File size: 34,717 Bytes
5a600cf
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
/*---------------------------------------------------------------------------*\
  =========                 |
  \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox
   \\    /   O peration     | Website:  https://openfoam.org
    \\  /    A nd           | Copyright (C) 2011-2023 OpenFOAM Foundation
     \\/     M anipulation  |
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
    along with OpenFOAM.  If not, see <http://www.gnu.org/licenses/>.

\*---------------------------------------------------------------------------*/

#include "intersectedSurface.H"
#include "surfaceIntersection.H"
#include "faceList.H"
#include "polygonTriangulate.H"
#include "treeBoundBox.H"
#include "OFstream.H"
#include "error.H"
#include "meshTools.H"
#include "edgeSurface.H"
#include "DynamicList.H"
#include "transform.H"

// * * * * * * * * * * * * * * Static Data Members * * * * * * * * * * * * * //

namespace Foam
{
    defineTypeNameAndDebug(intersectedSurface, 0);
}


const Foam::label Foam::intersectedSurface::UNVISITED = 0;
const Foam::label Foam::intersectedSurface::STARTTOEND = 1;
const Foam::label Foam::intersectedSurface::ENDTOSTART = 2;
const Foam::label Foam::intersectedSurface::BOTH = STARTTOEND | ENDTOSTART;


// * * * * * * * * * * * * * Private Member Functions  * * * * * * * * * * * //

// Write whole pointField and edges to stream
void Foam::intersectedSurface::writeOBJ
(
    const pointField& points,
    const edgeList& edges,
    Ostream& os
)
{
    forAll(points, pointi)
    {
        const point& pt = points[pointi];

        os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
    }
    forAll(edges, edgeI)
    {
        const edge& e = edges[edgeI];

        os << "l " << e.start()+1 << ' ' << e.end()+1 << nl;
    }
}


// Write whole pointField and selected edges to stream
void Foam::intersectedSurface::writeOBJ
(
    const pointField& points,
    const edgeList& edges,
    const labelList& faceEdges,
    Ostream& os
)
{
    forAll(points, pointi)
    {
        const point& pt = points[pointi];

        os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
    }
    forAll(faceEdges, i)
    {
        const edge& e = edges[faceEdges[i]];

        os << "l " << e.start()+1 << ' ' << e.end()+1 << nl;
    }
}


// write local points and edges to stream
void Foam::intersectedSurface::writeLocalOBJ
(
    const pointField& points,
    const edgeList& edges,
    const labelList& faceEdges,
    const fileName& fName
)
{
    OFstream os(fName);

    labelList pointMap(points.size(), -1);

    label maxVertI = 0;

    forAll(faceEdges, i)
    {
        const edge& e = edges[faceEdges[i]];

        forAll(e, i)
        {
            label pointi = e[i];

            if (pointMap[pointi] == -1)
            {
                const point& pt = points[pointi];

                os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;

                pointMap[pointi] = maxVertI++;
            }
        }
    }

    forAll(faceEdges, i)
    {
        const edge& e = edges[faceEdges[i]];

        os << "l " << pointMap[e.start()]+1 << ' ' << pointMap[e.end()]+1
            << nl;
    }
}


// Write whole pointField and face to stream
void Foam::intersectedSurface::writeOBJ
(
    const pointField& points,
    const face& f,
    Ostream& os
)
{
    forAll(points, pointi)
    {
        const point& pt = points[pointi];

        os << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
    }

    os << 'f';

    forAll(f, fp)
    {
        os << ' ' << f[fp]+1;
    }
    os << nl;
}


// Print current visited state.
void Foam::intersectedSurface::printVisit
(
    const edgeList& edges,
    const labelList& edgeLabels,
    const Map<label>& visited
)
{
    Pout<< "Visited:" << nl;
    forAll(edgeLabels, i)
    {
        label edgeI = edgeLabels[i];

        const edge& e = edges[edgeI];

        label stat = visited[edgeI];

        if (stat == UNVISITED)
        {
            Pout<< "    edge:" << edgeI << "  verts:" << e
                << "  unvisited" << nl;
        }
        else if (stat == STARTTOEND)
        {
            Pout<< "    edge:" << edgeI << "  from " << e[0]
                << " to " << e[1] << nl;
        }
        else if (stat == ENDTOSTART)
        {
            Pout<< "    edge:" << edgeI << "  from " << e[1]
                << " to " << e[0] << nl;
        }
        else
        {
            Pout<< "    edge:" << edgeI << "  both " << e
                << nl;
        }
    }
    Pout<< endl;
}


