\*---------------------------------------------------------------------------*/
template<class Type>
class RemoteData
:
public remote
{
public:
//- Component type
typedef RemoteData<Type> cmptType;
// Public Data
//- Data
Type data;
// Constructors
//- Construct null
inline RemoteData();
//- Construct from components
inline RemoteData(const label, const label, const Type&);
//- Construct from element index and data. Pstream will be used to
// determine the processor index.
inline RemoteData(const label, const Type&);
//- Construct from stream
inline RemoteData(Istream& is);
// Public Classes
//- Operator to take the first valid process
struct firstProcOp
{
inline RemoteData<Type> operator()
(
const RemoteData<Type>& a,
const RemoteData<Type>& b
) const;
};
//- Operator to take the first valid process
struct firstProcEqOp
{
inline void operator()
(
RemoteData<Type>& a,
const RemoteData<Type>& b
) const;
};
//- Operator to take smallest valid value
struct smallestEqOp
{
inline void operator()
(
RemoteData<Type>& a,
const RemoteData<Type>& b
) const;
};
//- Operator to take greatest valid value
struct greatestEqOp
{
inline void operator()
(
RemoteData<Type>& a,
const RemoteData<Type>& b
) const;
};
//- Operator to take smallest first valid value
struct smallestFirstEqOp
{
inline void operator()
(
RemoteData<Type>& a,
const RemoteData<Type>& b
) const;
};
//- Operator to take greatest first valid value
struct greatestFirstEqOp
{
inline void operator()
(
RemoteData<Type>& a,
const RemoteData<Type>& b
) const;
};
// Friend Operators
//- Equality comparison
friend bool operator== <Type>
(
const RemoteData<Type>& a,
const RemoteData<Type>& b
);
//- Inequality comparison
friend bool operator!= <Type>
(
const RemoteData<Type>& a,
const RemoteData<Type>& b
);
// IOstream Operators
//- Write to stream
friend Ostream& operator<< <Type>
(
Ostream& os,
const RemoteData<Type>& p
);
//- Read from stream
friend Istream& operator>> <Type>
(
Istream& is,
RemoteData<Type>& p
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "RemoteDataI.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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