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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::meshRefinement
Description
Helper class which maintains intersections of (changing) mesh with
(static) surfaces.
Maintains
- per face any intersections of the cc-cc segment with any of the surfaces
SourceFiles
meshRefinement.C
meshRefinementBaffles.C
meshRefinementMerge.C
meshRefinementProblemCells.C
meshRefinementRefine.C
\*---------------------------------------------------------------------------*/
#ifndef meshRefinement_H
#define meshRefinement_H
#include "hexRef8.H"
#include "polyTopoChangeMap.H"
#include "autoPtr.H"
#include "labelPair.H"
#include "indirectPrimitivePatch.H"
#include "pointFieldsFwd.H"
#include "Tuple2.H"
#include "pointIndexHit.H"
#include "refinementParameters.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Class forward declarations
class fvMesh;
class polyDistributionMap;
class decompositionMethod;
class refinementSurfaces;
class refinementFeatures;
class refinementRegions;
class removeCells;
class fvMeshDistribute;
class searchableSurface;
class regionSplit;
class globalIndex;
class removePoints;
class localPointRegion;
class snapParameters;
/*---------------------------------------------------------------------------*\
Class meshRefinement Declaration
\*---------------------------------------------------------------------------*/
class meshRefinement
{
public:
// Public data types
//- Enumeration for what to debug
enum IOdebugType
{
IOMESH,
IOOBJINTERSECTIONS,
IOFEATURESEEDS,
IOATTRACTION,
IOLAYERINFO
};
static const NamedEnum<IOdebugType, 5> IOdebugTypeNames;
enum debugType
{
MESH = 1<<IOMESH,
OBJINTERSECTIONS = 1<<IOOBJINTERSECTIONS,
FEATURESEEDS = 1<<IOFEATURESEEDS,
ATTRACTION = 1<< IOATTRACTION,
LAYERINFO = 1<<IOLAYERINFO
};
//- Enumeration for what to output
enum IOoutputType
{
IOOUTPUTLAYERINFO
};
static const NamedEnum<IOoutputType, 1> IOoutputTypeNames;
enum outputType
{
OUTPUTLAYERINFO = 1<<IOOUTPUTLAYERINFO
};
//- Enumeration for what to write
enum IOwriteType
{
IOWRITEMESH,
IONOWRITEREFINEMENT,
IOWRITELEVELS,
IOWRITELAYERSETS,
IOWRITELAYERFIELDS
};
static const NamedEnum<IOwriteType, 5> IOwriteTypeNames;
enum writeType
{
WRITEMESH = 1<<IOWRITEMESH,
NOWRITEREFINEMENT = 1<<IONOWRITEREFINEMENT,
WRITELEVELS = 1<<IOWRITELEVELS,
WRITELAYERSETS = 1<<IOWRITELAYERSETS,
WRITELAYERFIELDS = 1<<IOWRITELAYERFIELDS
};
//- Enumeration for how the userdata is to be mapped upon refinement.
enum mapType
{
MASTERONLY = 1, //!< maintain master only
KEEPALL = 2, //!< have slaves (upon refinement) from master
REMOVE = 4 //!< set value to -1 any face that was refined
};
private:
// Static Data Members
//- Control of writing level
static writeType writeLevel_;
//- Control of output/log level
static outputType outputLevel_;
// Private Data
//- Reference to mesh
fvMesh& mesh_;
//- Tolerance used for sorting coordinates (used in 'less' routine)
const scalar mergeDistance_;
//- Overwrite the mesh?
const bool overwrite_;
//- Instance of mesh upon construction. Used when in overwrite_ mode.
const word oldInstance_;
//- All surface-intersection interaction
const refinementSurfaces& surfaces_;
//- All feature-edge interaction
const refinementFeatures& features_;
//- All shell-refinement interaction
const refinementRegions& shells_;
//- Reference to refinement engine meshObject
hexRef8& meshCutter_;
//- Per cc-cc vector the index of the surface hit
labelIOList surfaceIndex_;
//- User supplied face based data.
