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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2023 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Primitive
bool
Description
System bool
SourceFiles
boolIO.C
\*---------------------------------------------------------------------------*/
#ifndef bool_H
#define bool_H
#include "word.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
class Istream;
class Ostream;
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
//- Return a word representation of a bool
word name(const bool);
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
Istream& operator>>(Istream&, bool&);
Ostream& operator<<(Ostream&, const bool);
bool readBool(Istream&);
inline void writeEntry(Ostream& os, const bool value)
{
os << value;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#include "pTraits.H"
#include "direction.H"
namespace Foam
{
// template specialisation for pTraits<bool>
template<>
class pTraits<bool>
{
bool p_;
public:
//- Component type
typedef bool cmptType;
// Member constants
//- Dimensionality of space
static const direction dim = 3;
//- Rank of bool is 0
static const direction rank = 0;
//- Number of components in bool is 1
static const direction nComponents = 1;
// Static Data Members
static const char* const typeName;
static const char* const componentNames[];
static const bool zero;
static const bool one;
// Constructors
//- Construct from primitive
explicit pTraits(const bool&);
//- Construct from Istream
pTraits(Istream&);
// Member Functions
//- Access to the bool value
operator bool() const
{
return p_;
}
//- Access to the bool value
operator bool&()
{
return p_;
}
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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