// Check if the two vertices that f0 and f1 share are in the same order on
// both faces.
bool Foam::intersectedSurface::sameEdgeOrder
(
    const labelledTri& fA,
    const labelledTri& fB
)
{
    forAll(fA, fpA)
    {
        label fpB = findIndex(fB, fA[fpA]);

        if (fpB != -1)
        {
            // Get prev/next vertex on fA
            label vA1 = fA[fA.fcIndex(fpA)];
            label vAMin1 = fA[fA.rcIndex(fpA)];

            // Get prev/next vertex on fB
            label vB1 = fB[fB.fcIndex(fpB)];
            label vBMin1 = fB[fB.rcIndex(fpB)];

            if (vA1 == vB1 || vAMin1 == vBMin1)
            {
                return true;
            }
            else if (vA1 == vBMin1 || vAMin1 == vB1)
            {
                // shared vertices in opposite order.
                return false;
            }
            else
            {
                FatalErrorInFunction
                    << "Triangle:" << fA << " and triangle:" << fB
                    << " share a point but not an edge"
                    << abort(FatalError);
            }
        }
    }

    FatalErrorInFunction
        << "Triangle:" << fA << " and triangle:" << fB
        << " do not share an edge"
        << abort(FatalError);

    return false;
}


void Foam::intersectedSurface::incCount
(
    Map<label>& visited,
    const label key,
    const label offset
)
{
    Map<label>::iterator iter = visited.find(key);

    if (iter == visited.end())
    {
        visited.insert(key, offset);
    }
    else
    {
        iter() += offset;
    }
}


// Calculate point to edge addressing for the face given by the edge
// subset faceEdges. Constructs facePointEdges which for every point
// gives a list of edge labels connected to it.
Foam::Map<Foam::DynamicList<Foam::label>>
Foam::intersectedSurface::calcPointEdgeAddressing
(
    const edgeSurface& eSurf,
    const label facei
)
{
    const pointField& points = eSurf.points();
    const edgeList& edges = eSurf.edges();

    const labelList& fEdges = eSurf.faceEdges()[facei];

    Map<DynamicList<label>> facePointEdges(4*fEdges.size());

    forAll(fEdges, i)
    {
        label edgeI = fEdges[i];

        const edge& e = edges[edgeI];

        // Add e.start to point-edges
        Map<DynamicList<label>>::iterator iter =
            facePointEdges.find(e.start());

        if (iter == facePointEdges.end())
        {
            DynamicList<label> oneEdge;
            oneEdge.append(edgeI);
            facePointEdges.insert(e.start(), oneEdge);
        }
        else
        {
            iter().append(edgeI);
        }

        // Add e.end to point-edges
        Map<DynamicList<label>>::iterator iter2 =
            facePointEdges.find(e.end());

        if (iter2 == facePointEdges.end())
        {
            DynamicList<label> oneEdge;
            oneEdge.append(edgeI);
            facePointEdges.insert(e.end(), oneEdge);
        }
        else
        {
            iter2().append(edgeI);
        }
    }

    // Shrink it
    forAllIter(Map<DynamicList<label>>, facePointEdges, iter)
    {
        iter().shrink();

        // Check on dangling points.
        if (iter().empty())
        {
            FatalErrorInFunction
                << "Point:" << iter.key() << " used by too few edges:"
                << iter() << abort(FatalError);
        }
    }

    if (debug & 2)
    {
        // Print facePointEdges
        Pout<< "calcPointEdgeAddressing: face consisting of edges:" << endl;
        forAll(fEdges, i)
        {
            label edgeI = fEdges[i];
            const edge& e = edges[edgeI];
            Pout<< "    " << edgeI << ' ' << e
                << points[e.start()]
                << points[e.end()] << endl;
        }