List<Tuple2<mapType, labelList>> userFaceData_;
//- Meshed patches - are treated differently. Stored as wordList since
// order changes.
wordList meshedPatches_;
// Private Member Functions
//- Find out which faces have changed given cells (old mesh labels)
// that were marked for refinement.
static labelList getChangedFaces
(
const polyTopoChangeMap&,
const labelList& oldCellsToRefine
);
//- Calculate coupled boundary end vector and refinement level
void calcNeighbourData
(
labelList& neiLevel,
pointField& neiCc
) const;
//- Find any intersection of surface. Store in surfaceIndex_.
void updateIntersections(const labelList& changedFaces);
//- Remove cells. Put exposedFaces into exposedPatchIDs.
autoPtr<polyTopoChangeMap> doRemoveCells
(
const labelList& cellsToRemove,
const labelList& exposedFaces,
const labelList& exposedPatchIDs,
removeCells& cellRemover
);
// Get cells which are inside any closed surface. Note that
// all closed surfaces
// will have already been oriented to have insidePoint outside.
labelList getInsideCells(const word&) const;
// Do all to remove inside cells
autoPtr<polyTopoChangeMap> removeInsideCells
(
const string& msg,
const label exposedPatchi
);
// Refinement candidate selection
//- Mark cell for refinement (if not already marked). Return false
// if refinelimit hit. Keeps running count (in nRefine) of cells
// marked for refinement
static bool markForRefine
(
const label markValue,
const label nAllowRefine,
label& cellValue,
label& nRefine
);
//- Mark every cell with level of feature passing through it
// (or -1 if not passed through). Uses tracking.
void markFeatureCellLevel
(
const List<point>& insidePoints,
labelList& maxFeatureLevel
) const;
//- Calculate list of cells to refine based on intersection of
// features.
label markFeatureRefinement
(
const List<point>& insidePoints,
const label nAllowRefine,
labelList& refineCell,
label& nRefine
) const;
//- Mark cells for distance-to-feature based refinement.
label markInternalDistanceToFeatureRefinement
(
const label nAllowRefine,
labelList& refineCell,
label& nRefine
) const;
//- Mark cells for refinement-shells based refinement.
label markInternalRefinement
(
const label nAllowRefine,
labelList& refineCell,
label& nRefine
) const;
//- Collect faces that are intersected and whose neighbours aren't
// yet marked for refinement.
labelList getRefineCandidateFaces
(
const labelList& refineCell
) const;
//- Mark cells for surface intersection based refinement.
label markSurfaceRefinement
(
const label nAllowRefine,
const labelList& neiLevel,
const pointField& neiCc,
labelList& refineCell,
label& nRefine
) const;
//- Helper: count number of normals1 that are in normals2
label countMatches
(
const List<point>& normals1,
const List<point>& normals2,
const scalar tol = 1e-6
) const;
//- Mark cells for surface curvature based refinement. Marks if
// local curvature > curvature or if on different regions
// (markDifferingRegions)
label markSurfaceCurvatureRefinement
(
const scalar curvature,
const label nAllowRefine,
const labelList& neiLevel,
const pointField& neiCc,
labelList& refineCell,
label& nRefine
) const;
//- Mark cell if local a gap topology or
bool checkProximity
(
const scalar planarCos,
const label nAllowRefine,
const label surfaceLevel,
const vector& surfaceLocation,
const vector& surfaceNormal,
const label celli,
label& cellMaxLevel,
vector& cellMaxLocation,
vector& cellMaxNormal,
labelList& refineCell,
label& nRefine
) const;
//- Mark cells for surface proximity based refinement.
label markProximityRefinement
(
const scalar curvature,
const label nAllowRefine,
const labelList& neiLevel,
const pointField& neiCc,
labelList& refineCell,
label& nRefine
) const;
// Baffle handling
//- Get faces to repatch. Returns map from face to patch.
Map<labelPair> getZoneBafflePatches
(
const bool allowBoundary,
const labelList& globalToMasterPatch,
const labelList& globalToSlavePatch
) const;
//- Determine patches for baffles on all intersected unnamed faces
void getBafflePatches
(
const labelList& globalToMasterPatch,
const labelList& neiLevel,
const pointField& neiCc,
labelList& ownPatch,
labelList& nbrPatch
) const;
//- Repatches external face or creates baffle for internal face
// with user specified patches (might be different for both sides).
