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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2024-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
\*---------------------------------------------------------------------------*/
#include "multiValveEngine.H"
#include "addToRunTimeSelectionTable.H"
// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //
namespace Foam
{
namespace fvMeshMovers
{
defineTypeNameAndDebug(multiValveEngine, 0);
addToRunTimeSelectionTable(fvMeshMover, multiValveEngine, fvMesh);
}
}
Foam::word Foam::fvMeshMovers::multiValveEngine::cylinderHeadName
(
"cylinderHead"
);
// * * * * * * * * * * * * Private Member Functions * * * * * * * * * * * * //
Foam::labelHashSet
Foam::fvMeshMovers::multiValveEngine::findLinerPatchSet() const
{
return mesh().poly().boundary().patchSet(linerPatches_);
}
Foam::labelHashSet Foam::fvMeshMovers::multiValveEngine::findSlidingPatchSet()
{
return mesh().poly().boundary().patchSet(slidingPatches_);
}
Foam::labelHashSet Foam::fvMeshMovers::multiValveEngine::findStaticPatchSet()
{
labelHashSet movingPatchSet(piston_.patchSet_);
forAll(valves_, valvei)
{
movingPatchSet += valves_[valvei].patchSet_;
}
labelHashSet staticPatchSet;
forAll(mesh().poly().boundary(), patchi)
{
const polyPatch& pp = mesh().poly().boundary()[patchi];
// Exclude non-static patches
if
(
!pp.constraint()
&& !slidingPatchSet_.found(pp.index())
&& !movingPatchSet.found(pp.index())
)
{
staticPatchSet.insert(pp.index());
}
}
return staticPatchSet;
}
// * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * //
Foam::fvMeshMovers::multiValveEngine::multiValveEngine
(
fvMesh& mesh,
const dictionary& dict
)
:
fvMeshMover(mesh),
linerPatches_(dict.lookup("linerPatches")),
linerPatchSet_(findLinerPatchSet()),
slidingPatches_(dict.lookup("slidingPatches")),
slidingPatchSet_(findSlidingPatchSet()),
piston_("piston", *this, dict.subDict("piston")),
valves_(*this, dict.subOrEmptyDict("valves")),
staticPatchSet_(findStaticPatchSet()),
frozenPointZones_
(
dict.lookupOrDefault("frozenZones", wordReList::null())
),
linerPatchSet(linerPatchSet_),
slidingPatchSet(slidingPatchSet_),
piston(piston_),
valves(valves_),
staticPatchSet(staticPatchSet_)
{}
// * * * * * * * * * * * * * * * * Destructor * * * * * * * * * * * * * * * //
Foam::fvMeshMovers::multiValveEngine::~multiValveEngine()
{}
// * * * * * * * * * * * * * * * Member Functions * * * * * * * * * * * * * //
Foam::scalar Foam::fvMeshMovers::multiValveEngine::userTime() const
{
return mesh().time().userTimeValue();
}
Foam::scalar Foam::fvMeshMovers::multiValveEngine::userDeltaT() const
{
return mesh().time().userDeltaTValue();
}
bool Foam::fvMeshMovers::multiValveEngine::update()
{
// Accumulate point motion from each moving object into newPoints field.
pointField newPoints(mesh().points());
piston_.updatePoints(newPoints);
forAll(valves_, valvei)
{
valves_[valvei].updatePoints(newPoints);
}
// Update the mesh according to the newPoints field.
mesh().movePoints(newPoints);
return true;
}
void Foam::fvMeshMovers::multiValveEngine::topoChange(const polyTopoChangeMap&)
{
NotImplemented;
}
void Foam::fvMeshMovers::multiValveEngine::mapMesh(const polyMeshMap& map)
{
slidingPatchSet_ = findSlidingPatchSet();
linerPatchSet_ = findLinerPatchSet();
staticPatchSet_ = findStaticPatchSet();
piston_.mapMesh(map);
forAll(valves_, valvei)
{
valves_[valvei].mapMesh(map);
}
}
void Foam::fvMeshMovers::multiValveEngine::distribute
(
const polyDistributionMap&
)
{
NotImplemented;
}
// ************************************************************************* //
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