        Pout<< "    Constructed point-edge addressing:" << endl;
        forAllConstIter(Map<DynamicList<label>>, facePointEdges, iter)
        {
            Pout<< "    vertex " << iter.key() << " is connected to edges "
                << iter() << endl;
        }
        Pout<<endl;
    }

    return facePointEdges;
}


// Find next (triangle or cut) edge label coming from point prevVertI on
// prevEdgeI doing a right handed walk (i.e. following right wall).
// Note: normal is provided externally. Could be deducted from angle between
// two triangle edges but these could be in line.
Foam::label Foam::intersectedSurface::nextEdge
(
    const edgeSurface& eSurf,
    const Map<label>& visited,
    const label facei,
    const vector& n,
    const Map<DynamicList<label>>& facePointEdges,
    const label prevEdgeI,
    const label prevVertI
)
{
    const pointField& points = eSurf.points();
    const edgeList& edges = eSurf.edges();
    const labelList& fEdges = eSurf.faceEdges()[facei];


    // Edges connected to prevVertI
    const DynamicList<label>& connectedEdges = facePointEdges[prevVertI];

    if (connectedEdges.size() <= 1)
    {
        // Problem. Point not connected.
        {
            Pout<< "Writing face:" << facei << " to face.obj" << endl;
            OFstream str("face.obj");
            writeOBJ(points, edges, fEdges, str);

            Pout<< "Writing connectedEdges edges to faceEdges.obj" << endl;
            writeLocalOBJ(points, edges, connectedEdges, "faceEdges.obj");
        }

        FatalErrorInFunction
            << "Problem: prevVertI:" << prevVertI << " on edge " << prevEdgeI
            << " has less than 2 connected edges."
            << " connectedEdges:" << connectedEdges << abort(FatalError);

        return -1;
    }

    if (connectedEdges.size() == 2)
    {
        // Simple case. Take other edge
        if (connectedEdges[0] == prevEdgeI)
        {
            if (debug & 2)
            {
                Pout<< "Stepped from edge:" << edges[prevEdgeI]
                    << " to edge:" << edges[connectedEdges[1]]
                    << " chosen from candidates:" << connectedEdges << endl;
            }
            return connectedEdges[1];
        }
        else
        {
            if (debug & 2)
            {
               Pout<< "Stepped from edge:" << edges[prevEdgeI]
                   << " to edge:" << edges[connectedEdges[0]]
                   << " chosen from candidates:" << connectedEdges << endl;
            }
            return connectedEdges[0];
        }
    }


    // Multiple choices. Look at angle between edges.

    const edge& prevE = edges[prevEdgeI];

    // x-axis of coordinate system
    vector e0 = n ^ (points[prevE.otherVertex(prevVertI)] - points[prevVertI]);
    e0 /= mag(e0) + vSmall;

    // Get y-axis of coordinate system
    vector e1 = n ^ e0;

    if (mag(mag(e1) - 1) > small)
    {
        {
            Pout<< "Writing face:" << facei << " to face.obj" << endl;
            OFstream str("face.obj");
            writeOBJ(points, edges, fEdges, str);

            Pout<< "Writing connectedEdges edges to faceEdges.obj" << endl;
            writeLocalOBJ(points, edges, connectedEdges, "faceEdges.obj");
        }

        FatalErrorInFunction
            << "Unnormalised normal e1:" << e1
            << " formed from cross product of e0:" << e0 << " n:" << n
            << abort(FatalError);
    }


    //
    // Determine maximum angle over all connected (unvisited) edges.
    //

    scalar maxAngle = -great;
    label maxEdgeI = -1;

    forAll(connectedEdges, connI)
    {
        label edgeI = connectedEdges[connI];

        if (edgeI != prevEdgeI)
        {
            label stat = visited[edgeI];

            const edge& e = edges[edgeI];