// Returns label of added face.
label createBaffle
(
const label facei,
const label ownPatch,
const label nbrPatch,
polyTopoChange& meshMod
) const;
// Problem cell handling
//- Helper function to mark face as being on 'boundary'. Used by
// markFacesOnProblemCells
void markBoundaryFace
(
const label facei,
boolList& isBoundaryFace,
boolList& isBoundaryEdge,
boolList& isBoundaryPoint
) const;
void findNearest
(
const labelList& meshFaces,
List<pointIndexHit>& nearestInfo,
labelList& nearestSurface,
labelList& nearestRegion,
vectorField& nearestNormal
) const;
Map<label> findEdgeConnectedProblemCells
(
const scalarField& perpendicularAngle,
const labelList&
) const;
bool isCollapsedFace
(
const pointField&,
const pointField& neiCc,
const scalar minFaceArea,
const scalar maxNonOrtho,
const label facei
) const;
bool isCollapsedCell
(
const pointField&,
const scalar volFraction,
const label celli
) const;
//- Returns list with for every internal face -1 or the patch
// they should be baffled into. If removeEdgeConnectedCells is set
// removes cells based on perpendicularAngle.
//
// Gets run after createBaffles so all the unzoned surface
// intersections have already been turned into baffles. (Note:
// zoned surfaces are not baffled at this stage) Used to remove
// cells by baffling all their faces and have the splitMeshRegions
// chuck away non used regions.
labelList markFacesOnProblemCells
(
const dictionary& motionDict,
const bool removeEdgeConnectedCells,
const scalarField& perpendicularAngle,
const labelList& globalToMasterPatch
) const;
//- Returns list with for every face the label of the nearest
// patch. Any unreached face (disconnected mesh?) becomes
// adaptPatchIDs[0]
labelList nearestPatch(const labelList& adaptPatchIDs) const;
//- Returns list with for every internal face -1 or the patch
// they should be baffled into.
labelList markFacesOnProblemCellsGeometric
(
const snapParameters& snapParams,
const dictionary& motionDict
) const;
// Baffle merging
//- Extract those baffles (duplicate) faces that are on the edge
// of a baffle region. These are candidates for merging.
List<labelPair> freeStandingBaffles
(
const List<labelPair>&,
const scalar freeStandingAngle
) const;
// Zone handling
//- Finds zone per cell for cells inside closed named surfaces.
// (uses geometric test for insideness)
// Adapts namedSurfaceIndex so all faces on boundary of cellZone
// have corresponding faceZone.
void findCellZoneGeometric
(
const pointField& neiCc,
const labelList& closedNamedSurfaces,
labelList& namedSurfaceIndex,
const labelList& surfaceToCellZone,
labelList& cellToZone
) const;
//- Finds zone per cell for cells inside named surfaces that have
// an inside point specified.
void findCellZoneInsideWalk
(
const labelList& locationSurfaces,
const labelList& namedSurfaceIndex,
const labelList& surfaceToCellZone,
labelList& cellToZone
) const;
//- Determines cell zone from cell region information.
bool calcRegionToZone
(
const label surfZoneI,
const label ownRegion,
const label neiRegion,
labelList& regionToCellZone
) const;
//- Finds zone per cell. Uses topological walk with all faces
// marked in namedSurfaceIndex regarded as blocked.
void findCellZoneTopo
(
const List<point>& insidePoints,
const labelList& namedSurfaceIndex,
const labelList& surfaceToCellZone,
labelList& cellToZone
) const;
//- Make namedSurfaceIndex consistent with cellToZone
// - clear out any blocked faces in between same cell zone.
void makeConsistentFaceIndex
(
const labelList& cellToZone,
labelList& namedSurfaceIndex
) const;
//- Remove any loose standing cells
void handleSnapProblems
(
const snapParameters& snapParams,
const bool useTopologicalSnapDetection,
const bool removeEdgeConnectedCells,
const scalarField& perpendicularAngle,
const dictionary& motionDict,
Time& runTime,
const labelList& globalToMasterPatch,
const labelList& globalToSlavePatch
);
// Some patch utilities
//- Get all faces in faceToZone that have no cellZone on
// either side.
labelList freeStandingBaffleFaces
(
const labelList& faceToZone,
const labelList& cellToZone,
const labelList& neiCellZone
) const;
//- Determine per patch edge the number of master faces. Used
// to detect non-manifold situations.
