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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2024-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "namedUnitSet.H"
#include "dictionary.H"
// * * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * //
void Foam::namedUnitSet::readName(const entry& e)
{
// Read the entry characters directly
OStringStream oss;
dynamicCast<const primitiveEntry>(e).write(oss, true);
name_ = oss.str();
// Beautify slightly by removing unnecessary spaces
static const string a(List<char>({token::BEGIN_SQR, token::SPACE}));
static const string b(List<char>({token::BEGIN_SQR}));
name_.replace(a, b);
}
void Foam::namedUnitSet::readName
(
const word& keyword,
const dictionary& dict
)
{
readName(dict.lookupEntry(keyword, false, true));
}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
void Foam::namedUnitSet::read
(
const word& keyword,
const dictionary& dict
)
{
unitSet::read(keyword, dict);
readName(keyword, dict);
}
bool Foam::namedUnitSet::readIfPresent
(
const word& keyword,
const dictionary& dict
)
{
if (unitSet::readIfPresent(keyword, dict))
{
readName(keyword, dict);
return true;
}
else
{
return false;
}
}
// * * * * * * * * * * * * * * Friend Operators * * * * * * * * * * * * * * //
Foam::Istream& Foam::operator>>(Istream& is, namedUnitSet& u)
{
const primitiveEntry e(word::null, is);
u.reset(unitSet(e.stream()));
u.readName(e);
// Check state of Istream
is.check("Istream& operator>>(Istream&, namedUnitSet&)");
return is;
}
Foam::Ostream& Foam::operator<<(Ostream& os, const namedUnitSet& u)
{
os << u.name_.c_str();
// Check state of Ostream
os.check("Ostream& operator<<(Ostream&, const namedUnitSet&)");
return os;
}
// ************************************************************************* //
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