            // Find out whether walk of edge from prevVert would be acceptable.
            if
            (
                stat == UNVISITED
             || (
                    stat == STARTTOEND
                 && prevVertI == e[1]
                )
             || (
                    stat == ENDTOSTART
                 && prevVertI == e[0]
                )
            )
            {
                // Calculate angle of edge with respect to base e0, e1
                vector vec =
                    n ^ (points[e.otherVertex(prevVertI)] - points[prevVertI]);

                vec /= mag(vec) + vSmall;

                scalar angle = pseudoAngle(e0, e1, vec);

                if (angle > maxAngle)
                {
                    maxAngle = angle;
                    maxEdgeI = edgeI;
                }
            }
        }
    }


    if (maxEdgeI == -1)
    {
        // No unvisited edge found
        {
            Pout<< "Writing face:" << facei << " to face.obj" << endl;
            OFstream str("face.obj");
            writeOBJ(points, edges, fEdges, str);

            Pout<< "Writing connectedEdges edges to faceEdges.obj" << endl;
            writeLocalOBJ(points, edges, connectedEdges, "faceEdges.obj");
        }

        FatalErrorInFunction
            << "Trying to step from edge " << edges[prevEdgeI]
            << ", vertex " << prevVertI
            << " but cannot find 'unvisited' edges among candidates:"
            << connectedEdges
            << abort(FatalError);
    }

    if (debug & 2)
    {
        Pout<< "Stepped from edge:" << edges[prevEdgeI]
            << " to edge:" << maxEdgeI << " angle:" << edges[maxEdgeI]
            << " with angle:" << maxAngle
            << endl;
    }

    return maxEdgeI;
}


// Create (polygonal) face by walking full circle starting from startVertI on
// startEdgeI.
// Uses nextEdge(..) to do the walking. Returns face. Updates visited with
// the labels of visited edges.
Foam::face Foam::intersectedSurface::walkFace
(
    const edgeSurface& eSurf,
    const label facei,
    const vector& n,
    const Map<DynamicList<label>>& facePointEdges,

    const label startEdgeI,
    const label startVertI,

    Map<label>& visited
)
{
    const pointField& points = eSurf.points();
    const edgeList& edges = eSurf.edges();

    // Overestimate size of face
    face f(eSurf.faceEdges()[facei].size());

    label fp = 0;

    label vertI = startVertI;
    label edgeI = startEdgeI;

    while (true)
    {
        const edge& e = edges[edgeI];

        if (debug & 2)
        {
            Pout<< "Now at:" << endl
                << "    edge:" << edgeI << " vertices:" << e
                << " positions:" << points[e.start()] << ' ' << points[e.end()]
                << "    vertex:" << vertI << endl;
        }

        // Mark edge as visited
        if (e[0] == vertI)
        {
            visited[edgeI] |= STARTTOEND;
        }
        else
        {
            visited[edgeI] |= ENDTOSTART;
        }


        // Store face vertex
        f[fp++] = vertI;

        // step to other vertex
        vertI = e.otherVertex(vertI);

        if (vertI == startVertI)
        {
            break;
        }

        // step from vertex to next edge
        edgeI = nextEdge
        (
            eSurf,
            visited,
            facei,
            n,
            facePointEdges,
            edgeI,
            vertI
        );
    }

    f.setSize(fp);

    return f;
}


void Foam::intersectedSurface::findNearestVisited
(
    const edgeSurface& eSurf,
    const label facei,
    const Map<DynamicList<label>>& facePointEdges,
    const Map<label>& pointVisited,
    const point& pt,
    const label excludePointi,

    label& minVertI,
    scalar& minDist
)
{
    minVertI = -1;
    minDist = great;

    forAllConstIter(Map<label>, pointVisited, iter)
    {
        label pointi = iter.key();

        if (pointi != excludePointi)
        {
            label nVisits = iter();

            if (nVisits == 2*facePointEdges[pointi].size())
            {
                // Fully visited (i.e. both sides of all edges)
                scalar dist = mag(eSurf.points()[pointi] - pt);

                if (dist < minDist)
                {
                    minDist = dist;
                    minVertI = pointi;
                }
            }
        }
    }

    if (minVertI == -1)
    {
        const labelList& fEdges = eSurf.faceEdges()[facei];