void calcPatchNumMasterFaces
(
const PackedBoolList& isMasterFace,
const indirectPrimitivePatch& patch,
labelList& nMasterFaces
) const;
//- Determine per patch face the (singly-) connected zone it
// is in. Return overall number of zones.
label markPatchZones
(
const indirectPrimitivePatch& patch,
const labelList& nMasterFaces,
labelList& faceToZone
) const;
//- Make faces consistent.
void consistentOrientation
(
const PackedBoolList& isMasterFace,
const indirectPrimitivePatch& patch,
const labelList& nMasterFaces,
const labelList& faceToZone,
const Map<label>& zoneToOrientation,
boolList& meshFlipMap
) const;
public:
//- Runtime type information
ClassName("meshRefinement");
// Constructors
//- Construct from components
meshRefinement
(
fvMesh& mesh,
const dictionary& refineDict,
const scalar mergeDistance,
const bool overwrite,
refinementSurfaces&,
const refinementFeatures&,
const refinementRegions&
);
//- Disallow default bitwise copy construction
meshRefinement(const meshRefinement&) = delete;
// Member Functions
// Access
//- Reference to mesh
const fvMesh& mesh() const
{
return mesh_;
}
fvMesh& mesh()
{
return mesh_;
}
scalar mergeDistance() const
{
return mergeDistance_;
}
//- Overwrite the mesh?
bool overwrite() const
{
return overwrite_;
}
//- (points)instance of mesh upon construction
const word& oldInstance() const
{
return oldInstance_;
}
//- Reference to surface search engines
const refinementSurfaces& surfaces() const
{
return surfaces_;
}
//- Reference to feature edge mesh
const refinementFeatures& features() const
{
return features_;
}
//- Reference to refinement shells (regions)
const refinementRegions& shells() const
{
return shells_;
}
//- Reference to meshcutting engine
const hexRef8& meshCutter() const
{
return meshCutter_;
}
//- Per start-end edge the index of the surface hit
const labelList& surfaceIndex() const
{
return surfaceIndex_;
}
labelList& surfaceIndex()
{
return surfaceIndex_;
}
//- Additional face data that is maintained across
// topo changes. Every entry is a list over all faces.
// Bit of a hack. Additional flag to say whether to maintain master
// only (false) or increase set to account for face-from-face.
const List<Tuple2<mapType, labelList>>& userFaceData() const
{
return userFaceData_;
}
List<Tuple2<mapType, labelList>>& userFaceData()
{
return userFaceData_;
}
// Other
//- Count number of intersections (local)
label countHits() const;
//- Redecompose according to cell count
// keepZoneFaces : find all faceZones from zoned surfaces and keep
// owner and neighbour together
// keepBaffles : find all baffles and keep them together
autoPtr<polyDistributionMap> balance
(
const bool keepZoneFaces,
const bool keepBaffles,
const scalarField& cellWeights,
decompositionMethod& decomposer,
fvMeshDistribute& distributor
);
//- Get faces with intersection.
labelList intersectedFaces() const;
//- Get points on surfaces with intersection and boundary faces.
labelList intersectedPoints() const;
//- Create patch from set of patches
static autoPtr<indirectPrimitivePatch> makePatch
(
const polyMesh&,
const labelList&
);
//- Helper function to make a pointVectorField with correct
// bcs for mesh movement:
// - adaptPatchIDs : fixedValue
// - processor : calculated (so free to move)
// - cyclic/wedge/symmetry : slip
// - other : slip
static tmp<pointVectorField> makeDisplacementField
(
const pointMesh& pMesh,
const labelList& adaptPatchIDs
);
//- Helper function: check that face zones are synced
static void checkCoupledFaceZones(const polyMesh&);
//- Helper: calculate edge weights (1/length)
static void calculateEdgeWeights
(
const polyMesh& mesh,
const PackedBoolList& isMasterEdge,
const labelList& meshPoints,
const edgeList& edges,
scalarField& edgeWeights,
scalarField& invSumWeight
);
//- Helper: weighted sum (over all subset of mesh points) by
// summing contribution from (master) edges
template<class Type>
static void weightedSum
(
const polyMesh& mesh,
const PackedBoolList& isMasterEdge,
const labelList& meshPoints,
const edgeList& edges,
const scalarField& edgeWeights,
const Field<Type>& data,
Field<Type>& sum
);
// Refinement
//- Is local topology a small gap?
