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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2020 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::treeDataPoint
Description
Holds (reference to) pointField. Encapsulation of data needed for
octree searches.
Used for searching for nearest point. No bounding boxes around points.
Only overlaps and calcNearest are implemented, rest makes little sense.
Optionally works on subset of points.
SourceFiles
treeDataPoint.C
\*---------------------------------------------------------------------------*/
#ifndef treeDataPoint_H
#define treeDataPoint_H
#include "pointField.H"
#include "treeBoundBox.H"
#include "linePointRef.H"
#include "volumeType.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
template<class Type> class indexedOctree;
/*---------------------------------------------------------------------------*\
Class treeDataPoint Declaration
\*---------------------------------------------------------------------------*/
class treeDataPoint
{
// Private Data
const pointField& points_;
//- Subset of points to work on (or empty)
const labelList pointLabels_;
const bool useSubset_;
public:
class findNearestOp
{
const indexedOctree<treeDataPoint>& tree_;
public:
findNearestOp(const indexedOctree<treeDataPoint>& tree);
void operator()
(
const labelUList& indices,
const point& sample,
scalar& nearestDistSqr,
label& minIndex,
point& nearestPoint
) const;
void operator()
(
const labelUList& indices,
const linePointRef& ln,
treeBoundBox& tightest,
label& minIndex,
point& linePoint,
point& nearestPoint
) const;
};
class findIntersectOp
{
public:
findIntersectOp(const indexedOctree<treeDataPoint>& tree);
//- Calculate intersection of triangle with ray. Sets result
// accordingly
bool operator()
(
const label index,
const point& start,
const point& end,
point& intersectionPoint
) const;
};
// Declare name of the class and its debug switch
ClassName("treeDataPoint");
// Constructors
//- Construct from pointField. Holds reference!
treeDataPoint(const pointField&);
//- Construct from subset of pointField. Holds reference!
treeDataPoint(const pointField&, const labelList&);
// Member Functions
// Access
inline label size() const
{
return
(
useSubset_
? pointLabels_.size()
: points_.size()
);
}
inline const labelList& pointLabels() const
{
return pointLabels_;
}
const pointField& points() const
{
return points_;
}
bool useSubset() const
{
return useSubset_;
}
//- Get representative point cloud for all shapes inside
// (one point per shape)
pointField shapePoints() const;
// Search
//- Get type (inside,outside,mixed,unknown) of point w.r.t. surface.
// Only makes sense for closed surfaces.
volumeType getVolumeType
(
const indexedOctree<treeDataPoint>&,
const point&
) const;
//- Does (bb of) shape at index overlap bb
bool overlaps
(
const label index,
const treeBoundBox& sampleBb
) const;
//- Does shape at index overlap the sphere
bool overlaps
(
const label index,
const point& centre,
const scalar radiusSqr
) const;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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