        SeriousErrorInFunction
            << "Dumping face edges to faceEdges.obj" << endl;

        writeLocalOBJ(eSurf.points(), eSurf.edges(), fEdges, "faceEdges.obj");

        FatalErrorInFunction
            << "No fully visited edge found for pt " << pt
            << abort(FatalError);
    }
}


// Sometimes there are bunches of edges that are not connected to the
// other edges in the face. This routine tries to connect the loose
// edges up to the 'proper' edges by adding two extra edges between a
// properly connected edge and an unconnected one. Since at this level the
// addressing is purely in form of points and a cloud of edges this can
// be easily done.
// (edges are to existing points. Don't want to introduce new vertices here
// since then also neighbouring face would have to be split)
Foam::faceList Foam::intersectedSurface::resplitFace
(
    const triSurface& surf,
    const label facei,
    const Map<DynamicList<label>>& facePointEdges,
    const Map<label>& visited,
    edgeSurface& eSurf
)
{
    {
        // Dump face for debugging.
        Pout<< "Writing face:" << facei << " to face.obj" << endl;
        OFstream str("face.obj");
        writeOBJ(eSurf.points(), eSurf.edges(), eSurf.faceEdges()[facei], str);
    }


    // Count the number of times point has been visited so we
    // can compare number to facePointEdges.
    Map<label> pointVisited(2*facePointEdges.size());


    {
        OFstream str0("visitedNone.obj");
        OFstream str1("visitedOnce.obj");
        OFstream str2("visitedTwice.obj");
        forAll(eSurf.points(), pointi)
        {
            const point& pt = eSurf.points()[pointi];

            str0 << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
            str1 << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
            str2 << "v " << pt.x() << ' ' << pt.y() << ' ' << pt.z() << nl;
        }


    forAllConstIter(Map<label>, visited, iter)
    {
        label edgeI = iter.key();

        const edge& e = eSurf.edges()[edgeI];

        label stat = iter();

        if (stat == STARTTOEND || stat == ENDTOSTART)
        {
            incCount(pointVisited, e[0], 1);
            incCount(pointVisited, e[1], 1);

            str1 << "l " << e[0]+1 << ' ' << e[1]+1 << nl;
        }
        else if (stat == BOTH)
        {
            incCount(pointVisited, e[0], 2);
            incCount(pointVisited, e[1], 2);

            str2 << "l " << e[0]+1 << ' ' << e[1]+1 << nl;
        }
        else if (stat == UNVISITED)
        {
            incCount(pointVisited, e[0], 0);
            incCount(pointVisited, e[1], 0);

            str0 << "l " << e[0]+1 << ' ' << e[1]+1 << nl;
        }
    }
    }


    {
        forAllConstIter(Map<label>, pointVisited, iter)
        {
            label pointi = iter.key();

            label nVisits = iter();

            Pout<< "point:" << pointi << "  nVisited:" << nVisits
                << "  pointEdges:" << facePointEdges[pointi].size() << endl;
        }
    }


    // Find nearest point pair where one is not fully visited and
    // the other is.

    label visitedVert0 = -1;
    label unvisitedVert0 = -1;

    {
        scalar minDist = great;

        forAllConstIter(Map<DynamicList<label>>, facePointEdges, iter)
        {
            label pointi = iter.key();

            label nVisits = pointVisited[pointi];

            const DynamicList<label>& pEdges = iter();

            if (nVisits < 2*pEdges.size())
            {
                // Not fully visited. Find nearest fully visited.

                scalar nearDist;
                label nearVertI;

                findNearestVisited
                (
                    eSurf,
                    facei,
                    facePointEdges,
                    pointVisited,
                    eSurf.points()[pointi],
                    -1,                         // Do not exclude vertex
                    nearVertI,
                    nearDist
                );


                if (nearDist < minDist)
                {
                    minDist = nearDist;
                    visitedVert0 = nearVertI;
                    unvisitedVert0 = pointi;
                }
            }
        }
    }