bool isGap
(
const scalar,
const vector&,
const vector&,
const vector&,
const vector&
) const;
//- Is local topology a small gap normal to the test vector
bool isNormalGap
(
const scalar,
const vector&,
const vector&,
const vector&,
const vector&
) const;
//- Calculate list of cells to refine.
labelList refineCandidates
(
const List<point>& insidePoints,
const scalar curvature,
const scalar planarAngle,
const bool featureRefinement,
const bool featureDistanceRefinement,
const bool internalRefinement,
const bool surfaceRefinement,
const bool curvatureRefinement,
const bool gapRefinement,
const label maxGlobalCells,
const label maxLocalCells
) const;
//- Refine some cells
autoPtr<polyTopoChangeMap> refine(const labelList& cellsToRefine);
//- Refine some cells and rebalance
autoPtr<polyDistributionMap> refineAndBalance
(
const string& msg,
decompositionMethod& decomposer,
fvMeshDistribute& distributor,
const labelList& cellsToRefine,
const scalar maxLoadUnbalance
);
//- Balance before refining some cells
autoPtr<polyDistributionMap> balanceAndRefine
(
const string& msg,
decompositionMethod& decomposer,
fvMeshDistribute& distributor,
const labelList& cellsToRefine,
const scalar maxLoadUnbalance
);
// Baffle handling
//- Split off unreachable areas of mesh.
void baffleAndSplitMesh
(
const bool handleSnapProblems,
// How to remove problem snaps
const snapParameters& snapParams,
const bool useTopologicalSnapDetection,
const bool removeEdgeConnectedCells,
const scalarField& perpendicularAngle,
// How to handle free-standing baffles
const bool mergeFreeStanding,
const scalar freeStandingAngle,
const dictionary& motionDict,
Time& runTime,
const labelList& globalToMasterPatch,
const labelList& globalToSlavePatch,
const refinementParameters::cellSelectionPoints& selectionPoints
);
//- Split off (with optional buffer layers) unreachable areas
// of mesh. Does not introduce baffles.
autoPtr<polyTopoChangeMap> splitMesh
(
const label nBufferLayers,
const labelList& globalToMasterPatch,
const labelList& globalToSlavePatch,
const refinementParameters::cellSelectionPoints& selectionPoints
);
//- Find boundary points that connect to more than one cell
// region and split them.
autoPtr<polyTopoChangeMap> dupNonManifoldPoints
(
const localPointRegion&
);
//- Find boundary points that connect to more than one cell
// region and split them.
autoPtr<polyTopoChangeMap> dupNonManifoldPoints();
//- Create baffle for every internal face where ownPatch != -1.
// External faces get repatched according to ownPatch (nbrPatch
// should be -1 for these)
autoPtr<polyTopoChangeMap> createBaffles
(
const labelList& ownPatch,
const labelList& nbrPatch
);
//- Debug helper: check faceZones are not on processor patches
void checkZoneFaces() const;
//- Create baffles for faces straddling zoned surfaces. Return
// baffles.
autoPtr<polyTopoChangeMap> createZoneBaffles
(
const labelList& globalToMasterPatch,
const labelList& globalToSlavePatch,
List<labelPair>&
);
//- Merge baffles. Gets pairs of faces.
autoPtr<polyTopoChangeMap> mergeBaffles(const List<labelPair>&);
//- Put faces/cells into zones according to surface specification.
// Returns null if no zone surfaces present. Region containing
// the insidePoint will not be put into a cellZone.
autoPtr<polyTopoChangeMap> zonify
(
const List<point>& insidePoints,
const bool allowFreeStandingZoneFaces
);
// Other topo changes
//- Add patch originating from meshing. Update meshedPatches_.
label addMeshedPatch(const word& name, const dictionary&);
//- Complete adding patches originating from meshing
void addedMeshedPatches();
//- Get patchIDs for patches added in addMeshedPatch.
labelList meshedPatches() const;
//- Select coupled faces that are not collocated
void selectSeparatedCoupledFaces(boolList&) const;
//- Find region point is in. Uses optional perturbation to re-test.
static label findRegion
(
const polyMesh&,
const labelList& cellRegion,
const vector& perturbVec,
const point& location
);
//- Find regions points are in and update cellRegion
// Uses optional perturbation to re-test.
