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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2012-2026 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::solidBodyMotionFunctions::axisRotationMotion
Description
Constant angular velocity rotation around given origin.
Similar to rotatingMotion but motion specified as an angular velocity
vector.
SourceFiles
axisRotationMotion.C
\*---------------------------------------------------------------------------*/
#ifndef axisRotationMotion_H
#define axisRotationMotion_H
#include "solidBodyMotionFunction.H"
#include "primitiveFields.H"
#include "point.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
namespace solidBodyMotionFunctions
{
/*---------------------------------------------------------------------------*\
Class axisRotationMotion Declaration
\*---------------------------------------------------------------------------*/
class axisRotationMotion
:
public solidBodyMotionFunction
{
// Private Data
//- Origin
point origin_;
//- Angular velocity
vector omega_;
public:
//- Runtime type information
TypeName("axisRotationMotion");
// Constructors
//- Construct from components
axisRotationMotion
(
const word& name,
const dictionary& SBMFCoeffs,
const Time& runTime
);
//- Disallow default bitwise copy construction
axisRotationMotion(const axisRotationMotion&) = delete;
//- Construct and return a clone
virtual autoPtr<solidBodyMotionFunction> clone() const
{
return autoPtr<solidBodyMotionFunction>
(
new axisRotationMotion
(
name_,
SBMFCoeffs_,
time_
)
);
}
//- Destructor
virtual ~axisRotationMotion();
// Member Functions
//- Return the solid-body motion transformation septernion
virtual septernion transformation() const;
// Member Operators
//- Disallow default bitwise assignment
void operator=(const axisRotationMotion&) = delete;
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace solidBodyMotionFunctions
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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