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========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Copyright (C) 2011-2023 OpenFOAM Foundation
\\/ M anipulation |
-------------------------------------------------------------------------------
License
This file is part of OpenFOAM.
OpenFOAM is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenFOAM is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with OpenFOAM. If not, see <http://www.gnu.org/licenses/>.
Class
Foam::createShellMesh
Description
Creates mesh by extruding a patch.
SourceFiles
createShellMesh.C
Extrudes into thickness direction.
- bottom faces originate from reversed original faces (have turning index)
- top faces originate from original faces (no turning index)
\*---------------------------------------------------------------------------*/
#ifndef createShellMesh_H
#define createShellMesh_H
#include "primitiveFacePatch.H"
#include "PackedBoolList.H"
#include "labelPair.H"
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
namespace Foam
{
// Forward declaration of classes
class polyTopoChangeMap;
class polyTopoChange;
class globalMeshData;
/*---------------------------------------------------------------------------*\
Class createShellMesh Declaration
\*---------------------------------------------------------------------------*/
class createShellMesh
{
// Private Data
//- Reference to patch to extrude
const primitiveFacePatch& patch_;
//- Per point on face the region
const faceList& pointRegions_;
//- From region to original patch point
const labelList& regionPoints_;
labelList cellToFaceMap_;
labelList faceToFaceMap_;
labelList faceToEdgeMap_;
labelList pointToPointMap_;
// Private Member Functions
static void syncEdges
(
const globalMeshData&,
const labelList&,
const labelList&,
const PackedBoolList& sameEdgeOrientation,
const bool syncNonCollocated,
PackedBoolList& isChangedEdge,
DynamicList<label>& changedEdges,
labelPairList& allEdgeData
);
public:
//- Runtime type information
ClassName("createShellMesh");
// Constructors
//- Construct from mesh.
createShellMesh
(
const primitiveFacePatch& patch,
const faceList& pointRegions,
const labelList& regionPoints
);
//- Disallow default bitwise copy construction
createShellMesh(const createShellMesh&) = delete;
// Member Functions
// Access
//- From region cell to patch face. Consecutively added so
// cell at layerI is at patchFacei*nLayers+layerI
const labelList& cellToFaceMap() const
{
return cellToFaceMap_;
}
//- From region face to patch face. Contains turning index:
// > 0 : face in same orientation as patch face. face will
// be in top patch
// < 0 : face in opposite orientation as patch face. face will
// be in bottom patch
// = 0 : for all side faces
const labelList& faceToFaceMap() const
{
return faceToFaceMap_;
}
//- From region side-face to patch edge. -1 for non-edge faces.
const labelList& faceToEdgeMap() const
{
return faceToEdgeMap_;
}
//- Disallow default bitwise assignment
void operator=(const createShellMesh&) = delete;
//- From region point to patch point.
const labelList& pointToPointMap() const
{
return pointToPointMap_;
}
// Other
//- Helper: calculate point regions. The point region is the
// same on all faces connected to a point if they can be
// reached through a face-edge-face walk without crossing
// the nonManifoldEdge.
// syncNonCollocated = true: edges connected through cyclic become
// single region. false: kept separate.
// pointGlobalRegions : non-compact. Guaranteed to be the same
// across processors.
// pointLocalRegions : compact.
// localToGlobalRegion : local to global region.
static void calcPointRegions
(
const globalMeshData& globalData,
const primitiveFacePatch& patch,
const PackedBoolList& nonManifoldEdge,
const bool syncNonCollocated,
faceList& pointGlobalRegions,
faceList& pointLocalRegions,
labelList& localToGlobalRegion
);
//- Play commands into polyTopoChange to create layer mesh.
void setRefinement
(
const pointField& firstLayerThickness,
const scalar expansionRatio,
const label nLayers,
const labelList& topPatchID,
const labelList& bottomPatchID,
const labelListList& extrudeEdgePatches,
polyTopoChange& meshMod
);
// Member Operators
//- Update any locally stored mesh information.
void topoChange(const polyTopoChangeMap&);
};
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
} // End namespace Foam
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
#endif
// ************************************************************************* //
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