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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2012-2024 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::OBJstream
Description
OFstream which keeps track of vertices
SourceFiles
OBJstream.C
\*---------------------------------------------------------------------------*/
#ifndef OBJstream_H
#define OBJstream_H
#include "OFstream.H"
#include "point.H"
#include "edge.H"
#include "face.H"
#include "triPointRef.H"
#include "linePointRef.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class OBJstream Declaration
\*---------------------------------------------------------------------------*/
class OBJstream
:
public OFstream
{
// Private Data
bool startOfLine_;
label nVertices_;
// Private Member Functions
void writeAndCheck(const char);
public:
// Declare name of the class and its debug switch
ClassName("OBJstream");
// Constructors
//- Construct from filePath
OBJstream
(
const fileName& filePath,
const streamFormat format = ASCII,
const versionNumber version = currentVersion,
const compressionType compression = UNCOMPRESSED
);
//- Destructor
~OBJstream();
// Member Functions
// Access
//- Return the number of vertices written
label nVertices() const
{
return nVertices_;
}
// Ostream implementation
//- Inherit write from Ostream
using Ostream::write;
//- Write character
virtual Ostream& write(const char);
//- Write character string
virtual Ostream& write(const char*);
//- Write word
virtual Ostream& write(const word&);
virtual Ostream& write(const string&);
//- Write std::string surrounded by quotes.
// Optional write without quotes.
virtual Ostream& writeQuoted
(
const std::string&,
const bool quoted=true
);
// Direct write functionality
//- Write point
Ostream& write(const point&);
//- Write point and vector normal ('vn')
Ostream& write(const point&, const vector&);
//- Write edge as points with line
Ostream& write(const edge&, const UList<point>&);
//- Write line
Ostream& write(const linePointRef&);
//- Write line with points and vector normals ('vn')
Ostream& write
(
const linePointRef&,
const vector& n0,
const vector& n1
);
//- Write triangle as points with lines or filled polygon
Ostream& write(const triPointRef&, const bool lines = true);
//- Write face as points with lines or filled polygon
Ostream& write
(
const face&,
const UList<point>&,
const bool lines = true
);
//- Write patch as points and faces with lines or filled polygons
Ostream& write
(
const faceList&,
const pointField&,
const bool lines = true
);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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