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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::valuePointPatchField
Description
Foam::valuePointPatchField
SourceFiles
valuePointPatchField.C
\*---------------------------------------------------------------------------*/
#ifndef valuePointPatchField_H
#define valuePointPatchField_H
#include "pointPatchField.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
/*---------------------------------------------------------------------------*\
Class valuePointPatchField Declaration
\*---------------------------------------------------------------------------*/
template<class Type>
class valuePointPatchField
:
public pointPatchField<Type>,
public Field<Type>
{
// Private Member Functions
void checkFieldSize() const;
public:
//- Runtime type information
TypeName("value");
// Constructors
//- Construct from patch and internal field
valuePointPatchField
(
const pointPatch&,
const DimensionedField<Type, pointMesh>&
);
//- Construct from patch, internal field and dictionary
valuePointPatchField
(
const pointPatch&,
const DimensionedField<Type, pointMesh>&,
const dictionary&,
const bool valueRequired=true
);
//- Construct by mapping given valuePointPatchField<Type>
// onto a new patch
valuePointPatchField
(
const valuePointPatchField<Type>&,
const pointPatch&,
const DimensionedField<Type, pointMesh>&,
const fieldMapper&
);
//- Construct as copy setting internal field reference
valuePointPatchField
(
const valuePointPatchField<Type>&,
const DimensionedField<Type, pointMesh>&
);
//- Disallow copy without setting internal field reference
valuePointPatchField(const valuePointPatchField<Type>&) = delete;
//- Construct and return a clone setting internal field reference
virtual autoPtr<pointPatchField<Type>> clone
(
const DimensionedField<Type, pointMesh>& iF
) const
{
return autoPtr<pointPatchField<Type>>
(
new valuePointPatchField<Type>
(
*this,
iF
)
);
}
// Member Functions
// Access
//- Return size
label size() const
{
return Field<Type>::size();
}
const Field<Type>& field()
{
return *this;
}
// Mapping functions
//- Map the given pointPatchField onto this pointPatchField
virtual void map(const pointPatchField<Type>&, const fieldMapper&);
//- Reset the pointPatchField to the given pointPatchField
// Used for mesh to mesh mapping
virtual void reset(const pointPatchField<Type>&);
// Evaluation functions
//- Update the coefficients associated with the patch field
virtual void updateCoeffs();
//- Evaluate the patch field
virtual void evaluate
(
const Pstream::commsTypes commsType =
Pstream::commsTypes::blocking
);
//- Write
virtual void write(Ostream&) const;
// Member Operators
virtual void operator=(const valuePointPatchField<Type>&);
virtual void operator=(pointPatchField<Type>&&);
virtual void operator=(const pointPatchField<Type>&);
virtual void operator=(const UList<Type>&);
virtual void operator=(const Field<Type>&);
virtual void operator=(const Type&);
// Force an assignment irrespective of form of patch
virtual void operator==(const valuePointPatchField<Type>&);
virtual void operator==(const pointPatchField<Type>&);
virtual void operator==(const Field<Type>&);
virtual void operator==(const Type&);
};
// This function is added to override the hack in pointPatchField.H
// which enables simple backward compatibility with versions using
// referenceLevel in GeometicField
template<class Type>
tmp<Field<Type>> operator+
(
const valuePointPatchField<Type>& vsppf,
const Type& t
)
{
return static_cast<const Field<Type>&>(vsppf) + t;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "valuePointPatchField.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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