    // Find second intersection.
    label visitedVert1 = -1;
    label unvisitedVert1 = -1;
    {
        scalar minDist = great;

        forAllConstIter(Map<DynamicList<label>>, facePointEdges, iter)
        {
            label pointi = iter.key();

            if (pointi != unvisitedVert0)
            {
                label nVisits = pointVisited[pointi];

                const DynamicList<label>& pEdges = iter();

                if (nVisits < 2*pEdges.size())
                {
                    // Not fully visited. Find nearest fully visited.

                    scalar nearDist;
                    label nearVertI;

                    findNearestVisited
                    (
                        eSurf,
                        facei,
                        facePointEdges,
                        pointVisited,
                        eSurf.points()[pointi],
                        visitedVert0,           // vertex to exclude
                        nearVertI,
                        nearDist
                    );


                    if (nearDist < minDist)
                    {
                        minDist = nearDist;
                        visitedVert1 = nearVertI;
                        unvisitedVert1 = pointi;
                    }
                }
            }
        }
    }


    Pout<< "resplitFace : adding intersection from " << visitedVert0
        << " to " << unvisitedVert0 << endl
        << " and from " << visitedVert1
        << " to " << unvisitedVert1 << endl;


//    // Add the new intersection edges to the edgeSurface
//    edgeList additionalEdges(2);
//    additionalEdges[0] = edge(visitedVert0, unvisitedVert0);
//    additionalEdges[1] = edge(visitedVert1, unvisitedVert1);

    // Add the new intersection edges to the edgeSurface
    edgeList additionalEdges(1);
    additionalEdges[0] = edge(visitedVert0, unvisitedVert0);

    eSurf.addIntersectionEdges(facei, additionalEdges);

    fileName newFName("face_" + Foam::name(facei) + "_newEdges.obj");
    Pout<< "Dumping face:" << facei << " to " << newFName << endl;
    writeLocalOBJ
    (
        eSurf.points(),
        eSurf.edges(),
        eSurf.faceEdges()[facei],
        newFName
    );

    // Retry splitFace. Use recursion since is rare situation.
    return splitFace(surf, facei, eSurf);
}


Foam::faceList Foam::intersectedSurface::splitFace
(
    const triSurface& surf,
    const label facei,
    edgeSurface& eSurf
)
{
    // Alias
    const pointField& points = eSurf.points();
    const edgeList& edges = eSurf.edges();
    const labelList& fEdges = eSurf.faceEdges()[facei];

    // Create local (for the face only) point-edge connectivity.
    Map<DynamicList<label>> facePointEdges
    (
        calcPointEdgeAddressing
        (
            eSurf,
            facei
        )
    );

    // Order in which edges have been walked. Initialise outside edges.
    Map<label> visited(fEdges.size()*2);

    forAll(fEdges, i)
    {
        label edgeI = fEdges[i];

        if (eSurf.isSurfaceEdge(edgeI))
        {
            // Edge is edge from original surface so an outside edge for
            // the current face.
            label surfEdgeI = eSurf.parentEdge(edgeI);

            label owner = surf.edgeOwner()[surfEdgeI];

            if
            (
                owner == facei
             || sameEdgeOrder
                (
                    surf.localFaces()[owner],
                    surf.localFaces()[facei]
                )
            )
            {
                // Edge is in same order as current face.
                // Mark off the opposite order.
                visited.insert(edgeI, ENDTOSTART);
            }
            else
            {
                // Edge is in same order as current face.
                // Mark off the opposite order.
                visited.insert(edgeI, STARTTOEND);
            }
        }
        else
        {
            visited.insert(edgeI, UNVISITED);
        }
    }