static void findRegions
(
const polyMesh&,
labelList& cellRegion,
const vector& perturbVec,
const refinementParameters::cellSelectionPoints& selectionPoints
);
//- Split mesh according to selectionPoints
autoPtr<polyTopoChangeMap> splitMeshRegions
(
const labelList& globalToMasterPatch,
const labelList& globalToSlavePatch,
const refinementParameters::cellSelectionPoints& selectionPoints
);
//- Split faces into two
autoPtr<polyTopoChangeMap> splitFaces
(
const labelList& splitFaces,
const labelPairList& splits
);
//- Update local numbering for mesh redistribution
void distribute(const polyDistributionMap&);
//- Update for external change to mesh. changedFaces are in new mesh
// face labels.
void topoChange
(
const polyTopoChangeMap&,
const labelList& changedFaces
);
//- Helper: reorder list according to map.
template<class T>
static void updateList
(
const labelList& newToOld,
const T& nullValue,
List<T>& elems
);
// Merging coplanar faces and edges
//- Merge coplanar faces. preserveFaces is != -1 for faces
// to be preserved
label mergePatchFacesUndo
(
const scalar minCos,
const scalar concaveCos,
const labelHashSet& patchIDs,
const dictionary& motionDict,
const labelList& preserveFaces
);
autoPtr<polyTopoChangeMap> doRemovePoints
(
removePoints& pointRemover,
const boolList& pointCanBeDeleted
);
autoPtr<polyTopoChangeMap> doRestorePoints
(
removePoints& pointRemover,
const labelList& facesToRestore
);
labelList collectFaces
(
const labelList& candidateFaces,
const labelHashSet& set
) const;
// Pick up faces of cells of faces in set.
labelList growFaceCellFace
(
const labelHashSet& set
) const;
//- Merge edges, maintain mesh quality. Return global number
// of edges merged
label mergeEdgesUndo
(
const scalar minCos,
const dictionary& motionDict
);
// Debug/IO
//- Debugging: check that all faces still obey start()>end()
void checkData();
static void testSyncPointList
(
const string& msg,
const polyMesh& mesh,
const List<scalar>& fld
);
static void testSyncPointList
(
const string& msg,
const polyMesh& mesh,
const List<point>& fld
);
//- Compare two lists over all boundary faces
template<class T>
void testSyncBoundaryFaceList
(
const scalar mergeDistance,
const string&,
const UList<T>&,
const UList<T>&
) const;
//- Print list according to (collected and) sorted coordinate
template<class T>
static void collectAndPrint
(
const UList<point>& points,
const UList<T>& data
);
//- Determine master point for subset of points. If coupled
// chooses only one
static PackedBoolList getMasterPoints
(
const polyMesh& mesh,
const labelList& meshPoints
);
//- Determine master edge for subset of edges. If coupled
// chooses only one
static PackedBoolList getMasterEdges
(
const polyMesh& mesh,
const labelList& meshEdges
);
//- Print some mesh stats.
void printMeshInfo(const bool, const string&) const;
//- Replacement for Time::name() : return oldInstance (if
// overwrite_)
word name() const;
//- Set instance of all local IOobjects
void setInstance(const fileName&);
//- Write mesh and all data
bool write() const;
//- Write refinement level as volScalarFields for postprocessing
void dumpRefinementLevel() const;
//- Debug: Write intersection information to OBJ format
void dumpIntersections(const fileName& prefix) const;
//- Do any one of above IO functions
void write
(
const debugType debugFlags,
const writeType writeFlags,
const fileName&
) const;
//- Helper: calculate average
template<class T>
static T gAverage
(
const PackedBoolList& isMasterElem,
const UList<T>& values
);
//- Get/set write level
static writeType writeLevel();
static void writeLevel(const writeType);
//- Get/set output level
static outputType outputLevel();
static void outputLevel(const outputType);
//- Helper: convert wordList into bit pattern using provided
// NamedEnum
template<class Enum>
static int readFlags(const Enum& namedEnum, const wordList&);
// Member Operators
//- Disallow default bitwise assignment
void operator=(const meshRefinement&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#ifdef NoRepository
#include "meshRefinementTemplates.C"
#endif
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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