    // Storage for faces
    DynamicList<face> faces(fEdges.size());

    while (true)
    {
        // Find starting edge:
        // - unvisted triangle edge
        // - once visited intersection edge
        // Give priority to triangle edges.
        label startEdgeI = -1;
        label startVertI = -1;

        forAll(fEdges, i)
        {
            label edgeI = fEdges[i];

            const edge& e = edges[edgeI];

            label stat = visited[edgeI];

            if (stat == STARTTOEND)
            {
                startEdgeI = edgeI;
                startVertI = e[1];

                if (eSurf.isSurfaceEdge(edgeI))
                {
                    break;
                }
            }
            else if (stat == ENDTOSTART)
            {
                startEdgeI = edgeI;
                startVertI = e[0];

                if (eSurf.isSurfaceEdge(edgeI))
                {
                    break;
                }
            }
        }

        if (startEdgeI == -1)
        {
            break;
        }

        // Pout<< "splitFace: starting walk from edge:" << startEdgeI
        //    << ' ' << edges[startEdgeI] << " vertex:" << startVertI << endl;

        //// Print current visited state.
        // printVisit(eSurf.edges(), fEdges, visited);

        //{
        //    Pout<< "Writing face:" << facei << " to face.obj" << endl;
        //    OFstream str("face.obj");
        //    writeOBJ(eSurf.points(), eSurf.edges(), fEdges, str);
        //}

        faces.append
        (
            walkFace
            (
                eSurf,
                facei,
                surf.faceNormals()[facei],
                facePointEdges,

                startEdgeI,
                startVertI,

                visited
            )
        );
    }


    // Check if any unvisited edges left.
    forAll(fEdges, i)
    {
        label edgeI = fEdges[i];

        label stat = visited[edgeI];

        if (eSurf.isSurfaceEdge(edgeI) && stat != BOTH)
        {
            SeriousErrorInFunction
                << "Dumping face edges to faceEdges.obj" << endl;

            writeLocalOBJ(points, edges, fEdges, "faceEdges.obj");

            FatalErrorInFunction
               << "Problem: edge " << edgeI << " vertices "
                << edges[edgeI] << " on face " << facei
                << " has visited status " << stat << " from a "
                 << "righthanded walk along all"
                << " of the triangle edges. Are the original surfaces"
                << " closed and non-intersecting?"
                << abort(FatalError);
        }
        else if (stat != BOTH)
        {
            //{
            //    Pout<< "Dumping faces so far to faces.obj" << nl
            //        << faces << endl;
            //
            //    OFstream str("faces.obj");
            //
            //    forAll(faces, i)
            //    {
            //        writeOBJ(points, faces[i], str);
            //    }
            //}

            Pout<< "** Resplitting **" << endl;

            // Redo face after introducing extra edge. Edge introduced
            // should be one nearest to any fully visited edge.
            return resplitFace
            (
                surf,
                facei,
                facePointEdges,
                visited,
                eSurf
            );
        }
    }


    // See if normal needs flipping.
    faces.shrink();

    vector a = faces[0].area(eSurf.points());

    if ((a & surf.faceNormals()[facei]) < 0)
    {
        forAll(faces, i)
        {
            reverse(faces[i]);
        }
    }

    return faces;
}


// * * * * * * * * * * * * * * * * Constructors  * * * * * * * * * * * * * * //

// Null constructor
Foam::intersectedSurface::intersectedSurface()
:
    triSurface(),
    intersectionEdges_(0),
    faceMap_(0),
    nSurfacePoints_(0)
{}


// Construct from components
Foam::intersectedSurface::intersectedSurface(const triSurface& surf)
:
    triSurface(surf),
    intersectionEdges_(0),
    faceMap_(0),
    nSurfacePoints_(0)
{}


// Construct from surface and intersection
Foam::intersectedSurface::intersectedSurface
(
    const triSurface& surf,
    const bool isFirstSurface,
    const surfaceIntersection& inter
)
:
    triSurface(),
    intersectionEdges_(0),
    faceMap_(0),
    nSurfacePoints_(surf.nPoints())
{
    if (inter.cutPoints().empty() && inter.cutEdges().empty())
    {
        // No intersection. Make straight copy.
        triSurface::operator=(surf);

        // Identity for face map
        faceMap_.setSize(size());

        forAll(faceMap_, facei)
        {
            faceMap_[facei] = facei;
        }
        return;
    }


    // Calculate face-edge addressing for surface + intersection.
    edgeSurface eSurf(surf, isFirstSurface, inter);

    // Update point information for any removed points. (when are they removed?
    // - but better make sure)
    nSurfacePoints_ = eSurf.nSurfacePoints();

    // Now we have full points, edges and edge addressing for surf. Start
    // extracting faces and triangulate them.

    // Storage for new triangles of surface.
    DynamicList<labelledTri> newTris(eSurf.edges().size()/2);

    // Start in newTris for decomposed face.
    labelList startTriI(surf.size(), 0);

    // Create a triangulation engine
    polygonTriangulate triEngine;

    forAll(surf, facei)
    {
        startTriI[facei] = newTris.size();

        if (eSurf.faceEdges()[facei].size() != surf.faceEdges()[facei].size())
        {
            // Face has been cut by intersection.
            // Cut face into multiple subfaces. Use faceEdge information
            // from edgeSurface only. (original triSurface 'surf' is used for
            // faceNormals and regionnumber only)
            faceList newFaces
            (
                splitFace
                (
                    surf,
                    facei,              // current triangle
                    eSurf               // face-edge description of surface
                                        // + intersection
                )
            );
            forAll(newFaces, newFacei)
            {
                const face& newF = newFaces[newFacei];

                const vector& n = surf.faceNormals()[facei];
                const label region = surf[facei].region();

                triEngine.triangulate
                (
                    UIndirectList<point>(eSurf.points(), newF),
                    n
                );

                forAll(triEngine.triPoints(), trii)
                {
                    newTris.append
                    (
                        labelledTri(triEngine.triPoints(trii, newF), region)
                    );
                }
            }
        }
        else
        {
            // Face has not been cut at all. No need to renumber vertices since
            // eSurf keeps surface vertices first.
            newTris.append(surf.localFaces()[facei]);
        }
    }

    newTris.shrink();


    // Construct triSurface. Note that addressing will be compact since
    // edgeSurface is compact.
    triSurface::operator=
    (
        triSurface
        (
            newTris,
            surf.patches(),
            eSurf.points()
        )
    );

    // Construct mapping back into original surface
    faceMap_.setSize(size());

    for (label facei = 0; facei < surf.size()-1; facei++)
    {
        for (label triI = startTriI[facei]; triI < startTriI[facei+1]; triI++)
        {
            faceMap_[triI] = facei;
        }
    }
    for (label triI = startTriI[surf.size()-1]; triI < size(); triI++)
    {
        faceMap_[triI] = surf.size()-1;
    }


    // Find edges on *this which originate from 'cuts'. (i.e. newEdgeI >=
    // nSurfaceEdges) Renumber edges into local triSurface numbering.

    intersectionEdges_.setSize(eSurf.edges().size() - eSurf.nSurfaceEdges());

    label intersectionEdgeI = 0;

    for
    (
        label edgeI = eSurf.nSurfaceEdges();
        edgeI < eSurf.edges().size();
        edgeI++
    )
    {
        // Get edge vertices in triSurface local numbering
        const edge& e = eSurf.edges()[edgeI];
        label surfStartI = meshPointMap()[e.start()];
        label surfEndI = meshPointMap()[e.end()];

        // Find edge connected to surfStartI which also uses surfEndI.
        label surfEdgeI = -1;

        const labelList& pEdges = pointEdges()[surfStartI];

        forAll(pEdges, i)
        {
            const edge& surfE = edges()[pEdges[i]];

            // Edge already connected to surfStart for sure. See if also
            // connects to surfEnd
            if (surfE.start() == surfEndI || surfE.end() == surfEndI)
            {
                surfEdgeI = pEdges[i];

                break;
            }
        }

        if (surfEdgeI != -1)
        {
            intersectionEdges_[intersectionEdgeI++] = surfEdgeI;
        }
        else
        {
            FatalErrorInFunction
                << "Cannot find edge among candidates " << pEdges
                << " which uses points " << surfStartI
                << " and " << surfEndI
                << abort(FatalError);
        }
    }
}


// ************************************************************************* //